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Apparently it's true! Update6!

  • Gidorick
    Gidorick
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    So the big things about update 6, according to this article, are:
    • Provisioning Revamp
    • Collector System
    • Champion System
    • Combat Animation Enhancement

    So out of the four main aspects of the update, all four are actually "fixes" of existing systems in ESO? There's no NEW content here... or am I missing something?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Rydik
    Rydik
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    No Imperial city? Nah...
  • timidobserver
    timidobserver
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    I wonder if the Combat Animation is going to be just aesthetics or if we will see some changes to internal cooldowns and animation cancelling.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • EQOAnostalgia
    EQOAnostalgia
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    I hope they are busting their humps to get this out and bug free along side the console release.
  • SRIBES
    SRIBES
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    I hope they are busting their humps to get this out and bug free along side the console release.

    Console will either be delayed or cancelled. NO beta and a month away from launch?
  • kijima
    kijima
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    I hope they are busting their humps to get this out and bug free along side the console release.

    Amen Brother, Amen!
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Layenem
    Layenem
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    Just reading that gets my excited. PLEASE ZOS I am begging you, do not rush this and give us some so horribly buggy we can't enjoy it.

    This is why we need people in the PTS! ZoS tests stuff but they can't really put it to the test like us! Granted we shouldn't have to do it, players should try everything out in the PTS and if they see any problems at all they need to be very descriptive with reporting feedback. I usually try to do it as much as possible but its hard when I'm alone.

    I'd also like to add that I do pay attention the the flair of weapon attacks, I honestly didn't see anything wrong with most melee weapons. Sometimes I like to hold a heavy attack, have my character swing and then let go. My character holds the 2h in a position like he's ready to make another attack. Which is really cool.
    Well my concern is that people do report bugs but they make it to the live server anyway. If there are bugs reported then ZOS should take as much time to fix them as they need. Even if that means delaying the update.

    The other concern is we spend most of our time trying to figure out HOW it's supposed to work anyways. Most of my bugs are coupled with "I'm not sure if you intended this to function this way but..."

    They should be informing us ahead of time instead of ignoring it in the patch notes. If it's a change that we need to see and will show up then it goes in the notes. Otherwise half of our bug reports are flooding an already overwhelmed system with information that isn't even valid.

    For instance, and I'm calling this now, I don't expect them to state the exact numbers for their changes in stats. I mean their horrible math experts already screwed how many things up? Did we even KNOW to look for the exp issue in the last PTS? Nope. Not a single thing. Because they didn't feed us ANY real data, they just said it was changed. I'd have made a lower level character or had my buddies who have a V1 test out the leveling exp and not just other items we test.
  • Alphashado
    Alphashado
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    AsweetRoll wrote: »
    Is this stage 2 of the champion system update? Or do they just plan to implement the whole system?

    This will be stage 3. Stage 4 will be the final stage that will remove veteran ranks.

  • AshySamurai
    AshySamurai
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    Thx for this link. But there is no official confirmation. Who said that it's true?
    Make sweetrolls, not nerfs!
  • ers101284b14_ESO
    ers101284b14_ESO
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    Thx for this link. But there is no official confirmation. Who said that it's true?

    Zos linked that article to both their Facebook and twitter. Any other click bait site has gone un mentioned by them. So the animation thing is confirmed. The provisioning, and new bag space thingy where confirmed in ESO live. And champion was hinted at so that's the only one we don't know enough about.

    Edit: Typing on an IPod screws things up.
    Edited by ers101284b14_ESO on December 4, 2014 5:34AM
  • AshySamurai
    AshySamurai
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    Thx for this link. But there is no official confirmation. Who said that it's true?

    Zos linked that article to both their Facebook and twitter. Any other click bait site has gone un mentioned by them. So the animation thing is confirmed. The provisioning, and new bag space thingy where confirmed in ESO live. And champion was hinted at so that's the only one we don't know enough about.

    Edit: Typing on an IPod screws things up.

