Agreed. And I think it needs to be pointed out (again) that this is affecting new players to the game, who cannot Update or Repair because they do not yet have anything to repair. It's their initial download of the client files that is not working, because the Launcher is only downloading the last patch and not the whole client.AshySamurai wrote: »
I have experienced the exact same things. Especially the corpse blocking which is very frustrating while soloing.It was not mentioned on the list, but taunting is currently broken. When using a taunt ontop of another taunt you sometimes have a chance to remove the taunt all together and it seems like at times that the taunt you have applied will last only 1-2 seconds instead of the intended 15 seconds. It is already very difficult to taunt in this game and keep a good taunt rotation on multiple adds as well as just being able to hit them to begin with, so I hope this problem is fixed soon
Also not mentioned on the list: Corpses will at times take target priority over enemies, causing you to be unable to hit your target if it goes inside the corpse of another enemy. A good example is Spindlecluth on non-veteran, where the small spiders will be impossible to hit with anything but AoE attacks.
Welcome to the world of the nightblade.dap_robertb16_ESO wrote: »Can anyone confirm that using caltrops on enemies and then stealthing when they are hit by your caltrops DoT, it breaks you out of stealth completely?
Did it at Chalman earlier whilst stealthed, then cloaked back into stealth only to discover I was permanently detected.
I wasn't sure if this was done on purpose, but I'd like them to come back. Sometimes leaving Cyrodiil to buy supplies isn't an option if the queue is long.Guild store option does not appear at banker in Cyrodiil anymore. Please fix this bug!
Yeah but should you be allowed stay as a werewolf indefinitely?Sneak_Thief wrote: »@ZoS_GinaBruno Here is a small bug, I've noticed character stealth shadows are not circular over the character. But rather rather make an octagonal shape. Here is a screenshot but it is very difficult to see, but very noticeable while gaming. Again it's the stealth shadow not character shadow. http://i.imgur.com/6QnSzoW.png
I noticed the same exact thing! At first I thought it was my shadow quality on my video card settings in game, but it's not. I have adjusted it at all levels and i still get the weird octagonal shadow shape!You will sometimes fail to transform into a werewolf, but your Ultimate will still be used and movement speed decreased.
STATUS: This is likely caused by hitting the "Cast Ultimate" key rapidly. We are investigating a fix in the meantime.
This is exactly what it is. I thought it was the same old bug at first. If you don't double tap, it's buttery smooth.
Yes this has happened to me as well, but in addition, as others have reported numerous times, when you become a Werewolf, the ultimate you gain while being a Werewolf will disappear as soon you become a humanoid again. This happens every time.
eventide03b14a_ESO wrote: »Yeah but should you be allowed stay as a werewolf indefinitely?Sneak_Thief wrote: »@ZoS_GinaBruno Here is a small bug, I've noticed character stealth shadows are not circular over the character. But rather rather make an octagonal shape. Here is a screenshot but it is very difficult to see, but very noticeable while gaming. Again it's the stealth shadow not character shadow. http://i.imgur.com/6QnSzoW.png
I noticed the same exact thing! At first I thought it was my shadow quality on my video card settings in game, but it's not. I have adjusted it at all levels and i still get the weird octagonal shadow shape!You will sometimes fail to transform into a werewolf, but your Ultimate will still be used and movement speed decreased.
STATUS: This is likely caused by hitting the "Cast Ultimate" key rapidly. We are investigating a fix in the meantime.
This is exactly what it is. I thought it was the same old bug at first. If you don't double tap, it's buttery smooth.
Yes this has happened to me as well, but in addition, as others have reported numerous times, when you become a Werewolf, the ultimate you gain while being a Werewolf will disappear as soon you become a humanoid again. This happens every time.
I agree. You should. Vampires gain ultimate from swarm of bats so it's only fair. I guess it only depends on how much ultimate is gained while in that form. And my question wasn't actually so much of a challenge as it was a legitimate question. Maybe you should be able to stay as a werewolf as long as you are killing things. Skyrim had a system where you could feed to maintain your form.Darkonflare15 wrote: »eventide03b14a_ESO wrote: »Yeah but should you be allowed stay as a werewolf indefinitely?Sneak_Thief wrote: »@ZoS_GinaBruno Here is a small bug, I've noticed character stealth shadows are not circular over the character. But rather rather make an octagonal shape. Here is a screenshot but it is very difficult to see, but very noticeable while gaming. Again it's the stealth shadow not character shadow. http://i.imgur.com/6QnSzoW.png
I noticed the same exact thing! At first I thought it was my shadow quality on my video card settings in game, but it's not. I have adjusted it at all levels and i still get the weird octagonal shadow shape!You will sometimes fail to transform into a werewolf, but your Ultimate will still be used and movement speed decreased.
