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Welcome to TESO have a nice an beautifull day 8)

  • Sindala
    Sindala
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    Rune_Relic wrote: »
    So if you expended 1000 hours helping out a charity.
    Would you expect to be reimbursed for your time ?

    Sounds like you would demand recompense for such an effort.
    I think of such people as the dregs of society.

    ESO is not charity...nor is it a job.

    Are you sure??? lol.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • ThatHappyCat
    ThatHappyCat
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    Rune_Relic wrote: »
    ESO is not charity...nor is it a job.

    Exactly, so stop talking about "deserving". Sheesh.

  • DDuke
    DDuke
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    DDuke wrote: »
    DDuke wrote: »
    magnusnet wrote: »
    you don't deserve.

    I love it when people use the word "deserve" when talking about games.

    (Although I've probably used it myself once or twice)

    I don't see a problem with that.

    I find it perfectly ok that I don't "deserve" luxury yachts & sports cars like professional footballers (FYI football=game, in fact anything competitive=game), and there's no reason why same analogy shouldn't work on video games also.
    If you don't put in same talent, effort & dedication as someone else, then you don't deserve as much as that person. Plain and simple.

    IMO that analogy is itself pretty laughable, but that's just me.

    Funny that society values footballers more than scientists.

    So you find it unfair that those people who dedicate much of their lives on their passions get rewarded more than you? Or what do you mean by laughable?

    Also, if you're good at a certain field of science, you can expect to get more recognition & rewards than people with "whatever" attitude.

    Here is an interesting article touching on the competitivity of science: https://explorable.com/competition-in-science

    Happy reading :)

    Laughable as in footballers and celebrities are more appreciated by the masses than scientists and engineers who are doing the actual important work to keep humanity going.

    Laughable that politicians are giving themselves payrises while cutting jobs in healthcare and science.

    Of course it isn't fair. But it's also beside the point, I was merely pointing out the absurdity of your "analogy" in that apparently people who play games are more "deserving" of luxury items than people who work for the betterment of humanity.

    "Deserving" isn't really a word that fits when we're talking about games, i.e. amusements, time-wasters, etc. Whether it be in real life or "virtual". Unfortunately it is used far too often without any sarcasm in both situations.

    So, you are saying entertainment isn't made for the betterment of humanity?
    I can't really agree with that, I'm willing to bet we'd have 10X the amount of depressed people if entertainment (be it games, movies, whatever) didn't exist (nor would you be here, on these forums).

    If playing video games is such a waste of time in your opinion, why are you doing it? :smiley:
  • Evandus
    Evandus
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    giphy.gif

    This is prettymuch how I see this issue. However instead continuing to lament about it, I just cancelled my subs. The way this issue is being handled is not something I feel comfortable financially participating in. There are just too many other great games out there. With developers that place value in dedicated players.

    Might keep my main account to monitor this, and continue to struggle with Undaunted XP - maybe... Other accounts are done now.
  • ThatHappyCat
    ThatHappyCat
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    DDuke wrote: »
    If playing video games is such a waste of time in your opinion, why are you doing it? :smiley:

    Because I have time to waste. I am under no delusions I "deserve" anything for it however.
  • xaraan
    xaraan
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    This whole thing about people not being mad because games are meant to be fun. Games are also meant to be fair. When a game stops being fair, it's often stops being fun to those folks it is not fair to (and even others). Whether you view the game as a 'waste of time', 'fun', 'work' or any other description.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • ThatHappyCat
    ThatHappyCat
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    xaraan wrote: »
    This whole thing about people not being mad because games are meant to be fun. Games are also meant to be fair. When a game stops being fair, it's often stops being fun to those folks it is not fair to (and even others). Whether you view the game as a 'waste of time', 'fun', 'work' or any other description.

    I find it interesting that this same argument about "fairness" could be used by those who hold the opposite view.

    IMO the only valid argument here is people who have done all the quests do not have the option to do them again, thus an avenue of CP gain is closed off for them. That's somewhat "unfair", although I think the effects are not as major as people seem to think (it's a relatively small and limited amount of CP).

    Talking about the time you've spent playing the game and how that isn't compensated seems silly to me. The whole point of a game is to have fun playing it, the fun while playing is the compensation. Doing something in hopes of compensation later is work, not play.

    Edited by ThatHappyCat on December 29, 2014 8:19PM
  • DDuke
    DDuke
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    DDuke wrote: »
    If playing video games is such a waste of time in your opinion, why are you doing it? :smiley:

    Because I have time to waste. I am under no delusions I "deserve" anything for it however.

    So you play video games casually, without any ambition then? Cool.

