Oh hey! Stuff that hasn't been talked about before!
I would imagine there are far more casual gamers than power gamers. When politicians try and get as many votes as possible who do they target? The largest demographic (ie not the top 1%)
Except the people who are VR14 are the ones that have given them the most money and usually politicians tend to listen to the people that finance their campaigns, especially in countries like the US.
Edit: Oh and people who are casual gamers(and aren't VR14) don't care about being as powerful as raiders and would proly welcome the free CP points they don't even deserve, so I don't see how giving to each it's own would make people unhappy.
Been playing since beta/early access. Bought the Imperial edition. Still playing, still have an active account.
Pray tell, unless the people who are VR14 have been sending extra money to Zenimax out of the goodness of their hearts, how exactly have those players "given them the most money"? Did the VR14 players pick a special "get charged more money" subscription? Everyone has been playing the same amount of time.
I have 8 characters on the live server, 3 on the pts. I haven't been rushing the content or grinding because I wanna be uber leet powerful for "raids" or in pvp. I still don't have any characters over vr 5.
Now, who will Zenimax end up getting more money from? The vr14 players who rushed the content and did the experience grind to get where they are, or the players like me who haven't rushed the content and will keep playing longer to make it to vr 14/whatever the champion rank equivalent will be?
I guess, according to your standards, I'm a casual player, even though I was in the private beta, and have been playing since early access. I plan to continue giving Zenimax money as long as I'm enjoying the game. Given all the outraged threads about this, I might be giving them money longer than the vr14 players who are planning to cancel their subs.
The thing is they are not pulling the wool over peoples eyes. There are people who know exactly what ZOS are doing, but we just don't get mega stressed, as we see its better in the long run.
Its about future health of the game verses current player power levels. Some hate the idea of loosing that increased power and they are justified in being angered about it, but many are more accepting of what is happening.
Don't mistake people defending what ZOS is doing for those people being 100% happy with loosing progress.
All this gnashing of teeth and wailing will be moot by the end of March, as those that play 40+ hours a week will have hundreds more CP than the casual players anyway.
The 1.6 patch creates a point in time that ex players can come back and not be behind, its about getting those subs back.
More people to play/hang out with and create potentially long lasting relationships is a bad thing? Cash grab? Sure. A bad one? Nope.
Just want to point out another thing... By that definition every piece of new content would be considered a cash grab :P
Oh hey! Stuff that hasn't been talked about before!
I would imagine there are far more casual gamers than power gamers. When politicians try and get as many votes as possible who do they target? The largest demographic (ie not the top 1%)
The thing is they are not pulling the wool over peoples eyes. There are people who know exactly what ZOS are doing, but we just don't get mega stressed, as we see its better in the long run.
Its about future health of the game verses current player power levels. Some hate the idea of loosing that increased power and they are justified in being angered about it, but many are more accepting of what is happening.
Don't mistake people defending what ZOS is doing for those people being 100% happy with loosing progress.
All this gnashing of teeth and wailing will be moot by the end of March, as those that play 40+ hours a week will have hundreds more CP than the casual players anyway.
The 1.6 patch creates a point in time that ex players can come back and not be behind, its about getting those subs back.
It has NOTHING to do with the health of the game, Its just a cash grab. For every unsubbed player you bring back that will actually stay ,you will be losing loyal paying customers that have stuck with the game over the last few months. Those players are soooo much more important to the helth and longevity of this game. You can't punish your hardcore player base and expect the game to grow. Yourself and others seem to be underestimating how important those type of players are to the growth of this game. ZoS understands this and its not what is important to them. Its about the money and nothing else. They are a business after all so we have to either accept that or move on. It just needs to be made more clearly what their true intentions are, as they cant come out and say this. Its up to us to be smart enough to call them on it though, so hopefully the right thing gets done, and they are forced to stick to their original promises.
The thing is they are not pulling the wool over peoples eyes. There are people who know exactly what ZOS are doing, but we just don't get mega stressed, as we see its better in the long run.
Its about future health of the game verses current player power levels. Some hate the idea of loosing that increased power and they are justified in being angered about it, but many are more accepting of what is happening.
Don't mistake people defending what ZOS is doing for those people being 100% happy with loosing progress.
