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Am I the only one who has trouble using potions?

MornaBaine
MornaBaine
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I love the Alchemy skill in this game. I love all the awesome potions that are available. For me, there's just one problem. The game doesn't stop when I bring up my Q wheel and select the potion I want to use like it did in Skyrim! LOL So basically I'm just stuck putting either a health or a magicka potion in the ready position that shows up on my bar and calling it a day. As a result, I miss out on all those amazing potions the game gives us! Is it just that my reflexes suck? How do the rest of you use the Q wheel?
PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • BBSooner
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    I fumble through it. I wish it was just another hot bar and we could tie it to ctrl + 1-5 or something. Occasionally I'll make the effort to swap between dps pots and resource pots but mostly I just load up a tri potion and keep it selected.
  • Gythral
    Gythral
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    No...
    There are add-on that help by allowing binding to move them to the 'q' position that you use once...
    Edited by Gythral on November 6, 2014 7:39PM
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • jluceyub17_ESO
    jluceyub17_ESO
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    In PvE I don't think you lose much by using only one type of potion during a fight. PvP's a different story with how useful detection pots can be. I believe there are add-ons available that allow you use different potions in combat without having to access the Q-wheel but I'm not entirely sure those comply with the ToS.
    I've been able to handle swapping with the Q-Wheel by keeping it simple with only 3 potions slotted in the up, left, right positions. Once you do several hot swaps in combat you get used to the time it takes for the Q-wheel and what not. Then you get hit with a lag spike and the whole thing goes ka-blaam.
    Edited by jluceyub17_ESO on November 6, 2014 7:38PM
  • Nova Sky
    Nova Sky
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    I highly doubt you're alone in this. I think the quick slot interface in ESO is, at best, clunky.
    "Wheresoever you go, go with all of your heart."
  • leeux
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    What I do is to put the critical potions (magicka, health, stamina, in PVE at least...) in the up, left, right and/or down positions of the wheel.

    Then, with some practice and very crude mouse movement is enough to select the correct one (just press Q and move the mouse left) even while in combat.

    I know is not ideal, but is the best I've found with the standard UI.

    The other option is to use the quick slot addon that lets you bind a shortcut key to each wheel position... you'd still need to press Q to use, but the slot change is done by pressing your selected key.

    EDIT: Heh... I remembered that I rebound my quick-slot key from the default :) It's not C by default, but Q :smile:

    EDIT2: Each slots can have different potions in PvE vs PvP

    EDIT3: Ninja-ed by @jluceyub17_ESO above :cookie: We do the same :)
    Edited by leeux on November 6, 2014 7:44PM
    PC/NA - Proud old member of the Antique Ordinatus Populus

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    I only PvP on AD chars

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  • Imryll
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    I just use the quickslot for pets. I hit "q" by mistake far too often to want to risk consuming something valuable. I suppose I could assign potions to secondary quickslots, but the ring is too awkward to manipulate in combat. The wheel is fine for selecting fishing bait, but I can do that at my leisure.

    I'd much rather have my potions on a clickable bar that I could display in combat.
  • guybrushtb16_ESO
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    It's a side effect of having an interface built to work with consoles obviously, right now there is nothing we can really do about it.
  • MornaBaine
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    Huh... here I was thinking it was just me and that I'd get a bunch of people telling me there was some artful trick to it that I had just been missing. But turns out it really does suck as much as I thought it did! Well, that's something I guess. :neutral_face:
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • cyqa
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    Definitely not just you, Morna! I play on the go on a gaming laptop and rarely have a mouse with me. Let me tell you, using the Q wheel with a trackpad is hands down the only thing I struggle with mouse vs. no mouse. If it's an important fight I just can't afford to stumble around with the Q wheel so I have to add my potion selection to my strategy.
  • MornaBaine
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    It's a side effect of having an interface built to work with consoles obviously, right now there is nothing we can really do about it.

    I'm surprised more people have not complained about this frankly.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Nestor
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    MornaBaine wrote: »
    Huh... here I was thinking it was just me and that I'd get a bunch of people telling me there was some artful trick to it that I had just been missing. But turns out it really does suck as much as I thought it did! Well, that's something I guess. :neutral_face:

    No, I just hope that the potion I want is qued up when I press the Q Button. And, if I have to change the potion during a battle, well, I might as well be digging my grave at that point. I don't always choose what I want, I have picked empty potion slots I don't know how many times. So, I use one potion until I am out of battle and can pull up the quickwheel to slot a different one without worrying about my group or a mob. By which time I don't need another potion.

    Should have made the 6 to 0 keys, or even better the number pad keys the Quickslots. We could assign to those and then use them from there.

    As it stands right now, this is a game that I can only use one potion in.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • guybrushtb16_ESO
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    MornaBaine wrote: »
    It's a side effect of having an interface built to work with consoles obviously, right now there is nothing we can really do about it.