    You are right to not expect little to any rewards for that.

    There are, however, people who care more about the game & do not share your attitude, people who expect their characters to progress more than someone's who isn't putting in the same amount of effort.

    Just like everything else in life: Talent+Effort=Result

    Be it sports, science, finishing any kind of project, learning something new etc

    Are all these activities just "wasting time", or on a wider spectrum, is everything just "wasting time" then?

    If not, what specifically makes video games a "waste of time"? I'm curious :)
    Edited by DDuke on December 29, 2014 8:21PM
  • ThatHappyCat
    ThatHappyCat
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    DDuke wrote: »
    Words

    You certainly extrapolated a lot of stuff from the fact that I don't have a sense of entitlement in a game. Well, whatever floats your boat I guess.
  • Zorrashi
    Zorrashi
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    Slurg wrote: »
    magnusnet wrote: »
    Etori wrote: »
    Oh hey! Stuff that hasn't been talked about before!

    I would imagine there are far more casual gamers than power gamers. When politicians try and get as many votes as possible who do they target? The largest demographic (ie not the top 1%)

    Except the people who are VR14 are the ones that have given them the most money and usually politicians tend to listen to the people that finance their campaigns, especially in countries like the US.

    I'd bet there are more casual players and our subscriptions cost the same as the power gamers.

    The difference is the casual gamers tend to be less vocal because every time they speak up with a different opinion some elite V14 is right there screaming STFU noob L2P!

    LOL! ZOS knows for 100% fact they have lost the power gamers loooong ago. All ZOS has left are you cheap casual RP fanboys(girls). This game is done, 5 months with the console release TESO f2p mmo.

    We always get a reply like this practically every month (sometimes weeks within each other). With the same general statement of "its going to be f2p in X months". It came when the game first released, after 2 to the 3 months, now....we heard it all before.

    Ever hear about the boy who cried wolf? Even if what you said is true, the general populace have all but learned to ignore the shepherd boy who always spewed lies before. No fault of yours I'm sure, but all the same...
  • Darklord_Tiberius
    Darklord_Tiberius
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    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_MichelleA on December 29, 2014 9:06PM
  • TehMagnus
    TehMagnus
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    xaraan wrote: »
    This whole thing about people not being mad because games are meant to be fun. Games are also meant to be fair. When a game stops being fair, it's often stops being fun to those folks it is not fair to (and even others). Whether you view the game as a 'waste of time', 'fun', 'work' or any other description.

    Totally on point.
  • DDuke
    DDuke
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    DDuke wrote: »
    Words

    You certainly extrapolated a lot of stuff from the fact that I don't have a sense of entitlement in a game. Well, whatever floats your boat I guess.

    Don't you see the irony in your posts? :smiley:

    You are also currently feeling entitled to the same things as people who have put more effort in.
  • ThatHappyCat
    ThatHappyCat
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    DDuke wrote: »
    DDuke wrote: »
    Words

    You certainly extrapolated a lot of stuff from the fact that I don't have a sense of entitlement in a game. Well, whatever floats your boat I guess.

    Don't you see the irony in your posts? :smiley:

    You are also currently feeling entitled to the same things as people who have put more effort in.

    I guess I should clear something up. I've done every non-repeatable quest in the game, most of the achievements, maxed out most abilities including both morphs in many cases, and have continued to gain EXP since V14 for months.

    That's what I meant about you extrapolating a lot from my lack of a sense of entitlement.


  • helbjorn
    helbjorn
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    Talking about the time you've spent playing the game and how that isn't compensated seems silly to me. The whole point of a game is to have fun playing it, the fun while playing is the compensation. Doing something in hopes of compensation later is work, not play.

    And the truth shall set you free. But nay, their hearts shall remain hardened and their eyes shall not be opened, for ESO is srs bzns.
  • Averya_Teira
    Averya_Teira
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    Iluvrien wrote: »
    Its about getting how much you put it...

    Right now its like this.... "You work for a base rate at a sales firm and get commission on each extra sale you do. Person (A) sells 1 unit and gets (30CP) and person (B) sells 10,000 units and gets (30CP). Instead person A should get a % of CP but not as much as person B..."

    I understand that, heck I understood it days ago, but this is pretty much exactly what ZOS is saying isn't going to happen. So on that basis (30 CP or nothing) as I am one of the hated "casuals" I am saying that I would be much happier with 0 CP and less rage on the boards than 30 CP and a place where civil debate gets drowned.

    I can't speak for others but if a more direct conversion is impossible then maybe a binary situation (0 or 30 CP) might be a way through.