All this gnashing of teeth and wailing will be moot by the end of March, as those that play 40+ hours a week will have hundreds more CP than the casual players anyway.
The 1.6 patch creates a point in time that ex players can come back and not be behind, its about getting those subs back.
It has NOTHING to do with the health of the game, Its just a cash grab. For every unsubbed player you bring back that will actually stay ,you will be losing loyal paying customers that have stuck with the game over the last few months. Those players are soooo much more important to the helth and longevity of this game. You can't punish your hardcore player base and expect the game to grow. Yourself and others seem to be underestimating how important those type of players are to the growth of this game. ZoS understands this and its not what is important to them. Its about the money and nothing else. They are a business after all so we have to either accept that or move on. It just needs to be made more clearly what their true intentions are, as they cant come out and say this. Its up to us to be smart enough to call them on it though, so hopefully the right thing gets done, and they are forced to stick to their original promises.
Here's the rub, what you are saying is a cash grab may well remove some of the more extreme players from the game, it will also bring back less extreme players (who may well have quit for other reasons than being flakey, perhaps they hated the VR concept for example), who's numbers may well eclipse those that they loose. If that happens, this "cash grab" actually does impact the future health of the game.
Do you think they will loose more hard-core players (not all hard-core players will quit), than players they may gain or bring back?
Hard-core players aver very much the minority. But for some strange reason some of them believe they are more important. They are not.
Hardcore players are the minority that is driving the game.
They are doing videos, podcasts, streams, writting blogs, creating fansites. They are pushing the game forward, and keeping the community and competition up. If you think they are unimportant, you have serious lack of knowledge about how the community works. Many times, involvement and enthusiasm of hardcore player goes way beyong his 15 bucks subscription.
Community without leaders will fall apart.
You are not community leaders. You may be guild leaders, but people not in your guilds generally could not give a monkeys what you do. The only person you are this important to is yourself.
You are not community leaders. You may be guild leaders, but people not in your guilds generally could not give a monkeys what you do. The only person you are this important to is yourself.
VR was clearly put in for hard-core players and guess what, it almost killed the game and its being pulled out, to bring back more casual players.
VR was clearly put in for hard-core players and guess what, it almost killed the game and its being pulled out, to bring back more casual players.
You are not community leaders. You may be guild leaders, but people not in your guilds generally could not give a monkeys what you do. The only person you are this important to is yourself.
Well, this part of your post clearly shows that you dont understand how the communities of players that are actually working together towards something work.
We actually care about what our guildmaster says, and very often, we are much tighter communities than in casual guilds. We actually give much more than a monkeys about what the other guildies (and othe good guilds) do think. We play together, we are successfull together, and eventually, we will abandon the game together. Because huge part of MMO is community for us (massive multiplayer online aspect).
Another thing, there are also other guilds, and to them, we are providing competition. ESO with its leaderboards system creates competitive environment, which would not exist withotu competitors like we are.
But I am not speaking only about guilds here. Hardcore players also happen to be creators of free internet promotions for the game, in forms of blogs, websites, videos. I am creator of only ESO website in my country, and majority of ESO players of my nationality do read that website before and even after they buy the game. If players like that abandon the game, their products will end with them, and so will the free promotion they are providing to the game.
I am not arguing with you, I am just trying to describe to you pov of another group of players that is also important for the game. You call us "unimportant", and thats why I think you fail to understand to the imporance of different group of players than the one you are in.
Oh hey! Stuff that hasn't been talked about before!
I would imagine there are far more casual gamers than power gamers. When politicians try and get as many votes as possible who do they target? The largest demographic (ie not the top 1%)
Except the people who are VR14 are the ones that have given them the most money and usually politicians tend to listen to the people that finance their campaigns, especially in countries like the US.
Edit: Oh and people who are casual gamers(and aren't VR14) don't care about being as powerful as raiders and would proly welcome the free CP points they don't even deserve, so I don't see how giving to each it's own would make people unhappy.
Been playing since beta/early access. Bought the Imperial edition. Still playing, still have an active account.
Pray tell, unless the people who are VR14 have been sending extra money to Zenimax out of the goodness of their hearts, how exactly have those players "given them the most money"? Did the VR14 players pick a special "get charged more money" subscription? Everyone has been playing the same amount of time.
