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I'm having a bad day...

  • Satiar
    Satiar
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    This DK vs NB thing has to stop. NBs are fine, we do extremely well against DKs, I volunteer to demonstrate that to anyone that wants to come to Thornblade and fight a bit. We are competitive can we please not make a thread about bad game mechanics about this?

    Also, unbreakable CC is so cheese. Love of God, stop doing it.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Cody
    Cody
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    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Sypher wrote: »
    Sypher wrote: »
    JaJaLuka wrote: »
    Anyone want to place bets that the only people complaining about a change to the vamp feeding are vampires themselves?

    I dare you guys to roll a non-vamp or cure yourself for a time in cyrodiil and go and try to fight against vamps who intentionally use this over and over again. I can assure you it gets old fast.
    You know what get's old fast? Reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, rush in talons, standard, lava whip, talons, lava whip, talons, lava whip, standard,....


    You know what gets older? People complaining about class balance on a thread that has nothing to do with that.

    I've never had a problem killing a DK on my NB. That's irrelevant though, we are talking about something else.
    I just find it ironic having a DK complain about game mechanics. Although I guess it's not since it's about mechanics that are not in their favor.

    Boy if you don't...

    I get fed on while playing my Nightblade as well..

    Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Cody wrote: »
    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
    That's actually exactly what they said. You are not supposed be able to block while feared. And yes, they are fixing it.
    :trollin:
  • Samadhi
    Samadhi
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    Cody wrote: »
    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong

    Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.
    Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.

    Or was there another post somewhere that slipped past me?
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Asgari
    Asgari
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    Lord_Hev wrote: »
    The Vampire NB cannot go toe-to-toe with your lolLava Whip and insane DK fire damage and DOTs.


    Try using mage light to remove their ability to sneak on your melee range, or just spam Talons to root them in place even in cloak.



    It is a unique power that Vampires get against mortals. It takes far more risk cloaking and getting behind you, then it takes for you to just face-roll people with Talons + Lava Whip + Blockcast.


    Deal with it. Or, you can slot magelight and counter it, if it is -truly- a detriment to you taking on 5+ people solo...




    Or, you can roll a Vampire, then try it yourself. It is not easy to pull off. In combat, impossible for non-NBs -unless- you use Clouding Swarms - which is a specific morph for Bat Swarms, which is an Ultimate ability.



    In other words - it is a non-issue. Unless of course, you are constantly trying to take on a gank group that has Vampires with them. So sorry you have to be ultra aware and even specced with magelight to counter a squishy NB vamp you can just cut down in 3 lava whips doing 2k damage + 1k if fire DOTs are left unchecked/purged.


    And you're upset that some Vampires are getting clever, and putting an end to your solo rampage... lol QQ moar Vampire nerfs.




    It is the only unbreakable CC in the game, and it is entirely situational. It's a distinctive predatory trait Vampires need to set them apart from mortals, and it is balanced as it leaves the Vampire as compromised as it's victim, and does zero damage. In a 1v1, it gives BOTH of you time to regen resources. In a 1vX it will spell your doom if you are alone, and a doom that you deserve.

    any CC you cant break free of with full stam is poor design and needs to be changed to have a break free like everything else does.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
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    Youtube: Asgari
  • Subtomik
    Subtomik
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    Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.

    step 1. become vampire
    step 2. get behind target
    step 3. ?????
    step 4. profit.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Samadhi wrote: »
    Cody wrote: »
    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong

    Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.
    Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.

    Or was there another post somewhere that slipped past me?
    Actually you're both right. You should not be able to block while feared and you are given immunity when you break free. Perhaps @ZOS_GinaBruno‌ could clarify this?
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Subtomik wrote: »
    Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.

    step 1. become vampire
    step 2. get behind target
    step 3. ?????
    step 4. profit.
    I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.
    :trollin:
  • Subtomik
    Subtomik
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    I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.

    get another competent player or 2 with you and its a free kill. the stun is ridiculous.
  • Bane_of_Fringe
    Bane_of_Fringe
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    Sharee wrote: »
    Here's my options now, sacrifice two slots for mages light to avoid a possibly unintended unbreakable CC

    I'm not even sure it would work.

