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[bug] Spiders has too much DMG

QuadroTony
QuadroTony
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Greeting!
ive noticed this after 1.5 patch
compare to the other monsters, im now VR9, tests in Rivensire
vr8 skeever(~1000hp) - 180 dmg hit
vr8 white wolf(~1000hp) - 250 dmg hit
vr8 troll(~7000hp) - 320 dmg hit
vr8 spider(~2000hp) - 420 dmg hit

its not supposed to be... smthing wrong
i tested it many times in different locations too

i believe its need to be fixed, because its a mistake in their attack formula
thats why Spider Nest worldboss can one hit you sometimes

Cheers, w8ting for green answer
Edited by QuadroTony on December 3, 2014 12:36PM
  • ZOS_GaryA
    ZOS_GaryA
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    Hey there @QuadroTony,

    We're currently taking a look into spiders and their excessive damage. Thank you very much for the additional report!
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • Tiitus
    Tiitus
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    This is also happening with lower LVL spiders as well .. my templar lvl 25ish at the time had no problems pulling 2or3 packs of mobs being slightly higher lvl then the mobs.. but when I get to spiers more than 1 and I'm dead they hit really hard.
  • QuadroTony
    QuadroTony
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    ZOS_GaryA wrote: »
    Hey there @QuadroTony,

    We're currently taking a look into spiders and their excessive damage. Thank you very much for the additional report!
    ty for the answer!
  • Ashtaris
    Ashtaris
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    Most of the time, spiders will keep you on your toes, that's for sure. If you keep out of their poison spray zone by doing roll/dodge, you will be fine. Otherwise you are todays dinner :) But yeah, I agree, they are a bit OP'd in packs of 3.
  • QuadroTony
    QuadroTony
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    Ashtaris wrote: »
    Most of the time, spiders will keep you on your toes, that's for sure. If you keep out of their poison spray zone by doing roll/dodge, you will be fine. Otherwise you are todays dinner :) But yeah, I agree, they are a bit OP'd in packs of 3.
    in pack of one too
    you saw my tests.
    spider's dmg of white attack higher than troll's? ridiculous

    Edited by QuadroTony on December 4, 2014 5:11PM
  • pppontus
    pppontus
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    This seems to be an issue in the vet dungeons with Spiders as well, I think it is Fungal that has the spiders and the hole that sucks one player in-thingy. Anyway, we did that one last week (templar tank, no talons) and noticed that if the trash pack spiders between bosses went straight for a DPS they'd just go *boom* dead lol. All the bosses were faceroll-easy but those trash spiders surely got 3-4 people to eat that night :smiley:

    Edit: I didn't die to it (because tank) but I think my groupmates said it was the "bite" attack that did like 500 dmg per hit while blocking, and since that's the equivalent of a spider light attack.. seems a little excessive :p
    Edited by pppontus on December 5, 2014 2:25PM
  • QuadroTony
    QuadroTony
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    not fixed in 1.5.7?
  • CWBOU812
    CWBOU812
    Jan 21, 2015.

    I found a couple of VR1 spiders up to the left of the door to Bal Foyen. They are not marked as elite mobs in any way and look just like normal spiders. I was out gathering mats on my VR1 templar, in full plate. I have a very 'tanky' set up, with healing and shielding spells, so I can go out and solo without getting killed much at all. I had just killed a VR1 spider exactly like the ones in this pair right before I tried killing these two, and he was a decently tough mob but nothing like the ones by Bal Foyen zone in door. The poison spray attack on these spiders was hitting me for between 1400 and 1600 the highest hit was 1696 and it basically one shots me and is almost impossible to avoid it casts so quick. Why are non elite mobs, fighting with some type of raid boss like powers? And why hasnt this been fixed yet?
  • WhiteTigre
    WhiteTigre
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    I thought because I was werewolf I was taking a lot of damage from spiders. so I was not dreaming lol
    I know poison damage from spiders is high for ww
  • QuadroTony
    QuadroTony
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    the topic not about poison attack, but about meele white hit? without crit

    and its still not fixed
  • Robbmrp
    Robbmrp
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    ZOS_GaryA wrote: »
    Hey there @QuadroTony,

    We're currently taking a look into spiders and their excessive damage. Thank you very much for the additional report!

    The last patch(1/12/15) also reset the crafting levels for Smithing, Woodworking and Clothing. What I mean by that is if your crafting a V14 piece of armor that it stays on V14 without having to re-select the material level. So after you create one piece of V14 it automatically reverts back to V9 level. This was fixed a looooong time ago but broke again in the last patch.
    NA Server - Kildair
  • ZOS_GaryA
    ZOS_GaryA
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    @Robbmrp,

    This was addressed in another topic. We're aiming to have that fixed in Update 6.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • Robbmrp
    Robbmrp
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    ZOS_GaryA wrote: »
    @Robbmrp,

    This was addressed in another topic. We're aiming to have that fixed in Update 6.

    Thanks.
    NA Server - Kildair
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