STATUS: This is likely caused by hitting the "Cast Ultimate" key rapidly. We are investigating a fix in the meantime.
This is exactly what it is. I thought it was the same old bug at first. If you don't double tap, it's buttery smooth.
Yes this has happened to me as well, but in addition, as others have reported numerous times, when you become a Werewolf, the ultimate you gain while being a Werewolf will disappear as soon you become a humanoid again. This happens every time.
Yeah when you put it that way you do not need to get rid of the timer but I would be nice to be able to a least keep some of your ultimate when you cancel it early.
davidlpiazzajrub17_ESO wrote: »YOUR FIXING ALL THIS GREAT BUT YOUR NOT FIXING THE LEVEL BUG FOR VET RANKS I KNOW A GOOD MANY PEOPLE THAT IS NOT LEVELING UP TO THE NEXT VET RANK AN THIS INCLUDE MY SELF IM STUCK ON VR2 AN WAY PAST THE XP I NEEDED TO GET TO VR3 SO WHEN I GO OUT AN KILL *** AN DO QUEST I LEVEL AGAIN AN AGAIN AN STILL STUCK ON VR2 NOT TO SAY I WAITED 4 HOURS TO TALK TO SUPPORT ON THE PHONE
ZOS_GinaBruno wrote: »When we release patch 1.5.4 (tomorrow), we'll be reducing the amount of XP required to earn a Veteran Rank to 1,000,000 XP. We are also fixing the issue where you are not gaining any Veteran Ranks, even though you've earned enough XP.
@ZOS_GinaBruno
Can you please confirm if the Patch Notes are written incorrectly, or if the Absorb change didn't get put in as written in the notes?
Per Patch Note:
- Absorb (Defensive Posture morph): This ability now absorbs 100% of damage caused, and also heals for 15% of your maximum health.
In Game:
- Absorb Magic (Defensive Posture morph): Absorbs 100% of Next Spell Projectile and heals for 15% of your maximum health.
There is a world of difference between what the patch notes imply and what is currently in game. If this is not a bug, please let us know so we don't expect something else.
@ZOS_GinaBruno
The following Magicka based abilities do not proc the 5 Piece Set Bonus with the Spectre's Eye Crafted Gear Set. I have also attached links to my Twitch Streams showing these abilities not actually working.
Templar - Aedric Spear Tree
Puncturing Sweep
Templar - Dawn's Wrath Tree
Power of the Light
Blinding Flashes
Templar - Restoring Light Tree
Purifying Ritual
Mage's Guild
Entropy
The Restoration staff ability "Regeneration" and its morphs are not healing pet.
Other staff heals work, only the Regeneration ability stopped working on pets.
Guessing this has something to do with the change that it also no longer randomly heals full health NPCs.
still there...CPT_CAPSLOCK wrote: »When u swap your weapon to a greatsword or 1h&s, you now have a 1-2sec cooldown for light and heavy attacks. This only happens with these two types of weapons.
I don't have any summoning abilities learned, but with Velocious Curse and Hardened Ward it (eventually) shows up. For some reason character sheet doesn't reflect that immediately after placing them on skill bar, but after I swap weapon twice, it shows increased regen.PhoenixRising wrote: »Hi @ZOS_GinaBruno My sorc uses pets and has the Daedric Protection passive. Yet when I have summoning abilities slotted (and even summoned creatures out) I am not seeing the health regen buff from Daedric Protection on my character sheet. Is the effect still working but just not showing up, or is it bugged? Thanks.
I recently rolled a new toon and he's currently using an inferno staff. Heavy attacks, if the button is held down until it releases on its own, break stealth. Is this "normal" (i.e. intended game mechanic)?
I know @Kronuxx has already bugged this and mentioned a couple ways to recreate (helmet toggle add-on, departing from crafting station). I wanted to add a third way, and again this is *consistently* recreatable. And again, it involves the helmet, but no add-on this time.ZOS_EdLynch wrote: »Spaghetti legs (great description, btw!): This happens when the movement (walk, run, etc.) animations become de-synchronized and you end up in a weird, unintentionally hilarious walk or run cycle. The tough part is identifying exactly when it happens and what's causing it. I've had reports of exiting emotes or crafting tables potentially leading to this but have had mixed success reproducing the issue. If/when it happens, sending a /bug in-game briefly mentioning what you were doing at the time it happened would be extremely helpful.
Ed Lynch
Lead Animator
Will the further fixes coming with 1.5.5 also address issues with skill leveling through vet ranks?ZOS_GinaBruno wrote: »
- There's currently an issue where you are not gaining as much XP as intended while progressing through Veteran Ranks.
- STATUS: Many fixes included in patch 1.5.4. We will continue to address this in patch 1.5.5.