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Would you like to be able to change Factions?

MornaBaine
MornaBaine
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This is just an interest check. It's not about whether it should be a paid service, how it should be implemented so as not to break lore, or whether or not it is even feasible due to coding etc. Everyone is, of course, invited to discuss those things in comments, hopefully like civilized beings. :)
Edited by MornaBaine on December 5, 2014 4:10PM
PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

Would you like to be able to change Factions? 167 votes

Yes, I think we should be able to change our Faction.
40% 67 votes
No, I do not want anyone to be able to change their Faction.
48% 81 votes
Are there more sweetrolls in a different faction?
11% 19 votes
  • BBSooner
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    Id even like a quest involved with betraying your faction. My AD main would love to change allegiance to the Pact.

    Edit: Razum'dar falls to his knees and gives up chase as he gets locked behind a portcullis, helpless as he watches my character and Naryu Virian cut down the few Dominion between us and our escape - knowing the information I have could cost Dominion lives. Make it happen ZOS.
    Edited by BBSooner on December 5, 2014 4:24PM
  • MornaBaine
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    BBSooner wrote: »
    Id even like a quest involved with betraying your faction. My AD main would love to change allegiance to the Pact.

    Edit: Razum'dar falls to his knees and gives up chase as he gets locked behind a portcullis, helpless as he watches my character and Naryu Virian cut down the few Dominion between us and our escape - knowing the information I have could cost Dominion lives. Make it happen ZOS.

    Oh hells yeah! LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • clayandaudrey_ESO
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    But only allowed once. Once you complete a betrayal quest you can't do it again.
    Edited by clayandaudrey_ESO on December 5, 2014 4:32PM
  • MornaBaine
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    But only allowed once. Once you complete a betrayal quest you can. It do it again.

    I think you might need to fix your post. But I get the gist.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Akselmo
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    Yes I would, or rather, I would like to be able to leave the faction completely and roam the world without having to worry what faction I am in.

    Also being an annoying bandit in Cyrodiil PvP zone would be amazing. Attack everything that moves!
    Hun-Tra@Akselmo (EP-EU-PC)
    A fan of TES-series since 2005.
  • Rosveen
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    Don't see why not, but it would pose problems for people without the Explorer's Pack.
  • AlexDougherty
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    Not enough options.

    I don't want to change my faction, ever, but that doesn't mean I want to stop others.

    But there isn't an option for that.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Jitterbug
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    Again, the poll question does not match the topic question, as I wouldn't want to change my faction but wouldn't want to stop anyone else from doing so.
    A bit like going to see Ben Stiller movies. I'd never do it, but I wouldn't want to take it away from anyone else.
  • MornaBaine
    MornaBaine
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    Not enough options.

    I don't want to change my faction, ever, but that doesn't mean I want to stop others.

    But there isn't an option for that.

    Sure there is. Just choose the silly sweetrolls option and then state your opinion here. But really, you DO want to have faction changes available even if you don't plan to personally use them. So you are for, not against.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • AlexDougherty
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    MornaBaine wrote: »
    Not enough options.

    I don't want to change my faction, ever, but that doesn't mean I want to stop others.

    But there isn't an option for that.

    Sure there is. Just choose the silly sweetrolls option and then state your opinion here. But really, you DO want to have faction changes available even if you don't plan to personally use them. So you are for, not against.

    Ok, I guess I was reading to much into "do you want to be able to change faction".
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Nestor
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    Why change your faction? So you can chase the Buffs from the PvP areas? Other than that there is no reason to change as we experience all the factions anyway.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MornaBaine
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    MornaBaine wrote: »
    Not enough options.

    I don't want to change my faction, ever, but that doesn't mean I want to stop others.

    But there isn't an option for that.

    Sure there is. Just choose the silly sweetrolls option and then state your opinion here. But really, you DO want to have faction changes available even if you don't plan to personally use them. So you are for, not against.

    Ok, I guess I was reading to much into "do you want to be able to change faction".

    It might have been clearer had I said something like, "Would you like to see faction changes made possible?" or something along those lines. Darn you literalists anyway! ;)
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Oolou
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    I think this could be interesting from a RP point of view if it became a one-off option after completing Cadwell's Gold. By then you have run through the quests for each of the alliances and by doing so, may agree more with the point of view of a different alliance to your home alliance. Isn't that, after all, the RP reason for doing the other alliance quests? To see things from their perspective.