    I'm surprised more people have not complained about this frankly.

    They did at first, but back then, the fanboism was so prevalent that it got quickly swept under the rug as being a "more immersive interface", along with multiple other shortcoming of the interface that are so very clearly related to consoles in one way or another.
  • MornaBaine
    MornaBaine
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    MornaBaine wrote: »
    It's a side effect of having an interface built to work with consoles obviously, right now there is nothing we can really do about it.

    I'm surprised more people have not complained about this frankly.

    They did at first, but back then, the fanboism was so prevalent that it got quickly swept under the rug as being a "more immersive interface", along with multiple other shortcoming of the interface that are so very clearly related to consoles in one way or another.

    I didn't really notice myself until I started actually studying Alchemy and realizing how much I was being forced to miss out on. :(
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Tandor
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    For PvE alone, having no interest in PvP, I find the Q wheel next to useless. I just have health potions on it, press "Q" when I have to, and live or die accordingly. If I know it's going to be a tough fight then I eat something beforehand, either to boost my magicka or health depending on the character. I have no interest in using addons, and in every other respect find the default UI perfectly satisfactory - indeed, I find it excellent as I have no wish to clutter my screen with endless hotbars and chat windows. The Q wheel clearly needs attention, but given the console conversion it would seem unlikely that it will receive any.
  • Tandor
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    the fanboism was so prevalent that it got quickly swept under the rug as being a "more immersive interface", along with multiple other shortcoming of the interface that are so very clearly related to consoles in one way or another.

    The UI is undoubtedly more immersive, and it is also more intuitive. However, the Q wheel is neither of those things.
  • Lord_Kreegan
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    Basic answer: The Q-wheel is one of the very worst aspects of the GUI.

    Okay; cue the fanbois and shils.

    Bluntly, the Q-wheel sucks donkey ***. It is the absolutely, totally and completely, beyond a shadow of a doubt, worst; stupidest; most horrible interface I've ever seen for use of potions / buffs / life-saving "Oh, ***!" measures set up for player use.

    It MUST be; I can see of no other reason for it; set up specifically to cater to consoles. No halfway intelligent PC-game designer would ever do anything that absolutely, totally amd completely stupid. Not even a quarter-way; one-eighth-way; or one-sxteenth-way designer would have implemented something that stupid and dysfunctional.
    Edited by Lord_Kreegan on November 6, 2014 9:00PM
  • AlnilamE
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    For PvE, I will make H/M/S, H/M/SC or H/S/WC potions depending on the character.

    I vendor all potions I get from drops, as they are not as useful as the ones I make myself.

    I also use GreyMind's addon and have the more important slots slotted to my 8 to - keys so I can quickly switch if I need to.

    I've thought about how to make quick slot wheel better, but I am not sure how that would work, as many of the main keys are already being used for other stuff.
    The Moot Councillor
  • Valen_Byte
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    I hate consoles for this reason. They ruin everything...crap functionality, dumbed down stats, shotty interface....ect...all because of consoles.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • MornaBaine
    MornaBaine
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    Basic answer: The Q-wheel is one of the very worst aspects of the GUI.

    Okay; cue the fanbois and shils.

    Bluntly, the Q-wheel sucks donkey ***. It is the absolutely, totally and completely, beyond a shadow of a doubt, worst; stupidest; most horrible interface I've ever seen for use of potions / buffs / life-saving "Oh, ***!" measures set up for player use.

    It MUST be; I can see of no other reason for it; set up specifically to cater to consoles. No halfway intelligent PC-game designer would ever do anything that absolutely, totally amd completely stupid. Not even a quarter-way; one-eighth-way; or one-sxteenth-way designer would have implemented something that stupid and dysfunctional.

    And I thought I-I- felt kind of strongly about this issue! LOL Still, I have to completely agree.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Nestor
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    Valen_Byte wrote: »
    I hate consoles for this reason. shotty interface....ect...all because of consoles.

    It is not catering to the consoles.

    Thing is, there is no reason that they can't have a Q-Wheel for the Consoles and assign the Numpad numbers (or whatever) to quickslots for the PC.

    No reason at all. The entire interface would look the same to the player no matter what platform they are on except for this one facet.

    So, this is not catering to the consoles, it's just someone on the development team really likes a wheel thing. It is actually more programing for the PC to make this happen as you have to make an interactive graphic to pull it off.

    Edited by Nestor on November 6, 2014 9:16PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Wavek
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    I dont use the 'wheel' either. In fact, as it stands, I do not use any option other than health potions. I dont find magika or stamina ones very useful relative to the difficulty of using them. (If I have to hunt for even a second or two on the wheel the point of using the potion is lost)
  • AlexDougherty
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    Wavek wrote: »
    I dont use the 'wheel' either. In fact, as it stands, I do not use any option other than health potions. I dont find magika or stamina ones very useful relative to the difficulty of using them. (If I have to hunt for even a second or two on the wheel the point of using the potion is lost)

    Yeah, potions have become an emergency heal, at least the ones in the quickslots.
    People believe what they either want to be true or what they are afraid is true!
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    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Valen_Byte
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    Nestor wrote: »
    Valen_Byte wrote: »
    I hate consoles for this reason. shotty interface....ect...all because of consoles.

