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At what rate should medium armour materials drop?

  • Elsterchen
    Elsterchen
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    Haven't you realised this is just one more way ZOS show hate for stamina builds?
    I don't even get the scraps i need ... even if i kill werwas in craglorn (which outlevel me by 4-6 level as well as outnumber me), i do not get the scraps i need to do my crafting writs.

    I try to craft my own gear and usually keep a number of spare pieces to toggle between medium and heavy, I try to do crafting writs as well ... and currently I do not have a chance of getting the mats I need from anything else but a merchant.

    It is very frustrating already that getting all sort of cloth is much easier than getting leather. Adding to that frustration is that cloth is much more abundand than ANY of the other crafting materials.

    Plainly spoken: this ain't fair. And fairness is all I am asking for.
  • Falmari
    Falmari
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    The current way is fine.
    Falmari wrote: »
    Gathering leather mats is both easier and quicker than gather other mats.

    It can be, especially if you are in an area with plenty of animals attacking you, But on several occassions I've been gathering level 2 leather mats to refine and run out of animals to harvest. (mainly because I researched a trait on an alt who can only craft the first two tiers of clothing, and wanted to pass it on to an alt that could craft upto vet1-3 levels)

    Not saying it's a huge issue for me, because I only wanted 20 raw hides to refine, and just waited for the beasties to respawn. But I do get why for some levels it's an issue.

    As I said in my earlier post Alex my NB never had a problem getting mats for her leather gear while levelling. She never had to go out to gather for leather unlike other toons. The time I wasted trying to gather ebon ore to make armour as a Templar that's was time I will never get back. :wink:
  • AlnilamE
    AlnilamE
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    The current way is fine.
    1. So far I have had about 3 of 5 as medium.
    2. Mats are not the issue, if you are reasonably active you should have plenty already. That is not a reason to make leather harder to obtain. Plus all the writ maps point at cloth mats anyway, I have yet to get a map to a particularly skin heavy set of Welwas.
    3. Not sure where you would farm in top areas as a DC starter with the same returns as you would somewhere like Elden Root. Overland re spawn rates are pretty slow in places where wolves roam or similar trash mobs you might mass kill for scraps but if you know of somewhere please share.

    Overall the point is not that one cannot get scraps at all but that the level of 'work' is much higher than the equivalent number in other crafts.

    If you start as DC your Gold zone is EP, right? There are tons of sabre cats all over The Rift. Also, skeevers in the pools in the middle of Eastmarch, including the ones summoned by the Ratmaster WB.

    But really, if you want Shadowhide (and have a V9+ toon), nothing beats the Welwa in Lower Craglorn.

    And again, the advantage of medium armor drops is that, if you are in a group, each person in the group has a chance of getting leather, whereas another kind of node can only be harvested by one person.
    The Moot Councillor
  • Tavore1138
    Tavore1138
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    Agreed. For equality every kill should score 3 scraps of hide of the right level.
    Sabre cats take effort as do trolls, mammoths and even Welwas. It is not that it is impossible or even difficult in terms of build or skill but it is still the hassle of killing the critters that many times every damn day... it is that personally gathering crafting a mats for writs is time I am not doing something more active & running around looking for wildlife to slaughter for a chance of a scrap is not as much fun as running a trial or a quest or a dungeon or doing some PvP...

    I am simply asking that they at least guarantee a scrap when you kill a creature and I don't see that as either being an outrageous ask nor is it going to harm the game.

    But it might allow me to spend more time doing other things.
  • kimboh
    kimboh
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    One scrap per beast is fine but it should at least be guaranteed.
    Maybe if no scraps drop but you have the option to press E to skin animal, similar to how other resorce nodes work.
    Guaranteed 1-3 scraps and chance for guts.
    Edited by kimboh on December 5, 2014 3:56PM
    Status: offline
    <l Cygnus X|VR14|Sorc l>
    <| Romulus Prime|VR12|Temp |>
    <| Qwoptus |lvl30|DK|>
    <| DC|EU |>
  • Falmari
    Falmari
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    The current way is fine.
    Sabre cats take effort as do trolls, mammoths and even Welwas. It is not that it is impossible or even difficult in terms of build or skill but it is still the hassle of killing the critters that many times every damn day... it is that personally gathering crafting a mats for writs is time I am not doing something more active & running around looking for wildlife to slaughter for a chance of a scrap is not as much fun as running a trial or a quest or a dungeon or doing some PvP...

    I am simply asking that they at least guarantee a scrap when you kill a creature and I don't see that as either being an outrageous ask nor is it going to harm the game.

    But it might allow me to spend more time doing other things.
    Sabre cats do not require that much effort they are standard mobs there are more cats than nodes.

    Also running around searching for nodes takes more effort than killing cats. I only ever have to run around searching for nodes for writs never happened for leather.

    Gathering from nodes is not as much fun as doing other things but you still have to do it to craft for writs.

    Seriously gathering leather is faster than other gathering.

    Guaranteeing scraps for every creature that could give leather would be unbalanced.

  • AlexDougherty
    AlexDougherty
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    One scrap per beast is fine but it should at least be guaranteed.
    Falmari wrote: »
    Falmari wrote: »
    Gathering leather mats is both easier and quicker than gather other mats.

    It can be, especially if you are in an area with plenty of animals attacking you, But on several occassions I've been gathering level 2 leather mats to refine and run out of animals to harvest. (mainly because I researched a trait on an alt who can only craft the first two tiers of clothing, and wanted to pass it on to an alt that could craft upto vet1-3 levels)

    Not saying it's a huge issue for me, because I only wanted 20 raw hides to refine, and just waited for the beasties to respawn. But I do get why for some levels it's an issue.