    Ok, you convinced me.
    Make sweetrolls, not nerfs!
  • Bloodfang
    Bloodfang
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    Gidorick wrote: »
    So the big things about update 6, according to this article, are:
    • Provisioning Revamp
    • Collector System
    • Champion System
    • Combat Animation Enhancement

    So out of the four main aspects of the update, all four are actually "fixes" of existing systems in ESO? There's no NEW content here... or am I missing something?

    Champion System is not just replacing Veteran System, but is also expanding it quite a bit. Something not many MMOs have done.

    You might not feel like it, but that passive skill tree is going to have a huge impact on the game.

    Sure they could add another zone instead of it, you'd burn through it in a day and then cry how there is no content anymore. Champion System will last casual gamers for years.
  • TehMagnus
    TehMagnus
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    I’ve said it before, and I’ll said it again, Zenimax has to be one of the best companies for listening to the community. Time and time again the community has voiced their concerns about different aspects about the game and Zenimax takes that feedback and does what they can to improve it. Most notably is the complete overhaul of the “end game” content, replacing it with the champion system.

    ZOS hears the Feedback: Just LOL they hear the feedback they want to hear and dismiss 90% of it most of the time. Communication, even though it's better than in other games, still sucks big time compared to some competitors like SWTOR. Moreover the champion system, by ZOS's own admittance, has been on the works pretty much since game launch because they where unhappy with the VR system which wasn't what they had in mind when they where making the game. First proof of major BS.
    Ever since the launch of ESO, the community has been very opinionated about the look and feel of the combat in ESO, calling it, “Floatly”, “sub-standard”, even being so bold and calling it the worst combat system created.

    Maybe the guy has been looking at reddit forums and there's been many complains there about this, but I don't think I've seen this posted in this forum, at least not during the last 6 months. Def not the main concern of players to "feel like hits are landing".

    Just some random quotes from this guy who mainly posts about ZOS and ESO:
    "Personally I think ESO has been doing a fantastic job, and has delivered a premium service."
    Sucky communication, patch notes where half the stuff is missing and half the stuff isn't working, major lag issues since launch still not being addressed in Cyrodill, major lag spikes in EU server ever since it moved to Frakfurth, bugs, bugs, bugs, exploit, bugs, bugs, Emperor but no PVP buffs, bugs bugs bugs, weekly fracked up, bugs bugs bugs, worst UI of 2014 award, bugs bugs bugs...
    This guys's "premium service" standards must be extremely low.
    "This is something we discussed at the Guild Summit. I have a future article about this very topic and what they are doing about it. :)" (regarding combat system)

    Clearly just a fanboy to whom ZOS gave insight on their future releases in order to get some publicity done for them in MMO community where the game has been bashed over and over again since it's launch.

    Don't trust this a bit.
    Edited by TehMagnus on December 4, 2014 8:53AM
  • Bloodfang
    Bloodfang
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    magnusnet wrote: »
    looks like someone paid by Zos to improve the image of the game online.

    Well played ZOS.

    Eso is a great game already. Some departments are already the best in this genre, and that is from a game that is not even 1 year old.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_UlyssesW on December 4, 2014 3:20PM
  • Sublime
    Sublime
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    @magnusnet just mention one company that invites players to the HQ, in order to get their feedback and discuss the future of the game.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Morvul
    Morvul
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    Gidorick wrote: »
    So out of the four main aspects of the update, all four are actually "fixes" of existing systems in ESO? There's no NEW content here... or am I missing something?

    correct.
    Does not make it any less awesome though, as all those fixes are ones that many people here look forward to very, very much
  • Gyudan
    Gyudan
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    Despair9 wrote: »
    Sure they could add another zone instead of it, you'd burn through it in a day and then cry how there is no content anymore. Champion System will last casual gamers for years.

    Theoretically there will be 700*4*9 = 52,200 Champion Points obtainable.
    With an average of 1 CP / hour and a casual gamer playing ESO 5 hours / week, it would take 96 years to max everything.
    Wololo.
  • TehMagnus
    TehMagnus
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    Sublime wrote: »
    @magnusnet just mention one company that invites players to the HQ, in order to get their feedback and discuss the future of the game.
    @Sublime
    http://www.arenajunkies.com/topic/242026-blizzard-invites-players-for-a-pvp-summit/

    Riot games has done if for League of Legends as well.

