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Solo DSA

SG_Celerrimus
SG_Celerrimus
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I really wish ZOS had put in a solo mode for DSA, that way I could personally test my ability to do things solo, and gain some gear on my own for when I just can't find people to do it with.
  • PBpsy
    PBpsy
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    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.
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  • SG_Celerrimus
    SG_Celerrimus
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    PBpsy wrote: »
    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.

    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.
  • TehMagnus
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    PBpsy wrote: »
    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.

    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.

    Except, this is not a solo game? :open_mouth:
    Edited by TehMagnus on November 26, 2014 10:24AM
  • Sublime
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    magnusnet wrote: »
    PBpsy wrote: »
    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.

    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.

    Except, this is not a solo game? :open_mouth:

    Even though ESO is an MMORPG it also is and Elder Scrolls game, which means that it is designed for both multiplayer and single player gameplay. I.e. Zenimax tries to motivate people to group up, but it is not their intention to force people to group up.
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  • nerevarine1138
    nerevarine1138
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    Sublime wrote: »
    magnusnet wrote: »
    PBpsy wrote: »
    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.

    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.

    Except, this is not a solo game? :open_mouth:

    Even though ESO is an MMORPG it also is and Elder Scrolls game, which means that it is designed for both multiplayer and single player gameplay. I.e. Zenimax tries to motivate people to group up, but it is not their intention to force people to group up.

    It actually is their intention to "force" people to group up for the group content. DSA is group content.
    ----
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  • WraithAzraiel
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    Not this argument again. Fact of the matter is, I highly HIGHLY doubt ZOS will ever re-release content that is meant for groups as solo-able. At least not for a very long time.

    Regardless of how many people think they should, how many wish they could "play how they want" by playing by themselves, how many people give reasons why this and why that - they're just not going to do it.

    They've got enough on their plate as is.
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  • WraithAzraiel
    WraithAzraiel
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    NOW

    Screw solo'ing things. If you want a test to test your things of testworthiness. I would hope at some point they'll add training dummies for us to test out new builds and skills.

    That'd be something that is a helluva lot more feasible at this point in time.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

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  • schroed360
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    I love normal arena as 4 man trials , I also love that vet arena exist (even if all my good player contact stoped playing for now and so I can t go there).
    So yeah sure I d love to see a solo normal And a solo vet arena.
    And in my opinion eso is really well suited to create a large kind of solo challenge.

    For those who say no to solo challenge because :it is a MMO ...I just answer that in this very game we used to have some IE all main,fighter ,mage quest before nerf and just about any quest in any vet zone( before nerf).

    So having one hard solo activity that would not be nerf since totally optionnal could be great.
  • Merrak
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    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.
    It's not supposed to be solo. It's specifically made for 4 people, so why on earth would they have a "solo mode"? That's honestly just a little silly.

    Merrak | Templar Main
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  • Merlin13KAGL
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    It's all soloable. It's just not all survivable.

    It's like saying "It's within walking distance." Everything is within walking distance if you have enough time.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Merrak
    Merrak
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    It's all soloable. It's just not all survivable.

    It's like saying "It's within walking distance." Everything is within walking distance if you have enough time.
    Wanna help me march on ZOS? It's within walking distance.
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  • Syntse
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    Hmm all that is needed is all factions having eg. Thizzrini Arena (AD Reaper's March) that is scaling (think it is) and that is repeatable.
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  • Govalon
    Govalon
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    We had many zones (vr zones) full of challenging solo content but players were outraged that there were dificult content in the game and everything was nerfed. ZoS won't waste time creating challenging solo content ever again and we can blame playerbase for that. Solo players just can't handle anything challenging
    Edited by Govalon on November 26, 2014 1:29PM
  • TehMagnus
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    Sublime wrote: »
    magnusnet wrote: »
    PBpsy wrote: »
    You can get in and start DSA solo. It is a test for your ability to solo. The fact that you will fail doesn't mean that it is not a test.

    True, but a dedicated solo mode would still be better, DSA was not designed with solo practice or anything like that in mind, because eventually it just becomes non-soloable.

    Except, this is not a solo game? :open_mouth:

    Even though ESO is an MMORPG it also is and Elder Scrolls game, which means that it is designed for both multiplayer and single player gameplay. I.e. Zenimax tries to motivate people to group up, but it is not their intention to force people to group up.

    I disagree, it's Elder Scrolls online, aka with interaction, aka with other people. Just because you level solo in the main quest doesn't make it a solo game. Almost every other MMORPG has a solo main quest and still aren't solo games since the solo main quest is (suposedly) only there to make you earn levels while learning how to play (and also, especially in Koeran grindfest MMOs, to make you waste a lot of time => give them money through sub).

    Solo game is for TES games made by Bethesda. Multiplayer games for multiple players are made by Zenimax.

    I also disagree they don't want to force people to group up, Craglorn quests are the perfect example for that as well as the undaunted pledges which are not for solo players.
  • Thechemicals
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    No, thanks. I would like to be able to take as many people as i want to a dragonstar arent though and the difficulty would just increase. I think that may be over zeni's skill at programming though.
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  • spryler
    spryler
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    It's all soloable. It's just not all survivable.