    You need to be invisible to feed, but you do not need to be undetected. Magelight, as far as i know, does not remove/prevent invisibility, it just allows you to see through it. So the NB can just hit cloak then hit feed and he's good to go.

    They have to be looking in your direction, if you're not getting invis busted by AE then you're invis. I've snuck up on a lot of people with magelight, you have to have vision or you're dead nevertheless.
    Characters:
    Bane of Fringe Vr-14
    Casts as Hatchling Vr-5
    Shinobu-chan Vr-1
    Holo the Wise and Cunning Vr-5
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    Svaedstrom Lowbie
    Man in the Fringe Vr-2
    Batul Gra-Sharob Vr-1

    Previous vets:
    Jade Blossom Vr-1
    Man in the Fringe Vr-5
    RAGE
  • Cody
    Cody
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    Samadhi wrote: »
    Cody wrote: »
    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong

    Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.
    Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.

    Or was there another post somewhere that slipped past me?

    i never saw that post, apparantly i missed it.

    However, i do recall a ZOS staff member confirming that you are not supposed to be able to block while feared. guess both of these changes will come.

    personally, i think the block and casters should have just got used to CC breaking it, like many people have gotten used to the talons spam. but oh well, whats done is done(or will be done)
    Edited by Cody on December 10, 2014 10:05PM
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Cody wrote: »
    Samadhi wrote: »
    Cody wrote: »
    Bipolo wrote: »
    Lava_Croft wrote: »
    Bipolo wrote: »
    Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage? :o Yeah, okey...

    This has nothing to do with Vampire, or nerfing Vampire...

    Unbreakable CC is not intended.

    Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?

    I dont think so...

    At least KD+Root is fixed ;)

    So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.

    Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
    It can't be a DK talking if Fear isn't mentioned.
    Don't take it personal Nightblade-Kris... ;)

    They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.

    Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6 :lol:

    i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong

    Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.
    Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.

    Or was there another post somewhere that slipped past me?

    i never saw that post, apparantly i missed it.

    However, i do recall a ZOS staff member confirming that you are not supposed to be able to block while feared. guess both of these changes will come.

    personally, i think the block and casters should have just got used to CC breaking it, like many people have gotten used to the talons spam. but oh well, whats done is done(or will be done)
    I think it should grant the same immunity as any other CC. But I also don't think you should be able to block while feared.
    :trollin:
  • Lord_Hev
    Lord_Hev
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    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.


    How about you roll a Vampire, and try "abusing" this, since you so firmly believe on ignorance, that is such a game breaker?


    I've already addressed it in great detail.


    If this were a spammable move. I'd agree with you. It's not easy to pull off, and it only greatly affects people whom engage 2+ targets by themselves.
    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • JaJaLuka
    JaJaLuka
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    If it were not easy to pull off it wouldn't be used by so many people. The difficulty factor is irrelevant anyway, the argument is that it's unbreakable which should never be the case in PvP.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • Rylana
    Rylana
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    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.

    Ill try playing devils advocate.

    The vamp using the feed ability cannot do anything else to you for the duration.

    Effectively you are both paralyzed, yes?

    So they are just as vulnerable as you are.

    Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.

    I.E.: The counter to the vampire with friends, is to bring along your own friends to counter with. If you get locked up by a vamp, have a buddy snipe the hell out of the vamp.
    Edited by Rylana on December 11, 2014 6:48AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
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  • Yusuf
    Yusuf
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    Everybody defending any kind of unbreakable cc please shut up, this game has CC-break for a reason and that is to break CC if you have enough stamina.

    And as long as you're not the Possessed Mantikora or the Serpent himself i want to break out of your *** cc and don't care about your petty RP-reasons in pvp.
  • Sypher
    Sypher
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    Rylana wrote: »
    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.

    Ill try playing devils advocate.

    The vamp using the feed ability cannot do anything else to you for the duration.

    Effectively you are both paralyzed, yes?

    So they are just as vulnerable as you are.

    Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.

    No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.

    Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.

    "So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.

    Why the hell am I even defending my point of view...
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Sypher
    Sypher
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    ✭✭✭
    .
    Edited by Sypher on December 11, 2014 6:59AM
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Rylana
    Rylana
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    Sypher wrote: »
    Rylana wrote: »
    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.

    Ill try playing devils advocate.