    Do I get a cookie?

    Moreover it's one thing to invite players, and it's an other to actually listen to them which ZOS didn't do. Many of the guilds expressed their concerns with the rewards for end game content (which are even worse than before atm), the User Interface (actually this has been the matter of numerous feedbacks since beta but nvm), solo content and many more stuff.

    But we're getting chat bubbles, rewards with random traits, and no news for solo content (which was initially planned for Update 6).
  • Razzak
    Razzak
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    magnusnet wrote: »
    I’ve said it before, and I’ll said it again, Zenimax has to be one of the best companies for listening to the community. Time and time again the community has voiced their concerns about different aspects about the game and Zenimax takes that feedback and does what they can to improve it. Most notably is the complete overhaul of the “end game” content, replacing it with the champion system.

    ZOS hears the Feedback: Just LOL they hear the feedback they want to hear and dismiss 90% of it most of the time. Communication, even though it's better than in other games, still sucks big time compared to some competitors like SWTOR. Moreover the champion system, by ZOS's own admittance, has been on the works pretty much since game launch because they where unhappy with the VR system which wasn't what they had in mind when they where making the game. First proof of major BS.
    Ever since the launch of ESO, the community has been very opinionated about the look and feel of the combat in ESO, calling it, “Floatly”, “sub-standard”, even being so bold and calling it the worst combat system created.

    Maybe the guy has been looking at reddit forums and there's been many complains there about this, but I don't think I've seen this posted in this forum, at least not during the last 6 months. Def not the main concern of players to "feel like hits are landing".

    Just some random quotes from this guy who mainly posts about ZOS and ESO:
    "Personally I think ESO has been doing a fantastic job, and has delivered a premium service."
    Sucky communication, patch notes where half the stuff is missing and half the stuff isn't working, major lag issues since launch still not being addressed in Cyrodill, major lag spikes in EU server ever since it moved to Frakfurth, bugs, bugs, bugs, exploit, bugs, bugs, Emperor but no PVP buffs, bugs bugs bugs, weekly fracked up, bugs bugs bugs, worst UI of 2014 award, bugs bugs bugs...
    This guys's "premium service" standards must be extremely low.
    "This is something we discussed at the Guild Summit. I have a future article about this very topic and what they are doing about it. :)" (regarding combat system)

    Clearly just a fanboy to whom ZOS gave insight on their future releases in order to get some publicity done for them in MMO community where the game has been bashed over and over again since it's launch.

    Don't trust this a bit.

    My thought exactly after I read that article. Do we even play the same game as the author?
  • Sublime
    Sublime
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    *gives cooke to @magnusnet* thanks, didn't know that.

    I however think it's a bit too early to judge their reaction on the guild summit since 1.5 is the only major since the meeting and the big part of the discussion was on other topics. I think we will get to know a bit more once we see 1.6.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • TehMagnus
    TehMagnus
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    Sublime wrote: »
    *gives cooke to @magnusnet* thanks, didn't know that.

    I however think it's a bit too early to judge their reaction on the guild summit since 1.5 is the only major since the meeting and the big part of the discussion was on other topics. I think we will get to know a bit more once we see 1.6.

    @Sublime‌

    COokieeee!! *Nom nom nom nom nom nom nom* (I actually didn't know either, thanks Google).

    I agree it is early and the next 2 or 3 updates where prolly planed a long time before the summit. That being said, when Arena was being tested on PTS ZOS asked for feedback from the Hardcore guilds that finished it. The main concern was: the loot (Master Weapons) sucks, we won't include it in our builds, this makes the whole content useless and most people will likely not do multiple runs (it happens to be actually worth doing runs just to get the Healer's rings & sell them for 90k+ but the loot keeps sucking) ZOS said: "ah ok ok" and the only thing they changed to the loot was +x magicka which still makes it u s e l e s s. The concerns about the UI have been going on since Beta by people like @Attorneyatlawl‌ (who did the testing to prove Sharpened trait was broken proving the incompetence of ZOS's QA team) and ZOS has never replied to them (now that I think of it it's soon time for my monthly "Fix your UI ZOS" post. There are also complains from solo players craving for more content, especially end game solo content, and even though I may not agree with them they also deserve a clear answer from Zenimax which hasn't happened.
    Edited by TehMagnus on December 4, 2014 10:07AM
  • G0ku
    G0ku
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    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • bellanca6561n
    bellanca6561n
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    To echo similar sentiments, until the backlog of bugs from update 3, update 4, and update 5 are cleared I don't even want to *look* at another update.

