I think this is a spot-on assessment. Anticipating load and stress for me would seem to be one of the things that would be addressed early in development.Lord_Kreegan wrote: »What they didn’t do is (1) test everything properly (seems to still be a problem) and (2) adjust when they found out that some of their grand ideas didn’t work in an MMO. That doesn’t make the game broken, but it does suggest that they need to refocus their efforts on something other than PvP. Fix the other stuff first, then address PvP.
And buy some QA.