Hi fellow DC, Blue = FTW!
This post is a plea for cooperation in Thornblade. I understand we all want to do our own thing, each guild wants to be in charge of their own stuff, and I do not want to stand in your way of doing that.
What I am asking is, we all need to fight with a similar mindset. There are 50 correct ways to tackle the same issue, so there is no reason for any flame fights or arguing. That is not what i want this post to devolve into.
So lets look at the facts as we know it:
1. Daggerfall Covenent has yet to win Thornblade (unless im mistaken)
2. Daggerfal Covenent is outnumbered by both EP and AD in pop numbers
3. Due to this pop disadvantage, we often lose keeps or give up ground due to large zerg balls or simply being massively outnumbered or the lag and impulse stuff
So now that we have that out of the way, what do we do about it?
We can win this campaign, maybe not this current one, but the next one. Even if we do have low pops compared to the other to. How do we all do this?
We employ Parthian Tactics!
http://en.wikipedia.org/wiki/Parthian_shot
Parthian Tactics is a constant game of harassment. You NEVER directly engage the enemy..Small groups of 10 man raid teams move all over the map, attacking lumber mills, mines, anything that is a low hanging fruit target of interest. Find spots of ambush and opportunity between keeps and going for all the easy kills you can.
You guys can play these Parthian Tactics however you want, There is no one man in charge, there is no general or leadership structure, its just a game of constant harassment and situational awareness.
The Scythians, Huns, Turks, Magyars, and Mongols, all employed these tactics to great success....Attilla the Hun and Genghis Khan, two of the most brilliant military minds and conquers in history used these tactics, and won wars were they were very often outnumbered.
This strategy forces the opponent into making choices, the more choices you present your adversary with, the greater the odds he makes the wrong one. This is how we have to play this.Say AD is sieging Glademist with a large force...instead of everyone rushing to Glademist, we should have 2 or 3 small scale siege operations of our own on AD keeps and force them to make a choice...either divert necessary men to defend those keeps, or push forward taking Glademist, and them losing the other 2 keeps due to having no defenders in place.
This is how we have to play this if you want to win!
The other factions advantage is sheer numbers and zergballs, we take that away from them (by playing more of a Parthian War where moving in large, slow cumbersome zerg groups) is a disadvantage rather then an advantage. We take away their ability to stack close together and spam....we draw them in the open field and play a constant game of harrassment, get a few kills, never engage, back off, rinse and repeat.
Become that annoying fly they just never seem to be able to swat.
I post this because there are numerous ways this can be played, Parthian Tactics have been around for thousands of years, each group is their own master and plays this Parthian Game however they want to, gank, resource attack, whatever, there is no one man in charge, no one group will play this strategy in the same way, but if we all have the same goal(Parthian Tactics), and work together without so much as speaking a word (folks will automatically go attack enemy keeps when they are sieging ours) you will see success in this campaign go up significantly, and you will also have your pockets full of AP.
So Parthian Tactics for the win, gank, cap resources, constant game of harassment, never directly engage enemy armies, move in small teams of raiders and hit easy targets of opportunity, do whatever. its just guerilla warfare.
Alexander the Great failed to conquer Afgan due to the Parthian Tactics and a game of harassment played with him.
So play this however you want, each man is his own, but please stop chasing the enemy back to Bleakers or Nikel and getting wiped over and over...harassment...constant harassment...patience...we will get our opportunity to strike...until then.,..force them to fight you on "your terms" where "you make the rules"
If more and more people play these Parthian Tactics we will outright annoy the other factions into outright anger...They will be boiling over always seeing multiple resources being attacked all the time, folks ganking enemy transit routes,. etc...
You will get satisfaction that some AD or EP guild is cussing and mad at this constant annoying game we are playing.
