@ZOS_GinaBruno
NEW PATCH 1.5.3 - DOES NOT fix the Weapon Swapping taking player out of Stealth bug.
That is to say: swapping weapons STILL breaks stealth after 1.5.3
Holy crap, ZoS. Holy. Crap.
I wish I could get away with this b.s. at my job.
JessieColt wrote: »RE: 1.5.3
Alchemy Writs are still not working. Fix did not correct this issue.
HippieTheGreat wrote: »Was coming here to say Alchemy writs still broken and stealth still break but I see I was beaten to the punch
@ZOS_GinaBruno
NEW PATCH 1.5.3 - DOES NOT fix the Weapon Swapping taking player out of Stealth bug.
That is to say: swapping weapons STILL breaks stealth after 1.5.3
Holy crap, ZoS. Holy. Crap.
I wish I could get away with this b.s. at my job.
ZOS_GinaBruno wrote: »[*] Alchemy writs are not updating your quest log when you gather the appropriate reagents.
- STATUS: Potentially fixed in patch 1.5.3
[*] Swapping weapons while in stealth will temporarily break you out of stealth for a moment.
- STATUS: Potentially fixed in patch 1.5.3
well these two are still bugged... didn't try the others but did you at least fixed something with this patch? I really want to thanks all the team for messing up all week end.
Alliance War
General
- Filled Grand Soul Gems can now be purchased from Siege Merchants for Alliance Points.
Combat & Gameplay
GeneralTemplar
- Fixed an issue where weapon swapping was removing stealth.
- Restoring Light
- Repentance (Restoring Aura morph): Fixed an issue if you were affected by this ability, you would still have dark textures appear on your face and body.
Weapon
- Restoration Staff
- Healing Ward (Steadfast Ward morph): Fixed an issue where the shield heal from this ability was being applied when you refreshed the ability. It now correctly only applies the heal if the shield duration expires.
- Two Hand
- Momentum: Fixed an issue where the heal from this ability could be blocked or dodged.
Monsters
- In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
- You will receive full credit for monsters 1-3 ranks below you.
- You will receive 75% of XP for monsters 4 ranks below you.
- You will receive 30% of XP for monsters 5 or more ranks below you.
- Note: This does not affect levels 1-50.
Crafting & Economy
General
- Fixed an issue that was preventing you from speaking with one crafting trainer after talking to the other.
Writs
- Fixed an issue that was causing Nirnhoned trait stones to drop more frequently from Ore Survey Reports in Craglorn, and too rarely for Cloth Survey Reports in Craglorn than intended.
- Fixed an issue where high-end Clothier Writ rewards were not giving the correct tier of Repair Kit. Clothier's Satchel VII - IX will now give Grand Repair Kits.
- Increased the gold rewards you receive for Crafting Writs.
- There will now be only one Hazzeine within Belkarth.
Dungeons & Group Content
General
- Increased the Undaunted Reputation reward for completing Undaunted Pledges at Silver and Gold reward levels.
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Veteran Dungeons
- Veteran Darkshade Caverns
- This dungeon now properly awards the speed run achievement for killing all bosses and minibosses in the dungeon in less than 20 minutes.
Exploration & Itemization
General
- Lootable objects found within items such as urns, crates, sacks, or dressers in delves, will now respawn more quickly as you travel from delve to delve.
- Note: Lootable objects can and will still be depleted, but the duration between them regenerating has been reduced and the recovery rate has been increased.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
Quests & Zones
Reaper’s March
- Grim Situation: Shazah will no longer stop cleansing the corruption if an enemy gets stuck.
Stonefalls
- Peril at the Pools: You will no longer get into a situation where Dedras’s conversation cannot be advanced.
Stormhaven
- Wayrest: Grigitte Dailon is no longer naked and bald.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
This is likely a result of only half of the patch going through. Taking the difference between the 1.5.3 Patch Notes and the partial release, here are the things which didn't get patched:Alliance War
General
- Filled Grand Soul Gems can now be purchased from Siege Merchants for Alliance Points.
Combat & Gameplay
GeneralTemplar
- Fixed an issue where weapon swapping was removing stealth.
- Restoring Light
- Repentance (Restoring Aura morph): Fixed an issue if you were affected by this ability, you would still have dark textures appear on your face and body.
