What interests me is the choice of "30."
Am currently comprehending this a 10 warrior, 10 thief, 10 mage; enough to max out a single star and unlock the next star in one constellation of each type.
You will have 10 points in the red area, 10 in the green area, and 10 in the blue area.
Each of those areas has 3 separate trees. Each of the trees has 4 stars you can put points into(and 4 more that are unlocked automatically as you spend points there), and each of those stars can hold 100 points max.
You will be able to unlock the first unlockable passive in each color (so 3) as long as you spend all 10 points (that belong to a color) in the same tree. For example, you have to spend all 10 green points in the steed (and none in the thief and lady which also are green) to unlock the first steed unlockable passive.
Just to clarify, Warrior is Red and contains the constellations of the Steed, the Lord and the Lady.
Thief is Green and contains the Tower, the Shadow and the Lover.
Mage is Blue and contains the Apprentice, the Ritual and the Atronach.
To my comprehension, the Warrior, the Thief and the Mage are not constellations within the colours, but are actually the constellations governing the colours.
Not clear on if they have an additional 9 passives (make 4 per colour) or not.
Ouch. I meant tower, of course, not steed. (the one we saw at the live)
/blush
deepseamk20b14_ESO wrote: »
I have canceled my subscription until further notice. I'm still waiting for an official answer on this issue and I'll make up my mind once I see it. For now I still have 2 weeks of game time left and I'm still doing the daily undaunted pledges and advancing crafting researchs.
I admit, however, that this is the first time since the beginning that I spend so little time logged in on ESO during a weekend, apart from the ones that I missed because of RL stuff.
The Champion System was a great source of excitement for me and I was eager to test everything on the PTS, but if this 30 CP thing is true, that'll be the end for me.
Thank you @Garetth, I thougt I would be the only one voting yes on the poll.
No beating around the bush, no biased options, just getting to the bottom line.
dwemer_paleologist wrote: »we should get 30 cp AND then "ontop" of that any and all xp we earned since v1 will transfer over into cp
especially since we turned v14, any and ALL xp Should be transfered into cp.
That is fair, and that is what should have happened, and should happen. and should have been said so very clearly in thier eso live.
but they did not say that ...
dwemer_paleologist wrote: »no where in that eso Live was it said that you would get more then 30 cp.
the subject was changed and a different topic was started immediately after it was said that we would recieve 30 cp.
THAT is what people are upset about.
because we were told our xp was being recorded and to continue progressing as it would help us in the upcoming cp system. which clearly now we see was a Lie.
deepseamk20b14_ESO wrote: »No because that's not the cap? From my understanding you can get more CP by playing alts. Apparently you're able to max every constellation out, it just takes a very long time. As it should.
Black_Wolf88 wrote: »bosmern_ESO wrote: »No because I don't really care. I feel it would be better if everyone starts at an equal playing field and see where players branch out to.
thats the problem with the whole issue. everyone is not equal what so ever. this only benefits those who have done the least amount of things in game. mostly new players who just got to vr1 as they have everything available to be done.
on the other hand vr14 have a lot less to do in the way of getting champion points, which is why everyone want what was promised by zenimax - our progress that has been logged counts towards champion points.
only then will everyone be equal in terms of champion points
Unsub =/= Quitting
One does not need a subscription to play. Can this fallacy just stop already.
ahstin2001nub18_ESO wrote: »Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
actually i am not a "hardcore player" atm, and thats why i have more incentive to defend them. since i am NOT a hardcore player my time means more to me, because i have LESS of it. so if they applied this change to my small amount of available game time i know i would be livid. so i understand the inverse of having a substantial time invested. to me, my time has quality and their time has quantity. both require equal acknowledgment and a "equal" smattering of points isn't RIGHT for the party that has more time invested. fair is a myth that people use to divide a society.
bosmern_ESO wrote: »No because I don't really care. I feel it would be better if everyone starts at an equal playing field and see where players branch out to.
I probably play more hours each day then the usual ESO player and I don't mind if i have more or equal CS with everyone else.
Murmeltier wrote: »ahstin2001nub18_ESO wrote: »Harleyquinceyeb17_ESO wrote: »Why would I?
I don't need to be put on top of some ranking in order to feel special. I am already special - to me at least. So yeah, doesn't really affect me the least. I am actually glad for those who don't have an equal amount of time to sink into the game as me and my mates have to begin at roughly the same starting point for the CS.
What did those who voted "Yes" expect? Being maxed out on the new CS when it launches? Having 10 more points? 100? 1.000? If someone's as good as he claims and so hardcore at this, he'll falcon punch the CS anyways and just waltz through it at max speed. So.. either those folks seem to have an odd misconception of "What is the playerbase? A ) People with 300+ hrs per week for gaming or B ) People with 15+ hrs per week for gaming?" (and how this affects balancing), or they are vain or maybe suffer some odd ego issues in my book.
See.. this is a game. So it's supposed to be fun. Imagine you're Average Joe and get to VR 10 when the CS launches. Suddenly, there's players who are 5.000+ game hours away from you and it even shows in their skillpoints / passives?
Seriously - if this was pretty much every. single. other. mmo. I have played, you'd be a) paying for 1.6 and b) not get any frigging headstart whatsoever.
I'll simply enjoy the bit of bonus and go do what I always do: Having fun.
actually i am not a "hardcore player" atm, and thats why i have more incentive to defend them. since i am NOT a hardcore player my time means more to me, because i have LESS of it. so if they applied this change to my small amount of available game time i know i would be livid. so i understand the inverse of having a substantial time invested. to me, my time has quality and their time has quantity. both require equal acknowledgment and a "equal" smattering of points isn't RIGHT for the party that has more time invested. fair is a myth that people use to divide a society.
You get a Time-Bonus for not playing a Character, so you can catch up faster to Players which plays more often then you. Maybe that helps you to see, that Zenimax try to offer more Fairnes to ALL Players.
This and the Point that every CP-Point gives a lower Bonus to a Skill, will help all the "lower " Lvls/Players to catch up to the Players, with more Time Ingame.
How good this works, we will see but they offer it. A fair Move, i mean.
P.S: Damn i see how often i explained the Time Bonus, am i the only One that see the whole Eso Live Show? I feel lonely, so lonely.
This is an entirely new game system to enjoy and progess in, and I wouldn't excpect any headstart at all, no matter how much time I spent in the game previously. It's a *new* system, and to me, the point in adding such new things to the game is to give players new things to do and to progress, new goals to work towards.
If a new adventure zone is released, would you also expect to log in and just find all the quests already completed for you and all the rewards in your inventory, just because you spent x amount playing before? Because this is pretty much what you are asking for with the champion system.