The point is there are hundreds of builds that can stand up to LA/DK/RS Spammers. SORCS even.
They just aren't crit crushing shock sorcs.
I never once said L2P, I don't think I have EVER said L2P in the manner you are suggesting.
My point, the only point I have ever tried to make is that there are viable alternatives presented to you that will allow you to completely own a DK using reflective scales, they just are not the particular way you would like to play the sorc.
Preemptively, yes there have been statements made about 'play as you want', but that is not this topic, this topic is 'broken' reflective scales.
I'm not eager to go toe to toe against a DK in melee range with my nightblade is all I'm saying.So you want me to show you a build that specifically breaks the one thing that reflective scales does?
To beat them you use what they are weak against, to beat you they use what you are weak against.
The skill reflects ranged attacks, how can I possibly show a ranged build that defeats a purposefully built anti-range build?
You realize that anti-aircraft guns suck against c4 right? They will destroy an F-14 really quick though.
They are SPECIFICALLY built for one thing, and that one thing is to defeat the build you choose to play, maybe that sucks for you, but that doesn't mean its broken is all I'm saying.
AsweetRoll wrote: »Someone help me understand why players do not have enough skill so they quote me and rant on a thread of how reflect needs to be nerfed to the ground instead of taking the time to practice and make a build strong enough to "beat" reflect.
Lets just change the tooltip to 'ranged' attacks and move on. You expect me to believe that this entire issue is stemming from word choice? Come on, its obvious that the build being played is not able to kill the build they want to kill.
I'll just have to take you guys on your word that you care this much about semantics and "transparency" of world mechanics then.
I'm really not trying to be argumentative here, but honestly its hard to believe that people care this much about inferred vs verified information.
Are you sure it's reflecting crushing shock? Certainly doesn't seem like it does for me.
So you want me to show you a build that specifically breaks the one thing that reflective scales does?
To beat them you use what they are weak against, to beat you they use what you are weak against.
The skill reflects ranged attacks, how can I possibly show a ranged build that defeats a purposefully built anti-range build?
You realize that anti-aircraft guns suck against c4 right? They will destroy an F-14 really quick though.
They are SPECIFICALLY built for one thing, and that one thing is to defeat the build you choose to play, maybe that sucks for you, but that doesn't mean its broken is all I'm saying.
TequilaFire wrote: »"A projectile is any object that once projected or dropped continues in motion by its own inertia and is influenced only by the downward force of gravity. By definition, a projectile has a single force that acts upon it - the force of gravity."
Quote source is www.physicsclassroom.com.
Now the only debate is magical energy an "object" and is it affected by gravity?
L2P, games do not follow the rules of physics! *end sarcasm*
well its 1 skill that lasts for 4 seconds and you have every opportunity to negate this skill just like everyone else.
They use wings, you close and stun. They go melee, you retreat and range. They use wings you close and stun. They go melee you retreat and range.
The fact that people want to be able to range an unrangeable is odd.
The skill negates ranged attacks, don't use them.
edit:
"...but....but...but, I WANNA RANGE THEM"
tough cookies? I am not seeing the issue I guess, this is my main problem I think. I don't get why you don't just adapt around it and do what others do to kill them.
If you are dead set on playing only one way, then don't engage those who can completely negate that style of playing.
If you want to adapt and change your playstyle based on your opponent, then you will win.
you negate RS with 1h+S or 2h. You refuse to do this, so you personally don't negate RS.
AsweetRoll wrote: »Zos defined on ESO weekly a projectile is something that flies through the air.
(funnel health, lethal arrow, frags, dark flare, vampires bane, stone fist, etc.) Someone help me understand why players do not have enough skill so they quote me and rant on a thread of how reflect needs to be nerfed to the ground instead of taking the time to practice and make a build strong enough to "beat" reflect. It is a great ability but if it gets nerfed i'm expecting a blazing shield and sap essence thread next.
lol ya, a DK main who even brags about it in their sig. Your opinion couldn't possibly be slanted.
eventide03b14a_ESO wrote: »The issue for me is that Reflective Scale reflects all ranged attacks (projectiles) when it really shouldn't. It just shouldn't. Not without any restriction. What you are left with are DKs that simply spam the spell. Sorcerers were perceived to do this with Bolt Escape and the nerf bat came flying in without a second thought. There is no balance with the spell and no DK is willing to admit it.
DKs excel at close range more so than any other class. They have the defense and damage at close range that no other class can match. The old tactic used to be Fiery Grip where they would pull you in and pummel you. Nobody does that anymore since they figured out that all they have to do is stand there and let you kill yourself with your own spells and arrows.
Please explain to me where the balance is? Yeah there are work-arounds for this and I certainly kill plenty of them, but we are talking about a class with no real weaknesses. I notice these people that defend Reflective Scale are the same ones who are calling for nerfs on Lethal Arrow and crying that they get one-shotted from it. Basically they want to walk around like indestructible PvP gods and cry if anyone challenges that role.