    It's like saying "It's within walking distance." Everything is within walking distance if you have enough time.

    Unless they're an ocean in the way!
  • SG_Celerrimus
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    /beginrant

    Wow, its funny how many people hopped on the idea that since its an MMO, there should be NO SOLO CONTENT WHAT SO EVER MEHHHHHH!!!!!!

    Funny thing tho, not every wants to ALWAYS play with other people, some people reach the point where they just don't want to have to deal with other people and have an hour of peace and quite enjoying a game that they PAY FOR and have a right to be on (paying for the game gives them that right).

    ALSO, sometimes people CAN'T find other people to play with, and that situation can arise when people play the game at say 4:00 AM because of scheduling, and just want to get some enjoyable ESO time in, and have something they can do on their own.

    Just because, lets say in a theoretical situation, lets just say in a world where ZOS adds a solo Dragonstar Arena, you would NOT be forced to do it at all (ideally), it would just be something for people to do that either DON'T want to deal with other people at that time, or for people who CANNOT find others to play with.

    Yes, ESO is an MMORPG (Massive Multiplayer Online Role Playing Game), that just means that is an online game where you can see other people in the world and POSSIBLY do stuff with them as you are mindlessly killing hordes and hordes of enemies like a total boss. It DOESN'T, however, stand for a game that forces community interaction upon people, we would need to call it a "FCBMMOG" (Forceful Community Based Massive Multiplayer Online Game) (I took Role Playing out because by forcing people to play with others, it kills any potential solo based role playing stories of being the singular hero, as that would not be true in any case anymore).

    Sometimes people just don't want to deal with other people (me on some days), or just can't find people (me this morning) to do stuff with. It would be nice, a fantastic quality of life improvement, to add in solo content so that people aren't forced to play with other people. Also, for the people who say that ZOS won't add in solo content and they "don't have time" for such things, don't forget they announced Wrothgar, the "Solo-PvE" zone, so yeah, they do have time for it.

    /endrant
    Edited by SG_Celerrimus on November 26, 2014 2:44PM
  • Sublime
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    @nerevarine1138 and @magnusnet‌, now that I think of it in more Detail I discovered I can't remember an official post about this topic. I'll stay on the lookout for one and post it here as soon as I've ound out more.
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  • BBSooner
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    Id rather have difficult solo content that was designed from the ground up to be solo - not a butchered piece of group content (DSA in this case). I would love difficult solo content to play when my schedule could pull me away, or during times when people I play with aren't on, but I hope a solo DSA mode does not have time put into it.
  • Sublime
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    @BBSooner‌ take one of the Group dungeons and try up to which scaling level you can complete it. I know this is not what you mean by "designed from the ground up" but it's an idea you can try out right now.
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  • Merlin13KAGL
    Merlin13KAGL
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    spryler wrote: »
    It's all soloable. It's just not all survivable.

    It's like saying "It's within walking distance." Everything is within walking distance if you have enough time.

    Unless they're an ocean in the way!

    @spryler‌ , Everything...
    http://www.youtube.com/watch?v=jmyUnE-jT20

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • TehMagnus
    TehMagnus
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    /beginrant

    Wow, its funny how many people hopped on the idea that since its an MMO, there should be NO SOLO CONTENT WHAT SO EVER MEHHHHHH!!!!!!

    Funny thing tho, not every wants to ALWAYS play with other people, some people reach the point where they just don't want to have to deal with other people and have an hour of peace and quite enjoying a game that they PAY FOR and have a right to be on (paying for the game gives them that right).

    ALSO, sometimes people CAN'T find other people to play with, and that situation can arise when people play the game at say 4:00 AM because of scheduling, and just want to get some enjoyable ESO time in, and have something they can do on their own.

    Just because, lets say in a theoretical situation, lets just say in a world where ZOS adds a solo Dragonstar Arena, you would NOT be forced to do it at all (ideally), it would just be something for people to do that either DON'T want to deal with other people at that time, or for people who CANNOT find others to play with.

    Yes, ESO is an MMORPG (Massive Multiplayer Online Role Playing Game), that just means that is an online game where you can see other people in the world and POSSIBLY do stuff with them as you are mindlessly killing hordes and hordes of enemies like a total boss. It DOESN'T, however, stand for a game that forces community interaction upon people, we would need to call it a "FCBMMOG" (Forceful Community Based Massive Multiplayer Online Game) (I took Role Playing out because by forcing people to play with others, it kills any potential solo based role playing stories of being the singular hero, as that would not be true in any case anymore).

    Sometimes people just don't want to deal with other people (me on some days), or just can't find people (me this morning) to do stuff with. It would be nice, a fantastic quality of life improvement, to add in solo content so that people aren't forced to play with other people. Also, for the people who say that ZOS won't add in solo content and they "don't have time" for such things, don't forget they announced Wrothgar, the "Solo-PvE" zone, so yeah, they do have time for it.

