SoulScream wrote: »Some good points here. I had no idea it didn't give cc immune like other skills. I have been stun locked before by other skills are there several that do this or have they all been fixed except blazing spear?
SoulScream wrote: »Some good points here. I had no idea it didn't give cc immune like other skills. I have been stun locked before by other skills are there several that do this or have they all been fixed except blazing spear?
All the disorients in the game do not give it either, but I assume that's by design. I also think it's why blazing spear doesn't give it, the base ability and the other morph are disorients.
The only other one is fear if you're blocking does not give cc immunity, allowing it to be chained. This one is supposed to be fixed eventually.
Anything that can keep a player out of stamina stunlocked until he dies should not exist. I do agree that the word exploit is too strong, it should be "broken".
how many of the "yes" answers have never thrown a blazing spear?how many of the "no" answers are Templars?
Only, because something is spammable doesn`t mean, that its an abuse...
Do you want to know, how much magickacoast reduce and magickaregg is needed to even cast the skill 5-6 times?
Are you jaleaus of the good game design of my class? (irony on)
Since we dont do good dmg [1] you will nerv us even further? So we can cast a spell only 2-3 times and be oom?
[1] Yes... you can do 1k + single target dmg (not sustained), but not with spearshards and i can do twice the dmg with the same effort on my dk.
And AOE with Spearshards: A good NB or DK makes 3k-4k trash dps, where the Templar does 1k trash dps (that leaves 500-600 dps at the end of a trash fight). A pure DPS does four times that much.
There are fishes to fry, but this one isn`t one of them.
No. If you die to blazing spear spam you suck. Not only does it take almost a whole minute spamming it to kill someone, but it's easily avoidable. It also does not go through immovable or block, and if you break out of it you will be immune to the stun for a while.
If your stam was depleted you were already dead anyway. Also you should have been able to regenerate enough stam to break out while being spammed.
I don't understand. If I die in a normal stun because I don't have enough stam to break out and the ability they're using actually does damage I should come to the forums and complain because I had less of a chance to survive.
JackDaniell wrote: »snip
Yes some CC skills in this game do not provide CC immunity, but if you do not have the resources to break a CC that provides immunity (such as a shield charge) you should be taking tons of damage while on the ground anyway. Right + Left click to break CC, build for sustain, you will no longer have this problem. A PvE Magicka DPS build has no place in Cyrodiil. I think people should run a minimum of 1700+ stamina with 80+ regen (assuming no cost reduction) while in PvP unless they have some badass healer(s) with them.