This is a game , you play for fun . it's not a job in a factory ... ( grinding it's always like a boring job for me).
I think if zos give 30 cp per account it's mostly for testing purpose ( xp per cp player earn , balancing stuff ...)
the only mistake they made is to tell " we track the xp for the cp system" and i'm sure some grind like mad only for the purpose of beating the others player like " lolol111 !!! i'm rocks you with my 600 cp build ! nooobzz" ...
This is a game , you play for fun . it's not a job in a factory ... ( grinding it's always like a boring job for me).
I think if zos give 30 cp per account it's mostly for testing purpose ( xp per cp player earn , balancing stuff ...)
the only mistake they made is to tell " we track the xp for the cp system" and i'm sure some grind like mad only for the purpose of beating the others player like " lolol111 !!! i'm rocks you with my 600 cp build ! nooobzz" ...
" grinding it's always like a boring job for me" <= And what do you think WE, the people playing since day one, the people who have been subbed non stop to this game, the most dedicated players of the game, are going to have to do in order to get more Champion points?
Most of our characters are VR14 with most if not all quests done. The only thing left for us is grind to get Champion points, when people (prolly like you) who aren't VR14, only have to quest & explore to get Champion points. So people are raging because new players will have an advantage over old players regarding Champion points earnings. How the f* is that logical?
I don't see why some players should have an advantage over players that came later, unless new players will be able to get the same amount of points in the end?
AllPlayAndNoWork wrote: »Isn't it just temporary ??.... Everyone gets the same in the 1st instance. Then as they say your rank and XP gained when the system is fully implemented (initially we will still hold our V14 rank come 1.6) will determine how many points you get in the future.
The cap is the same for everyone: 3600 points. The question is if everyone should begin at the same level or if higher vets should have more points. Giving everyone 30 points at the start and then nothing once the veteran system is phased out effectively nullifies any XP people earned above VR1.I don't see why some players should have an advantage over players that came later, unless new players will be able to get the same amount of points in the end?
This is a game , you play for fun . it's not a job in a factory ... ( grinding it's always like a boring job for me).
I think if zos give 30 cp per account it's mostly for testing purpose ( xp per cp player earn , balancing stuff ...)
the only mistake they made is to tell " we track the xp for the cp system" and i'm sure some grind like mad only for the purpose of beating the others player like " lolol111 !!! i'm rocks you with my 600 cp build ! nooobzz" ...
" grinding it's always like a boring job for me" <= And what do you think WE, the people playing since day one, the people who have been subbed non stop to this game, the most dedicated players of the game, are going to have to do in order to get more Champion points?
Most of our characters are VR14 with most if not all quests done. The only thing left for us is grind to get Champion points, when people (prolly like you) who aren't VR14, only have to quest & explore to get Champion points. So people are raging because new players will have an advantage over old players regarding Champion points earnings. How the f* is that logical?
you play like a complesionist grinder( i see your sign with timer on AA stuff) and you acuse me of not playing like you . You can be "dedicated" to a game with different style of play ( RP, PVP, high end dungeon grinder, complesionist , crafting...) and be a part of this game .
What you want is just an edge against others players because "i play like this and this way normally give me superiority on others" , in fact i dont care if you have 0 to 600 CP at the launch of the 1.6 but i think it's better for the game to have a low CP at the launch.
maybe they can give 1 CP per VR on the account , this put the max to 102 pts.
This is a game , you play for fun . it's not a job in a factory ... ( grinding it's always like a boring job for me).
I think if zos give 30 cp per account it's mostly for testing purpose ( xp per cp player earn , balancing stuff ...)
the only mistake they made is to tell " we track the xp for the cp system" and i'm sure some grind like mad only for the purpose of beating the others player like " lolol111 !!! i'm rocks you with my 600 cp build ! nooobzz" ...
I will change my vote to Yes if they bring back the 14400 CP instead of the 3600 they thought was more appropriate after internal testing.
If we want ZOS to keep their word even if it goes against feedback they received and the results of testing, then they should keep EVERYTHING as originally stated, whether it's workable or not.