Weapon
- Restoration Staff
- Healing Ward (Steadfast Ward morph): Fixed an issue where the shield heal from this ability was being applied when you refreshed the ability. It now correctly only applies the heal if the shield duration expires.
- Two Hand
- Momentum: Fixed an issue where the heal from this ability could be blocked or dodged.
Monsters
- In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
- You will receive full credit for monsters 1-3 ranks below you.
- You will receive 75% of XP for monsters 4 ranks below you.
- You will receive 30% of XP for monsters 5 or more ranks below you.
- Note: This does not affect levels 1-50.
Crafting & Economy
General
- Fixed an issue that was preventing you from speaking with one crafting trainer after talking to the other.
Writs
- Fixed an issue that was causing Nirnhoned trait stones to drop more frequently from Ore Survey Reports in Craglorn, and too rarely for Cloth Survey Reports in Craglorn than intended.
- Fixed an issue where high-end Clothier Writ rewards were not giving the correct tier of Repair Kit. Clothier's Satchel VII - IX will now give Grand Repair Kits.
- Increased the gold rewards you receive for Crafting Writs.
- There will now be only one Hazzeine within Belkarth.
Dungeons & Group Content
General
- Increased the Undaunted Reputation reward for completing Undaunted Pledges at Silver and Gold reward levels.
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Veteran Dungeons
- Veteran Darkshade Caverns
- This dungeon now properly awards the speed run achievement for killing all bosses and minibosses in the dungeon in less than 20 minutes.
Exploration & Itemization
General
- Lootable objects found within items such as urns, crates, sacks, or dressers in delves, will now respawn more quickly as you travel from delve to delve.
- Note: Lootable objects can and will still be depleted, but the duration between them regenerating has been reduced and the recovery rate has been increased.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
Quests & Zones
Reaper’s March
- Grim Situation: Shazah will no longer stop cleansing the corruption if an enemy gets stuck.
Stonefalls
- Peril at the Pools: You will no longer get into a situation where Dedras’s conversation cannot be advanced.
Stormhaven
- Wayrest: Grigitte Dailon is no longer naked and bald.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
We're thinking atm that EU got the same. Just waiting on confirmation one way or the other.SuraklinPrime wrote: »This is likely a result of only half of the patch going through. Taking the difference between the 1.5.3 Patch Notes and the partial release, here are the things which didn't get patched:Alliance War
General
- Filled Grand Soul Gems can now be purchased from Siege Merchants for Alliance Points.
Combat & Gameplay
GeneralTemplar
- Fixed an issue where weapon swapping was removing stealth.
- Restoring Light
- Repentance (Restoring Aura morph): Fixed an issue if you were affected by this ability, you would still have dark textures appear on your face and body.
Weapon
- Restoration Staff
- Healing Ward (Steadfast Ward morph): Fixed an issue where the shield heal from this ability was being applied when you refreshed the ability. It now correctly only applies the heal if the shield duration expires.
- Two Hand
- Momentum: Fixed an issue where the heal from this ability could be blocked or dodged.
Monsters
- In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
- You will receive full credit for monsters 1-3 ranks below you.
- You will receive 75% of XP for monsters 4 ranks below you.
- You will receive 30% of XP for monsters 5 or more ranks below you.
- Note: This does not affect levels 1-50.
Crafting & Economy
General
- Fixed an issue that was preventing you from speaking with one crafting trainer after talking to the other.
Writs
- Fixed an issue that was causing Nirnhoned trait stones to drop more frequently from Ore Survey Reports in Craglorn, and too rarely for Cloth Survey Reports in Craglorn than intended.
- Fixed an issue where high-end Clothier Writ rewards were not giving the correct tier of Repair Kit. Clothier's Satchel VII - IX will now give Grand Repair Kits.
- Increased the gold rewards you receive for Crafting Writs.
- There will now be only one Hazzeine within Belkarth.
Dungeons & Group Content
General
- Increased the Undaunted Reputation reward for completing Undaunted Pledges at Silver and Gold reward levels.
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Veteran Dungeons
- Veteran Darkshade Caverns
- This dungeon now properly awards the speed run achievement for killing all bosses and minibosses in the dungeon in less than 20 minutes.
