Black_Wolf88 wrote: »bosmern_ESO wrote: »No because I don't really care. I feel it would be better if everyone starts at an equal playing field and see where players branch out to.
thats the problem with the whole issue. everyone is not equal what so ever. this only benefits those who have done the least amount of things in game. mostly new players who just got to vr1 as they have everything available to be done.
on the other hand vr14 have a lot less to do in the way of getting champion points, which is why everyone want what was promised by zenimax - our progress that has been logged counts towards champion points.
only then will everyone be equal in terms of champion points
bosmern_ESO wrote: »No because I don't really care. I feel it would be better if everyone starts at an equal playing field and see where players branch out to.
I probably play more hours each day then the usual ESO player and I don't mind if i have more or equal CS with everyone else.
Absolutely. It is much better for the long-term health of our game with an even playing field. This time, ZOS made a wise decision.
15 players voted yes in the poll so far. 15*15$ = 225$/month.
I suggest that Paul Sage takes away the expresso machine for the Champion System team to cover the costs of this tragedy!
Pretty much this, changes in MMO rarely rewards you for earlier efforts.Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
Played many MMO before?dwemer_paleologist wrote: »we should get 30 cp AND then "ontop" of that any and all xp we earned since v1 will transfer over into cp
especially since we turned v14, any and ALL xp Should be transfered into cp.
That is fair, and that is what should have happened, and should happen. and should have been said so very clearly in thier eso live.
but they did not say that ...
ahstin2001nub18_ESO wrote: »Murmeltier wrote: »ahstin2001nub18_ESO wrote: »Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
actually i am not a "hardcore player" atm, and thats why i have more incentive to defend them. since i am NOT a hardcore player my time means more to me, because i have LESS of it. so if they applied this change to my small amount of available game time i know i would be livid. so i understand the inverse of having a substantial time invested. to me, my time has quality and their time has quantity. both require equal acknowledgment and a "equal" smattering of points isn't RIGHT for the party that has more time invested. fair is a myth that people use to divide a society.
You get a Time-Bonus for not playing a Character, so you can catch up faster to Players which plays more often then you. Maybe that helps you to see, that Zenimax try to offer more Fairnes to ALL Players.
This and the Point that every CP-Point gives a lower Bonus to a Skill, will help all the "lower " Lvls/Players to catch up to the Players, with more Time Ingame.
How good this works, we will see but they offer it. A fair Move, i mean.
P.S: Damn i see how often i explained the Time Bonus, am i the only One that see the whole Eso Live Show? I feel lonely, so lonely.
what are you slow? this is about having options- if a quester has no quests, then they can't quest. in order to get the "bonus" you have to NOT play. so i am supposed to sit a weekend out of game, to earn the bonus to grind out CPs on the next weekend i should already have via the quests i was assured would generate CPs when it was released?
the bonus should be there for the VR1s NOT the VR14s that have 100% completion in content for actually playing the game.
JackDaniell wrote: »JackDaniell wrote: »JackDaniell wrote: »This poll should be closed as the poll itself is based on incorecrt information. To clarify.
When your first toon hits VR1 they will be awarded a flat amount of champion points (30) and then afterwards ant exp you gain, OR HAVE GAINED will reward you with more points. This means that a player with two V14 toons will have champion points equal to the exp to get two V14 toons.
Now the next question you may ask, how is this fair to players who have not leveled many toons or have not played a long tine on one v14? Champion points give diminishing returns when invested, so if you spend one point in a given "passive?" your point gives you 1% of that value, the next gives you 0.9%, then 0.8% ect. So a player with 1000 champion points will not be super superior to a player with 100.
I hope this helps clear up the confusion a thread like this has caused.
Its not based on incorrect information in any way. It ask s a question, that is all. Why do people always try to add context that is not there. How the hell can it be clearer, if 30 is the cap will people quit. How is that ambiguous or based on false information?
I'm sure if you did a poll saying do you like polls with a yes or no answer, someone on here would say its biased or un representative.
30 is not the cap. That was not said or inferred to, the number 30 was used to describe the above scenario I mentioned. It's OK if you did not know, I just want to clear things up as you have quickly turned the wrong information into a quitting poll.
Your not very bright, at all. I never claimed that in the OP, read what was written before you get on your high horse.
Your not clearing up anything other than your not capable of reading.
Haha what a friendly community, good day. Hopefully I have saved a few some heartache.
yeah this 30gate brings out the best in people :-p
(and yes, I should stop trying to coin the phrase "30gate")
kallistiGAD wrote: »Since 90% of the people who voted said no, beginning to think this 30gate (@Jitterbug) "I AM UNSUBBING!" rage is coming from a vocal minority.
Murmeltier wrote: »ahstin2001nub18_ESO wrote: »Murmeltier wrote: »ahstin2001nub18_ESO wrote: »Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
actually i am not a "hardcore player" atm, and thats why i have more incentive to defend them. since i am NOT a hardcore player my time means more to me, because i have LESS of it. so if they applied this change to my small amount of available game time i know i would be livid. so i understand the inverse of having a substantial time invested. to me, my time has quality and their time has quantity. both require equal acknowledgment and a "equal" smattering of points isn't RIGHT for the party that has more time invested. fair is a myth that people use to divide a society.