We are outnumber, look throughout history...when outnumbered you play Parthian Tactics/Guerilla Warfare with your opponent and take his numbers advantage away from him.
so emply this however you want ladies and gents, each man is his own master, each woman is her own master, just like the Companions of Whiterun...been no true leader since Ysgrammor....the unpredictability of how each group and man will employ these tactics is part of the unpredictability and fun
Good day!
Hi fellow DC, Blue = FTW!
This post is a plea for cooperation in Thornblade. I understand we all want to do our own thing, each guild wants to be in charge of their own stuff, and I do not want to stand in your way of doing that.
What I am asking is, we all need to fight with a similar mindset. There are 50 correct ways to tackle the same issue, so there is no reason for any flame fights or arguing. That is not what i want this post to devolve into.
So lets look at the facts as we know it:
1. Daggerfall Covenent has yet to win Thornblade (unless im mistaken)
2. Daggerfal Covenent is outnumbered by both EP and AD in pop numbers
3. Due to this pop disadvantage, we often lose keeps or give up ground due to large zerg balls or simply being massively outnumbered or the lag and impulse stuff
So now that we have that out of the way, what do we do about it?
We can win this campaign, maybe not this current one, but the next one. Even if we do have low pops compared to the other to. How do we all do this?
We employ Parthian Tactics!
http://en.wikipedia.org/wiki/Parthian_shot
Parthian Tactics is a constant game of harassment. You NEVER directly engage the enemy..Small groups of 10 man raid teams move all over the map, attacking lumber mills, mines, anything that is a low hanging fruit target of interest. Find spots of ambush and opportunity between keeps and going for all the easy kills you can.
You guys can play these Parthian Tactics however you want, There is no one man in charge, there is no general or leadership structure, its just a game of constant harassment and situational awareness.
The Scythians, Huns, Turks, Magyars, and Mongols, all employed these tactics to great success....Attilla the Hun and Genghis Khan, two of the most brilliant military minds and conquers in history used these tactics, and won wars were they were very often outnumbered.
This strategy forces the opponent into making choices, the more choices you present your adversary with, the greater the odds he makes the wrong one. This is how we have to play this.Say AD is sieging Glademist with a large force...instead of everyone rushing to Glademist, we should have 2 or 3 small scale siege operations of our own on AD keeps and force them to make a choice...either divert necessary men to defend those keeps, or push forward taking Glademist, and them losing the other 2 keeps due to having no defenders in place.
This is how we have to play this if you want to win!
The other factions advantage is sheer numbers and zergballs, we take that away from them (by playing more of a Parthian War where moving in large, slow cumbersome zerg groups) is a disadvantage rather then an advantage. We take away their ability to stack close together and spam....we draw them in the open field and play a constant game of harrassment, get a few kills, never engage, back off, rinse and repeat.
Become that annoying fly they just never seem to be able to swat.
I post this because there are numerous ways this can be played, Parthian Tactics have been around for thousands of years, each group is their own master and plays this Parthian Game however they want to, gank, resource attack, whatever, there is no one man in charge, no one group will play this strategy in the same way, but if we all have the same goal(Parthian Tactics), and work together without so much as speaking a word (folks will automatically go attack enemy keeps when they are sieging ours) you will see success in this campaign go up significantly, and you will also have your pockets full of AP.
So Parthian Tactics for the win, gank, cap resources, constant game of harassment, never directly engage enemy armies, move in small teams of raiders and hit easy targets of opportunity, do whatever. its just guerilla warfare.
Alexander the Great failed to conquer Afgan due to the Parthian Tactics and a game of harassment played with him.
So play this however you want, each man is his own, but please stop chasing the enemy back to Bleakers or Nikel and getting wiped over and over...harassment...constant harassment...patience...we will get our opportunity to strike...until then.,..force them to fight you on "your terms" where "you make the rules"
If more and more people play these Parthian Tactics we will outright annoy the other factions into outright anger...They will be boiling over always seeing multiple resources being attacked all the time, folks ganking enemy transit routes,. etc...
You will get satisfaction that some AD or EP guild is cussing and mad at this constant annoying game we are playing.
