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I'm Done With This Game.

Roon72
Roon72
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Seriously, Harvesters suck balls. Not even White Fatalis in Monster Hunter is as cheap as these things. I can't progress at all because I can't fight these cheap monsters.
- Neko means cat.

  • ers101284b14_ESO
    ers101284b14_ESO
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    AOE is your friend. What class do you play?
  • Armitas
    Armitas
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    Better to ask for help than quit. What class are you?
    Retired.
    Nord mDK
  • dharbert
    dharbert
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    Harvesters are simple. The orbs heal them. If you destroy the orbs first they heal you instead. Win.
  • Shunravi
    Shunravi
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    What's your class?
    Are you positioning correctly?
    Do you ave any aoe to throw down to break the bubbles?
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Bored_One
    Bored_One
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    If no one can help you. I'll gladly seize control of your assets. ;) jokes aside, there is a solution to everything, as above posters asked, what's your class, build. We might be able to help you.
  • Elsonso
    Elsonso
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    Yeah, Harvesters are among the nastiest in the game. Take out the floaty balls that heal it, or kill it before they spawn. AoE will help with this.

    Personally, I dislike the creepy floating Watchers with tentacles.

    And Spiders. Ugh. Who gave them poison?
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Darkrogue671
    Darkrogue671
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    Yeah, Harvesters are among the nastiest in the game. Take out the floaty balls that heal it, or kill it before they spawn. AoE will help with this.

    Personally, I dislike the creepy floating Watchers with tentacles.

    And Spiders. Ugh. Who gave them poison?

    Holy freakin' Mother of Mara who is on the dev team that is in love with spiders! Their att dam is WAAAAAAAAY up! I fought a group of spiders after update5 and got my behind handed to me pretty quickly. Granted it's on vet mode but still - I fought groups of spiders in vet mode before the update and took respectable but predictable damage. Now, I go toe-to-toe against a VR8 troll and win in melee with hardly a scratch. 3 VR6 spiders in melee and I'm dead in 15 seconds. Pfft! Something seriously wrong with that! :(

  • Sleep
    Sleep
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    You don't now how to destroy their balls
  • crowfl56
    crowfl56
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    can u say (poison resist)? I have 1 ring with 1000 poison resist, spiders are easy. Its those dang archers that are way way op.
  • Messy1
    Messy1
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    Frankly, I thought this post would give a different reason for quitting. Sure harvesters seem hard at first, but it doesn't take long to figure out the pattern and defeat them.
  • ers101284b14_ESO
    ers101284b14_ESO
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    crowfl56 wrote: »
    can u say (poison resist)? I have 1 ring with 1000 poison resist, spiders are easy. Its those dang archers that are way way op.

    I can get past Archers but those stupid healers get me. 1 more hit then they are dead....nope full health WTF!
  • Darkrogue671
    Darkrogue671
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    crowfl56 wrote: »
    can u say (poison resist)? I have 1 ring with 1000 poison resist, spiders are easy. Its those dang archers that are way way op.

    Oh now that i know what I'm dealing with, spiders aren't a problem anymore. Just the point that they are unbalanced with other animals/critters in the game and it's my observation that it happened after the last update. I could be wrong, but the scars on my toon don't lie. Archers suck but not a problem with DK's reflective scale.
  • zaria
    zaria
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    Yeah, Harvesters are among the nastiest in the game. Take out the floaty balls that heal it, or kill it before they spawn. AoE will help with this.

    Personally, I dislike the creepy floating Watchers with tentacles.

    And Spiders. Ugh. Who gave them poison?
    I find harvesters among the easiest of the one dot solo bosses.
    The balls are the main problem, if you are melee you can interrupt the casting.
    if you are ranged use AOE, the bow arrow rain over boss or the lightning flood the sorcerer has is perfect as its aoe and damage over time, if placed on boss it will kill the balls before they reach the harvester.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Beesting
    Beesting
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    Roon72 wrote: »
    Seriously, Harvesters suck balls. Not even White Fatalis in Monster Hunter is as cheap as these things. I can't progress at all because I can't fight these cheap monsters.

    Impulse or a morph like fire ring or pulsar will deal with orbs really easily.

    Stay and report back when you have done the last Lich boss on Crypt of Hearts veteran hardmode... You will love that one :smile:
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • ZOS_UlyssesW
    ZOS_UlyssesW
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    Hi there, folks.
    We can definitely understand how it can be frustrating to hit a "wall" in difficult content, and there are quite a few players who have had to learn through a trial and error process how to defeat the Harvesters. We would like to keep this topic open for players to discuss tactics, but we do not allow "goodbye" threads. As such we have removed several off-topic comments, and we will keep this thread open as long as the discussion can stay constructive and on-topic.
    Edited by ZOS_UlyssesW on December 11, 2014 6:22PM
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • lorien1973
    There are certain harvesters in this game that suck. They are placed in a corner, where getting 2 healing balls to hit is nearly an automatic. They are in coldharbour (vampire area) and near the end of the ED story, I believe. Other than that, when I see them, they aren't an issue at all.
  • Etem
    Etem
    Best strategy:
    I found if you get up in melee with them (even if you're a ranged) and run a tight circle around them for the entire fight you'll never get hit by the spell they shoot in an arch in front of themselves (The trio of arms thingo).