    As I said in my earlier post Alex my NB never had a problem getting mats for her leather gear while levelling. She never had to go out to gather for leather unlike other toons. The time I wasted trying to gather ebon ore to make armour as a Templar that's was time I will never get back. :wink:

    I've never had much of an issue with metal ores, I rotate between my alts, so by the time I'm back at the alts that need the ore, I've built up a decent amount from hirelings.

    I also gather ore and raw fabric with all of them, so I often have surplus to get rid of. Leather I do collect, but it doesn't pile up like my Fabrics and Ingots.

    Not that it's a major issue for me, I only have one alt in leather (and he's become a banking alt), but I can see how some might be low on leather at times.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Falmari
    Falmari
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    The current way is fine.
    Alex I have the opposite problem I have more leather than I need almost drowning in the stuff. But metal I always have to search for that.

    BTW try doing a writ they requires ebon armour have fun finding that ore.

    Edited by Falmari on December 5, 2014 4:41PM
  • AlnilamE
    AlnilamE
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    The current way is fine.
    Sabre cats take effort as do trolls, mammoths and even Welwas. It is not that it is impossible or even difficult in terms of build or skill but it is still the hassle of killing the critters that many times every damn day... it is that personally gathering crafting a mats for writs is time I am not doing something more active & running around looking for wildlife to slaughter for a chance of a scrap is not as much fun as running a trial or a quest or a dungeon or doing some PvP...

    I am simply asking that they at least guarantee a scrap when you kill a creature and I don't see that as either being an outrageous ask nor is it going to harm the game.

    But it might allow me to spend more time doing other things.

    When I was doing the writs every day, it was the voidsteel that was hardest to find. I tried both Craglorn and the V9/10 zones and it was easier for me to find leather (and cloth/wood) than get the voidsteel I needed to complete my writ.

    Edit: Writ, not write.
    Edited by AlnilamE on December 5, 2014 5:06PM
    The Moot Councillor
  • AlexDougherty
    AlexDougherty
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    One scrap per beast is fine but it should at least be guaranteed.
    Falmari wrote: »
    Alex I have the opposite problem I have more leather than I need almost drowning in the stuff. But metal I always have to search for that.

    Really, just goes to show you.

    For example I have two VR2 characters, one VR1 character that I'm levelling up to VR2. And I already have 96 Galatite Ingots (have only just started collecting Ironweed and Ironhide, but will have more than enough when I reach VR4).

    Pretty soon I will be getting rid of excess (I will build up at least 200 Ingots first).

    Cloth and hide on the other hand I keep track of relentlessly, Cloth I use more than Hide, but I watch both.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Tavore1138
    Tavore1138
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    Agreed. For equality every kill should score 3 scraps of hide of the right level.
    Falmari wrote: »
    Sabre cats take effort as do trolls, mammoths and even Welwas. It is not that it is impossible or even difficult in terms of build or skill but it is still the hassle of killing the critters that many times every damn day... it is that personally gathering crafting a mats for writs is time I am not doing something more active & running around looking for wildlife to slaughter for a chance of a scrap is not as much fun as running a trial or a quest or a dungeon or doing some PvP...

    I am simply asking that they at least guarantee a scrap when you kill a creature and I don't see that as either being an outrageous ask nor is it going to harm the game.

    But it might allow me to spend more time doing other things.
    Sabre cats do not require that much effort they are standard mobs there are more cats than nodes.

    Also running around searching for nodes takes more effort than killing cats. I only ever have to run around searching for nodes for writs never happened for leather.

    Gathering from nodes is not as much fun as doing other things but you still have to do it to craft for writs.

    Seriously gathering leather is faster than other gathering.

    Guaranteeing scraps for every creature that could give leather would be unbalanced.

    More cats but less scraps.

    Maybe you'd feel differently if every other metal/cloth or wood node only gave one raw material or even none? Or... how do you feel when you grab a cloth node and find only worms?

    Personally for my upper level gathering I run a route in a sort of triangle that covers the whole of Eastmarch so mainly... wolves... trolls... cats.. mammoths... bears... skeevers... I generally kill anything I meet even the big stuff because I am refining a PvE trials DPS rotation so I don't mind spending a few extra seconds burning down a mammoth.

    I haven't counted but I reckon in one circuit I'll probably kill approaching 100 things and get maybe 50 scraps. In the same run I'll usually see 120-140 ore, 90-110 cloth & 70-90 wood (unless i clean out the troll/spriggan area which adds up to 20).

    I don't think it would break the game if I walked out with 100 scraps from this.
  • Falmari
    Falmari
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    The current way is fine.
    Of course I would be unhappy if nodes had the possibility of not giving any raw mats as I said I can gather leather faster than other mats so why would I want the other mats to be even slower to gather.

    From my experience I find it fairly balanced if anything it favours leather.

    As I said I have more shadow hide than I can shake a stick at.
    Not the mention the amount of Superb Hide and Iron Hide I have.

    Best thing about leather is I get it without have to go out and gather it comes while getting PvE xp also it comes with gold and other items ;)
    Edited by Falmari on December 5, 2014 5:17PM
  • Tavore1138
    Tavore1138
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    Agreed. For equality every kill should score 3 scraps of hide of the right level.
    I guess the equation changes if you are still working your way through the PvE quest lines and are not fully levelled up. I am and so do not have much additional motivation to be killing stuff except in the hope of leather drops, if I was gaining xp and travelling on quests it would be different.
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