GrimMauKin wrote: »No, fair enough, looking at the new tool tip it does seem pretty useful (reasonable damage, reduction to healing and an increase to damage done for 6 seconds).
GrimMauKin wrote: »Death Stroke used to deal around 475 points of damage but this would scale up (to around 270%) with the ultimate charge. It was a handy amount of damage for an Ultimate skill but still poor when considering that Soul Assault with deal over 2000 damage in a single attack.
In their wisdom ZOS have decided that Death Stroke will now simply deal an extra 35% damage with no scaling; to my mind this makes Death Stroke hardly Ultimate at all an relegates it to not far above a standard skill attack!
GrimMauKin wrote: »Death Stroke used to deal around 475 points of damage but this would scale up (to around 270%) with the ultimate charge. It was a handy amount of damage for an Ultimate skill but still poor when considering that Soul Assault with deal over 2000 damage in a single attack.
In their wisdom ZOS have decided that Death Stroke will now simply deal an extra 35% damage with no scaling; to my mind this makes Death Stroke hardly Ultimate at all an relegates it to not far above a standard skill attack!
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Stacks with ambush? how so? wasnt ambush for the "next attack"?
Yeah I just tested it Ambush stacks during that 6 seconds for 56% damage on the Ambush follow up.Stealth Ambush+SH+Ambush +Whatever can get pretty crazy.yeah if you use DS then ambush... it is usually the other way around so the DS deals more damage though since its one of the heaviest dmg skills...
GrimMauKin wrote: »Death Stroke used to deal around 475 points of damage but this would scale up (to around 270%) with the ultimate charge. It was a handy amount of damage for an Ultimate skill but still poor when considering that Soul Assault with deal over 2000 damage in a single attack.
In their wisdom ZOS have decided that Death Stroke will now simply deal an extra 35% damage with no scaling; to my mind this makes Death Stroke hardly Ultimate at all an relegates it to not far above a standard skill attack!
CapuchinSeven wrote: »
Jacques Berge wrote: »in pvp, if you crit with DS after ambush you're hitting for 1.5k easy... I hit for 1.8k... kind of takes the sport out of it... also... with soul harvest, you generate the 50 ult back just by using killers blade... or enough to where your next opener will top you off
Jacques Berge wrote: »in pvp, if you crit with DS after ambush you're hitting for 1.5k easy... I hit for 1.8k... kind of takes the sport out of it... also... with soul harvest, you generate the 50 ult back just by using killers blade... or enough to where your next opener will top you off
Shhhhh Jac, go easy on them. Let them think its a nerf. I want more "DK are OP threads" when NBs fail to realize their huge burst potential as key to defeating DKs in a fight.
Jacques Berge wrote: »Jacques Berge wrote: »in pvp, if you crit with DS after ambush you're hitting for 1.5k easy... I hit for 1.8k... kind of takes the sport out of it... also... with soul harvest, you generate the 50 ult back just by using killers blade... or enough to where your next opener will top you off
Shhhhh Jac, go easy on them. Let them think its a nerf. I want more "DK are OP threads" when NBs fail to realize their huge burst potential as key to defeating DKs in a fight.
Quiet you!!! I'll make you your own guild rank at the bottem of the guild hahaha... I was killing peole all this morning... 'Twas fun. I'm happy with where NBs are. Was happy before the patch... Still happy now.
Then, what about a PvP with your NB against my DK ? hahaha