    Since the main complaint seems to be from people who've completed all quests (and apparently don't do any other content... what the hell have you guys been doing since you've done all the quests then?), they might be able to give out CPs based on the quests (converting the EXP rewards into CP) you've done. This should already be tracked, I think, seeing as a lot of stuff are based on what quests you've done.

    It also has the benefit of laughing in the face of grinders.

    They do stuff, but crafting/doing daily dungeons/doing trialsonce or twice a week/other ''endgame'' stuff once is NOT comparable in XP to questing.
    Kaliki wrote: »
    Guppet wrote: »
    Seems to me that if wiping in SO awarded more xp (which im sure they could find a way to do), then you would be happier.

    No. This is like WoW players get reset to lvl 60 and are told they should level up again doing repeatable content over and over.
    To me it's the extent of the reset and XP lost, something like this has never happened in any mmo and I cannot understand why ZOS could even come up with such a drastic decision.

    If having a couple of hundred CP more than other players is game breaking the whole system is broken from the start. But it should be fine, with diminishing returns and the resting bonus...

    Bolded part qft.
    Edited by Averya_Teira on December 31, 2014 4:04AM
  • Kraven
    Kraven
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    xaraan wrote: »
    They don't tell the winning team at half time they are losing half their points to make the game more competitive and I doubt they would be happy if they did.
    *snip*
    The simple truth is, they can at least find a middle ground to be fair to the players that play alot and not leave the ones that don't in the dust without completely screwing them over and leaving them feeling like they've wasted a lot of time playing this game.

    Love this analogy as it's spot on. Lets start taking every game there is and just reset the score after each quarter, cut the winning teams score so it's a tied game, you know to keep it fair and interesting.
    xaraan wrote: »
    This whole thing about people not being mad because games are meant to be fun. Games are also meant to be fair. When a game stops being fair, it's often stops being fun to those folks it is not fair to (and even others). Whether you view the game as a 'waste of time', 'fun', 'work' or any other description.

    You can't explain this to some people. If it's not an issue for them personally they don't think it is an issue at all. The mentality "It doesn't affect me so it's not an issue and you're just whining." is abundant with the over inflated sense of self importance going around.

    Evandus wrote: »
    giphy.gif

    This is prettymuch how I see this issue. However instead continuing to lament about it, I just cancelled my subs. The way this issue is being handled is not something I feel comfortable financially participating in. There are just too many other great games out there. With developers that place value in dedicated players.

    You're not the only one, and the people who like to mention those subs that aren't actively playing atm. I imagine quite a few of those will come back take a look at being reverted to 50 with absolutely nothing at all to show for days and weeks spent leveling in vet, and cancel theirs also.

    1.6 will hit PTS and then it will hit live exactly as is. Barring any extreme game breaking bugs or security issues. Has to be extreme though since you know the memory leaks made it through even after being reported. Truth is ZO at this time doesn't care what we have to say, they'll wait until 1.6 hits live then 2 weeks later will see if people are still up in arms about it. Unfortunately for them by that point they will have already lost more than they expect.

    Some of the ones saying the loudest "I quit!" are of course all bark, but not all. A surprising number of players never even look at the forums or keep up with what is coming, many of them will also quit when being "Equalized" with the nubs in their guilds who yesterday couldn't dps out of a paper sack but is now on the same level as they are.

    ZO has shown repeatedly an inability to track anything at all. From pvp imbalance to collectibles and character achievements, maybe it was wishful thinking for some to actually take them at their word. Of course I called that the day they came out and claimed to be tracking xp. I said then I wasn't doing anything with my V1 dk because I had no faith in their ability to follow through with it.

    The amount of BS that comes out just keeps piling up, bad companies have ruined good games before and that's what we're headed toward if they aren't careful.
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
    V1 - BRETON TEMPLAR - TANK/DPS

    to be continued... Nevermind, no longer "to be continued"
  • Audigy
    Audigy
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    Audigy wrote: »
    magnusnet wrote: »
    Welcome to the latest episode of the famous miniseries of: "Stop playing this game so much, being a loyal customer and giving us money since we will keep finding ways to [snip] you over".

    After our first two successful episodes:

    - New armor sets (1.3): When Zenimax skillfully changed all the most popular armor sets making most of them useless: If you had legendary armor that just became worthless: buck it :).
    - The Undaunted Noob Enhancer(1.5) : When someone thought it was a good idea not to award people for their Achievements in regards of undaunted skill line XP. Got all Achievements already? Can't level up the undaunted skill line? No problem braaa, you'll just have to do the dailies to get to max level while people who haven't done any achievement get it in two days. Because that's fairness :)

    Zenimax Online Studios now brings to their prefered console beta testers:
    -Champion points XP tracking? We lied, :kissing_closed_eyes: what you gonna do?