    The vamp using the feed ability cannot do anything else to you for the duration.

    Effectively you are both paralyzed, yes?

    So they are just as vulnerable as you are.

    Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.

    No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.

    Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.

    "So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.

    Why the hell am I even defending my point of view...

    "have a buddy snipe (lethal arrow morph) the hell out of him." or any other healcut + damage spike, whatever flavor youd like to use.

    A feeding vamp is a stationary target just asking to be focused down. They cant cast, therefore they cant purge a debuff, all they can do for those few seconds is take whatever damage is thrown at them.

    My whole point is to kill the vampire. If he/she/it/that/whatever is such an issue, someone kill it, with fire and magnets.

    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
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  • Sypher
    Sypher
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    ✭✭✭
    Rylana wrote: »
    Sypher wrote: »
    Rylana wrote: »
    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.

    Ill try playing devils advocate.

    The vamp using the feed ability cannot do anything else to you for the duration.

    Effectively you are both paralyzed, yes?

    So they are just as vulnerable as you are.

    Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.

    No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.

    Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.

    "So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.

    Why the hell am I even defending my point of view...

    "have a buddy snipe (lethal arrow morph) the hell out of him." or any other healcut + damage spike, whatever flavor youd like to use.

    A feeding vamp is a stationary target just asking to be focused down. They cant cast, therefore they cant purge a debuff, all they can do for those few seconds is take whatever damage is thrown at them.

    My whole point is to kill the vampire. If he/she/it/that/whatever is such an issue, someone kill it, with fire and magnets.

    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    Team mates?


    Look, I get that if you have people around you probably won't get killed. I'm pretty sure we all knew that? Doesn't justify un breakable CC though.


    Also some of you say this is useless in 1v1... What if I told you, you could go invisible batswarm and start feeding on your opponent and make them take every tick like a champ.
    Edited by Sypher on December 11, 2014 7:06AM
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

    Youtube: www.youtube.com/SypherPK
    Twitch: www.twitch.tv/SypherPK
  • Sharee
    Sharee
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    Rylana wrote: »
    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.

    Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.
    Edited by Sharee on December 11, 2014 7:13AM
  • Morvul
    Morvul
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    Sharee wrote: »
    Rylana wrote: »
    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.

    Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.

    This!
    While I do believe that Syphers 1vX build is not only very well played but also dependent on skills which are inherently OP (looking at you, scales) - that does not change the fact that loosing a 1v2 against atleast one vampire per default is a stupid mechanic
  • Wreuntzylla
    Wreuntzylla
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    Let me summarize what I have read so far.

    Vamp has to be stealthed and get behind you to feed. The ability does no damage. While feeding both players are vulnerable but neither can use abilities on the other. Vamp heals during the feed. Vamp regeneration decreases upon feeding. Vamp cannot feed on that player again or use drain essence on that player for a number of minutes. If you break a vamp from stealth - using magelight, stealth detection pots, medium armor detection set bonuses with detection range, AoE, etc., etc., it's avoidable. NB's are the only class with a significant chance to pull it off. Only decently reliable way to land it is by using a vampire ultimate.

    OP calls for a nerf because he can't kill a multitude of players solo as well with a DK now.

    So... where are the obligatory L2P posts? And the 'enough with the constant whining for a nerf' posts?

    Seriously, some people argue that a skill that can reflect an unlimited amount of projectiles, with added damage, is overpowered and other people come out of the woodwork to explain that, well, you can use a shield ability to reflect it back, dodge, use various armor sets, or just use low damage abilities for an indefinite amount of time while avoiding invasion/talons/lash. So L2P!

    But failing to avoid an avoidable, no damage skill that only matters to one victim on a 1:1 basis in small scale engagements - that skill needs fixed now?

    As an aside, saying 'unbreakable stuns should never be in a game' without considering all the factors involved is beyond ludicrous. Here is my analogy. Magicka based toons are unfairly treated because they have less stamina to use break free or block, and will end up cc'd more often. Needs fixing now!

  • Wreuntzylla
    Wreuntzylla
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    Morvul wrote: »
    Sharee wrote: »
    Rylana wrote: »
    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.

    Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.

