CapuchinSeven wrote: »Has anyone tried the changes to Death Stroke on the TS? Feels like another nerf to NB burst damage but I'll hold judgement until I try it.
Does the 20% damage stack with the bonus from Ambush?
mousekime111rwb17_ESO wrote: »Alright so as an avid PVE'er I can safely say that I will justify taking veil of blades off my bar in favor of deathstroke with 'I'll have shades up 100% of the time don't worry about it, let the nova's deal with the rest'. I'll have flawless dawnbreaker up on my main dps (dw) bar, and deathstroke (soul harvest) up on my aoe/buff bar (bow) Honestly every time I refresh poison injection on a boss I'll pop deathstroke first, swap back refresh twin slashes and go back to mashing flurry.
Hypertionb14_ESO wrote: »yes,
using wrecking blow
did 1k about on base crits
1.3k with just ambush
1.5k with ambush and deathstroke
CapuchinSeven wrote: »Hypertionb14_ESO wrote: »yes,
using wrecking blow
did 1k about on base crits
1.3k with just ambush
1.5k with ambush and deathstroke
Thanks, good to know, it's clearly a nerf but with a sweetener. I'll still be able to burst but I'll need to spend magicka and time to do it (Soul Harvest, Ambush, Concealed Weapon).
Actually this is just lame now, with two classes able to shield and heal themselves back up to full in a blink without ever letting go of block, I do feel a little insulted by yet another change to Nightblades burst.
Maybe I'll just need to be more proactive with it, using it at 50 ultimate rather than building it up to 200 with the old version and that will ease any issues with it.
Hypertionb14_ESO wrote: »in spite of the tool tip, its never worked as advertised,... otherwise it would be able to hit for well over 2k instantly with 1k ult.. easily doing 1.5k+ without a crit. right now on live, 500 ult only sees to get 1.1k with a crit... so death strokes effect doesnt work as advertsied. i can only assume it only affects something like the weapon damage multiplier or such...
Thejollygreenone wrote: »Honestly, I'm still not sure it'll be used in PvE. I haven't been able to make it work in any of my builds.
As to how it works in PvP, yes it's a nerf to NB's burst potential if you relied on overcharging the ability up in the 300s.
But if you're an impatient pvper like me and are throwing the ability out whenever it's available for the heal debuff, then this is a massive buff
Buff sustained, nerf burst a bit. That's the outcome of this change it seems.
Thejollygreenone wrote: »Honestly, I'm still not sure it'll be used in PvE. I haven't been able to make it work in any of my builds.
As to how it works in PvP, yes it's a nerf to NB's burst potential if you relied on overcharging the ability up in the 300s.
But if you're an impatient pvper like me and are throwing the ability out whenever it's available for the heal debuff, then this is a massive buff
Buff sustained, nerf burst a bit. That's the outcome of this change it seems.
I'm not sure it's even an overall nerf for burst, considering that you'll now be able to pop Death Stroke -> 20% buffed Ambush -> 55% buffed (insert ability) + 4 more seconds of 20% buffed damage.
That will very likely come out to be more overall damage than 300% charged Death Stroke + whatever other abilities.
I'm just still not sure if I'll use it because VoB / Soul Tether are just that dayum good, lol.
I'll have to play around w/ it a bit and see how I can fit it into my bars, but it's always been a bit clunky when I've tried in the past. Of course, right now, its only justifying factor (imo) is the heal debuff.
I'm just still not sure if I'll use it because VoB / Soul Tether are just that dayum good, lol.
I'll have to play around w/ it a bit and see how I can fit it into my bars, but it's always been a bit clunky when I've tried in the past. Of course, right now, its only justifying factor (imo) is the heal debuff.