I have 8 characters on the live server, 3 on the pts. I haven't been rushing the content or grinding because I wanna be uber leet powerful for "raids" or in pvp. I still don't have any characters over vr 5.
Now, who will Zenimax end up getting more money from? The vr14 players who rushed the content and did the experience grind to get where they are, or the players like me who haven't rushed the content and will keep playing longer to make it to vr 14/whatever the champion rank equivalent will be?
I guess, according to your standards, I'm a casual player, even though I was in the private beta, and have been playing since early access. I plan to continue giving Zenimax money as long as I'm enjoying the game. Given all the outraged threads about this, I might be giving them money longer than the vr14 players who are planning to cancel their subs.
They gain more money from them because hardcore players generally inspire more players to become hardcore players and stick with the game, where they would have normally quit instead. Also hardcore players are the ones who find out all the stuff about game mechanics, trial mechanics, strategies etc. that all the rest of the players will be using, as well as that they market the game through youtube videos, streams etc.
Basically, all the noobs hate the hardcore players ("elitists") but unknowingly they still live off of them by using their builds and strategies. Which if they weren't made public knowledge would cause most casuals to quit at VR14 (as I've already seen a million times where people quit because they can't find a PUG to complete AA/HR).
I'm guessing you were one of that 7%, who not winning the polls claim its not what the people want.
Plans change. Giving players with higher level VR characters more champion points right now with the vet ranks and everything that comes along with them(increased stats, higher softcaps, more powerful gear) would be a bad thing. It would only extend the power gap between vet ranks that already exists.
I fully expect them to properly compensate players with higher level VR characters once phase 4 of the champion system comes and they remove vet ranks. Sadly most people are too short-sighted to think about this. There's a reason these people are game designers people.
I'm guessing you were one of that 7%, who not winning the polls claim its not what the people want.
No, what i am is one of those players who belongs to a ZoS summit guild that has been in constant contact with ZoS with monthly reports, meetings and other forums of communication. I have watched 95% of this guilds membership dwindle cause of poor decisions like this 30cp cap constantly being made. I havent quit yet. My subscription hasn't been canceled. I like the game. I want whats best for it and this move for 30cp is NOT what is best for this game. Its best for making a short money grab and that is it.
I'm guessing you were one of that 7%, who not winning the polls claim its not what the people want.
No, what i am is one of those players who belongs to a ZoS summit guild that has been in constant contact with ZoS with monthly reports, meetings and other forums of communication. I have watched 95% of this guilds membership dwindle cause of poor decisions like this 30cp cap constantly being made. I havent quit yet. My subscription hasn't been canceled. I like the game. I want whats best for it and this move for 30cp is NOT what is best for this game. Its best for making a short money grab and that is it.
So again, you can only speak for your guild, assuming ever last one of them agrees with you (doubtful). Also here you go again thinking you are more important. Guess what ZOS will do if you/your guild quit? They will replace you/your guild with someone else.
The polls show what those polled say, you show what you say. there were more people taking part in the poll, you have 1 vote just like everyone else.
I'm guessing you were one of that 7%, who not winning the polls claim its not what the people want.
No, what i am is one of those players who belongs to a ZoS summit guild that has been in constant contact with ZoS with monthly reports, meetings and other forums of communication. I have watched 95% of this guilds membership dwindle cause of poor decisions like this 30cp cap constantly being made. I havent quit yet. My subscription hasn't been canceled. I like the game. I want whats best for it and this move for 30cp is NOT what is best for this game. Its best for making a short money grab and that is it.
So again, you can only speak for your guild, assuming ever last one of them agrees with you (doubtful). Also here you go again thinking you are more important. Guess what ZOS will do if you/your guild quit? They will replace you/your guild with someone else.
The polls show what those polled say, you show what you say. there were more people taking part in the poll, you have 1 vote just like everyone else.
No i dont only speak for one guild. I'm seeing this reaction from a lot of the main guilds in ESO. Most of these people don't come to these forums. We don't need to. We can go to ZoS directly with reports. Hell, for months i couldn't even post to these forums and finally got that fixed today. Why did i never get that access? I didn't need too.
