Ifthir_ESO wrote: »Are the "bomb groups" crying about FC removals just unfamiliar with soul gems and rezzing their comrades or do bomb groups only worry about AP?
Pixysticks wrote: »Nerfing oil and removing FC's shouldn't have gotten pushed onto live servers until they removed AoE caps. Now the game is in some weird state of being less fun and permanently lagging.
not even close to the worst pvp. Lol. It's the closest thing I've seen to Dark Age ever, and I think Dark Age had the best pvp ever.
Pixysticks wrote: »Yeah, DAoC had really fun PvP, but MMOs back then were really hardcore. The hardcore community in MMOs are the minority nowadays, so if you cater to them you just upset the largest portion of the player base.
Pixysticks wrote: »They just need to make camps have the option to be Guild or Group specific, as well as making the radius to spawn at a camp it's actual range on the map when you place it, then make camps be 50k AP or rare from PvP bags, and limit the amount that can be placed at a time to 5 or so, instead of 10.
Yeah, DAoC had really fun PvP, but MMOs back then were really hardcore. The hardcore community in MMOs are the minority nowadays, so if you cater to them you just upset the largest portion of the player base.
Sounds like you never played StarCraft and therefore have absolutely no clue what exactly is the Zerg and what the term 'zerging' stands for.xsorusb14_ESO wrote: »Everytime some [snip] muffin in a impulse group claims he's not zerging when he's running with a crap ton of people I can't help but laugh.
I'll give people the benefit of the doubt in this game, and say you can run 12 and it not be a zerg...Simply because the trials are 12 mans...If you're running past that though, you're bloody zerging and you claiming your not because your organized is hilariously stupid. If you ran 16 man organized group in DAOC, you were bloody zerging....
Organization has nothing to do with Zerging. You can be a 100 Man Organized group, and guess what.. you're bloody zerging.
[Moderator Note: Edited per our rules on Inappropriate Language]
Lava_Croft wrote: »massive amounts of low quality, expendable units at the enemy
This would be the final death blow. Yeah, make it Guild or Group specific which targets hardcore players directly. Already like it is now its just as newbe unfriendly as possible. Campaign for new players is completely empty, rediculous upscaling for non vet chars, I've twice dmg and twice hp + 3x more skill points on my vet. they have no chance and die instant are not in group and noone rezzes.
I logged today with my lvl 10 twink into thornblade, was shown as locked->instant invite(?!?) I did the tutorial q to get my skill pt, and was with 750 ap on place 1070. Before 1.5 I was with the full tutorial and 2200 ap on a place somewhere around 4000.
I personally wont log into cyro again. If I want to pvp I log to war thunder which is able to support casual players like me AND hardcore players at the same time.
Lava_Croft wrote: »Sounds like you never played StarCraft and therefore have absolutely no clue what exactly is the Zerg and what the term 'zerging' stands for.xsorusb14_ESO wrote: »Everytime some [snip] muffin in a impulse group claims he's not zerging when he's running with a crap ton of people I can't help but laugh.
I'll give people the benefit of the doubt in this game, and say you can run 12 and it not be a zerg...Simply because the trials are 12 mans...If you're running past that though, you're bloody zerging and you claiming your not because your organized is hilariously stupid. If you ran 16 man organized group in DAOC, you were bloody zerging....
Organization has nothing to do with Zerging. You can be a 100 Man Organized group, and guess what.. you're bloody zerging.
[Moderator Note: Edited per our rules on Inappropriate Language]
The Zerg excel in throwing massive amounts of low quality, expendable units at the enemy. If you run in an organized group of 100 high quality players, you are not running in a zerg. Just because a group is large does not automagically make them a zerg.
What does make a zerg is having a superior number of *** players and overpowering the enemy with that. Quantity, not quality. Or maybe better said, quality through quantity!
AbraXuSeXile wrote: »
Your not exactly convincing that PvP is better without forward camps, Your saying DC took towers and keeps undefended.
Excellent!
The quality of the units in comparison to the enemy is also very important, because if they are high quality units, they would not nearly be as expendable and therefore way too expensive to keep throwing at the enemy.Ifthir_ESO wrote: »Lava_Croft wrote: »massive amounts of low quality, expendable units at the enemy
Key point there was massive amounts + expendable, not quality.
With FC changes you can't do this as much, throwing massive amounts (via FC rezzes) of expendable (dying tons) at the enemy.
To help you out, I'll link you to the top 3 Google results for the query "mmo terminology zerg":xsorusb14_ESO wrote: »Lava_Croft wrote: »Sounds like you never played StarCraft and therefore have absolutely no clue what exactly is the Zerg and what the term 'zerging' stands for.xsorusb14_ESO wrote: »Everytime some [snip] muffin in a impulse group claims he's not zerging when he's running with a crap ton of people I can't help but laugh.
I'll give people the benefit of the doubt in this game, and say you can run 12 and it not be a zerg...Simply because the trials are 12 mans...If you're running past that though, you're bloody zerging and you claiming your not because your organized is hilariously stupid. If you ran 16 man organized group in DAOC, you were bloody zerging....
Organization has nothing to do with Zerging. You can be a 100 Man Organized group, and guess what.. you're bloody zerging.
[Moderator Note: Edited per our rules on Inappropriate Language]
The Zerg excel in throwing massive amounts of low quality, expendable units at the enemy. If you run in an organized group of 100 high quality players, you are not running in a zerg. Just because a group is large does not automagically make them a zerg.
What does make a zerg is having a superior number of *** players and overpowering the enemy with that. Quantity, not quality. Or maybe better said, quality through quantity!
A. I've played Starcraft
B. If you don't know what Zerging actually means as an MMO term, don't post about it and make yourself look foolish.
Zerging was co-opted long ago in MMO's to describe one thing, A Massive Enemy force. It has nothing to do with Low quality expendable players in MMOs.
So this has been your lesson of today in MMO terminology.
Nowadays term zerg is used in mmo games to describe force consisted of large group of lower level players (often with only basic equipment) who use numbers rather then strategy to defeat the enemy, therefore requiring no skill. This tactics is commonly known as zerging
Zerg is a slang term for a group of low-level gamers who depend on overwhelming numbers to achieve victory, rather than relying on technique or strategy. The term is most often used in the context of online role-playing and strategy games, but it also applies to multiplayer first-person shooters.
Defeat enemy by outnumbering rather than strategy or skill
xsorusb14_ESO wrote: »Everytime some [snip] muffin in a impulse group claims he's not zerging when he's running with a crap ton of people I can't help but laugh.
I'll give people the benefit of the doubt in this game, and say you can run 12 and it not be a zerg...Simply because the trials are 12 mans...If you're running past that though, you're bloody zerging and you claiming your not because your organized is hilariously stupid. If you ran 16 man organized group in DAOC, you were bloody zerging....
Organization has nothing to do with Zerging. You can be a 100 Man Organized group, and guess what.. you're bloody zerging.
[Moderator Note: Edited per our rules on Inappropriate Language]