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So, Them Buff Servers

  • Khivas_Carrick
    Khivas_Carrick
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    A whopping two people read what was perhaps the most important line in my whole post. Kudos to those two that read them.

    To the rest of you; Your mother and I are very disappointed in you.

    Serious note, like I said, if we do it to you, more power to you for doing it back, and you seem to think we do indeed do it, so yay, issue now has a band aid. As the second poster here made (if you all could read, you would've noticed it) you would see a much larger issue pointed out, to which I agreed with him, thus pretty much bringing us to the main issue at hand; PvE players log in at a specified time to do their harder progression content, and greatly appreciate the buffs given to them. They do not want/can't go out and waste their tightly allocated time doing a chosen activity they do not wish to do.

    To alleviate this, I believe a simple suggestion might just be the god damn answer, no? Simply make it so these buffs remain PvP Server only, and simply put everybody gets what they want in the end.

    Yes, no, maybe so?

    I'm leaning towards a Yes, personally. Just seems fitting that these buffs get removed, since the game seems to want to cater to both a PvP and PvE crowd, yet at the same time try to include both groups in the same end game stuff.

    Totally going to work that way, not a single possible hitch it cold get stuck on.

    Nope, not

    at

    all.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Cody
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    buff servers are an abomination. the fact that entire alliances claim ANY server, just for buffs, and defend them like its the end of the world when so much as a lumber mill gets taken, THEN camp the gates for an hour-2 hours straight, is a disgrace. its selfish and honestly pathetic. you dont need buffs to do trials and whatever other PvE stuff you do!!!! you dont!!!! you wont be beating them in 12 minutes, but im pretty sure that these trials/challenges were not intended to be cleared in 12 minutes anyway. dang right people are going to come attack your buff server! they should!

    now that my nerd rant part is over, just to clarify; you no longer get PvP buffs in PvP unless those buffs come from your home campaign... while you are in that campaign.

    ZOS should have removed the ability to take PvP buffs to PvE when they made the change i just mentioned. im tired of being forced into two campaigns(and one of them is unplayable, im sure you know which ones i mean) all because some guilds want to be selfish and ruin it for others.

    get rid of buff servers ZOS!!!!
    Edited by Cody on December 2, 2014 11:31PM
  • Khivas_Carrick
    Khivas_Carrick
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    Cody wrote: »
    buff servers are an abomination. the fact that entire alliances claim ANY server, just for buffs, and defend them like its the end of the world when so much as a lumber mill gets taken, THEN camp the gates for an hour-2 hours straight, is a disgrace. its selfish and honestly pathetic. you dont need buffs to do trials and whatever other PvE stuff you do!!!! you dont!!!! you wont be beating them in 12 minutes, but im pretty sure that these trials/challenges were not intended to be cleared in 12 minutes anyway. dang right people are going to come attack your buff server! they should!

    now that my nerd rant part is over, just to clarify; you no longer get PvP buffs in PvP unless those buffs come from your home campaign... while you are in that campaign.

    ZOS should have removed the ability to take PvP buffs to PvE when they made the change i just mentioned. im tired of being forced into two campaigns(and one of them is unplayable, im sure you know which ones i mean) all because some guilds want to be selfish and ruin it for others.

    get rid of buff servers ZOS!!!!

    You. I like you.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • badmojo
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    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
    [DC/NA]
  • Andferne
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    I would be happy if there were just three Campaigns to choose from. Two different Vet ranked ones and then a single none Vet campaign. I believe that this alone would help change 'Buff Campaigns'.
  • Maulkin
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    LonePirate wrote: »
    Um, Bone Surge and Mystic Orbs are skills you or someone else activates unlike the two new Undaunted passives which are always on and a button does not need to be pressed to use them. While I agree those skills can be useful in PVP, your previous post was in reference to the passive Undaunted skills and not the active Undaunted skills. My comments were in relation to those Undaunted passive skills, and not the Undaunted active skills or any skills from the Fighters Guild or Mages Guild which were never included in this discussion until just now when you mentioned them.

    First off you started mentioning active skills, those of alliance war, not me. You cannot compare passives with actives that's an absurd comparison, so I assumed you were talking about the active skills. You can only compare like for like.

    I don't see how you can compare the passives with the active of alliance war and call this somehow ok? Skills takes slot and have situational usefulness, passives don't. Which set of active skills you or I think iare best is pointless discussion as it depends what you do. Siege Shield is useless in PvE, like Inner Fire is useless in PvP.

    However the passives gained from months of PvPing don't offer anything outside PvP, while the opposite is true for PvE passives. I don't see how this is a difficult point to understand.

    I want some PvP-gained passives that will work in PvE to encourage players to PvP. That's what buffs were supposed to do, but they're not doing it, because it takes 0 effort to just click "Make Campaign Home on a dead server. In fact it encourages dead servers to stay dead for effort-free buffs.
    EU | PC | AD
  • MrGhosty
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    I would be happy to get rid of buffs completely unless you happen to be in your home campaign. I like getting the buff when I go into Cyrodiil, but the buffs give me a headache balancing my ones and zeros outside of Cyrodiil. I'd rather if they just gave everyone that increase permanently and that was that.