Exploration & Itemization
General
- Lootable objects found within items such as urns, crates, sacks, or dressers in delves, will now respawn more quickly as you travel from delve to delve.
- Note: Lootable objects can and will still be depleted, but the duration between them regenerating has been reduced and the recovery rate has been increased.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
Quests & Zones
Reaper’s March
- Grim Situation: Shazah will no longer stop cleansing the corruption if an enemy gets stuck.
Stonefalls
- Peril at the Pools: You will no longer get into a situation where Dedras’s conversation cannot be advanced.
Stormhaven
- Wayrest: Grigitte Dailon is no longer naked and bald.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
I thought that was NA only?
We're thinking atm that EU got the same. Just waiting on confirmation one way or the other.SuraklinPrime wrote: »This is likely a result of only half of the patch going through. Taking the difference between the 1.5.3 Patch Notes and the partial release, here are the things which didn't get patched:Alliance War
General
- Filled Grand Soul Gems can now be purchased from Siege Merchants for Alliance Points.
Combat & Gameplay
GeneralTemplar
- Fixed an issue where weapon swapping was removing stealth.
- Restoring Light
- Repentance (Restoring Aura morph): Fixed an issue if you were affected by this ability, you would still have dark textures appear on your face and body.
Weapon
- Restoration Staff
- Healing Ward (Steadfast Ward morph): Fixed an issue where the shield heal from this ability was being applied when you refreshed the ability. It now correctly only applies the heal if the shield duration expires.
- Two Hand
- Momentum: Fixed an issue where the heal from this ability could be blocked or dodged.
Monsters
- In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
- You will receive full credit for monsters 1-3 ranks below you.
- You will receive 75% of XP for monsters 4 ranks below you.
- You will receive 30% of XP for monsters 5 or more ranks below you.
- Note: This does not affect levels 1-50.
Crafting & Economy
General
- Fixed an issue that was preventing you from speaking with one crafting trainer after talking to the other.
Writs
- Fixed an issue that was causing Nirnhoned trait stones to drop more frequently from Ore Survey Reports in Craglorn, and too rarely for Cloth Survey Reports in Craglorn than intended.
- Fixed an issue where high-end Clothier Writ rewards were not giving the correct tier of Repair Kit. Clothier's Satchel VII - IX will now give Grand Repair Kits.
- Increased the gold rewards you receive for Crafting Writs.
- There will now be only one Hazzeine within Belkarth.
Dungeons & Group Content
General
- Increased the Undaunted Reputation reward for completing Undaunted Pledges at Silver and Gold reward levels.
Craglorn
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Dragonstar Arena
- Monsters that became excessively weak after Update 5 was published have been restored to their previous levels of power.
Trials
- Sanctum Ophidia
- Restored the health for the Serpent's Image in Sanctum Ophidia to the intended levels.
Veteran Dungeons
- Veteran Darkshade Caverns
- This dungeon now properly awards the speed run achievement for killing all bosses and minibosses in the dungeon in less than 20 minutes.
Exploration & Itemization
General
- Lootable objects found within items such as urns, crates, sacks, or dressers in delves, will now respawn more quickly as you travel from delve to delve.
- Note: Lootable objects can and will still be depleted, but the duration between them regenerating has been reduced and the recovery rate has been increased.
Miscellaneous
General
- Expiration of CoD mail and attachments will now take place even if the recipient does not log in.
- Fixed an issue where you could crash while grouped with others.
- Fixed an issue related to particle effects where you could crash while in combat.
Quests & Zones
Reaper’s March
- Grim Situation: Shazah will no longer stop cleansing the corruption if an enemy gets stuck.
Stonefalls
- Peril at the Pools: You will no longer get into a situation where Dedras’s conversation cannot be advanced.
Stormhaven
- Wayrest: Grigitte Dailon is no longer naked and bald.
UI
General
- Combining items into a stack in your inventory will now properly update quests, including crafting certifications and writs.
I thought that was NA only?
@Winnower is this appearing in the UI as well? My theory is that Update 5 set it to 4,000,000 by accident but the UI still said 1,432,550, and now the UI has caught up with the error.Amazingly, even more is messed up than it was before - xp for vet levels has gone from 1,500,000 to 4,000,000.
This could explain why it's taking two to three times longer to level than it should be, and would explain this picture if 4,000,000 is the actual requirement.
