Rook_Master wrote: »This is a good change.
Now death and resurrection will be more meaningful. People will think twice before charging into a battle they cannot win.
Camps got so bad I didn't even know what keep I was at half the time. Cyrodiil turned into wall wars.LonePirate wrote: »I am not in favor of this change at all. I do not log into Cyrodiil to spend all of my time playing a horse riding simulator.
Forward camps kept the action maximized as much as possible from both an offensive and defensive perspective. Battles are gong to be considerably shorter now given that people will not be able to return to battle easily. You can also say good-bye to those hefty offensive and defensive AP ticks with this change.
I hope all of you supply chain purists are ecstatic as this change is a horrible one for 90% of the players in the game.
I had the same idea, if only to truly see what campaigns will be like without them.So who here had the idea like i did to die on purpose and rez only at camps when they pop up now to burn em up as quickly as possible?
Agrippa_Invisus wrote: »The remaining FCs will be for something immensely important now.
About to lose Arrius/Glademist/Faregyl? FC time.
I don't know whether keeps will be harder or easier to take now. Empty keeps will be a breeze, defenders have to run if its empty most of the time. No more tenting every keep.
Assaulting a defending keep will be a total pain in the ass, but if you can put a wipe on the defenders, then you're going to be good.
Wall and Door HP needs a serious buff now. At least double, if not triple, their current HPs.
We're going to find out within this week which faction can keep the best scouts in their keeps.
Joy_Division wrote: »Can't say Zenimax doesn't listen. No warning just *poof* no more FCs. They did this because the community was clearly against them.
I liked FCs and want them back, but since it was obvious I am in the minority, I am willing to see how this works out before whining on the forums. I just hope we see more people in Cyrodiil so the constant action promised by anti-FC advocates actually materializes instead of a $15/month horse riding simulator.
All you mindless zerglings, better learn to play, quickly. (That includes zerglings in my faction as well)
darkknightfkb16_ESO wrote: »Tbh half the times AD on Haderus EU failed to take a keep was cause someone walked out of a used up camp, mounted and ran right back into the oil filled breach to their well deseved death. Might not make much of a difference. Still pissed though.