    After they do that, maybe they could find a way to provide incentive to spread the population out a bit. I don't want to play in Thornblade NA but if I want to get any consistent gameplay that is where I'm forced to go. Maybe they could shrink down the maps based on population to force the numbers together a bit more consistently ( I don't think that would actually work or even be possible but you get my point)

    Buff Servers Bad

    PvP servers with little to nothing to fight, bad

    I can only imagine buff servers being even worse once Imperial City drops and everyone wants a stable campaign to get their PvE on.

    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • LonePirate
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    I want some PvP-gained passives that will work in PvE to encourage players to PvP.

    The active PVP skills already serve that purpose. Purge is almost mandatory for running DSA. Rapid Maneuvers comes in handy in a wide variety of situations. Caltrops has its benefits when dealing with large packs of trash mobs.

    If these active skills aren't attracting enough players to PVP, then some new passive skills won't attract them either.

  • Columba
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    I hate pve, so i really don't care.
  • PenguinInACan
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    We mess with your buff server because we actually get to PVP when you guys get all angry. Not laggy zerg vs zerg on Thorn or swarm-the-farm on Had.

    We did it on Chill for a while, now we have moved on to Azura's because the local players there are fun to PVP with. And yes, we will keep taking away more pve buffs until we get the pvp response we want.
    Marek
  • kijima
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    kaer426 wrote: »
    Players have been harassing "buff" servers for many weeks now and it is quite enjoyable both ways (invading and defending).

    It's good I agree, but only for a fleeting while, therein lies the problem with the buff servers, regardless if on offense or defense.

    If say your AD and on Haderus, while it's fun pushing back the reds back to their gate where they belong :P once it's done and they are crushed, it's pretty much dead again till they group up and make another push. That can take literal hours. (It takes EP a good amount of time to group back up, lick their wounds and wipe the salty tears from their cheeks) :trollface:

    Same goes if say you are AD on Chill and make a push only to have a brief showing before getting overrun and pummeled into the ground.

    I enjoy Thorn for the simple fact of it's unstable. Being AD I don't car about being DP'ed from blue and red, if anything it makes it more fun. When you die, you then have the choice of rezzing to one of two battlefronts. Same can't be said about the buff servers.

    Don't get me wrong, I've had plenty of fantastic experiences on Haderus as an example, but it's not sustained and that's the drawback with them to me.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • MiyaTheUnbroken
    MiyaTheUnbroken
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    I dislike buff servers as most others do, but I like having the buffs. Most people who play ESO only do PvE. The buffs give them a bit of a reason to dip into PvP. I do think they should have to work for them a bit more. They should have to actually show up and PvP every now and then, but I don't think getting rid of buffs completely is the best answer.
  • Subtomik
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    You cannot imagine the joy it would bring to my face to watch you guys absolutely ruin chillrend.

    Every once and a while people come to thornblade and ask for help. And Everytime I just hit them with the "and the pve'rs will look up and shout, save us! And the pvper's will whisper back, no."
  • LonePirate
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    We mess with your buff server because we actually get to PVP when you guys get all angry. Not laggy zerg vs zerg on Thorn or swarm-the-farm on Had.

    We did it on Chill for a while, now we have moved on to Azura's because the local players there are fun to PVP with. And yes, we will keep taking away more pve buffs until we get the pvp response we want.

    You must be AD because you didn't do much to stop the DC PVDoor march on Azura's this morning. Or is that not the PVP response and experience you are seeking?
  • Cody
    Cody
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    badmojo wrote: »
    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.

    just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)

    i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....

    its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....

    buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)
  • Cody
    Cody
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    Subtomik wrote: »
    You cannot imagine the joy it would bring to my face to watch you guys absolutely ruin chillrend.

    Every once and a while people come to thornblade and ask for help. And Everytime I just hit them with the "and the pve'rs will look up and shout, save us! And the pvper's will whisper back, no."

    heck, ill join in on any group trying to liberate hedarus or chillrend. just look me up and i will come:D i love killing buff server defenders:)
  • AlnilamE
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    How about making the buffs not apply to PvE and leaving the campaigns that are there?

    Though honestly, if you remove the buffs from PvE, is there really a point to them?
    The Moot Councillor
  • badmojo
    badmojo
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    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.

    just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)

    i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....

    its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....

    buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)

    The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.

    Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.

    Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.

    This is why we can't have nice things.
    [DC/NA]
  • Cody
    Cody
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    badmojo wrote: »
    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.

    just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)

    i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....

    its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....

    buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)

    The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.

    Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.

    Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.