When you can click any option, even if you don't fit the parameters that you voted for, the poll means nothing. Sorry but these polls really do hold no water.
Averya_Teira wrote: »Imagine you bought World of Warcraft in 2008. Then Blizzard came in 1 year later and released an expansion because they wanted to change content and didn't want you to have an advantage over new players who bought the game just to play that expansion...
..oh wait, stuff like this happens in MMO's all the time. If every time a game updated everyone was just handed everything they needed to be exactly as strong as they were before what would be the point of adding new content at all?
.
That is not the point at all. Look at my sig for the point.
They're not honoring their engagement, end of story.
Ok, I will look at your sig fo the point:
IT CLEARLY STATES THEY DONT KNOW WHAT THE CAP IS YET.
Guess what, the cap is 30.
If ZoS tracked XP for the people that have "invested" most in this game, you would have over 75% of your champions points earned on patch day.
You would then make a new post about how there is not enough progression and that you NEED more things and ZoS must obey your needs right this second or the game is going to fall apart and all employees will be stricken with brain cancer.
Find another hobby, this is quite sad.
Hardcore players are the minority that is driving the game.
They are doing videos, podcasts, streams, writting blogs, creating fansites. They are pushing the game forward, and keeping the community and competition up. If you think they are unimportant, you have serious lack of knowledge about how the community works. Many times, involvement and enthusiasm of hardcore player goes way beyond his 15 bucks subscription (exceptions may exist and do exist).
Community without leaders will fall apart. If you think that casual player doing fishing on Auridon is the community wise same important person as guildmaster of the best Daggerfall Covenant raiding guild ( @xMovingTarget happens to be that person), or member of the best EP EU raiding guild ( @magnusnet happens to be the one) , you are wrong.
And people wonder why ZOS is reluctant to reply to posts or make statements.
9 pages of "such a person said this then, but this person said that after".
ZOS doesn't owe us anything. Like the game? Play it. Don't like it? Bye bye
If ZoS tracked XP for the people that have "invested" most in this game, you would have over 75% of your champions points earned on patch day
lordrichter wrote: »If ZoS tracked XP for the people that have "invested" most in this game, you would have over 75% of your champions points earned on patch day
I think that is untrue.
While I think they were originally thinking that 1 earned XP prior to Champion System would be the same as 1 earned XP after Champion System, they were also saying that there would be a cap. That cap allows them to trim off the top players if they want.
Under the new Champion System v2, a player earns somewhere around 1 CP for every 400,000 XP. Naturally, they have not released this XP number. It is based on ESO Live estimates of 4 hours per CP plus how long it takes their QA team to gain 1 Veteran Rank (10 hours).
This puts a person with 70 million veteran XP in the 175 CP range. I am certainly hoping that there are no Veteran Rank 70 characters, by today's accounting, running around, but I am willing to accept the possibility.
The 175 CP from this is 5% of the total possible CP in Champion System 2.0.
Now, the one flaw with Champion System is that 3600 CP is not the number we need to be looking at. 3600 CP is the maximum allowed CP, and it is the number that maxes out all the benefits of the system. However, there is a much lower number that reflects the point at which the system may no longer be beneficial to participate in.
At 1080 CP, you will unlock all 72 passives in the system. In addition to that, at 1080 CP you can have 30 CP in every passive star that you can spend CP on. According to ESO Live, the first dozen give you the biggest impact. We can surmise that by the time 30 points are put in any Star that the return may not be beneficial enough to justify earning the point. It may well be that people play for 1080 and ignore the system after that.
Now, that 175 CP does get you to 16% of the amount needed to unlock all of the passives.
My entire point is the "current status of things" is not the future. You are mad about a potential situation. If/when the current situation is the specific future you speak of I will support your angered opinion fully.
It won't be my opinion but I will support yours.
More people to play/hang out with and create potentially long lasting relationships is a bad thing? Cash grab? Sure. A bad one? Nope.
Just want to point out another thing... By that definition every piece of new content would be considered a cash grab :P
What about the players, guildies and more important friends we are losing over this? You seem to totally ignore the fact that this is causing people to quite as well. Bringing people back who have have been flaky in renewing subscriptions is not a good thing when it causing the loss of loyal hardcore players. If you can't keep those players happy you're never going to have a healthy, stable population.