    Although, no longer being able to group with most of my guild would make me hesitate in taking such an opportunity.
  • MornaBaine
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    Oolou wrote: »
    I think this could be interesting from a RP point of view if it became a one-off option after completing Cadwell's Gold. By then you have run through the quests for each of the alliances and by doing so, may agree more with the point of view of a different alliance to your home alliance. Isn't that, after all, the RP reason for doing the other alliance quests? To see things from their perspective.

    Although, no longer being able to group with most of my guild would make me hesitate in taking such an opportunity.

    Oh if they put this in it should TOTALLY be implemented via Cadwell! LOL
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • SteveCampsOut
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    I honest to god do not see the point of this thread. You can already play all three factions by making new characters in any faction you want and once you hit VR6 you have access to all three faction zones on any character you play. This is a total non-starter for me.
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
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  • Rosveen
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    Nestor wrote: »
    Why change your faction? So you can chase the Buffs from the PvP areas? Other than that there is no reason to change as we experience all the factions anyway.
    To play with friends, for example. Because I have characters in each faction, I ended up in guilds that are primarily in different factions than my main. It was okay as long as I still had friends in AD, but most of them left at one point and I was stranded for a while. It worked out in the end, but I can see why people would like to group in another faction.
  • eventide03b14a_ESO
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    I don't see any reason why we shouldn't be allowed to betray our faction. There are many instances throughout history involving the disloyal and treasonous.
    :trollin:
  • MornaBaine
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    I honest to god do not see the point of this thread. You can already play all three factions by making new characters in any faction you want and once you hit VR6 you have access to all three faction zones on any character you play. This is a total non-starter for me.

    For me, unsurprisingly, it comes down to RP reasons. Suppose I DO want to play a traitor? Level up in DC, learn all their juicy secrets and then defect to the Pact? Or maybe I want to level up a villain in the Pact...then have them come DC side to wreak havoc!

    But there are potential practical reasons to do it as well. Say, just as a for instance, your main guild pretty much dies, you don't know too many people in AD anymore but you've made friends with a bunch of people in DC (maybe through a multi-faction trade guild) and you really want to go play with them but they're all VR levels and the idea of having to level up another toon makes you want to slam an icepick through your temple rather than listen to that insipid Prophet all over again for 50 levels! Far better to be able to transfer your VR character over and start enjoying playing with your friends right away!
    Edited by MornaBaine on December 5, 2014 5:33PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Nestor
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    Rosveen wrote: »
    It worked out in the end, but I can see why people would like to group in another faction.

    Cross Faction Grouping then would solve this. I mean we are all running around in the other zones for Caldwell anyway so why restrict that? Once you have finished your alliance, then pick the other alliance zones you want to start in and go from there.

    Edited by Nestor on December 5, 2014 5:36PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Rosveen
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    Nestor wrote: »
    Rosveen wrote: »
    It worked out in the end, but I can see why people would like to group in another faction.

    Cross Faction Grouping then would solve this. I mean we are all running around in the other zones for Caldwell anyway so why restrict that?
    Sure. But we don't have cross-faction grouping and we may never get it, so we can discuss other options too. Btw, it still wouldn't allow you to play with your friends in Cyrodiil, so it isn't a perfect solution.
  • Tandor
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    People want to change their hairstyle, change their race, change their class, and now change their faction.

    Wouldn't it just be easier to roll another character?

    I'm all for choice, however, and have no problem with such options being available a year or two after launch when far more pressing and game-breaking issues have been resolved. Betrayal quests would certainly be a worthwhile addition, but not yet.
  • BBSooner
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    Nestor wrote: »
    Why change your faction? So you can chase the Buffs from the PvP areas? Other than that there is no reason to change as we experience all the factions anyway.

    Would simply be nice to take a character I've already enjoyed and developed, and be able to do a (hopefully) cool questline to change allegiance there. That also is driven from a desire to have more factIon pride in game. A one time faction betrayal after Cadwell gold to decide what ideology we support.
  • Nestor
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    Rosveen wrote: »
    Btw, it still wouldn't allow you to play with your friends in Cyrodiil, so it isn't a perfect solution.

    That's a whole other can of worms as people could join factions to disrupt them.

    Thing is, if you change your faction, and ignoring PvP here, where would you end up?