    It is not catering to the consoles.

    Thing is, there is no reason that they can't have a Q-Wheel for the Consoles and assign the Numpad numbers (or whatever) to quickslots for the PC.

    No reason at all. The entire interface would look the same to the player no matter what platform they are on except for this one facet.

    So, this is not catering to the consoles, it's just someone on the development team really likes a wheel thing. It is actually more programing for the PC to make this happen as you have to make an interactive graphic to pull it off.


    I will have to disagree with you on this one. I have seen this so many times I cant even begin to count. Consoles are also why we only have 5 skill slots....there are only so many buttons on a controller. Anyone who has been a gamer for more that 20 yrs has seen a clear progression towards pc games being dumbed down so that they can be ported to console.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • Rosveen
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    The wheel is competely useless. I have an addon for better quickslot management, but usually I'm lazy and use just one potion anyway. :P It doesn't matter so much in PvE.
    cyqa wrote: »
    Definitely not just you, Morna! I play on the go on a gaming laptop and rarely have a mouse with me. Let me tell you, using the Q wheel with a trackpad is hands down the only thing I struggle with mouse vs. no mouse. If it's an important fight I just can't afford to stumble around with the Q wheel so I have to add my potion selection to my strategy.
    Playing any real-time game with a trackpad sounds like an exercise in frustration to me, regardless of UI design. But maybe it's because my trackpad is strangely unresponsive.
  • eventide03b14a_ESO
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    It's a terrible thing and it's not even that responsive. Sometimes I have to hit it a couple times to use the potions. It would be awesome if they made the F keys slotted for quick slot items.
    :trollin:
  • Orchish
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    The Q wheel looks like it was designed with consoles in mind. Looks exactly like a UI that was made for controller thumb sticks. I have been using a quick slot addon, which lets me use f1 keys etc. Although i have gotten the hang of the Q wheel now and can use it just as fast in PvP without any addons.

  • Nestor
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    Valen_Byte wrote: »
    I will have to disagree with you on this one. I have seen this so many times I cant even begin to count. Consoles are also why we only have 5 skill slots....there are only so many buttons on a controller. Anyone who has been a gamer for more that 20 yrs has seen a clear progression towards pc games being dumbed down so that they can be ported to console.

    Where is it written that the console version has to have the same UI as the PC version or vice versa? And this whole dumbing things down argument goes out the window as todays consoles are X86 machines with dedicated OS's, so there is no reason to make a game different because it will be on that platform, other than the UI. And, that does not need to be the same. At all really.

    Morrowind had differences with regards to Quickslots. The console version did not have any QS, but the PC did. No one was screaming for anything. The UI's were similar but the PC was much better with direct access to the specific window you needed and you could resize the windows and place them where you wanted them to be. Actually, I have yet to see a RPG game with a better UI than Morrowind has, PC or Console.

    The 5 slots is more of a design choice than anything else. It makes one think about the skills they are going to use for the situation coming up. This game is not WOW and we don't need to have the scads of quickslots and skill keys that game has. But, this aspect is a discussion for another thread.

    Edited by Nestor on November 6, 2014 10:05PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Phinix1
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    SOLUTION:

    Download this addon (oldie but goldie, simple and efficient):

    Easy Quick Slots by Jar-Ek

    This will let you set keybinds to automatically change your active potion slot to whichever you have bound to the key you press (1-8).

    Slots on the potion/quick slot wheel are numbered 1-8 going counter clockwise starting with 1 being the slot just to the right of the bottom slot.
    Edited by Phinix1 on November 6, 2014 10:21PM
  • McLukos
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    Without addons I have found no issues. Swaping to a new pot on my wheel has never effected my gameplay in mid battle. Are people having a majority of issues upon the actual swap?
  • Nestor
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    McLukos wrote: »
    Are people having a majority of issues upon the actual swap?
    Yep. I never seem to get the pot or item I want, it's not that intuitive as to just what I am choosing to use. I am actually quicker at opening my inventory in a battle, and choosing a potion from there (provided I am already qued up on the Consumables window). I have 6 or 7 potions and can easily and quickly select what I want that way. That is how I use different types of potions in a battle. The only time this is a problem if I have farmed a bunch of recipes that I have not offloaded to a vendor/alt/guild store.

    Besides, this whole wheel thing goes against the idea of Quickslots. The ideas is you set your QS up before you go into battle, then just pick the one you want with a keystroke. Just like we do with our skill bars currently.

    The QS as it's currently implemented in this game is just an inventory menu with a limited selection.



    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

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