This therefore seems like a bug in which 4,000,000 was actually implemented instead of 1,432,550, which explains the slower levelling, and is also consistent with the rate of slower levelling - 4,000,000 is 2.7 times 1,432,550, and reports say it's taking ~2.7 zones to rank up.
sean.plackerb14_ESO wrote: »sean.plackerb14_ESO wrote: »Don't know if this has been posted, but WW ult glitches out pretty often if I'm in combat and try to transform.
It will take my ult, my char dose the transform animation, but im still in human form. Is this by design? Dose getting hit while transforming break it, and take your ult?
another thing they Failed to fix in this patch mate
this has been around for a long time that one
*sigh* that's a real bummer. The new WW updates are so good, but it sucks having the transform fail 9 times out of 10 unless I'm completely out of combat.
Also two other glitches I've noticed.
- The dual wield ability "Flurry" dosen't have any audio until the final hit.
- Also I came across this just a bit ago. I didn't get the chance to test and see if its only a UI error cause the glyph is to low level for me, but hopefully its UI only. Group mates said it reads "0 damage" when I linked it in chat.
i.imgur.com/soMAY7A.jpg
sean.plackerb14_ESO wrote: »sean.plackerb14_ESO wrote: »Don't know if this has been posted, but WW ult glitches out pretty often if I'm in combat and try to transform.
It will take my ult, my char dose the transform animation, but im still in human form. Is this by design? Dose getting hit while transforming break it, and take your ult?
another thing they Failed to fix in this patch mate
this has been around for a long time that one
*sigh* that's a real bummer. The new WW updates are so good, but it sucks having the transform fail 9 times out of 10 unless I'm completely out of combat.
Also two other glitches I've noticed.
- The dual wield ability "Flurry" dosen't have any audio until the final hit.
- Also I came across this just a bit ago. I didn't get the chance to test and see if its only a UI error cause the glyph is to low level for me, but hopefully its UI only. Group mates said it reads "0 damage" when I linked it in chat.
i.imgur.com/soMAY7A.jpg
There have been numerous posts on the sound FX issues to include the Flurry No Sound. The problem is ZOS is doing nothing about the Sound FX issues and many other issues that have been reported. They are well on the way to destroying their own game. They have clearly demonstrated total incompetence and I doubt they even understand the magnitude of what they are doing. Case in point, Mondays patch was a complete disaster. Instead of fixing the issues that day or by the very latest today ZOS stated it would be Thursday during their scheduled maintenance. Is that providing adequate support to the player base or is that showing a "I don't give a darn attitude"? Nuff said............................
It's pretty obvious they just refuse to work weekends or put in over time even if means fixing something important.sean.plackerb14_ESO wrote: »sean.plackerb14_ESO wrote: »Don't know if this has been posted, but WW ult glitches out pretty often if I'm in combat and try to transform.
It will take my ult, my char dose the transform animation, but im still in human form. Is this by design? Dose getting hit while transforming break it, and take your ult?
another thing they Failed to fix in this patch mate
this has been around for a long time that one
*sigh* that's a real bummer. The new WW updates are so good, but it sucks having the transform fail 9 times out of 10 unless I'm completely out of combat.
Also two other glitches I've noticed.
- The dual wield ability "Flurry" dosen't have any audio until the final hit.
- Also I came across this just a bit ago. I didn't get the chance to test and see if its only a UI error cause the glyph is to low level for me, but hopefully its UI only. Group mates said it reads "0 damage" when I linked it in chat.
i.imgur.com/soMAY7A.jpg
There have been numerous posts on the sound FX issues to include the Flurry No Sound. The problem is ZOS is doing nothing about the Sound FX issues and many other issues that have been reported. They are well on the way to destroying their own game. They have clearly demonstrated total incompetence and I doubt they even understand the magnitude of what they are doing. Case in point, Mondays patch was a complete disaster. Instead of fixing the issues that day or by the very latest today ZOS stated it would be Thursday during their scheduled maintenance. Is that providing adequate support to the player base or is that showing a "I don't give a darn attitude"? Nuff said............................
Please take a look at the Orc Racial passive Robust. I am not not sure if it's something with my character or a bug from the latest patch, but it doesn't seem to be increasing my health regen by 30% while in combat despite having 3 skill points invested into it.