    A delightful new episode in the series franchise where once again, people who trusted Zenimax, people who listened to the comunity managers, people who believe in fairness, get once again [sniped] in their [sniping] [snips] while noobs and people who don't play the game get special treatment and faster advancement possibilities.

    You haven't been subbed to the game since day one? You have been cheating on TESO with other single player (yuck) games? You haven't been loging in every single day to play? The game has bored you so much that you haven't even reached max level in 8 months? FEAR NOT! The Zenimax commie machine is here to help you and give you outrageous advantages over the people who have been loyal to the game since beta, who have been playing non stop and who made the terrrrrrrrible mistake of believing Zenimax would ever implement a fair system in one of their game changing releases :).

    This new episode of the saga will be sure to contain legendary proportions of: epic rage, epic "we don't give a flying fart about our community" and most of all (but not the least) we will comment on your posts where you ask us questions we don't answer to tell you to ask those questions in a more Civil way.

    Welcome to the latest episode of "The Elder Commies Online", where you don't need to work hard to be on the same level of people who do and if you do work hard, you don't get any reward out of it. Be sure to tell your friends about it :).

    =========================
    http://forums.elderscrollsonline.com/discussion/143784/champion-system-clarification

    After reading what was stated above, the answer that has been burning the forums through the weekend has been answered:

    As long as you have 1 char VR1 in your account, you will get credited 30CP. Nothing more, nothing less.


    So this means that after lying to us in order to keep people playing the game instead of unsubing and waiting for Champion System, Zenimax has done it again, giving the middle finger to the people that have been the most invested in the game and favoring the people who haven't.

    Thank you Zenimax for this Xmass present, just made my day.

    It's not like you could have awarded points from 20 to 100, giving 20 to the players who had nothing (and don't even deserve those 20 points), and capping to 100 the number of points to give to people who listened to you and kept playing their VR characters so that they feel rewarded fo

    Edit: To all the people wondering where ZOS said they would track the XP and reward accordingly:

    Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.

    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    You are 110% right, anyone who is disagreeing with you is either a casual player who wants the rewards for nothing or a potato...

    The only thing keeping me is the hope they get their **** together soon... If this was not a TES game I would be gone already...

    To anyone disagreeing... Get good and stop wanting free stuff for little to no effort.

    I apologize that I am a Casual and that my family, friends and RL activities are more important for me than an edge in a computer game. I also apologize that I am the reason why you are unhappy, even though I have done nothing to you, except having a decent RL with responsibilities and real people around me.

    Sorry-32.gif

    What I don't apologize for however is the fact that we are supposed to be greedy which we are not in the slightest. Not we Casuals want free stuff, its you Grinders that want. We are totally fine with either 30 CP or 0 CP, its you who wants more ;)

    Well if you are a casual then why should you expect to get the same rewards and amount of CP? You haven't done as much and not invested as much time by your own admission.

    If you are a casual you cant expect to be as good as seasoned players. You certainly shouldn't get near as much CP as people who have invested time in the game.

    We want credit for what we have already done. Not a handout. No reason someone new should be able to come into the game get their first character to V1, and have same CP as SOmeone who has completed ALL Calwell's silver/Gold quests AND is V14. And has been V14 for months.

    Actually I said it more than 10 times now, I am fine with having 0 CP while you get 30 CP. Nothing wrong with that solution, but its not on me to decide this.

    You also don't understand how the CP will be implemented....

    Not every new player gets 30 CP, only those who have a VR char when 1.6 hits. So a new player that might start in March, will never be able to get those 30 CP, which equals 120 hours of gameplay btw.

    So you have your wish, a head start of 120 hours. If you played more than those 120 hours then this is not my problem nor the one of ZO. It was said before that there is a cap, that cap was now set to 30 CP. You were warned about this 3 months ago, its your own mistake in ignoring it.
  • qiyamatawilrwb17_ESO
    tumblr_m74i2cplGs1qgecupo1_500.gif

    i hate it when people fight in forums :(
  • Grao
    Grao
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    magnusnet wrote: »
    Welcome to the latest episode of the famous miniseries of: "Stop playing this game so much, being a loyal customer and giving us money since we will keep finding ways to [snip] you over".

    After our first two successful episodes:

    - New armor sets (1.3): When Zenimax skillfully changed all the most popular armor sets making most of them useless: If you had legendary armor that just became worthless: buck it :).
    - The Undaunted Noob Enhancer(1.5) : When someone thought it was a good idea not to award people for their Achievements in regards of undaunted skill line XP. Got all Achievements already? Can't level up the undaunted skill line? No problem braaa, you'll just have to do the dailies to get to max level while people who haven't done any achievement get it in two days. Because that's fairness :)

    Zenimax Online Studios now brings to their prefered console beta testers:
    -Champion points XP tracking? We lied, :kissing_closed_eyes: what you gonna do?

