axxlesoft_ESO wrote: »Ganking is a tool for one player to bully another player. Carebear? It surprises me not at all that bullies support this.
axxlesoft_ESO wrote: »With the removal of Forward Camps, ganking has become the most important strategy in AvA. Blood porting essentially neutralized ganking. It still happened but gankers were doing groups a favor by providing fast travel to a forward camp. It was a sublime solution to an annoying problem. Is turning AvA into a gankfest the intent of the developers?
axxlesoft_ESO wrote: »Ganking is a tool for one player to bully another player. Carebear? It surprises me not at all that bullies support this.
axxlesoft_ESO wrote: »With the removal of Forward Camps, ganking has become the most important strategy in AvA. Blood porting essentially neutralized ganking. It still happened but gankers were doing groups a favor by providing fast travel to a forward camp. It was a sublime solution to an annoying problem. Is turning AvA into a gankfest the intent of the developers?
With all the suggestions about forward camps floating around over the last few months, I don't think I've actually seen this one before. This is a great ideakelly.medleyb14_ESO wrote: »What they should do is turn camps into places you can run back to and get a full heal.
Unless they're me.DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
Boosted healing near a camp is an interesting idea I like.kelly.medleyb14_ESO wrote: »No, we don't want forward camps back, or if they do then they need to make them VERY limited, like 5 per camp and only able to rezz within the circular range, zerg/blood porting around the map is stupid.
What they should do is turn camps into places you can run back to and get a full heal.
Personally, if I want to fight someone in a PvE area who is obviously questing, I think you should follow the rules I heard duelers use: hit them with a light attack and block. If they attack you back, it's game on. If they run away screaming like a little girl...well...you get the point.Now, if you are only PvEing, and a player stalks you across cyrodill murdering you just to tick you off, that would be bullying, but not killing a player on their way to a keep. That is called strategy; cutting off reinforcements.
DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
And this is one of the reasons we cant have good performance in PvP. Everyone runs in big groups, to avoid getting ganked. Removing camps made very little difference as far as performance goes. People still cluster-up and lag out the server in the same godforsaken corner. To lazy or scared riding(or running while stuck in combat) further into enemy territory.
DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
The problem is that going by foot takes ages so you will be too late to take part at the fight. Moreover its totally boring to run 5 minutes.
However if you ride you will be hit by some snipe fall of your horse and die before you can do anything. Especially when there are groups of several players all sniping you, so you instantly die without any way to react.
I don't mind being killed on my way to some keep. I do mind if I just instadie from invisible players without being able to do anything against it.
PS: You will fall off your horse even if you dont sprint. Looking at yout surrounding doesn't help as sneaking peoplr are invisible.
The problem is that going by foot takes ages so you will be too late to take part at the fight. Moreover its totally boring to run 5 minutes.
However if you ride you will be hit by some snipe fall of your horse and die before you can do anything. Especially when there are groups of several players all sniping you, so you instantly die without any way to react.
I don't mind being killed on my way to some keep. I do mind if I just instadie from invisible players without being able to do anything against it.
PS: You will fall off your horse even if you dont sprint. Looking at yout surrounding doesn't help as sneaking peoplr are invisible.
DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
i will jump a small 2-4 man group every now and then to spice things up:D
ratgoddess495 wrote: »The problem is that going by foot takes ages so you will be too late to take part at the fight. Moreover its totally boring to run 5 minutes.
However if you ride you will be hit by some snipe fall of your horse and die before you can do anything. Especially when there are groups of several players all sniping you, so you instantly die without any way to react.
I don't mind being killed on my way to some keep. I do mind if I just instadie from invisible players without being able to do anything against it.
PS: You will fall off your horse even if you dont sprint. Looking at yout surrounding doesn't help as sneaking peoplr are invisible.
Buy a new horse and put some stamina on it. Don't sprint the entire way there. If you get hit, press h, roll, heal yourself/use a potion, and then see who is behind you.
The players that try to gank you off your horse are usually pretty easy to take down, unless you had no stamina on your horse and fell off on the first hit,
themizario wrote: »DaggerfallTradeMasters wrote: »IMO ganking is a 100% Valid strategie just stay in your group (i lead with Teamspeak myself) and then you got no problems with gankers they dont even try it if you stay together.
i will jump a small 2-4 man group every now and then to spice things up:D
Hahaha me too! I might only take one while I do but I like a good challenge now and then!