Cillion3117 wrote: »You don't have to understand why people like to solo in a MMO. I don't understand how some people eat broccoli. I don't hate on them for it, I just wouldn't do it myself.
bosmern_ESO wrote: »bosmern_ESO wrote: »Do you guys really not understand what a MMO is?
I understand it perfectly.
MMO means Massive Multiplayer Online. Where is Group in that description? It's not even in RPG, which stands for Role Playing Game.
MMO's can allow for group play, does not mean it's required or even has to be part of the game. All it means is your playing the game with others around on the same server as you.
No, you obviously don't understand what a MMO is, the focal point of a MMO is grouping and playing with others not just them being there. If you want to play solo go play a solo game.
Cillion3117 wrote: »I don't understand how some people eat broccoli.
This deserves to be in someone's signature.This is our neverending singleplayer game. You're just moderately advanced AI as far as we're concerned
bosmern_ESO wrote: »You're playing a MMO (Massive Multiplayer Online) and you say you don't want to group with others and would rather be alone? Do you guys really not understand what a MMO is?
You're saying "Yea, I want a MMO, but just without the other players." That's not how it works.
If you want solo content go play Skyrim, or another Elder Scrolls game, and wait for the next one. ZoS said that they would be focusing on grouping and making the game more social before they came out and now all of you are surprised that a MMO doesn't encourage single player?
[Moderator Note: Edited per our rules on Trolling & Baiting]
Please speak for yourself. I actually like doing the group dungeons/delves in craglorn together with my guild mates. Not everyone hates craglorn or the stuff in there.LonePirate wrote: »The core problem here is ZOS' all or nothing approach to content. If ZOS wants to succeed, then they need to build on the successes of the 1-50 zones and the stuff people actually like about Craglorn (the Arena and Trials). Any new zone should contain quests and delves for solo players as well as Undaunted dungeons and Trials for group players. If ZOS also added world bosses and scaled all delves and dungeons to correspond to the number of people in the group (from 1-whatever), then that would be even better.
bosmern_ESO wrote: »
Let me explain to you the way leveling in WoW works.
1-15 quests (solo)
15-90 grinding dungeons with other people
90 doing raids, endgame dungeons, endgame pvp all with other players.
bosmern_ESO wrote: »
Let me explain to you the way leveling in WoW works.
1-15 quests (solo)
15-90 grinding dungeons with other people
90 doing raids, endgame dungeons, endgame pvp all with other players.