https://www.youtube.com/watch?v=YJtgj_wf_eMThe unbreakable part isn't the [real] issue for me. I understand from guildies that it is relatively hard to feed on players in Cyrodiil - you have to be in stealth to initiate it. So that limits it almost always to NBs. And it does very little damage.
The problem is what the OP experienced...other players can damage you while you are cc'd. I'd recommend that the skill gives a damage immunity to the target while it is being channeled. That way NB Vamps can still feed, but can't use it as a guaranteed kill skill when paired with an allies damage.
The Vampire NB cannot go toe-to-toe with your lolLava Whip and insane DK fire damage and DOTs.
Try using mage light to remove their ability to sneak on your melee range, or just spam Talons to root them in place even in cloak.
It is a unique power that Vampires get against mortals. It takes far more risk cloaking and getting behind you, then it takes for you to just face-roll people with Talons + Lava Whip + Blockcast.
Deal with it. Or, you can slot magelight and counter it, if it is -truly- a detriment to you taking on 5+ people solo...
Or, you can roll a Vampire, then try it yourself. It is not easy to pull off. In combat, impossible for non-NBs -unless- you use Clouding Swarms - which is a specific morph for Bat Swarms, which is an Ultimate ability.
In other words - it is a non-issue. Unless of course, you are constantly trying to take on a gank group that has Vampires with them. So sorry you have to be ultra aware and even specced with magelight to counter a squishy NB vamp you can just cut down in 3 lava whips doing 2k damage + 1k if fire DOTs are left unchecked/purged.
And you're upset that some Vampires are getting clever, and putting an end to your solo rampage... lol QQ moar Vampire nerfs.
It is the only unbreakable CC in the game, and it is entirely situational. It's a distinctive predatory trait Vampires need to set them apart from mortals, and it is balanced as it leaves the Vampire as compromised as it's victim, and does zero damage. In a 1v1, it gives BOTH of you time to regen resources. In a 1vX it will spell your doom if you are alone, and a doom that you deserve.
Sypherpkub17_ESO wrote: »Here's my options now, sacrifice two slots for mages light to avoid a possibly unintended unbreakable CC
It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
Sypherpkub17_ESO wrote: »The Vampire NB cannot go toe-to-toe with your lolLava Whip and insane DK fire damage and DOTs.
Try using mage light to remove their ability to sneak on your melee range, or just spam Talons to root them in place even in cloak.
It is a unique power that Vampires get against mortals. It takes far more risk cloaking and getting behind you, then it takes for you to just face-roll people with Talons + Lava Whip + Blockcast.
Deal with it. Or, you can slot magelight and counter it, if it is -truly- a detriment to you taking on 5+ people solo...
Or, you can roll a Vampire, then try it yourself. It is not easy to pull off. In combat, impossible for non-NBs -unless- you use Clouding Swarms - which is a specific morph for Bat Swarms, which is an Ultimate ability.
In other words - it is a non-issue. Unless of course, you are constantly trying to take on a gank group that has Vampires with them. So sorry you have to be ultra aware and even specced with magelight to counter a squishy NB vamp you can just cut down in 3 lava whips doing 2k damage + 1k if fire DOTs are left unchecked/purged.
And you're upset that some Vampires are getting clever, and putting an end to your solo rampage... lol QQ moar Vampire nerfs.
It is the only unbreakable CC in the game, and it is entirely situational. It's a distinctive predatory trait Vampires need to set them apart from mortals, and it is balanced as it leaves the Vampire as compromised as it's victim, and does zero damage. In a 1v1, it gives BOTH of you time to regen resources. In a 1vX it will spell your doom if you are alone, and a doom that you deserve.
Uhm yeah let's not make this about me.
Pretend I'm a squishy stamina Nightblade who means no harm and I'm trying to avoid getting hit by a CC that's unbreakable.
I'm not asking for a nerf to anyone, I want to break freeeeee
Here's my options now, sacrifice two slots for mages light to avoid a possibly unintended unbreakable CC
OR I can go get vampirism myself and become a lolcat vampire stomping DK who's immune to being fed on (because vamps can't feed on vamps)
I'll weight my options carefully.