    A delightful new episode in the series franchise where once again, people who trusted Zenimax, people who listened to the comunity managers, people who believe in fairness, get once again [sniped] in their [sniping] [snips] while noobs and people who don't play the game get special treatment and faster advancement possibilities.

    You haven't been subbed to the game since day one? You have been cheating on TESO with other single player (yuck) games? You haven't been loging in every single day to play? The game has bored you so much that you haven't even reached max level in 8 months? FEAR NOT! The Zenimax commie machine is here to help you and give you outrageous advantages over the people who have been loyal to the game since beta, who have been playing non stop and who made the terrrrrrrrible mistake of believing Zenimax would ever implement a fair system in one of their game changing releases :).

    This new episode of the saga will be sure to contain legendary proportions of: epic rage, epic "we don't give a flying fart about our community" and most of all (but not the least) we will comment on your posts where you ask us questions we don't answer to tell you to ask those questions in a more Civil way.

    Welcome to the latest episode of "The Elder Commies Online", where you don't need to work hard to be on the same level of people who do and if you do work hard, you don't get any reward out of it. Be sure to tell your friends about it :).

    =========================
    http://forums.elderscrollsonline.com/discussion/143784/champion-system-clarification

    After reading what was stated above, the answer that has been burning the forums through the weekend has been answered:

    As long as you have 1 char VR1 in your account, you will get credited 30CP. Nothing more, nothing less.


    So this means that after lying to us in order to keep people playing the game instead of unsubing and waiting for Champion System, Zenimax has done it again, giving the middle finger to the people that have been the most invested in the game and favoring the people who haven't.

    Thank you Zenimax for this Xmass present, just made my day.

    It's not like you could have awarded points from 20 to 100, giving 20 to the players who had nothing (and don't even deserve those 20 points), and capping to 100 the number of points to give to people who listened to you and kept playing their VR characters so that they feel rewarded fo

    Edit: To all the people wondering where ZOS said they would track the XP and reward accordingly:

    Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.

    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    You, my friend, get an awesome. Seriously. Despite how sad this episode is, you managed to make me laugh, something only the dummies lacking math skills have been able to do so far in this forum.
  • Grao
    Grao
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    Audigy wrote: »
    Audigy wrote: »
    magnusnet wrote: »
    Welcome to the latest episode of the famous miniseries of: "Stop playing this game so much, being a loyal customer and giving us money since we will keep finding ways to [snip] you over".

    After our first two successful episodes:

    - New armor sets (1.3): When Zenimax skillfully changed all the most popular armor sets making most of them useless: If you had legendary armor that just became worthless: buck it :).
    - The Undaunted Noob Enhancer(1.5) : When someone thought it was a good idea not to award people for their Achievements in regards of undaunted skill line XP. Got all Achievements already? Can't level up the undaunted skill line? No problem braaa, you'll just have to do the dailies to get to max level while people who haven't done any achievement get it in two days. Because that's fairness :)

    Zenimax Online Studios now brings to their prefered console beta testers:
    -Champion points XP tracking? We lied, :kissing_closed_eyes: what you gonna do?

    A delightful new episode in the series franchise where once again, people who trusted Zenimax, people who listened to the comunity managers, people who believe in fairness, get once again [sniped] in their [sniping] [snips] while noobs and people who don't play the game get special treatment and faster advancement possibilities.

    You haven't been subbed to the game since day one? You have been cheating on TESO with other single player (yuck) games? You haven't been loging in every single day to play? The game has bored you so much that you haven't even reached max level in 8 months? FEAR NOT! The Zenimax commie machine is here to help you and give you outrageous advantages over the people who have been loyal to the game since beta, who have been playing non stop and who made the terrrrrrrrible mistake of believing Zenimax would ever implement a fair system in one of their game changing releases :).

    This new episode of the saga will be sure to contain legendary proportions of: epic rage, epic "we don't give a flying fart about our community" and most of all (but not the least) we will comment on your posts where you ask us questions we don't answer to tell you to ask those questions in a more Civil way.

    Welcome to the latest episode of "The Elder Commies Online", where you don't need to work hard to be on the same level of people who do and if you do work hard, you don't get any reward out of it. Be sure to tell your friends about it :).