    As for the PTS that's a poor excuse for regression testing. Too random. No incentive.

    The following must happen using version 6:

    1. Play all the quests from all the factions
    2. Delve all the dungeons - both solo and group, regular and veteran, scaled with various permutations of levels and group compositions.
    3. Every keep and every resource is captured and defended.
    4. Every skill the game offers is employed and abused.
    5. Every item that can be crafted is crafted.
    6. And all of it - all-of-it - is conducted by veteran quality assurance professionals working from a comprehensive test plan.

    And this is just the minimum. There will still be bugs, due to this being software and the software quality of the code base can be charitably described as created to SEI Level 1 standards and processes.

    Yes, it won't happen. This is why I can't help but concur with the person who posted /stared to death ;) It's difficult to welcome updates, alas.
  • NadiusMaximus
    NadiusMaximus
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    It will be interesting to see how it pans out. It's make or break with this update if it's anything like the last one.... Well , meh.
  • Sublime
    Sublime
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    @magnusnet‌ if I remember correctly, they fixed the sharpened trait in the last patch, so stuff gets done eventually (which is the most important thing for me, I don't really mind when they do it as long as they do it).

    For the gear revamp I'd wait for 1.7/1.8 which will include seasoned gear, maybe they'll adress Master Weapons as well. I know they want to implement ability altering weapons for all weapon skills, so we might get better weapons just for other skills.

    All in all the main problem, probably is the age of the game, there are a lot of things that need a revamp and it's impossible to do it all at once (They are revamping the past 50 experience, which should theoretically have been in place at launch, so problems that arise now will be delayed accordingly). They are however trying to improve communication, as you can see from the new version of the AUA.

    There are also not as many testers as many assume, for the DSA update they only had feedback on the DSA itself. I think a bit more active known issues and more activity from the devs themselves on the forums would be appreciated by mand users. It would cost them some workforce, but I think most players would prefer the communication version.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • TehMagnus
    TehMagnus
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    G0ku wrote: »
    magnusnet wrote: »
    But please expand, how is it the "best in this genre"?

    You are still here and not playing somewhere else.

    Who says I'm not playing somewhere else and only coming to do raids? :)
    Edited by TehMagnus on December 4, 2014 11:04AM
  • TehMagnus
    TehMagnus
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    Sublime wrote: »
    @magnusnet‌ if I remember correctly, they fixed the sharpened trait in the last patch, so stuff gets done eventually (which is the most important thing for me, I don't really mind when they do it as long as they do it).

    For the gear revamp I'd wait for 1.7/1.8 which will include seasoned gear, maybe they'll adress Master Weapons as well. I know they want to implement ability altering weapons for all weapon skills, so we might get better weapons just for other skills.

    All in all the main problem, probably is the age of the game, there are a lot of things that need a revamp and it's impossible to do it all at once (They are revamping the past 50 experience, which should theoretically have been in place at launch, so problems that arise now will be delayed accordingly). They are however trying to improve communication, as you can see from the new version of the AUA.

    There are also not as many testers as many assume, for the DSA update they only had feedback on the DSA itself. I think a bit more active known issues and more activity from the devs themselves on the forums would be appreciated by mand users. It would cost them some workforce, but I think most players would prefer the communication version.

    Fixed sharpened because it was a major embarrassment for them.

    Sasonal gear will be the root of major QQ from people that can't get the gear at the same time that other people and at some extent it's already in place since when levels go up, people can complete trials they couldn't complete before and get the loot that other people had since the beginning.

    Master Weapons are ability altering weapons and 99% are useless.

