Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.eventide03b14a_ESO wrote: »I just find it ironic having a DK complain about game mechanics. Although I guess it's not since it's about mechanics that are not in their favor.eventide03b14a_ESO wrote: »You know what get's old fast? Reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, wait 4 seconds, reflective scale, rush in talons, standard, lava whip, talons, lava whip, talons, lava whip, standard,....Anyone want to place bets that the only people complaining about a change to the vamp feeding are vampires themselves?
I dare you guys to roll a non-vamp or cure yourself for a time in cyrodiil and go and try to fight against vamps who intentionally use this over and over again. I can assure you it gets old fast.
You know what gets older? People complaining about class balance on a thread that has nothing to do with that.
I've never had a problem killing a DK on my NB. That's irrelevant though, we are talking about something else.
Boy if you don't...
I get fed on while playing my Nightblade as well..
That's actually exactly what they said. You are not supposed be able to block while feared. And yes, they are fixing it.Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
The Vampire NB cannot go toe-to-toe with your lolLava Whip and insane DK fire damage and DOTs.
Try using mage light to remove their ability to sneak on your melee range, or just spam Talons to root them in place even in cloak.
It is a unique power that Vampires get against mortals. It takes far more risk cloaking and getting behind you, then it takes for you to just face-roll people with Talons + Lava Whip + Blockcast.
Deal with it. Or, you can slot magelight and counter it, if it is -truly- a detriment to you taking on 5+ people solo...
Or, you can roll a Vampire, then try it yourself. It is not easy to pull off. In combat, impossible for non-NBs -unless- you use Clouding Swarms - which is a specific morph for Bat Swarms, which is an Ultimate ability.
In other words - it is a non-issue. Unless of course, you are constantly trying to take on a gank group that has Vampires with them. So sorry you have to be ultra aware and even specced with magelight to counter a squishy NB vamp you can just cut down in 3 lava whips doing 2k damage + 1k if fire DOTs are left unchecked/purged.
And you're upset that some Vampires are getting clever, and putting an end to your solo rampage... lol QQ moar Vampire nerfs.
It is the only unbreakable CC in the game, and it is entirely situational. It's a distinctive predatory trait Vampires need to set them apart from mortals, and it is balanced as it leaves the Vampire as compromised as it's victim, and does zero damage. In a 1v1, it gives BOTH of you time to regen resources. In a 1vX it will spell your doom if you are alone, and a doom that you deserve.
eventide03b14a_ESO wrote: »Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.
Actually you're both right. You should not be able to block while feared and you are given immunity when you break free. Perhaps @ZOS_GinaBruno could clarify this?Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Or was there another post somewhere that slipped past me?
I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.eventide03b14a_ESO wrote: »Okay, this has literally never happened to me nor have I ever done it. I had no idea what a pervasive problem this was. Of course now that you have kindly provided a instructional video, I might just give it a try.
step 1. become vampire
step 2. get behind target
step 3. ?????
step 4. profit.
eventide03b14a_ESO wrote: »I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.
Sypherpkub17_ESO wrote: »Here's my options now, sacrifice two slots for mages light to avoid a possibly unintended unbreakable CC
I'm not even sure it would work.
You need to be invisible to feed, but you do not need to be undetected. Magelight, as far as i know, does not remove/prevent invisibility, it just allows you to see through it. So the NB can just hit cloak then hit feed and he's good to go.
Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Or was there another post somewhere that slipped past me?
I think it should grant the same immunity as any other CC. But I also don't think you should be able to block while feared.Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended and is a valid example of CC that can lock people under the right circumstances.
Edit: I'm sure you will miss Fear as much as i will miss Scales post-1.6
i think ZOS meant you should not be able to block while feared... unless my memory serves me wrong
Thought that Gina's post was about fixing it so that if you are blocking when Feared, CC immunity would kick in after the Fear ran out without having to CC break.ZOS_GinaBruno wrote: »Hey guys, thanks for the reports on this. We are aware there's an issue here, specifically that if you are blocking while feared, you don't get CC immunity. This is something we are actively working on fixing.