    If you were half way through the leveling zones for the first faction you picked, where would you be for the new faction? Back at the beginning? Doing a bunch of quests for no exp until caught up to the map? In some instance where the game thinks you should be based on the quests you have done in the other faction? Talk about a situation just guaranteed to introduce quest bugs. Even post home Faction there is a quest progression in Caldwell's instances, so where would you end up if you changed alliances during the Caldwell's portion of the game? The only time this could be done is at the start of Caldwell's Silver or Gold, and Gold just does not make sense as you would just be repeating the same zones you just finished in Silver.

    Changing Factions would be simply too difficult to implement or would result in someone having to do content for no rewards or having to repeat content they just finished.
    Edited by Nestor on December 5, 2014 5:47PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MornaBaine
    MornaBaine
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    Tandor wrote: »
    People want to change their hairstyle, change their race, change their class, and now change their faction.

    Wouldn't it just be easier to roll another character?

    Nope, it wouldn't. I'm a casual player and it takes me wayyy too much time to level up a new character. There's no REAL reason for me to have to lose the progression I've gained on one character just because I've decided I want to make some cosmetic changes OR change Factions. It doesn't harm or disadvantage any other players in any way so there's really no reason to disallow it.

    Edited by MornaBaine on December 5, 2014 5:48PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Nestor
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    MornaBaine wrote: »
    so there's really no reason to disallow it.

    Riddle me this, where would you end up after you changed your faction? See my post above yours as to what I am thinking.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MornaBaine
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    Nestor wrote: »
    MornaBaine wrote: »
    so there's really no reason to disallow it.

    Riddle me this, where would you end up after you changed your faction? See my post above yours as to what I am thinking.

    What would likely make the most sense is to be dropped into your level appropriate area. Say you were in the middle of the quest chain in Bangkorai, DC, when you decided to make the switch to EP. So now you are in the same level EP zone at the quest giver that begins the major sotryline for that area. you may be overleveled for those first few quests but I don't see that as a huge deal.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • BBSooner
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    Nestor wrote: »
    Rosveen wrote: »
    Btw, it still wouldn't allow you to play with your friends in Cyrodiil, so it isn't a perfect solution.

    Changing Factions would be simply too difficult to implement or would result in someone having to do content for no rewards or having to repeat content they just finished.

    I disagree. If the betrayal quest became available after Cadwell gold no questlines would have to be altered at all. All quest progress would remain the same, you would just be in a different instance of the zone.

  • Potenza
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    It wouldn't matter to me if they implemented the option, however I don't see any benefit from doing it. It would just cause all kinds of instancing problems because of the way the Caldwell's silver and gold is set up.
  • Nestor
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    MornaBaine wrote: »
    So now you are in the same level EP zone at the quest giver that begins the major sotryline for that area. you may be overleveled for those first few quests but I don't see that as a huge deal.

    And if you make the change in Zone 3 or 4 or 5?


    BBSooner wrote: »
    If the betrayal quest became available after Cadwell gold no questlines would have to be altered at all. All quest progress would remain the same, you would just be in a different instance of the zone.

    That is the only time this could occur if they ever implemented it, is after completion of Caldwells Gold. Then how would they handle the quests you missed doing Silver and Gold? What level would they assign them? Silver or Gold levels?

    This is one of those things that sounds so simple but falls apart once you start to think it through.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • BBSooner
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    Nestor wrote: »
    MornaBaine wrote: »
    So now you are in the same level EP zone at the quest giver that begins the major sotryline for that area. you may be overleveled for those first few quests but I don't see that as a huge deal.

    And if you make the change in Zone 3 or 4 or 5?


    BBSooner wrote: »
    If the betrayal quest became available after Cadwell gold no questlines would have to be altered at all. All quest progress would remain the same, you would just be in a different instance of the zone.

    That is the only time this could occur if they ever implemented it, is after completion of Caldwells Gold. Then how would they handle the quests you missed doing Silver and Gold? What level would they assign them? Silver or Gold levels?

    This is one of those things that sounds so simple but falls apart once you start to think it through.

    It remains simple. The game tracks what quests you do. If you haven't done quests d through g, no matter your faction, it knows you haven't done them. The same for quests in progress. The experience you receive and mobs you fight are likely generated dynamically based on which instance of the zone you're in (normal/silver/gold), as opposed to your contention that ZOS has stored 3 separate versions of every single quest in game .

    We can even see signs of this dynamic generation based on the new dungeon scaling.
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