    When the orbs spawn just wait for them to get close and lay down some aoe (wall of elements, steel tornado, arrow spray, scorched earth) doesn't matter if you miss 1 or 2 just keep running that circle around them and you'll be fine.
  • Rezzy64
    Rezzy64
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    I know how you feel OP. When I first fought the Harvester Clone in the Main storyline I died about four times before I was finally able to understand how it's battle pattern works with it's healing rate.

    I'm a Nightblade with absolutely no AOE except for my ultimate. People say to attack the orbs, but for my character who is focused on single targeted DPS, I wasn't really able to do that. It may sound so simple that it's stupid, but for me, I found that my character had such a high single target DPS, that if I ignored doing anything else other than just dishing out damage as fast as my character could possibly get away with, I was able to out damage the Harvester's healing rate.
    I just made sure to constantly keep running in circles around the Harvester to avoid the fast paced stuns. Swapping between Dual Wield Syphon Attacks, and running around while funneling health. Although it was an up hill battle for my character, my DPS held out and made the Harvester's Healing merely a waste of time and effort that probably would have been better spent on actually trying to kill me.
    I don't really have problems with Harvesters any more since I figured out their battle pattern, but I will admit, I'm always a bit wary right before I start fighting one, because I have to play a little differently just to make sure I can deal with them properly.

    My Sister, told me that she found the Harvesters easy to deal with based on the fact that she would stun the Harvester every time it attempted to heal itself and then dish out damage while it was stunned.

    Good Luck, I hope you can kill those Harversters OP. They're not impossible, they just require you to think a little more tactically than a lot of other boss battles. I personally loved how hard it was to fight the Harvester. I always get such a thrill out of really hard boss battles, and the Harvesters always put a little smile on my face because I know the Harvesters aren't push overs.
  • Ysne58
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    So it has to be a tight circle. That's what I was doing wrong with that strategy!
  • yodased
    yodased
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    @Rezzy64 but dualwield has best aoe in the game. Why on earth would you not use it?

    Edit, swapped punctuation.
    Edited by yodased on December 11, 2014 7:37PM
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Rezzy64
    Rezzy64
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    yodased wrote: »
    @Rezzy64 but dualwield has best aoe in the game. Why on earth would you not use it?

    Edit, swapped punctuation.

    I'm weird and different.
    The only active skill I use from Dual Wield is "Rapid Strikes".
  • yodased
    yodased
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    well I can respect that, even more so that you have realized it's your choice to do so and have worked around it without asking to nerf the mob so your particular choice is more viable against it.

    So huzzah from me kind sir/ma'am as you have literally proven 'play your way' is alive and well.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Darkrogue671
    Darkrogue671
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    @Rezzy64 - I hear ya! My ranger type wiped loads on the Mannimarco finale and his stupid ghosts. With no AoE and since ghosts are immune to several status effects, they were the ones who always got me. Mannimarco was easy. I had to get and alter my skills to beat it. So much for play as you want, huh?
  • Nestor
    Nestor
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    I can get past Archers but those stupid healers get me. 1 more hit then they are dead....nope full health WTF!

    Got to Interrupt the Healers, it's the only way.

    Although I hate healers so much that I take them down to low health, let them heal up again, then take them down to low health, let them heal etc. I figure if I make their death as prolonged and painful as possible, they will find another profession. Has not worked yet, they keep showing up.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Nestor
    Nestor
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    Rezzy64 wrote: »
    I'm weird and different.
    The only active skill I use from Dual Wield is "Rapid Strikes".

    I am the same way, if I want AoE, I use my Stick. My DW bar is all about burst and getting in as much single target damage as possible.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ers101284b14_ESO
    ers101284b14_ESO
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    Nestor wrote: »
    I can get past Archers but those stupid healers get me. 1 more hit then they are dead....nope full health WTF!

    Got to Interrupt the Healers, it's the only way.

    Although I hate healers so much that I take them down to low health, let them heal up again, then take them down to low health, let them heal etc. I figure if I make their death as prolonged and painful as possible, they will find another profession. Has not worked yet, they keep showing up.

    Can't stun them if your out of stamina from trying to attack them :(. Its easier now that I can use heavy attack to restore stamina but before it was freaking harder than it ever needed to be.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Yeah, Harvesters are among the nastiest in the game. Take out the floaty balls that heal it, or kill it before they spawn. AoE will help with this.

    Personally, I dislike the creepy floating Watchers with tentacles.

    And Spiders. Ugh. Who gave them poison?