We are outnumber, look throughout history...when outnumbered you play Parthian Tactics/Guerilla Warfare with your opponent and take his numbers advantage away from him.
so emply this however you want ladies and gents, each man is his own master, each woman is her own master, just like the Companions of Whiterun...been no true leader since Ysgrammor....the unpredictability of how each group and man will employ these tactics is part of the unpredictability and fun
Good day!
In other words, lets pvdoor more. sounds fun! gl on the battlefield and may the keep guards be easily and quickly killed before I have time to ride back to that keep.
WhiskeyJac wrote: »Well I don't think DC wants to win the thornblade campaign at all, they are just having fun, cause yesterday after dethroning red emp we (ad) took faragut ,then we went to takes kings , we bought down the door and saw blues were inside so left the keep and went to arrius hoping that DC would take their scroll back and we would take red scrolls cause they are leading in points.
We could have taken the scroll but we thought DC will come back to take it and nothing happened for 2 hours and red pushed completely back
This honestly isn't too far off from the truth. Unlike the other two lines, the corridor between Ales and Chal is tightly constrained by hills and cliffs. This guarantees action is funneled into a given battleground. And that's what the stretch between Bleakers and Ales Farm was late last night.WhiskeyJac wrote: »Well I don't think DC wants to win the thornblade campaign at all, they are just having fun, cause yesterday after dethroning red emp we (ad) took faragut ,then we went to takes kings , we bought down the door and saw blues were inside so left the keep and went to arrius hoping that DC would take their scroll back and we would take red scrolls cause they are leading in points.
We could have taken the scroll but we thought DC will come back to take it and nothing happened for 2 hours and red pushed completely back
In other words, lets pvdoor more. sounds fun! gl on the battlefield and may the keep guards be easily and quickly killed before I have time to ride back to that keep.
Hi fellow DC, Blue = FTW!
This post is a plea for cooperation in Thornblade. I understand we all want to do our own thing, each guild wants to be in charge of their own stuff, and I do not want to stand in your way of doing that.
What I am asking is, we all need to fight with a similar mindset. There are 50 correct ways to tackle the same issue, so there is no reason for any flame fights or arguing. That is not what i want this post to devolve into.
So lets look at the facts as we know it:
1. Daggerfall Covenent has yet to win Thornblade (unless im mistaken)
2. Daggerfal Covenent is outnumbered by both EP and AD in pop numbers
3. Due to this pop disadvantage, we often lose keeps or give up ground due to large zerg balls or simply being massively outnumbered or the lag and impulse stuff
So now that we have that out of the way, what do we do about it?
We can win this campaign, maybe not this current one, but the next one. Even if we do have low pops compared to the other to. How do we all do this?
We employ Parthian Tactics!
http://en.wikipedia.org/wiki/Parthian_shot
Parthian Tactics is a constant game of harassment. You NEVER directly engage the enemy..Small groups of 10 man raid teams move all over the map, attacking lumber mills, mines, anything that is a low hanging fruit target of interest. Find spots of ambush and opportunity between keeps and going for all the easy kills you can.
You guys can play these Parthian Tactics however you want, There is no one man in charge, there is no general or leadership structure, its just a game of constant harassment and situational awareness.
The Scythians, Huns, Turks, Magyars, and Mongols, all employed these tactics to great success....Attilla the Hun and Genghis Khan, two of the most brilliant military minds and conquers in history used these tactics, and won wars were they were very often outnumbered.
This strategy forces the opponent into making choices, the more choices you present your adversary with, the greater the odds he makes the wrong one. This is how we have to play this.Say AD is sieging Glademist with a large force...instead of everyone rushing to Glademist, we should have 2 or 3 small scale siege operations of our own on AD keeps and force them to make a choice...either divert necessary men to defend those keeps, or push forward taking Glademist, and them losing the other 2 keeps due to having no defenders in place.
This is how we have to play this if you want to win!