    =========================
    http://forums.elderscrollsonline.com/discussion/143784/champion-system-clarification

    After reading what was stated above, the answer that has been burning the forums through the weekend has been answered:

    As long as you have 1 char VR1 in your account, you will get credited 30CP. Nothing more, nothing less.


    So this means that after lying to us in order to keep people playing the game instead of unsubing and waiting for Champion System, Zenimax has done it again, giving the middle finger to the people that have been the most invested in the game and favoring the people who haven't.

    Thank you Zenimax for this Xmass present, just made my day.

    It's not like you could have awarded points from 20 to 100, giving 20 to the players who had nothing (and don't even deserve those 20 points), and capping to 100 the number of points to give to people who listened to you and kept playing their VR characters so that they feel rewarded fo

    Edit: To all the people wondering where ZOS said they would track the XP and reward accordingly:

    Greetings! I am Maria Aliprando, Gameplay Designer on the Champion System.

    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.
    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    You are 110% right, anyone who is disagreeing with you is either a casual player who wants the rewards for nothing or a potato...

    The only thing keeping me is the hope they get their **** together soon... If this was not a TES game I would be gone already...

    To anyone disagreeing... Get good and stop wanting free stuff for little to no effort.

    I apologize that I am a Casual and that my family, friends and RL activities are more important for me than an edge in a computer game. I also apologize that I am the reason why you are unhappy, even though I have done nothing to you, except having a decent RL with responsibilities and real people around me.

    Sorry-32.gif

    What I don't apologize for however is the fact that we are supposed to be greedy which we are not in the slightest. Not we Casuals want free stuff, its you Grinders that want. We are totally fine with either 30 CP or 0 CP, its you who wants more ;)

    Well if you are a casual then why should you expect to get the same rewards and amount of CP? You haven't done as much and not invested as much time by your own admission.

    If you are a casual you cant expect to be as good as seasoned players. You certainly shouldn't get near as much CP as people who have invested time in the game.

    We want credit for what we have already done. Not a handout. No reason someone new should be able to come into the game get their first character to V1, and have same CP as SOmeone who has completed ALL Calwell's silver/Gold quests AND is V14. And has been V14 for months.

    Actually I said it more than 10 times now, I am fine with having 0 CP while you get 30 CP. Nothing wrong with that solution, but its not on me to decide this.

    You also don't understand how the CP will be implemented....

    Not every new player gets 30 CP, only those who have a VR char when 1.6 hits. So a new player that might start in March, will never be able to get those 30 CP, which equals 120 hours of gameplay btw.

    So you have your wish, a head start of 120 hours. If you played more than those 120 hours then this is not my problem nor the one of ZO. It was said before that there is a cap, that cap was now set to 30 CP. You were warned about this 3 months ago, its your own mistake in ignoring it.


    Should players that are VR1+ still work towards VR12 or should they just wait until the new changes.

    Continue to play! We are tracking your XP as you advance your way through Veteran Ranks and even past VR14. When the Champion System comes out we will reward you points right away based on the amount of XP you have earned up to a cap. In general, most people won’t reach the cap and we do not know what that cap is yet. We're still working out that value and making sure to take a look at the XP you all are earning.

    30 champion points given to everyone with a Vranked champion is not at all based on the amount of exp we've earned silly. It is a random number ZoS came up with in the hopes we wouldn't notice they are trying to equalize the vr14s to the level of power of the vr1s. They were hoping 30 shinny cps were enough to distract us from their intention on removing the veteran system while disregarding any character progression.

    PS. By the way, do you think ZoS thought no one would reach the cap of 30 champion points? (That is on their statement, if you still remember how to read). But... That would mean no player would have reach vr14... How can they have believed that? They didn't, they just disregard their previous statement as bluntly as they plan to disregard all the exp between vr1 and vr14. Hey, it is just 13 million exp. Nothing much.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ShannonM on January 5, 2015 10:59PM
  • Francescolg
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    Guys, this is not about wherether having a vr char or not, it's about having done VR1-14 for months (some) and having it done for nothing.. This is even worse than an addon than introduces level 100...

    VR 1-14 felt like the introduction of level 64 for MANY players.
    You won't believe it but many players STOP questing at max level and just do crafting/pvp...
    Some of this people have a pvp-rank which took months to get to.
    This people want a reward for their pvp-rank! Not just crappy vr 14 stuff..
    Now they do this with your char: level 64 - 14 + 30/100sth... This feels wrong in every aspect.


    Nowadays, in PvP, and you can take this for sure, you won't be able to make champion points in the same "fast" way as it is the case in pve (questing/dungeon runs). This means that people doing only PvP WILL have a disadvantage vs. PvE-players at obtaining champion points (even the pvp-dungeon won't make things better, imo, too occasional). There will be no VR-max level which server as a "overall generall balance".

