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Dungeon scaling working as intended?

Cathrin
Cathrin
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Hello,

I started a new character a few days ago and just completed the mages guild questline with being level 25.

I am wondering if this has anything to do with the dungeon scaling. All the guild quests are shown in the journal with my current character level. The villains in the quests show, however, the normal level it always was intended to be. Nevertheless, I can kill them without much problems.

Also the rewards of the quests are now scaled to my current character level. like the folium I get as a reward. I remember, that this was different in the past, the folium being level fourty-something.

On the other hand, all the group dungeons scale to the level of the group leader. Thus, I am not able to complete them on my own, once I reach level VR14, which was - also if not intended - possible before the whole dungeon scaling.

This leaves me wondering, if all this is working as intended. Nothing against dungeon scaling at all. Scaling them up is perfectly fine, so the players have a challenge later on, but why scale them down?

I remember the time, you had to be level 50 to fight the final battle. This was quite annoying, as the players had to grind to level 50. But being able to to this at, let's say level 30, is not really how this game should work.
  • ZOS_GaryA
    ZOS_GaryA
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    Hey there @Cathrin,

    Here are the patch notes in relation to solo scaling:
    Solo instances will now scale to your level. This means when you play through the Main Story, Fighters Guild, Mages Guild and other solo content, it will remain a challenge and you can do it on your own time. Below are some things to note about solo scaling:
    • Solo instances do not scale below the level they are introduced. For example, Thizzrini Arena begins scaling from level 42.
    • Solo instances do not scale past Veteran Rank 12 at this time.
    • Solo scaling is determined by your level upon entering the instance, and remains there for the session.
    • Solo scaling recognizes when you are having difficulty with a particular instance, and will compensate accordingly
    .

    The solo instances do have a minimum level requirement, from which they will begin scaling upwards with your character. The only down-scale occurs after the game recognizes you are experiencing issues with a particular solo instance. This can be reset by leaving the instance, waiting 15 minutes, and then returning.

    EDIT: Formatting
    Edited by ZOS_GaryA on November 16, 2014 1:41PM
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