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Resource Towers

  • Observant
    Observant
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    Bahaha ^ ^
    Vehemence
  • Sallington
    Sallington
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    Tripwyr wrote: »
    Jaerlach wrote: »
    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    Its not like a lack of doors makes these players more able to deal with Alacrity, IR or Decibel farming the top of a milegate, anyway..

    They are only allowed to farm when Braidas and myself allows them too. Don't force us to get in our cubby and deeps like no one has ever deepsed before!

    #FreeBigSpear
    #FreeBBQSauce

    Are you as ignorable as Braidas or do you actually do damage? :S

    MDpG7tC.gif
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
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    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • jkirchner71ub17_ESO2
    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    It is NOT WHINING. Yes the door is negotiable (albeit the delay does suck as you enter), yes there are better paths, yes you can walk away and I do like to stealth up and sit and wait, yes unstoppable + dodge + roll then get into position for oil bathing those below. I'm not some effing noob you moron I have spent my time in Cyrodiil and I know how to deal with it. I was more less asking for a change to the towers themselves. They are stupid in their current state and the only purpose they seem to serve is AP farming and on occasion to place a ballista to hit a keep. This was the case before they fixed oil pots and remains the case now. Resources need to be resources and not JUST for AP.
    Edited by jkirchner71ub17_ESO2 on December 25, 2014 4:40AM
    MAIN
    Aldmeri Dominion
    Torroch, VR14 Orc DK Rank 22, Officer in Maelstrom
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  • NordJitsu
    NordJitsu
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    You know you can siege down the tower as well right?

    Maybe they could put the flag inside so that's actually necessary?

    And maybe they could make the effects of resources more dramatic on the keep.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • FluffiestOne
    FluffiestOne
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    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    It is NOT WHINING. Yes the door is negotiable (albeit the delay does suck as you enter), yes there are better paths, yes you can walk away and I do like to stealth up and sit and wait, yes unstoppable + dodge + roll then get into position for oil bathing those below. I'm not some effing noob you moron I have spent my time in Cyrodiil and I know how to deal with it. I was more less asking for a change to the towers themselves. They are stupid in their current state and the only purpose they seem to serve is AP farming and on occasion to place a ballista to hit a keep. This was the case before they fixed oil pots and remains the case now. Resources need to be resources and not JUST for AP.

    QQ
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
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    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
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    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Asgari
    Asgari
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    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    It is NOT WHINING. Yes the door is negotiable (albeit the delay does suck as you enter), yes there are better paths, yes you can walk away and I do like to stealth up and sit and wait, yes unstoppable + dodge + roll then get into position for oil bathing those below. I'm not some effing noob you moron I have spent my time in Cyrodiil and I know how to deal with it. I was more less asking for a change to the towers themselves. They are stupid in their current state and the only purpose they seem to serve is AP farming and on occasion to place a ballista to hit a keep. This was the case before they fixed oil pots and remains the case now. Resources need to be resources and not JUST for AP.

    You have stepped beyond the emotion of WHINING and moved into the category of QQ. The resources are perfectly fine.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
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    -Asgari | Stamplar
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  • Draxys
    Draxys
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    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    Resources need to be resources and not JUST for AP.

    Keeps are for house parties and lusty argonian maids, not for getting emporer.
    2013

    rip decibel
  • Lionxoft
    Lionxoft
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    Tripwyr wrote: »
    ZOS please stop fixing complaints like this one. They will always look for something to whine about, at least let it stay the same so that I don't accidentally open threads about it.

    It is NOT WHINING. Yes the door is negotiable (albeit the delay does suck as you enter), yes there are better paths, yes you can walk away and I do like to stealth up and sit and wait, yes unstoppable + dodge + roll then get into position for oil bathing those below. I'm not some effing noob you moron I have spent my time in Cyrodiil and I know how to deal with it. I was more less asking for a change to the towers themselves. They are stupid in their current state and the only purpose they seem to serve is AP farming and on occasion to place a ballista to hit a keep. This was the case before they fixed oil pots and remains the case now. Resources need to be resources and not JUST for AP.

    You have stepped beyond the emotion of WHINING and moved into the category of QQ. The resources are perfectly fine.

    I wouldn't say they are "fine" since one player can turn them without taking a point of damage but in this circumstance mentioned in the original topic it's not really a big deal. I'd like to see a pair of patrolling honor guards walking around the outside of the tower to give it at least a little bit of a challenge. Weren't resources supposed to be at least a group effort of 2 or more?

    OP,
    Just walk away if people are sitting in a tower. Those groups aren't worth your time in-game or here on the forums as you've probably already noticed.
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