    Problem is not the age of the game, it's that they released it too early, prolly due to some pressure on business side and that they are making it better at our expense before releasing a decent game on consoles and making a lot of money.

    As for Eso Live ask us anything, 100 people could post the exact same question they don't want to answer to on forums and they still wouldn't pick those questions to be answered so it's just a PR stunt.

    DSA: Don't ask for feedback if you're not going to take it into account. In the end they only used the players as free testers to fix all the exploits/bugs they could find and disregarded the recommendations the players made. On the other hand when you can see they aren't even capable of completing BlackHeart Heaven and manage to wipe on extremely easy fights (in ESO live), it's a wonder they even manage to make some kind of balanced content and not a wonder they aren't even capable of testing the content they make.
    Edited by TehMagnus on December 4, 2014 11:15AM
  • Grileenor
    Grileenor
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    Despair9 wrote: »
    magnusnet wrote: »
    looks like someone paid by Zos to improve the image of the game online.

    Well played ZOS.

    Looking to add to your 2K Lols? Shame on you.

    Eso is a great game already. Some departments are already the best in this genre, and that is from a game that is not even 1 year old.
    It doesn't hurt to /ignore magnusnet ;)
    Sublime wrote: »
    @magnusnet just mention one company that invites players to the HQ, in order to get their feedback and discuss the future of the game.
    CCP, the company of EvE Online did this more than once ;) But it is still a cool thing to do, no doubt.
    Edited by Grileenor on December 4, 2014 11:26AM
  • kevlarto_ESO
    kevlarto_ESO
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    Sounds good overall, I see the Imperial City was not mentioned, and did I miss it was there a timeline for this ? I don't think we will see it this year, but that is ok, as long as it gets tested.
  • Merlin13KAGL
    Merlin13KAGL
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    That article reads like it was written by someone on their first day writing. Don't writers even proof read any more?

    Complaints about the writing style aside...combat animations? Seriously? Who cares?

    @AssaultLemming‌ , they do...as much as dev's QA.
    magnusnet wrote: »
    Sublime wrote: »
    *gives cooke to @magnusnet* thanks, didn't know that.

    I however think it's a bit too early to judge their reaction on the guild summit since 1.5 is the only major since the meeting and the big part of the discussion was on other topics. I think we will get to know a bit more once we see 1.6.

    @Sublime‌

    COokieeee!! *Nom nom nom nom nom nom nom* (I actually didn't know either, thanks Google).

    I agree it is early and the next 2 or 3 updates where prolly planed a long time before the summit. That being said, when Arena was being tested on PTS ZOS asked for feedback from the Hardcore guilds that finished it. The main concern was: the loot (Master Weapons) sucks, we won't include it in our builds, this makes the whole content useless and most people will likely not do multiple runs (it happens to be actually worth doing runs just to get the Healer's rings & sell them for 90k+ but the loot keeps sucking) ZOS said: "ah ok ok" and the only thing they changed to the loot was +x magicka which still makes it u s e l e s s. The concerns about the UI have been going on since Beta by people like @Attorneyatlawl‌ (who did the testing to prove Sharpened trait was broken proving the incompetence of ZOS's QA team) and ZOS has never replied to them (now that I think of it it's soon time for my monthly "Fix your UI ZOS" post. There are also complains from solo players craving for more content, especially end game solo content, and even though I may not agree with them they also deserve a clear answer from Zenimax which hasn't happened.

    Indeed, the guild summit idea is great, but it's kinda like Congress. A select few are voted in to represent, but it's a limited set of concerns that get addressed.

    People submit feedback here. People submit feedback and bugs in game.

    It's not like there is not data to be had without PR meetings.

    The problem is, when these things get passed along, they go into the ethereal plane and no one gets to see what happens once it's on the other side.

    If there was some kind of viewable/updateable system where the known issues could be seen and the status known, I think it would be worth a ton to the players that want to want to support this game.

    It could also eliminate a lot of duplicate reports. Check the status, nothing to add, +1 the counter and move on.

    Not asking for complete transparency, by any means, but a little translucency might be appreciated.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
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