Sypherpkub17_ESO wrote: »The Vampire NB cannot go toe-to-toe with your lolLava Whip and insane DK fire damage and DOTs.
Try using mage light to remove their ability to sneak on your melee range, or just spam Talons to root them in place even in cloak.
It is a unique power that Vampires get against mortals. It takes far more risk cloaking and getting behind you, then it takes for you to just face-roll people with Talons + Lava Whip + Blockcast.
Deal with it. Or, you can slot magelight and counter it, if it is -truly- a detriment to you taking on 5+ people solo...
Or, you can roll a Vampire, then try it yourself. It is not easy to pull off. In combat, impossible for non-NBs -unless- you use Clouding Swarms - which is a specific morph for Bat Swarms, which is an Ultimate ability.
In other words - it is a non-issue. Unless of course, you are constantly trying to take on a gank group that has Vampires with them. So sorry you have to be ultra aware and even specced with magelight to counter a squishy NB vamp you can just cut down in 3 lava whips doing 2k damage + 1k if fire DOTs are left unchecked/purged.
And you're upset that some Vampires are getting clever, and putting an end to your solo rampage... lol QQ moar Vampire nerfs.
It is the only unbreakable CC in the game, and it is entirely situational. It's a distinctive predatory trait Vampires need to set them apart from mortals, and it is balanced as it leaves the Vampire as compromised as it's victim, and does zero damage. In a 1v1, it gives BOTH of you time to regen resources. In a 1vX it will spell your doom if you are alone, and a doom that you deserve.
Uhm yeah let's not make this about me.
Pretend I'm a squishy stamina Nightblade who means no harm and I'm trying to avoid getting hit by a CC that's unbreakable.
I'm not asking for a nerf to anyone, I want to break freeeeee
Here's my options now, sacrifice two slots for mages light to avoid a possibly unintended unbreakable CC
OR I can go get vampirism myself and become a lolcat vampire stomping DK who's immune to being fed on (because vamps can't feed on vamps)
I'll weight my options carefully.
Stop saying it's unintended. It is intended. It's a channeled feed. It's not some CC skill you slot. It's a special power Vampires have over mortals. Stop comparing it to CCs you slot on your bar.
It is more comparable to Horse Stuns(unbreakable) and Stealth stuns (Unbreakable) These unbreakable CCs are situational.
And that squishy vamp analogy? That Vampire is dead if any sub-optimal CC like "agony" is hit on him for even a split second. They get survivability from rolling around all over the place. Rolling will also prevent a vamp feed, In-fact, people that spend the whole fight kiting(like sorcs) will be very difficult to feed on. Because, the feed is a very small window of opportunity. Just simply -walking- away will make it difficult for a feed if the Vamp is -just- at the distance... with cloak's mere 2.5 sec duration in the middle of a battle.
You know whom gets fed on the most?
DKs that blockcastwhiptalon in one spot for eternity. Vampires are especially opportunistic about feeding on them. Likely because they for the most part, cannot battle a DK fairly in the open, because of overabundance of Fire damage and DOTS that come from fighting the "standard" DK build. You know, basically any DK that uses even one skill from Ardent Flame tree.
Also... because DKs do not kite like Sorcs that are always moving and strafing or medium armor NBs that dance all over the field. The typical DK do not kite. They advance, they charge in, and they lock their target and place. Then remain in melee with the target. So naturally, it will be easier to feed on the DK while said DK is pre-occupied in melee range with his target.
Anyone want to place bets that the only people complaining about a change to the vamp feeding are vampires themselves?
I dare you guys to roll a non-vamp or cure yourself for a time in cyrodiil and go and try to fight against vamps who intentionally use this over and over again. I can assure you it gets old fast.
Stop saying it's unintended. It is intended. It's a channeled feed. It's not some CC skill you slot. It's a special power Vampires have over mortals. Stop comparing it to CCs you slot on your bar.
Stop saying it's unintended. It is intended. It's a channeled feed. It's not some CC skill you slot. It's a special power Vampires have over mortals. Stop comparing it to CCs you slot on your bar.
We are not vampires and mortals, we are players playing an competitive online pvp game. And an online pvp game needs to be balance first, roleplay second. So "it's intended because vampires are meant to have powers over mortals" doesn't fly.
