SteveCampsOut wrote: ».
I joined one guild with a kiosk and they had quite a bit of stuff. The guild lost the kiosk (not for lack of trying, as far as I understand) and lots of guildies split, leaving the store thin, at least in comparison; maybe this is bad form or the culture. I don't know.
Brasseurfb16_ESO wrote: »Auction houses are the bane of MMOs, people always end up messing with the economy and its usualy plagued with bots automaticaly undercutting your products.
The current system favours fair trade and look around and isn't exploitable by some silly boting addons.
So in my oppinion, they should work around improving the current system put into place instead of sending it to its imminent doom.
Brasseurfb16_ESO wrote: »Auction houses are the bane of MMOs, people always end up messing with the economy and its usualy plagued with bots automaticaly undercutting your products.
The current system favours fair trade and look around and isn't exploitable by some silly boting addons.
So in my oppinion, they should work around improving the current system put into place instead of sending it to its imminent doom.
The guild kiosks I go to are in reapers march. There's like five right next to the wayshrine and reapers is my home base as I call it. All five of these guild stores have everything I'm looking for at the best prices.
So an easy fix, I think, is to allow guilds to have say 2000 members. Less random kisoks that nobody visits and people have a place to sell stuff without people having to visit kiosks all over the world looking for just one item.
AlexDougherty wrote: »this would only leave us with internal financial pressures, which guild vendors are already subject to (or is it my imagination when I come across rare motifs for 15,000Gold, now everyone wants Dwemer).
AlexDougherty wrote: »this would only leave us with internal financial pressures, which guild vendors are already subject to (or is it my imagination when I come across rare motifs for 15,000Gold, now everyone wants Dwemer).
This is more of a Supply issue than a Demand issue. People are farming the containers that Motifs are in so they find more Purples looking for the Dwemer Motifs. So, now we have a supply of them reducing prices. I see Blue Motifs now for less than 100 now in Guild Kiosks.
AlexDougherty wrote: »
Yes, but supply and demand is a financial pressure, trust me on this one.
Sneak_Thief wrote: »and they are getting as bad as Rawl-Kha traders by spending way more than they make back..
The buyer perspective also has to deal with this indirectly. Do buyers want to spend hours going from kiosk to kiosk, week to week, wading through the rollercoaster of supply shifts? Probably not.
Those that circumvent this whole system sell in zone. From which NO taxes are collected and no gold sink! The by-product is more zone spam which adds to the desensitization of paying attention to zone, which puts up a wall for potential buyers to reach goods they want. The only sink in this situation is time, not gold, how cool is that?
ESOs economy and avenues of trade are a pain for what should be a relatively simple thing to buy and sell goods.
On another note. Some guild leaders buy vendors with low inventory because they want to be able to advert and recruit sellers and build it up...
meh.
I am agree with you, I wanted to buy a ring of Footman and I searched whole Tamrial. While searching I found many Trader kiosk is not eligible to sell items i.e. There are 5 guild traders in Rivenspire and 3 out 5 have 5-10 items on sell. What the hell, Is that a joke.....
Why should buy and seel goods be simple? It's not simple in real life...
Those who want simple can vendor most things and make money that way.
HydroCanuck wrote: »
Why should buy and seel goods be simple? It's not simple in real life...
Those who want simple can vendor most things and make money that way.
I can make 10K an hour just from farming public dungeons and vendoring everything I get in there.
I see the game economy as helping out others. For example, I have a good supply of Materials and I currently have an excess. I would much rather sell to another player that stack of mats than to vendor it. For one, I would get a bit more (500 to 600 a stack) and I help someone who needs it and does not have time to farm for it. I am not in it to make money per say, other than upgrading my bank slots so I can start to use my bank as a crafting store house like it should be.