    PvP'ers have already had a very hard time in this game with all the bugs and crashes and now the occasional-PvE player will get his champion points at a faster rate, whereas the OLD limit was VR 14 (here you could stop with PvE and go for PvP), new champion points can be leveled much further (than the old vr-1-14). A fact which forces players to do more PvE if they want to keep up on "the neverending champion point gain" (so to say: much longer time needed for champion level cap..). People do not recognize this, yet :-(
  • anitajoneb17_ESO
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    Nowadays, in PvP, and you can take this for sure, you won't be able to make champion points in the same "fast" way as it is the case in pve (questing/dungeon runs).

    HOW can you take this for sure ??

    The whole point of CS is to narrow the differences of "levels" of the entire player base.

    You will not have to XP (no matter where and how) so much any more because your strength in game will depend MORE on your ability as a player than on the level of your character. This should make PVPers happy.

    But it seems that (many) people here on the forums like to predict and judge for the worst about the new system even they haven't yet tested anything of said new system.

    I understand that some PVEers feel frustrated because of a certain "progress wiping" but PVPers most certainly should not. Or not yet at least.
    Edited by anitajoneb17_ESO on December 31, 2014 11:39AM
  • Kraven
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    V1-V14 now is 14 million xp, some of us however leveled before the xp cost was reduced and before 50+ was made easier and then easier again.

    It's just plain blatant disregard. You earned 14million or more xp? So what? You finished all the content between Molag and DSA? So what? Your time means nothing to us. Your effort means nothing to us. Your enjoyment means nothing to us. You're now equal to a V1 and on top of that in order to stay on par the only course left open to you is to grind. Deal with it, for we don't care about our loyal players that play the most and their concerns! In the name of equality patch 1.8 will include the option for new players to start at level 50.
    V14 - IMPERIAL NIGHTBLADE - DPS/TANK
    V13 - BRETON SORCERER - HEALS/DPS
    V2 - REDGUARD DRAGONKNIGHT - MELEE DPS
    V1 - BRETON TEMPLAR - TANK/DPS

    to be continued... Nevermind, no longer "to be continued"
  • Francescolg
    Francescolg
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    - Nowadays, in PvP, and you can take this for sure, you won't be able to make champion points in the same "fast" way as it is the case in pve (questing/dungeon runs). -

    HOW can you take this for sure ??

    The whole point of CS is to narrow the differences of "levels" of the entire player base.

    You will not have to XP (no matter where and how) so much any more because your strength in game will depend MORE on your ability as a player than on the level of your character. This should make PVPers happy.

    PvP'ers are ONLY happy if they aren't forced to do PvE for a) better items, b) better character progression
    In both cases atm, and you know this - if you have played since release, in both cases we still have a slight disadvantage in PvP.
    Every single f.. guy I know has leveled VR1-14 in PvE
    Every... gets his op-items in AA/etc.. (depends on spec, etc., still there is gap to pvp items - not to the crafted ones!) Now, the undaunted... etc..

    WT_ do you think champion points gain will be equal or even better in PvP? The only way to measure success in PvP is by bonus- or kill-points, that's the PvP-rank.. The exp-bar that comes when you press "L" - not your campain position!
    Current "pvp level" is NOT going to be added to champion points, as all will start at 30.

    Since release, every single f.... content patch was in favor of PvE.. :(

    I can not imagine what will happen if PvP'ers will have to go back to PvE for fast champion points gain. Would be a huge delusion for me.
    Edited by Francescolg on December 31, 2014 1:19PM
  • Grao
    Grao
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    - Nowadays, in PvP, and you can take this for sure, you won't be able to make champion points in the same "fast" way as it is the case in pve (questing/dungeon runs). -

    HOW can you take this for sure ??

    The whole point of CS is to narrow the differences of "levels" of the entire player base.

    You will not have to XP (no matter where and how) so much any more because your strength in game will depend MORE on your ability as a player than on the level of your character. This should make PVPers happy.

    PvP'ers are ONLY happy if they aren't forced to do PvE for a) better items, b) better character progression
    In both cases atm, and you know this - if you have played since release, in both cases we still have a slight disadvantage in PvP.
    Every single f.. guy I know has leveled VR1-14 in PvE
    Every... gets his op-items in AA/etc.. (depends on spec, etc., still there is gap to pvp items - not to the crafted ones!) Now, the undaunted... etc..

    WT_ do you think champion points gain will be equal or even better in PvP? The only way to measure success in PvP is by bonus- or kill-points, that's the PvP-rank.. The exp-bar that comes when you press "L" - not your campain position!
    Current "pvp level" is NOT going to be added to champion points, as all will start at 30.

