Yeah, no. Still nothing to address the performance degradation from the lighting patch, particle culling patch, and most recent sound culling patch.During our investigations into the problem, we have discovered a decrease in performance if the population of a campaign passes a certain threshold. In order to address this, we are going to decrease the campaign population cap below that threshold.
The cap was reduced about 5ish months ago from what it was at launch.It was reduced before?
Sypherpkub17_ESO wrote: »Even with 1 bar across the board, if a big portion of the population is in one spot clustered up, the ENTIRE server will lag.
Lowering the pop cap decreases the chance of this happening, but I doubt its the best solution.
It's not really a start, but rather yet another flimsy bandage.
I have no desire to sit in queue after 10+ hours of work. I'll play something else.
treborrealb14_ESO wrote: »TBH have they ever just tried limiting north American IPs to NA servers and Euros/Oceanic on the Euro server? sure that would help
Huh. I hadn't heard about that.Teargrants wrote: »
From what I've heard, Oceanic / Asian players get better pings on the NA servers than on European.treborrealb14_ESO wrote: »TBH have they ever just tried limiting north American IPs to NA servers and Euros/Oceanic on the Euro server? sure that would help
We had a TON of new AD and DC on Haderus tonight. Several battles across the map and it wasn't LoM or No Mercy from what I was told. Still, only about 15 EP total and AD numbers grew even more.
If you are EP and stuck in an hour long queue on Thornblade, come to Haderus and say something in zone. EP there can use your help while you wait for the queue.
We had a TON of new AD and DC on Haderus tonight. Several battles across the map and it wasn't LoM or No Mercy from what I was told. Still, only about 15 EP total and AD numbers grew even more.
If you are EP and stuck in an hour long queue on Thornblade, come to Haderus and say something in zone. EP there can use your help while you wait for the queue.
The ping did seem better tonight and the pop cap reduction benefited dc as we actually had similar numbers for once. Of course if I was ep and stuck in a long queue I wouldn't be very happy. Maybe this will encourage play on other servers for the larger factions, time will tell.
Agrippa_Invisus wrote: »The ping did seem better tonight and the pop cap reduction benefited dc as we actually had similar numbers for once. Of course if I was ep and stuck in a long queue I wouldn't be very happy. Maybe this will encourage play on other servers for the larger factions, time will tell.
Though it does seem the ultimate surrender on the part of ZOS's dev team.
"We can't fix it, so we're just going to cut the number of players to cut the lag."
Nazon_Katts wrote: »We know it's dead, they know it's dead...
Spamming skills is intended.