    This is why we can't have nice things.

    if most of the people actually FOUGHT for the buffs, instead of just "homing the server" and coming in when a lumber mill gets taken..... then i would not be against PvP buffs in PvE lands.

    but as it stands many players using them dont deserve them, and it has a huge negative effect on PvP. something has to be done
    Edited by Cody on December 4, 2014 12:53AM
  • Awetopsy1703
    Awetopsy1703
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    Hitting buff servers is a win win for everyone you let the enemy faction take emp and a scroll or 2 then you take it back and crown you a new emp and have little resistance and lots of AP ( somebody pass that emp jug ) lets all take a swig
  • badmojo
    badmojo
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    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.

    just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)

    i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....

    its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....

    buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)

    The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.

    Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.

    Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.

    This is why we can't have nice things.

    if most of the people actually FOUGHT for the buffs, instead of just "homing the server" and coming in when a lumber mill gets tooken..... then i would not be against PvP buffs in PvE lands.

    but as it stands many players using them dont deserve them, and it has ahuge negative aeffect on PvP. something has to be done

    What? I just told you that when it comes down to it, people come flooding in from PvE or Thornblade to help protect their buffs. There's only about a dozen or so of us defending Chillrend most of the time, but that's only because there is no need for more.

    If you attack it, they will come. Trust me.
    [DC/NA]
  • Voodoo
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    get rid of buffs.
    problem solved
  • Ysne58
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    This one is AD and chose Azura's. So this kitty almost never has buffs from Cyrodiil when she plays. It feels more honest without the buffs, even if it is a little harder to play.
    Edited by Ysne58 on December 4, 2014 2:16AM
  • Cody
    Cody
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    badmojo wrote: »
    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    badmojo wrote: »
    Cody wrote: »
    get rid of buff servers ZOS!!!!

    Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.

    The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.

    I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.

    just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)

    i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....

    its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....

    buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)

    The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.

    Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.

    Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.

    This is why we can't have nice things.

    if most of the people actually FOUGHT for the buffs, instead of just "homing the server" and coming in when a lumber mill gets tooken..... then i would not be against PvP buffs in PvE lands.

    but as it stands many players using them dont deserve them, and it has ahuge negative aeffect on PvP. something has to be done

    What? I just told you that when it comes down to it, people come flooding in from PvE or Thornblade to help protect their buffs. There's only about a dozen or so of us defending Chillrend most of the time, but that's only because there is no need for more.

    If you attack it, they will come. Trust me.

    no. Coming in to the server only when your precious buffs are threatened is not fighting for your buffs.

    constantly playing the campaign and fighting for your alliance is fighting for your buffs. not homing it and only coming in when your buffs get threatened by losing a tiny lumber mill.

    and thats the people that actually come... how about the ones that only home and dont go in the first place...


    its a disgrace.

    and i do know they will come when they lose a tiny lumber mill... i played hopesfire for three months:D

    Edited by Cody on December 4, 2014 2:51AM
  • Psilent
    Psilent
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    We miss you on Haderus Cody.
  • Cody
    Cody
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    Psilent wrote: »
    We miss you on Haderus Cody.

    im coming back this weekend to try to kill some AD.

    i will esspecially be trying to hunt down pixy.... his BE spam cant save him forever:D
    Edited by Cody on December 4, 2014 3:00AM
  • kijima
    kijima
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    May my arrows pierce your cold, cold heart.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Psilent
    Psilent
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    Cody wrote: »
    Psilent wrote: »
    We miss you on Haderus Cody.

    im coming back this weekend to try to kill some AD.

    i will esspecially be trying to hunt down pixy.... his BE spam cant save him forever:D

    Sadly, he unsubbed. :(

    Hopefully, we can do some kind of PvP. AD gets hurt and sends a full raid to take down 6 EP when we take a resource.
  • PenguinInACan
    PenguinInACan
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    LonePirate wrote: »
    We mess with your buff server because we actually get to PVP when you guys get all angry. Not laggy zerg vs zerg on Thorn or swarm-the-farm on Had.

    We did it on Chill for a while, now we have moved on to Azura's because the local players there are fun to PVP with. And yes, we will keep taking away more pve buffs until we get the pvp response we want.

    You must be AD because you didn't do much to stop the DC PVDoor march on Azura's this morning. Or is that not the PVP response and experience you are seeking?

    I am AD, and I was not there to experience your PVDoor experience. But someone has to knock on the door to get the pve'rs to come out and play.

    Marek
  • Cody
    Cody
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    Psilent wrote: »
    Cody wrote: »
    Psilent wrote: »
    We miss you on Haderus Cody.

    im coming back this weekend to try to kill some AD.

    i will esspecially be trying to hunt down pixy.... his BE spam cant save him forever:D

    Sadly, he unsubbed. :(

    Hopefully, we can do some kind of PvP. AD gets hurt and sends a full raid to take down 6 EP when we take a resource.

    he unsubbed?? dang. ah well, ill find someone else to become obsessed over:)

    and yes, watching 30+ AD come take over a mill protected by 6 EP is an interesting experience. they even bring their emperor.... lol
    reminds me of the AD from hopesfire....
    Edited by Cody on December 4, 2014 12:32PM
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