In a competitve pvp game, any unbreakable CC is bad, period. Whether it is something you slot, or something you gain through a questline is of no importance.
The only way i would ever buy that this is intended is a dev coming forth and saying "this is intended". But i won't hold my breath for that.
Let me know when Vamps feeding changes the direction of a keep battle or something, then come talk to me about balance, k?
Don't take it personal Nightblade-Kris...Lava_Croft wrote: »It can't be a DK talking if Fear isn't mentioned.Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
They already stated its not working as intended
and is a valid example of CC that can lock people under the right circumstances.
Vamp feeding-trolls defending this unbreakable CC just because they chose to be vampire, and by doing so are less resistant to DK fire damage?Yeah, okey...
This has nothing to do with Vampire, or nerfing Vampire...
Unbreakable CC is not intended.
Did they intend for Templar groups to run around spamming Blazing Spear stun-locking people? Did they intend the current mechanics of Fear in PvP? Did they intend that Vampires can run around in packs holding people up for their friends? Did they intend for knockdown+root to be unbreakable (Invasion>Talons / Invasion>Encase etc)?
I dont think so...
At least KD+Root is fixed
So let's hope the 1.6 combat revamp will sort most of this out. Key word is HOPE.
Point is, that there is no point in defending unbreakable CC. It has no place in a PvP environment.
TX12001rwb17_ESO wrote: »
- Turn Undead makes us lose control of our Character's
- Silver Bolt's does immense damage to us
- 50% Extra Fire Damage from all fire attacks
- If we don't feed we lose 75% of our "Total" health Regeneration (you don't have to deal with this and you don't want to deal with this)
Oh yeah we also glow to those with that Fighter's guild abilities slotted so they know to use silver bolt's on us and know that we have a 50% weakness to Fire so they just switch to their vampire killing skills and we are dead because of it.
I'm not even sure it would work.
You need to be invisible to feed, but you do not need to be undetected. Magelight, as far as i know, does not remove/prevent invisibility, it just allows you to see through it. So the NB can just hit cloak then hit feed and he's good to go.
TX12001rwb17_ESO wrote: »You say Any Unbrekable CC is bad?
I can say the same about the DK Talons ability and you do realize its the way it works, if the ability was breakable, The vampire would not register as having fed, If it does not register then that means it will not register having fed on this person previous which will grant them the option to feed again, that will be worse for you not better, also it's good cause it gives vampire's a reason to be feared which is realistic.
only when flame spells or Fighter's Guild abilities or Talons or pretty much any DK move is not thrown at them.TX12001rwb17_ESO wrote: »You say Any Unbrekable CC is bad?
I can say the same about the DK Talons ability and you do realize its the way it works, if the ability was breakable, The vampire would not register as having fed, If it does not register then that means it will not register having fed on this person previous which will grant them the option to feed again, that will be worse for you not better, also it's good cause it gives vampire's a reason to be feared which is realistic.
As someone who bounces back between human, WW, and vamp pretty consistently, vamps already have enough of a reason to be feared lol.
Even with the swarm nerf they are still very, very strong.
- I don't think you understand how it works, you will always take 50% more damage then you normally would regardless of your Fire Resist.TX12001rwb17_ESO wrote: »
- Turn Undead makes us lose control of our Character's
- Silver Bolt's does immense damage to us
- 50% Extra Fire Damage from all fire attacks
- If we don't feed we lose 75% of our "Total" health Regeneration (you don't have to deal with this and you don't want to deal with this)
Oh yeah we also glow to those with that Fighter's guild abilities slotted so they know to use silver bolt's on us and know that we have a 50% weakness to Fire so they just switch to their vampire killing skills and we are dead because of it.
-Mass Hysteria, and WW fear does the same thing. We all face that.
-5% chance to do immense blockable damage, put another way 95% chance to not be worth the slot.
-Use fire resist like everyone else in pvp, and you forget the fact that only applies to the upper 50% of your health as your mitigation goes up as you go below 50%.
-Health recovery is not a major factor in pvp.
- Tanking in PvE has nothing to do with why you should have an unbreakable CC in PvP
-There is no vampire killing skill except camo/evil hunter which you can use too. (5% chance is not a vampire killing skill it's a waste of your time skill)