During beta, and for the first few weeks of launch when FCs didnt work, that was the best PVP Ive seen in ESO. FC spam ruined Cyrodiil. For all the reasons that have been stated over and over on this forum. I have no need to wait 1-2 weeks to judge
I was in beta tooand in beta there weren't so many players and everyone was still learning best tactics. And trust me raid of today's 20 people would wipe entire alliance in beta times. And for first weeks of launch I have only bad memories, when 1 DK vamp could kill entire raid without breaking a sweat, bad times.
You're making some crazy assumption that small scale fights will happen at keeps or scrolls. They won't.
But small scale fights will likely happen with regularity along travel lines.
Actually I meant fights on the way to keep or resource. And without FC how do you think trains will travel and what other trains gonna try to do with them? Travel lines gonna be so dangerous that small groups will simply die by even smaller groups. In first weeks raiding alone(if you had a horse) or running alone to keep was certain death.
Forget about beta or first weeks of ESO and even forget today's tactics. With new patch new rules in PvP!
Horkerloaf wrote: »Low levels will quit pvp. It is already difficult to travel without being ganked. Now it will be impossible.
The main reason I am wary/disgruntled about the flat out removal of the FC's is the increased amount of non-pvp time.
I want to pvp. I would like action, it is a game after all.
This update did not make anything more "exhilarating" imo, it made Cyrodiil incredibly more dull.
Camps shouldn't be removed they should be fixed. 1.Resurrection possible only if you die within camp's radius.
2. After camp is used out or destroyed it can't be replaced in previous radius for 5? minutes.
3. On camp shows name of player who placed
4. Player who places camp gets CD(5?, 10? or even minutes) before he can place new camp
That is very bad change, that only benefits only all you awesome players from awesome guilds. Casual players, that actually keep this game afloat, since they are biggest contributor to sub fees will not want to die over and over. Yes , I know you going to say -learn to play, spend 7 hours every day to study all skills and which works or not in PVP, find a group etc, but that is not that casuals going to do. If you think that they will stay just for the horse ride, I suggest you think again. I enjoyed PVP so far immensely, Maybe I am wrong and it'll turn to be great change, however I don't see it.
Tintinabula wrote: »How are those reasons working out for ya tonight buddy? On Thornblade NA no one is sieging..everyone is gathered around keeps or outposts.(with their ganking bow)
If this is what Zeni intended..NON sieging PVP..they got it. lmao
Horkerloaf wrote: »Low levels will quit pvp. It is already difficult to travel without being ganked. Now it will be impossible.
Tintinabula wrote: »dreadfully boring game now..nothing is dynamic..no comebacks..no push backs..you die your dead..respawn don't try again cause the ride is atrocious.
Tintinabula wrote: »dreadfully boring game now..nothing is dynamic..no comebacks..no push backs..you die your dead..respawn don't try again cause the ride is atrocious.
Agrippa_Invisus wrote: »Tintinabula wrote: »dreadfully boring game now..nothing is dynamic..no comebacks..no push backs..you die your dead..respawn don't try again cause the ride is atrocious.
Just had a clutch last minute save of BRK from AD.
Defenders inside fought and scraped to hold every inch of the inner from the AD, an organized guild by appearances. We even reclaimed the back flag from them at one point and the AD burned through several precious tents to stay at BRK.
We bought every second we could for reinforcements to get there.
And just as the last defender fell, the back flag flipped and the front was starting to turn, reinforcements poured into the keep and wiped the AD.
Glorious.
Agrippa_Invisus wrote: »Tintinabula wrote: »dreadfully boring game now..nothing is dynamic..no comebacks..no push backs..you die your dead..respawn don't try again cause the ride is atrocious.
Just had a clutch last minute save of BRK from AD.
Defenders inside fought and scraped to hold every inch of the inner from the AD, an organized guild by appearances. We even reclaimed the back flag from them at one point and the AD burned through several precious tents to stay at BRK.
We bought every second we could for reinforcements to get there.
And just as the last defender fell, the back flag flipped and the front was starting to turn, reinforcements poured into the keep and wiped the AD.
Glorious.
Tintinabula wrote: »How are those reasons working out for ya tonight buddy? On Thornblade NA no one is sieging..everyone is gathered around keeps or outposts.(with their ganking bow)
If this is what Zeni intended..NON sieging PVP..they got it. lmao