They have not got me in a long time. Just do a 180 right away, maybe pop a potion if you are slow but really it's not hard to get away from them.ers101284b14_ESO wrote: »Cause sometimes it sucks that you go out too far and can't swim out of danger fast enough.
Excuse me? Outside of Cyrodiil I'm not aware of any water being lethal (except of course once you reach the boundaries of the zone, but c'mon...)Most water in the game is lethal.
poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
Wreuntzylla wrote: »poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
It doesn't. What you get for the first point is it.
Argonian passives are teh sux. Hmmm, 12% to magicka pool or... 15% increase in potion effect when it takes 2 hours to farm mats for 1-2 days worth of potions..
Swim speed is awesome.... I mean with all the water combat and all.
I enjoyed this post. It's nice to see someone experimenting with unconventional builds to see what can be done, rather than simply complaining that light armor and staves are the only viable option because everyone else says so.poodlemasterb16_ESO wrote: »Huh? I am building a potion guzzling NB, so I need him to be Argonian for just those passives.
I have a full suite of maxed out crafters. Potions are ridiculously easy to make scads of.
This guy is my experiment with extreme numbers on a Night Blade. The final aim of this exercise is a minimal, possibly no, cool down, enhanced potion spamming monster.
Wreuntzylla wrote: »poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
It doesn't. What you get for the first point is it.
Argonian passives are teh sux. Hmmm, 12% to magicka pool or... 15% increase in potion effect when it takes 2 hours to farm mats for 1-2 days worth of potions..
Swim speed is awesome.... I mean with all the water combat and all.
poodlemasterb16_ESO wrote: »Wreuntzylla wrote: »poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
It doesn't. What you get for the first point is it.
Argonian passives are teh sux. Hmmm, 12% to magicka pool or... 15% increase in potion effect when it takes 2 hours to farm mats for 1-2 days worth of potions..
Swim speed is awesome.... I mean with all the water combat and all.
Huh? I am building a potion guzzling NB, so I need him to be Argonian for just those passives.
I have a full suite of maxed out crafters. Potions are ridiculously easy to make scads of.
This guy is my experiment with extreme numbers on a Night Blade. The final aim of this exercise is a minimal, possibly no, cool down, enhanced potion spamming monster.
poodlemasterb16_ESO wrote: »Wreuntzylla wrote: »poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
It doesn't. What you get for the first point is it.
Argonian passives are teh sux. Hmmm, 12% to magicka pool or... 15% increase in potion effect when it takes 2 hours to farm mats for 1-2 days worth of potions..
Swim speed is awesome.... I mean with all the water combat and all.
Huh? I am building a potion guzzling NB, so I need him to be Argonian for just those passives.
I have a full suite of maxed out crafters. Potions are ridiculously easy to make scads of.
This guy is my experiment with extreme numbers on a Night Blade. The final aim of this exercise is a minimal, possibly no, cool down, enhanced potion spamming monster.
Not certain if you are intersted in PvP, but the player @xsorusb14_ESO posted an interesting video of his Argonian Nightblade potion build in PvPhttps://www.youtube.com/watch?v=RCS2ZmgtBAM
An Argonian Nightblade with a tri-stat potion is looking at nearly 1000 points Health/Stamina/Magicka returned every 15 seconds.
Couple that with the fact that the potion effectiveness passives also improve potion stats such as Spell Damage or Weapon Crit on potions, and you are looking at a build with a lot more potential for flexibility in combat than most.
It is a quite compelling build; almost wish my Nightblade character was Argonian rather than Bosmer.
Teargrants wrote: »1st rule of Cyrodiil, don't swim in Cyrodiil. Lizard folk don't have to obey that rule. Their Dark Elf masters let them enjoy this small taste of freedom out of pitty and generosity.
Teargrants wrote: »1st rule of Cyrodiil, don't swim in Cyrodiil. Lizard folk don't have to obey that rule. Their Dark Elf masters let them enjoy this small taste of freedom out of pitty and generosity.
Bro, do you even lore?poodlemasterb16_ESO wrote: »That makes almost no sense, and the spelling is just bad, but if it makes your dusky self fell better about yourself, it's good.
Oh yeah. Just killed a Dark Elf in Mournhold for oppressing our people.Teargrants wrote: »Bro, do you even lore?poodlemasterb16_ESO wrote: »That makes almost no sense, and the spelling is just bad, but if it makes your dusky self fell better about yourself, it's good.
poodlemasterb16_ESO wrote: »Oh yeah. Just killed a Dark Elf in Mournhold for oppressing our people.Teargrants wrote: »Bro, do you even lore?poodlemasterb16_ESO wrote: »That makes almost no sense, and the spelling is just bad, but if it makes your dusky self fell better about yourself, it's good.
Teargrants wrote: »Hush hush, kind hearted Dinner take better care of you lizard folk than those arrogant Altmer would. You know it's true!
Wreuntzylla wrote: »poodlemasterb16_ESO wrote: »The point of the passive is the 5%,10%,15% increase in potion effectiveness. That said I have the first Amphibious point on my new NB, and the increase in swim speed is large. You find yourself going by water if possible, which is perfect for an Argonian. If the speed increase keeps going up by 50% each time I will have a torpedo soon.
It doesn't. What you get for the first point is it.
Argonian passives are teh sux. Hmmm, 12% to magicka pool or... 15% increase in potion effect when it takes 2 hours to farm mats for 1-2 days worth of potions..
Swim speed is awesome.... I mean with all the water combat and all.
Have to disagree with you there. The potion increase combines well with NB and Alchemy Passives, and the healing passives are very useful in all combat situations (Increased healing from ALL sources? How is that bad?).
I LOVE the swim speed increase as well, because when I see water, I swim where I need to go. Faster than normal run, and costs 0 stamina. Argonians are like boats! Going by water is always safer too, since no MOBs can attack you in water. Beats the slow swim non-Argonians are stuck with.