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Anyone else fancy a Pugilist Skill Line?

AoEnwyr
AoEnwyr
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I'd love to be a "break your nose then zap your arse with my sparky hands" kind of mage or maybe just an outright brawler boozing and puching around Tamriel. Anyway I like the idea of weapons free fighting and I'd thoroughly enjoy a specialised skill tree around this.
  • Samadhi
    Samadhi
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    Meaningful hand-to-hand combat is the mechanic I miss most from previous Elder Scrolls games.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • PBpsy
    PBpsy
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    Samadhi wrote: »
    Meaningful hand-to-hand combat is the mechanic I miss most from previous Elder Scrolls games.

    Which one? It was always rubbish(without mods),
    Edited by PBpsy on November 28, 2014 5:17AM
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  • Roselle
    Roselle
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    Did anyone else think of their time playing FFXIV or was it just me

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    This one was rekt by Zenimax
  • AoEnwyr
    AoEnwyr
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    PBpsy wrote: »
    Samadhi wrote: »
    Meaningful hand-to-hand combat is the mechanic I miss most from previous Elder Scrolls games.

    Which one? It was always rubbish(without bods),

    Hand to hand has looked somewhat hilarious and a bit dodgy in previous ES games but I personally really like the concept. I want to be a Vestige without any super special skills other than, you know being without a soul. I don't want to be a weapons master, just some wizened old wino trying to get through a messed up situation.
  • Mettaricana
    Mettaricana
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    i can see a great fist fighter style.

    low sweep: snares target and knocks them over. can knock over blocking targets

    Jabs: several hit combo last hit off balances enemy.

    helm-splitter: bring both fists down on target lowers armor for a few secs

    Parry: deflect and off balance single target melee attacks for 3-4 secs(kinda like defensive posture or reflective scales)

    Battle charge: do a running full body tackle into the target knocking them down.

    passives:

    1)attacks cost less stamina and up dmg

    2)While unarmed gain a movement speed buff

    3)Striking off balanced opponents regenerates stamina X%



    just tossing ideas dont crucify me :p




  • NadiusMaximus
    NadiusMaximus
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    Only if we can get big handlebar mustaches and one piece leotards to fight like gentleman in.
  • kijima
    kijima
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    IF they brought out a hand to hand skill line, I would have to create a new character.

    He would be Called Chuck Norris, Norris with three R's probably as I'm sure that's already taken, and I would spend literally days trying to make him look like the Texas Ranger.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...

    A'marta - AD Sorc Tank
    Kijima - AD DK Derps
    Annure - AD NB Derps
    Boom Crash Opera - AD Sorc DPS

  • AoEnwyr
    AoEnwyr
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    Only if we can get big handlebar mustaches and one piece leotards to fight like gentleman in.

    I'd like to couple this with a ginger afro...
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Yes, so this Khajiit can be a master of the Whispering Fang style and kick tail.. :smiley:
    Edited by whiteshadow711jppreub18_ESO on November 28, 2014 10:41AM
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3365 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. Both Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Epona222
    Epona222
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    I loved the ability to punch people in Morrowind (and in some questlines that skill was necessary and used) - and I feel the lack of an 'unarmed' skill-line is sorely missed since.

    100% support from me.
    Edited by Epona222 on November 28, 2014 11:02AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • jockjammerb16_ESO
    jockjammerb16_ESO
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    I spent quite alot of time Knife-handing people to death in Morrowind myself. I miss the unarmed skill line. I could see bringing it back,maybe with Knuckler and fist blade type gear to make it more viable for a game like ESO. Could be a fun skill tree as well with lower damage but lots of stuns/knockdowns. I'd be happy to see it return.
  • Samadhi
    Samadhi
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    PBpsy wrote: »
    Samadhi wrote: »
    Meaningful hand-to-hand combat is the mechanic I miss most from previous Elder Scrolls games.

    Which one? It was always rubbish(without bods),

    In particular, played most of my Monk-style characters in Oblivion; Hand-to-hand received the same power attack bonuses from leveling the skill line as both Blade and Blunt fighting did, but with the additional benefit of doing damage to opponent's health and stamina at the same time.
    Daggerfall and Morrowind both had hand-to-hand as a designated skill line as well; was disappointed to see that vanilla Skyrim did not have a perk tree for it, but managed to get a hold of an excellent mod for that purpose.

    As a fighting-style, it always felt more satisfying than swinging a weapon around, but not nearly as diverse as a spell caster.

    Did hand-to-hand in ESO for a couple weeks, but never found much to it due to lack of skill line and losing out on the ability to weapon swap (being limited to even less skills in combat). Even made a forum thread at one point outlining how it may be implemented within the current system.

    Feeling nostalgic now. Maybe it's time to boot up Oblivion and run another Monk through. Feel like Daggerfall is calling out to me at the moment though.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
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