Or was there another post somewhere that slipped past me?
i never saw that post, apparantly i missed it.
However, i do recall a ZOS staff member confirming that you are not supposed to be able to block while feared. guess both of these changes will come.
personally, i think the block and casters should have just got used to CC breaking it, like many people have gotten used to the talons spam. but oh well, whats done is done(or will be done)
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
Ill try playing devils advocate.
The vamp using the feed ability cannot do anything else to you for the duration.
Effectively you are both paralyzed, yes?
So they are just as vulnerable as you are.
Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
Ill try playing devils advocate.
The vamp using the feed ability cannot do anything else to you for the duration.
Effectively you are both paralyzed, yes?
So they are just as vulnerable as you are.
Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.
No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.
Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.
"So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.
Why the hell am I even defending my point of view...
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
Ill try playing devils advocate.
The vamp using the feed ability cannot do anything else to you for the duration.
Effectively you are both paralyzed, yes?
So they are just as vulnerable as you are.
Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.
No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.
Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.
"So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.
Why the hell am I even defending my point of view...
"have a buddy snipe (lethal arrow morph) the hell out of him." or any other healcut + damage spike, whatever flavor youd like to use.
A feeding vamp is a stationary target just asking to be focused down. They cant cast, therefore they cant purge a debuff, all they can do for those few seconds is take whatever damage is thrown at them.
My whole point is to kill the vampire. If he/she/it/that/whatever is such an issue, someone kill it, with fire and magnets.
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.
Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.
Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.
This!
While I do believe that Syphers 1vX build is not only very well played but also dependent on skills which are inherently OP (looking at you, scales) - that does not change the fact that loosing a 1v2 against atleast one vampire per default is a stupid mechanic
true story^eventide03b14a_ESO wrote: »I have been a vampire for quite some time now and I have never had the desire to stun myself in combat by feeding on another player. If other people manage to do it effectively bully for them.
get another competent player or 2 with you and its a free kill. the stun is ridiculous.
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
So basically you are saying anyone who is alone and encounters two enemies one of which is a vamp should automatically lose, not because he is a bad player, but because there is an ability X in the game he has no way to prevent.
Sorry but that's just bad game design. The victor should be determined by skill of the combatants, not by their numbers.
It's not complicated.
Can someone give me a solid rebuttal as to why you shouldn't be able to CC break from this.
Please, just give me a solid reason and I'll reason with you.
Ill try playing devils advocate.
The vamp using the feed ability cannot do anything else to you for the duration.
Effectively you are both paralyzed, yes?
So they are just as vulnerable as you are.
Instead of trying to justify why a 1vX player should not be shut down by this ability, try justifying why the vampire isnt dead with Xv1 mentality.
No, sorry Rylana, that's not how it works. You're putting me in a category (the 1vX category) which makes absolutely no sense.
Vampires don't just feed on 1vX players, the groups who do this will feed on just about anyone for kicks and giggles and a guaranteed free kill.
"So they are just as vulnerable as you are." When they feed, I'm pretty sure they get something around 8 ticks of decently sized heals. They also are granted immunity from all types of CC while feeding.
Why the hell am I even defending my point of view...
"have a buddy snipe (lethal arrow morph) the hell out of him." or any other healcut + damage spike, whatever flavor youd like to use.
A feeding vamp is a stationary target just asking to be focused down. They cant cast, therefore they cant purge a debuff, all they can do for those few seconds is take whatever damage is thrown at them.
My whole point is to kill the vampire. If he/she/it/that/whatever is such an issue, someone kill it, with fire and magnets.
The only situation where this becomes impossible is 1vX, which I know youre heavily into. Yeah, sucks not being able to do two things at once I suppose, but this is why we have these things called teammates?
Team mates?
Look, I get that if you have people around you probably won't get killed. I'm pretty sure we all knew that? Doesn't justify un breakable CC though.
Also some of you say this is useless in 1v1... What if I told you, you could go invisible batswarm and start feeding on your opponent and make them take every tick like a champ.