    This!
    While I do believe that Syphers 1vX build is not only very well played but also dependent on skills which are inherently OP (looking at you, scales) - that does not change the fact that loosing a 1v2 against atleast one vampire per default is a stupid mechanic

    So... there are no ways to avoid feed in a 1v2 with skilled play? De facto loss regardless of preparation, skill selection and situational awareness?
  • Xexpo
    Xexpo
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    Subtomik wrote: »
    I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.

    get another competent player or 2 with you and its a free kill. the stun is ridiculous.
    true story^
    and as for this other part about needing teammates ...
    I don't get it... so if you are alone and you run into a group of enemies
    and they, together , can't kill you,
    it justifies that there's this hard stun in pvp that's only effective when you can cheese in on someone who is otherwise occupied with kicking the buttocks of your alliance mates?

    It's only use in pvp is to troll and cheese. How bad do you have to be to resort to vamp feeding in pvp?

    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Jitterbug
    Jitterbug
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    I can't see how any of the "1vX", "Sypher OP", "OMG Scales" arguments are valid.
    The point of the thread is an unbreakable CC, not the name of the poster.

    Using this, as displayed in the video, is literally like shooting fish in a barrel, except these are fish you are really envious of because they 1vX'ed you on youtube once.
  • Rylana
    Rylana
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    Sharee wrote: »
    Rylana wrote: »
    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.

    Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.

    No, what I am saying is, there should be limits on what a single toon is capable of. I see this thread not as a bugfix, but as people complaining they cant be a solo badass if someone uses this against them.

    it would be akin to saying "X killed me, nerf it" and that is how I am approaching it fundamentally. I already offered hard counters, and noted that the offending vampire cannot be alone, but must have at least one ally, and probably more, to even make this situation a factor in combat.

    All I see in this thread are jocksniffers riding a 1vX player and overlooking the fundamental flaw herein.

    There are counters. And let me get quite... assertive.. as some people did in the past when the shoe was on the other foot.

    Dont like being fed on? be a vamp
    "Dont like fire damage? get cured"

    Dont like being unbreakable stunned with no way to kill your stunner? Dont roll alone.
    "Dont like being ganked by a group? Dont run solo"

    Dont like losing? Find a way to adapt without asking ZOS to remove something you dont like.
    "L2P"

    At the end of the day, the only result will be increasing the egos of people that make youtube videos of them being otherwise unkillable. Take away the things that can still kill them, yeah thats a fantastic idea.
    Edited by Rylana on December 11, 2014 10:35AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Rylana
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    Sypher wrote: »
    Rylana wrote: »
    Sypher wrote: »
    Rylana wrote: »
    Sypher wrote: »
    It's not complicated.

    Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.

    Please, just give me a solid reason and I'll reason with you.

    Ill try playing devils advocate.

    The vamp using the feed ability cannot do anything else to you for the duration.

    Effectively you are both paralyzed, yes?

    So they are just as vulnerable as you are.

    Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.

    No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.

    Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.

    "So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.

    Why the hell am I even defending my point of view...

    "have a buddy snipe (lethal arrow morph) the hell out of him." or any other healcut + damage spike, whatever flavor youd like to use.

    A feeding vamp is a stationary target just asking to be focused down. They cant cast, therefore they cant purge a debuff, all they can do for those few seconds is take whatever damage is thrown at them.

    My whole point is to kill the vampire. If he/she/it/that/whatever is such an issue, someone kill it, with fire and magnets.

    The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?

    Team mates?


    Look, I get that if you have people around you probably won't get killed. I'm pretty sure we all knew that? Doesn't justify un breakable CC though.


    Also some of you say this is useless in 1v1... What if I told you, you could go invisible batswarm and start feeding on your opponent and make them take every tick like a champ.

    What this game actually NEEDS is more hard unbreakable CC, if I am perfectly honest. It is the whole reason why the zergball is still the meta, you cant break it up with CC, but have to rely on MOAR DAMAGE (basically copying what they do with more).

    Area stuns/roots, unblockable chain pulls, unstoppable knockbacks/downs. I am not trolling either. This game needs ways to break up and smash up the stack-n-spam. The fact that two skills (immovable and purge) essentially negate every CC available, is one of the most fatal flaws in this games mechanics.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • RoamingRiverElk
    RoamingRiverElk
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    I have used mage light for the purpose of trying to prevent being fed on. Didn't work.
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
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