You get a Time-Bonus for not playing a Character, so you can catch up faster to Players which plays more often then you. Maybe that helps you to see, that Zenimax try to offer more Fairnes to ALL Players.
This and the Point that every CP-Point gives a lower Bonus to a Skill, will help all the "lower " Lvls/Players to catch up to the Players, with more Time Ingame.
How good this works, we will see but they offer it. A fair Move, i mean.
P.S: Damn i see how often i explained the Time Bonus, am i the only One that see the whole Eso Live Show? I feel lonely, so lonely.
what are you slow? this is about having options- if a quester has no quests, then they can't quest. in order to get the "bonus" you have to NOT play. so i am supposed to sit a weekend out of game, to earn the bonus to grind out CPs on the next weekend i should already have via the quests i was assured would generate CPs when it was released?
the bonus should be there for the VR1s NOT the VR14s that have 100% completion in content for actually playing the game.
Hm, am i slow, no i dont think so. Maybe i was to fast for you, i explain it slow now.
Some People fear that they cant catch up to the other Players, which can play more often then they can do. That means, some People maybe with a "fulltime" Job or Familiy for an Example.
For this People, Zenimax offers the Time Bonus, with this Bonus they get more "EXP/CP" in the same Playtime, that other Players normaly get. So the People who cant be often Online have a better Chance to catch up the Players, who can be often Online.
You can gain the "EXP/CPs" through Grinding/Questing and doing Dungeons. If you are VR14 and dont have any Quest to do, you can do the Dailys or Dungeons etc.
What YOU want to do, sit around or grind is fully uninteresting, its your Choice. I talk over the fair Move that Zenimax offers this Time-Bonus to Players that CANT be often Online. It helps them.
If you are often Online you get "EXP/CPs" through all that what normaly gives EXP (Quest/Grind/Dailys/Dungeons) and if you cant be often Online you get a Bonus to all this Options you can do.
You say the Bonus should be for VR1 Players and not for VR14 Players, because they have so much Points. So you want an Advantage and get all the Time and "Work" a VR14 Player have invested, easier and faster? Why are you thinking that is ok? Because you mean it is ok?
For Sure, if a Player do more than another Player he gets more. And for the Players that cant be so often Online, the Time-Bonus is a Help.
What the Hell you dont understand, it is a good Thing and no one says you have to sit around Offline. If you can be often Online, you dont need and get this Bonus and if you cant be often Online you get the Bonus. What is wrong with you and you Anger-Management?
But np, if you want again that i explain it for you, maybe it is better you go Offline to get a "Think-Bonus", so you can catch up the Answer.
If your employer wanted to reduce your salary by 5% and pretended that it doesn't matter because it's only a small amount, I don't think that you'd be very happy.kallistiGAD wrote: »Since 90% of the people who voted said no, beginning to think this 30gate (@Jitterbug) "I AM UNSUBBING!" rage is coming from a vocal minority.
I still believe that Paul Sage, Eric Wrobel and Maria Aliprando, along with everyone at @ZOS want ESO to be a success and that they don't like when players jump out of the boat. I sincerely hope that even this tiny minority matters to them and that they will listen to our feedback.
The Champion System offers a ton of changes that look very exciting. I simply feel that this 30gate™ sadly eclipses everything else.
I truly don't understand the concept behind this though.
Conjecture -> Assumption -> Anger -> Reaction.
This is a pretty bad way to make decisions.
I truly don't understand the concept behind this though.
Conjecture -> Assumption -> Anger -> Reaction.
This is a pretty bad way to make decisions.
ahstin2001nub18_ESO wrote: »Murmeltier wrote: »ahstin2001nub18_ESO wrote: »Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
actually i am not a "hardcore player" atm, and thats why i have more incentive to defend them. since i am NOT a hardcore player my time means more to me, because i have LESS of it. so if they applied this change to my small amount of available game time i know i would be livid. so i understand the inverse of having a substantial time invested. to me, my time has quality and their time has quantity. both require equal acknowledgment and a "equal" smattering of points isn't RIGHT for the party that has more time invested. fair is a myth that people use to divide a society.
You get a Time-Bonus for not playing a Character, so you can catch up faster to Players which plays more often then you. Maybe that helps you to see, that Zenimax try to offer more Fairnes to ALL Players.
This and the Point that every CP-Point gives a lower Bonus to a Skill, will help all the "lower " Lvls/Players to catch up to the Players, with more Time Ingame.
How good this works, we will see but they offer it. A fair Move, i mean.
P.S: Damn i see how often i explained the Time Bonus, am i the only One that see the whole Eso Live Show? I feel lonely, so lonely.
what are you slow? this is about having options- if a quester has no quests, then they can't quest. in order to get the "bonus" you have to NOT play. so i am supposed to sit a weekend out of game, to earn the bonus to grind out CPs on the next weekend i should already have via the quests i was assured would generate CPs when it was released?
the bonus should be there for the VR1s NOT the VR14s that have 100% completion in content for actually playing the game.