buff servers are an abomination. the fact that entire alliances claim ANY server, just for buffs, and defend them like its the end of the world when so much as a lumber mill gets taken, THEN camp the gates for an hour-2 hours straight, is a disgrace. its selfish and honestly pathetic. you dont need buffs to do trials and whatever other PvE stuff you do!!!! you dont!!!! you wont be beating them in 12 minutes, but im pretty sure that these trials/challenges were not intended to be cleared in 12 minutes anyway. dang right people are going to come attack your buff server! they should!
now that my nerd rant part is over, just to clarify; you no longer get PvP buffs in PvP unless those buffs come from your home campaign... while you are in that campaign.
ZOS should have removed the ability to take PvP buffs to PvE when they made the change i just mentioned. im tired of being forced into two campaigns(and one of them is unplayable, im sure you know which ones i mean) all because some guilds want to be selfish and ruin it for others.
get rid of buff servers ZOS!!!!
get rid of buff servers ZOS!!!!
LonePirate wrote: »Um, Bone Surge and Mystic Orbs are skills you or someone else activates unlike the two new Undaunted passives which are always on and a button does not need to be pressed to use them. While I agree those skills can be useful in PVP, your previous post was in reference to the passive Undaunted skills and not the active Undaunted skills. My comments were in relation to those Undaunted passive skills, and not the Undaunted active skills or any skills from the Fighters Guild or Mages Guild which were never included in this discussion until just now when you mentioned them.
mike.gaziotisb16_ESO wrote: »I want some PvP-gained passives that will work in PvE to encourage players to PvP.
Players have been harassing "buff" servers for many weeks now and it is quite enjoyable both ways (invading and defending).
PenguinInACan wrote: »We mess with your buff server because we actually get to PVP when you guys get all angry. Not laggy zerg vs zerg on Thorn or swarm-the-farm on Had.
We did it on Chill for a while, now we have moved on to Azura's because the local players there are fun to PVP with. And yes, we will keep taking away more pve buffs until we get the pvp response we want.
get rid of buff servers ZOS!!!!
Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.
The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.
I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
You cannot imagine the joy it would bring to my face to watch you guys absolutely ruin chillrend.
Every once and a while people come to thornblade and ask for help. And Everytime I just hit them with the "and the pve'rs will look up and shout, save us! And the pvper's will whisper back, no."
get rid of buff servers ZOS!!!!
Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.
The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.
I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)
i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....
its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....
buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)
get rid of buff servers ZOS!!!!
Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.
The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.
I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)
i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....
its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....
buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)
The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.
Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.
Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.
This is why we can't have nice things.
get rid of buff servers ZOS!!!!
Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.
The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.
I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)
i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....
its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....
buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)
The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.
Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.
Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.
This is why we can't have nice things.
if most of the people actually FOUGHT for the buffs, instead of just "homing the server" and coming in when a lumber mill gets tooken..... then i would not be against PvP buffs in PvE lands.
but as it stands many players using them dont deserve them, and it has ahuge negative aeffect on PvP. something has to be done
get rid of buff servers ZOS!!!!
Except buff servers aren't a result of game design, they're a result of people not ruffling each others feathers in order to mutually benefit. I mean sure, ZOS could figure out a way to prevent it, but should they? To me, the concept is good, the players just need to embrace it, and act on it.
The way things are going right now, nobody is winning the war in Cyrodiil on the NA server. Each faction has control of an entire campaign, leaving Thornblade as a giant AP farm. It's rather ironic that what happens in the most active pvp campaign is meaningless when it comes to the overall war, yet people can't seem to tear themselves away from it for a night to push on another server.
I guess my point is that if you're strictly playing in Thornblade, you are doing nothing to help your alliance. Buff servers ARE the game, what you're doing in Thorn is just skirmishing for points.
just to throw it out there; i dont play on thorn. i cant stand the ridiculous lag. i play on blackwater blade:)
i have tried hedarus multiple times.. we take a resource, then half of AD shows up to steamroll us back to the gates. we take a keep, 10X the normal steamroll group shows up. we have had the EMPEROR show up over one resource.....
its exactly the same thing that happened on hopesfire( some of the same people that did it on hopesfire are now doing it on hedarus. their names can still be seen in these very forums, but im not revealing them. dont feel like dealing with rage tells and the name and shame policy) its VERY hard to liberate a buff server, when 15X your number shows up over your alliance doing something as simple as taking a resource....
buff servers need to go. hedarus, azuras star, and chillrend need to be removed from the game permenantly(at least until ZOS has a fix) the only two servers that deserve to be left are thornblade and black water blade. i know that buff servers are pretty much the game right now. that is bad. it needs to be changed. it should not be up to the players to fix something that ZOS can fix themselves(and they could have at least gotten very close when they forced you to only get buffs when in your home campaign. if they would have stopped buffs going into PvE, ZOS would have had a good shot at dealing with buff servers)
The problem lies with the majority of people always playing on Thornblade. I've seen groups so large on Thorn that if only 1/4 of them would come to Chillrend and try to hold their gate keeps, we would have a really difficult time stopping them. But, it never happens like that, they get too greedy and try to push for emp or they turtle somewhere stupid like Sejanus and we eventually overwhelm them with our numbers. Or, more likely they bring 5 or less players and expect to take resources and keeps, then promptly get slaughtered by our Empress who is protecting her crown.
Your opinion about buffs being broken and needing to be fixed seems to be pretty common. It's sad because ZOS will listen and eventually the war in Cyrodiil will have a lot less meaning overall, and players who aren't in Cyrodiil won't have any reason to care if the map gets flipped or keeps are lost. Buffs applying to pve is one of my favorite aspects of this game. Our Empress was away for a couple weeks and we had some pretty decent attempts by EP and AD to take the crown, but we held onto it, just barely. The great thing was to see DC players come flooding into the campaign as more and more ground was lost. They were responding to the messages thrown up on their screens while PvE'ing.
Broken? Nah, a lot of players just refuse to embrace the game mechanics, and think that Thornblade is the be all and end all of PVP in ESO.
This is why we can't have nice things.
if most of the people actually FOUGHT for the buffs, instead of just "homing the server" and coming in when a lumber mill gets tooken..... then i would not be against PvP buffs in PvE lands.
but as it stands many players using them dont deserve them, and it has ahuge negative aeffect on PvP. something has to be done
What? I just told you that when it comes down to it, people come flooding in from PvE or Thornblade to help protect their buffs. There's only about a dozen or so of us defending Chillrend most of the time, but that's only because there is no need for more.
If you attack it, they will come. Trust me.
LonePirate wrote: »PenguinInACan wrote: »We mess with your buff server because we actually get to PVP when you guys get all angry. Not laggy zerg vs zerg on Thorn or swarm-the-farm on Had.
We did it on Chill for a while, now we have moved on to Azura's because the local players there are fun to PVP with. And yes, we will keep taking away more pve buffs until we get the pvp response we want.
You must be AD because you didn't do much to stop the DC PVDoor march on Azura's this morning. Or is that not the PVP response and experience you are seeking?
Sadly, he unsubbed.
Hopefully, we can do some kind of PvP. AD gets hurt and sends a full raid to take down 6 EP when we take a resource.