    Since release, every single f.... content patch was in favor of PvE.. :(

    I can not imagine what will happen if PvP'ers will have to go back to PvE for fast champion points gain. Would be a huge delusion for me.

    I think you are only partially correct on your statement. ZoS is actually screwing you harder then you think, 'cause they are trying to close the gap of power between the vr11 and vr14s. That is probably being done because of pvp.

    Why? Well, at the end of the day, in PvE it doesn't matter if the vr1s are weaker then the vr14s, we don't fight each other. On PvP though, that difference of power is huge, so this 30 Champion Point exception is being implemented to stop vr1s from QQing that they have no chance in PvP because of the vr14s been too strong.

    When the old veteran system is completely removed the veteran PvP area will be completely plain, with very few characters more powerful then the others... That is what ZoS is going for... Meanwhile completely flattening all your progression...
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    The point is exactly as valid for PvP as for PvE. In PvE people have trouble grouping with others because there are simply too many levels and too much difference between those levels.

    ZoS is trying to narrow down the differences and it will benefit both PvE and PvP. I think it's a good idea (and YES I'm a loooong time VT14 who has already completed Silver & Gold and every single quest in the game, so I belong to the "disadvantaged" ones but I still think the whole CP as it is is a good thing for the future o the game and its community so my personal situation does not matter so much to me).
  • xaade
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    So, Let me get this right.

    They are going to implement a new system that gives VR14 something else to work for, extending the life of the game.

    And you're mad because they don't just hand to you all the rewards because of some weird understand of back-pay salary for work not credited? Why were you playing the game then? For enjoyment? I guess not.

    Why can't you look at this as some other accomplishment to perform, rather than another entitlement you "earned"?

    I mean, if they just give it to you, how are you not going to just play with it for a second, then rage quit because there's no end-game?

    Don't you realize that they "thought" they were tracking "exp" after VR14, and then realized how they thought they could collect that data, suddenly didn't work? At that point, the only argument you could make would be a set of CP per VR rank. And even then, the post VR14 players would still be ticked.

    I'm not saying it doesn't stink for you, but with your arguments, you could still be screaming even with the original plan. "What, you're going to cap me? I worked harder than any other VR14!?!?!"

    Again, not saying you don't have valid points, just wondering why you are even playing this game.
  • Grao
    Grao
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    xaade wrote: »
    So, Let me get this right.

    They are going to implement a new system that gives VR14 something else to work for, extending the life of the game.

    And you're mad because they don't just hand to you all the rewards because of some weird understand of back-pay salary for work not credited? Why were you playing the game then? For enjoyment? I guess not.

    Why can't you look at this as some other accomplishment to perform, rather than another entitlement you "earned"?

    I mean, if they just give it to you, how are you not going to just play with it for a second, then rage quit because there's no end-game?

    Don't you realize that they "thought" they were tracking "exp" after VR14, and then realized how they thought they could collect that data, suddenly didn't work? At that point, the only argument you could make would be a set of CP per VR rank. And even then, the post VR14 players would still be ticked.

    I'm not saying it doesn't stink for you, but with your arguments, you could still be screaming even with the original plan. "What, you're going to cap me? I worked harder than any other VR14!?!?!"

    Again, not saying you don't have valid points, just wondering why you are even playing this game.

    Your lack of understanding of this situation astonishes me. Just so you know, there 3600 champion points; it is impossible for anyone to have enough exp to get all those points, even if they have all 8 allowed characters on vr14 already. That alone already renders your argument useless.

    In any game, part of your satisfaction is observing the progress of your character, testing new abilities, gaining power. What ZoS is doing is taking that away from players further ahead into the game. No matter the reason ,that is unfair and warrants a real explanation, not just some vague and lame excuse.
  • Kaliki
    Kaliki
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    xaade wrote: »
    Again, not saying you don't have valid points, just wondering why you are even playing this game.

    For fun. But is it fun getting your earned XP/progress deleted and having to 'repeat' stuff you already did? Imagine getting reset to lvl 1 and you have to level up again and you can only do repeatable content. Is that fun for you? This is essentially what ZOS is planning on doing - just that they take much more away from veteran players because XP from 2 factions will be meaningless, not one.

    The champion system is no new end-game content - it is merely a replacement for the current progression system. Removing the veteran system without compensation means removing post lvl 50 character progression.

    Allowing players to keep several months of XP gain (with a certain cap) instead of deleting it would not make much difference in a system that takes several years to max out.
    - Templars: Slower by Design® -
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