    /endrant

    On those days, just open Assasin's creed, open Dragon Age, Open Farcry, go level up your Alts, go replay Skyrim.

    All nice options that don't involve creating content that doesn't belong in the end game of an MMORPG.
  • tinythinker
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    DSA isn't going to go solo, but the Wrothgar adventure zone featuring Orsinium has been designated as solo-focused end game content, so whatever its version of DSA will be might give those who want a one-person challenge something to try.
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  • BBSooner
    BBSooner
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    magnusnet wrote: »
    /beginrant

    Wow, its funny how many people hopped on the idea that since its an MMO, there should be NO SOLO CONTENT WHAT SO EVER MEHHHHHH!!!!!!

    Funny thing tho, not every wants to ALWAYS play with other people, some people reach the point where they just don't want to have to deal with other people and have an hour of peace and quite enjoying a game that they PAY FOR and have a right to be on (paying for the game gives them that right).

    ALSO, sometimes people CAN'T find other people to play with, and that situation can arise when people play the game at say 4:00 AM because of scheduling, and just want to get some enjoyable ESO time in, and have something they can do on their own.

    Just because, lets say in a theoretical situation, lets just say in a world where ZOS adds a solo Dragonstar Arena, you would NOT be forced to do it at all (ideally), it would just be something for people to do that either DON'T want to deal with other people at that time, or for people who CANNOT find others to play with.

    Yes, ESO is an MMORPG (Massive Multiplayer Online Role Playing Game), that just means that is an online game where you can see other people in the world and POSSIBLY do stuff with them as you are mindlessly killing hordes and hordes of enemies like a total boss. It DOESN'T, however, stand for a game that forces community interaction upon people, we would need to call it a "FCBMMOG" (Forceful Community Based Massive Multiplayer Online Game) (I took Role Playing out because by forcing people to play with others, it kills any potential solo based role playing stories of being the singular hero, as that would not be true in any case anymore).

    Sometimes people just don't want to deal with other people (me on some days), or just can't find people (me this morning) to do stuff with. It would be nice, a fantastic quality of life improvement, to add in solo content so that people aren't forced to play with other people. Also, for the people who say that ZOS won't add in solo content and they "don't have time" for such things, don't forget they announced Wrothgar, the "Solo-PvE" zone, so yeah, they do have time for it.

    /endrant

    On those days, just open Assasin's creed, open Dragon Age, Open Farcry, go level up your Alts, go replay Skyrim.

    All nice options that don't involve creating content that doesn't belong in the end game of an MMORPG.

    Id agree if this MMO required grouping for advancement from level 1. It does not - it instead creates a solo appreciative mindset that allows for grouping periodically, even scarcely if the content is completed organically, through the leveling process.

    Just because you a.) Have a rigid opinion of what 'belongs' in an MMO, or b) don't like difficult content that doesn't allow you to have others by your side doesn't mean solo endgame content wouldn't provide value in the form of content diversity and player growth.
  • Beesting
    Beesting
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    When i saw the title of this post i thought someone had somehow gotten hold of a original (before all the nerfs to it) DK fire mage build and had solo-ed DSA with it.
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  • SG_Celerrimus
    SG_Celerrimus
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    On those days, just open Assasin's creed, open Dragon Age, Open Farcry, go level up your Alts, go replay Skyrim.

    All nice options that don't involve creating content that doesn't belong in the end game of an MMORPG.

    But, heres a thing thats pretty neat it turns out, what if... and just bear with me.... what if I don't really have those games (even tho I do)

    ALSO, heres another thing thats like... super neat and mind shattering.... you ready? I dunno if you can handle this... its pretty intense. Buckle down, I am about to shatter you mind... here I go.... what if I wanted to play ESO and not another game, since I already pay $15 a month for ESO. AHH MAHHH GERD *MIND EXPLOSION*

    Also, since we are on the topic of solo content in end game, and we already let the cat loose and brought other games into the fold, look at WoW, they have this thing called "The Proving Grounds", which is... wait for it.... solo content. Even better, they REQUIRE it for end game content... AHHH HOW NEAT IS THAT?
    Edited by SG_Celerrimus on November 26, 2014 7:05PM
  • DeLindsay
    DeLindsay
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    I'd have no problem with ZoS implementing a solo version of DSA as long as you couldn't get any of the achievements or gear set drops that groups have access to.
  • Sublime
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    DeLindsay wrote: »
    I'd have no problem with ZoS implementing a solo version of DSA as long as you couldn't get any of the achievements or gear set drops that groups have access to.

    I do get your point, but I have to disagree, because in my eyes a player who makes a good solo achievement should earn a good reward just like somebody who achieved something with his team.
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  • TheBull
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    I thought this was going to be about a DK soloing DSA.
  • Beesting
    Beesting
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    TheBull wrote: »
    I thought this was going to be about a DK soloing DSA.
    That is exactly what i thought as well, four posts above you haha
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
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