As was raised in another thread:
http://forums.elderscrollsonline.com/discussion/139972/do-you-feel-the-itemization-is-satisfying#latest
I don't want ESO to ever be a gear grinder. I don't want to farm tokens or dungeons to get epic phat lootz. I think we can do things more interestingly and creatively than that.
Here are some quick ideas:
- Maybe drop some exceptionally rare recipes or motifs sometimes?
- Or randomly drop a very large amount of gold?
- Or maybe a key to some sort of hidden vault somewhere that opens a special quest line (also very rare), that may result in a nice piece of gear, or jewelry!
It doesn't have to be every time, because it shouldn't turn into a farming thing. But if it's very rare, or epic, that would be cool and provide more incentive and satisfaction.
EDIT: How about a really rare drop -- you find something like a lamp with a djinn in it after a very difficult fight. The lamp itself is a rare drop. Then you have to subdue the djinn. If you do it, you might gain access to a rare item, or a special wish which offers you some choices for a special new ability or skill. Or maybe you can get the ability to summon the djinn for combat or something.
Any other ideas?
Edited by Blud on November 14, 2014 11:10AM