    Holy freakin' Mother of Mara who is on the dev team that is in love with spiders! Their att dam is WAAAAAAAAY up! I fought a group of spiders after update5 and got my behind handed to me pretty quickly. Granted it's on vet mode but still - I fought groups of spiders in vet mode before the update and took respectable but predictable damage. Now, I go toe-to-toe against a VR8 troll and win in melee with hardly a scratch. 3 VR6 spiders in melee and I'm dead in 15 seconds. Pfft! Something seriously wrong with that! :(

    In a while you will meet the Wasps of Craglorn. The spiders will pale beside these purveyors of pain and you will look back and laugh at yourself. .
    Rezzy64 wrote: »
    I know how you feel OP. When I first fought the Harvester Clone in the Main storyline I died about four times before I was finally able to understand how it's battle pattern works with it's healing rate.

    I'm a Nightblade with absolutely no AOE except for my ultimate. People say to attack the orbs, but for my character who is focused on single targeted DPS, I wasn't really able to do that. It may sound so simple that it's stupid, but for me, I found that my character had such a high single target DPS, that if I ignored doing anything else other than just dishing out damage as fast as my character could possibly get away with, I was able to out damage the Harvester's healing rate.
    I just made sure to constantly keep running in circles around the Harvester to avoid the fast paced stuns. Swapping between Dual Wield Syphon Attacks, and running around while funneling health. Although it was an up hill battle for my character, my DPS held out and made the Harvester's Healing merely a waste of time and effort that probably would have been better spent on actually trying to kill me.
    I don't really have problems with Harvesters any more since I figured out their battle pattern, but I will admit, I'm always a bit wary right before I start fighting one, because I have to play a little differently just to make sure I can deal with them properly.

    My Sister, told me that she found the Harvesters easy to deal with based on the fact that she would stun the Harvester every time it attempted to heal itself and then dish out damage while it was stunned.

    Good Luck, I hope you can kill those Harversters OP. They're not impossible, they just require you to think a little more tactically than a lot of other boss battles. I personally loved how hard it was to fight the Harvester. I always get such a thrill out of really hard boss battles, and the Harvesters always put a little smile on my face because I know the Harvesters aren't push overs.
    Rezzy64 wrote: »
    yodased wrote: »
    @Rezzy64 but dualwield has best aoe in the game. Why on earth would you not use it?

    Edit, swapped punctuation.

    I'm weird and different.
    The only active skill I use from Dual Wield is "Rapid Strikes".

    You are a crazy person. Whirlwind morphed to Steel Tornado is one of the best AoEs in the game. It also sounds so awesome I find myself using it for almost everything. ;) Rapid Strikes is the least useful Dual Wield skill IMO. Try weaving Light Attack and Blood Craze. Effective.
    Edited by poodlemasterb16_ESO on December 11, 2014 8:49PM
  • Voodoo
    Voodoo
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    as in all fights ...go for the balls!
  • Rezzy64
    Rezzy64
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    yodased wrote: »
    well I can respect that, even more so that you have realized it's your choice to do so and have worked around it without asking to nerf the mob so your particular choice is more viable against it.

    So huzzah from me kind sir/ma'am as you have literally proven 'play your way' is alive and well.

    Oh, ha ha, thanks. I've always been a play my way kind of person. I don't believe in weakest class. IMO, where a class lacks in power I believe can be made up in tactical thinking. I haven't done much PVP yet, so I have no clue how well I can do against the so-called DK menace. So far everything PVE wise has been okay for me though, rough here and there but I generally get myself through it all by trying different things. I like to try all my options before rage quitting. lol
    @Rezzy64 - I hear ya! My ranger type wiped loads on the Mannimarco finale and his stupid ghosts. With no AoE and since ghosts are immune to several status effects, they were the ones who always got me. Mannimarco was easy. I had to get and alter my skills to beat it. So much for play as you want, huh?

    Mannimarco killed me once in the final battle because his gang of ghosts jumped me when I was just trying to focus on killing Mannimarco, but once I found out that I could control his ghost mob quickly without losing too much time against Mannimarco, I realized the ghosts are the only things that make him slightly threatening. His casting times seem to be so long, that you can get a lot done against his ghosts before he can even react to you focusing your attention back on him again. I also find being in constant movement to be a great help, my character doesn't do so great when he just stands in a single spot for more than a second. lol
  • EQBallzz
    EQBallzz
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    Harvesters are one of the easier boss type creatures if you understand their mechanics. Just destroy those balls to keep them from healing (and to keep your HP up) and circle-strafe the mob in a tight circle. If you stay moving in a slow circle around the harvester you will notice that they stop turning with you as they start to cast their cone AE spell which allows you to get on the side/back of the harvester and completely avoid the damage. No need to interrupt them at all and if you miss a ball here or there it shouldn't matter. I would save a bit of stamina to break free when they grab you but other than that you shouldn't need an abundance of stamina for anything other than damage.

    Really, once you understand and practice the mechanics they are fairly simple. I solo vet dolmens with harvesters all the time with ease on my Templar.
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