The other factions advantage is sheer numbers and zergballs, we take that away from them (by playing more of a Parthian War where moving in large, slow cumbersome zerg groups) is a disadvantage rather then an advantage. We take away their ability to stack close together and spam....we draw them in the open field and play a constant game of harrassment, get a few kills, never engage, back off, rinse and repeat.
Become that annoying fly they just never seem to be able to swat.
I post this because there are numerous ways this can be played, Parthian Tactics have been around for thousands of years, each group is their own master and plays this Parthian Game however they want to, gank, resource attack, whatever, there is no one man in charge, no one group will play this strategy in the same way, but if we all have the same goal(Parthian Tactics), and work together without so much as speaking a word (folks will automatically go attack enemy keeps when they are sieging ours) you will see success in this campaign go up significantly, and you will also have your pockets full of AP.
So Parthian Tactics for the win, gank, cap resources, constant game of harassment, never directly engage enemy armies, move in small teams of raiders and hit easy targets of opportunity, do whatever. its just guerilla warfare.
Alexander the Great failed to conquer Afgan due to the Parthian Tactics and a game of harassment played with him.
So play this however you want, each man is his own, but please stop chasing the enemy back to Bleakers or Nikel and getting wiped over and over...harassment...constant harassment...patience...we will get our opportunity to strike...until then.,..force them to fight you on "your terms" where "you make the rules"
If more and more people play these Parthian Tactics we will outright annoy the other factions into outright anger...They will be boiling over always seeing multiple resources being attacked all the time, folks ganking enemy transit routes,. etc...
You will get satisfaction that some AD or EP guild is cussing and mad at this constant annoying game we are playing.
We are outnumber, look throughout history...when outnumbered you play Parthian Tactics/Guerilla Warfare with your opponent and take his numbers advantage away from him.
so emply this however you want ladies and gents, each man is his own master, each woman is her own master, just like the Companions of Whiterun...been no true leader since Ysgrammor....the unpredictability of how each group and man will employ these tactics is part of the unpredictability and fun
Good day!
No, its because you would rather come harass AD instead of taking care of your own scroll. It's ok though we like the AP that you willingly hand over all day every day.
serenenightmare wrote: »
This just shows you know nothing, but anyways.
You cannot use lag as an excuse when it is 2 bar pop each. You are just bad. kthanxbye.
I legit lold when the map showed yellow holding nikel, pushing ash...
While alessia was red, BM/Fare were flagged by red, and blue flagged brindle.
But yet the ash group never stopped attacking until they lost nikel. Then Fare/Roe fell and people wondered why...
I will never understand AD.
Agrippa_Invisus wrote: »
Don't worry, when AD and DC were set to do a brutal double team on EP after we tried to push for Mnem, AD back capped both Bleakers and Ash.
Yeah. I really don't understand your faction.
Yep and a few of us DC were there ready to roll but in DC zone chat it's more said than done and every ride back to Arrius was groups of DC standing on the keep walls spamming heals or chat words not moving .Guys, just go get your scroll. Last night Arrius was the only keep red even had, and still blue wasn't able to get it. We even left you guys al one to get it and you still could not get it. /sadface
Awetopsy1703 wrote: »Yep and a few of us DC were there ready to roll but in DC zone chat it's more said than done and every ride back to Arrius was groups of DC standing on the keep walls spamming heals or chat words not moving .Guys, just go get your scroll. Last night Arrius was the only keep red even had, and still blue wasn't able to get it. We even left you guys al one to get it and you still could not get it. /sadface
Anytime one of DC's good guild leaders yells for a faction push you would think they called some peoples mom's fat alcoholics , The Zone chat wars crank up and maybe a 1/3 of the DC pop actually rides to the occassion .
One would think after being ripped by an enemy faction the pugs would catch on and adapt but it aint happening for many in the blue world , some nights are funny and depressing all at once .
We left your other scroll for you......... left the red orange one in Brindle hint hint.............