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going out to sea

kazeweaver
kazeweaver
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Would people be interested in going out to sea in game and have pvp ship battles if zeni released parts of sea to be explored? Have guilds owning ships for example and have sea fights or claim small unnamed islands. Just a small idea, haven't given it too much thought but wanted to see what people thought
  • dan958
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    It's not something I would personally want -but I don't mind it getting added way way way into the future, once more important things have been added/fixed.
    Edited by dan958 on October 29, 2014 11:30AM
    @dan958 - PC/EU - Dannuin - Nightblade - Bosmer - CP1048 - For the Queen!
  • Selique
    Selique
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    Yes. I would love for ESO to have something similar to ArcheAge. Why not? They can do it. Sure it would be a lot of work, but it can be done!

    While we're at it, lets get underwater exploration in as well! I'd LOVE to have sailing, selling trade goods to other ports, and underwater exploration of lakes, rivers, and the ocean!

    Plenty of good opportunities to open up exploration of the seas and travel down the rivers. Plenty of additions to add to crafting in creating boats and goods to be shipped around and new types of mats from underwater gathering. Just think of cools underwater delves and stuff they could add! Plenty of additional PvP options with pirates (Could work well with the Justice System). There are a LOT of good things that could come with a Sailing expansion (And I say expansion because it would have to be one lol).
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • Gedalya
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    kazeweaver wrote: »
    Would people be interested in going out to sea in game and have pvp ship battles if zeni released parts of sea to be explored? Have guilds owning ships for example and have sea fights or claim small unnamed islands. Just a small idea, haven't given it too much thought but wanted to see what people thought

    I'm open to additions to the game that enhance and extend its depth; however this strikes me as a rather awkward addition for and Elder Scrolls game.

    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • Gyudan
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    Our land-bound mates can till their fields
    Or fight behind their masters' shields
    But a seaman's free to sing and play
    Over the seas and far away

    Over the seas and over the Lane
    For Ayrenn, Edhelorn or the Mane
    The lords command and we obey
    Over the seas and far away

    A sailor lives a happy life
    Free of land-bounds' toil and strife
    The soil he tills will be his grave
    Over the seas and far away

    Over the seas and over the Lane
    For Ayrenn, Edhelorn or the Mane
    The lords command and we obey
    Over the seas and far away

    Buck up, ye hearties, I foretell
    We turn to port with loot to sell
    Our coffers fill with gold today!
    Over the seas and far away

    Over the seas and over the Lane
    For Ayrenn, Edhelorn or the Mane
    The lords command and we obey
    Over the seas and far away


    (source)

    I'd like to see piracy implemented at some point. Maybe not 'soon' but it would be a nice addition to the game.
    Edited by Gyudan on October 29, 2014 12:47PM
    Wololo.
  • jacktors11
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    Oh boy, I would love to have Eso add seafaring, pirates, and underwater treasure hunting. It fits well with the lore as I see it. Many quests have pirates and ship exploration. But, I agree that it should be an expansion.
  • Cuyler
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    YES!....it's really immersion breaking being land locked.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • yiasemi
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    Yeah, they did give an eye-patch and large earrings as adornments during character creation. Throw in a peg-leg, some scarves and Colovian tri-corner hats, maybe a parrot pet or two and I'm in. Slaughterfish and parrot pets, maybe a gator with a dwemer time-keeping device inside him?
    Edited by yiasemi on October 29, 2014 1:47PM
  • Armitas
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    They could even extend the justice system into it. Pirates vs the Empire. Booty and Justice for all.
    Edited by Armitas on October 29, 2014 3:19PM
    Retired.
    Nord mDK
  • nalimoleb14_ESO
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    Yes! I agree with all of this. Naval combat/being able to live a pirate's life/etc. might make more sense being tied into certain races' lore than others, but it would still be a fantastic addition to ESO, especially because of how well the environment is done already; Zenimax could definitely pull it off. Nirn would be even more incredibly realistic.

    Underwater swimming would be a great first step though, but eventually being able own our own boats, and go fishing on our boats, or use our boats for naval combat and so forth, would be amazing. It would also tie into some of the features Z-max is planning on adding sometime in the future, like npc killing/theft, Dark Brotherhood and Thieves Guild, etc.

    That's definitely one of the (only) reasons I still bother with Archeage, aside from the open world and sandbox-y elements; naval combat is definitely one of its best features. But ESO could do it better. >-> <-<

    Edited by nalimoleb14_ESO on October 29, 2014 3:56PM
  • Cazic
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    Of course! Who wouldn't want to sea exploration and naval combat? It would be awesome.

    I hope this sort of thing gets added in the future, but I'm not expecting it any time soon.

    How about being able to swim underwater? That would be a reasonable addition.
  • Gidorick
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    I resonate all these other responses. Yes, but in the future and in stages.

    First we need the ships to actually have buoyancy and not just sit like a building in water.

    Then we need the ships to actually travel to the open seas with players as passangers. A load screen when setting sail would be understandable.

    Underwater diving and small craft would be next. Opening up sea fishing and treasure diving.

    Eventually Guilds could be able to own large schooners. I don't think individuals should be able to own the large ships by themselves.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • Nestor
    Nestor
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    I don't know about sea battles myself. There are other games for that.

    But the Underwater Exploration and questing is something that has been missing from these games since Morrowind. I want it back.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Selique
    Selique
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    Nestor wrote: »
    I don't know about sea battles myself. There are other games for that.

    But the Underwater Exploration and questing is something that has been missing from these games since Morrowind. I want it back.

    What? I don't want to play other games for that. I want the ESO version! :D
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • Slurg
    Slurg
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    Yes. The sea air will keep my scales moist.

    I would prefer not to be eaten by the Slaughterfish in the deep water, though.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • BrianESO
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    I just want to be able to swim under water. That would be really cool.
  • Nestor
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    Selique wrote: »

    What? I don't want to play other games for that. I want the ESO version! :D

    Sure it would be nice, but the couple of games that I played that have sea battles (IIRC one was Pirates of the Caribbean which came from Bethesda back when) were pretty ambitious games in and of themselves. Having the ability to move the ships around, then target them, fire volleys from the cannons, boarding parties and then combat, was pretty much a game engine in and of itself. It's why the Seaside Sanctuary quest in Greenshade was static in that you were teleported to the other ship and did not go from ship to ship.

    There might be a way for the ESO game engine to incorporate this, but since we don't have an Editor for it, don't know what it can and can't do. Also, the few mods that tried to do this in the previous TES games were not that good. And, I think those were limited mostly to just traveling in the ship. True, the underwater landscape contributed to the issues.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • starkerealm
    starkerealm
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    Nestor wrote: »
    I don't know about sea battles myself. There are other games for that.

    But the Underwater Exploration and questing is something that has been missing from these games since Morrowind. I want it back.

    Oblivion and Skyrim both have underwater content... not a lot, but it is there.
  • Gyudan
    Gyudan
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    Gidorick wrote: »
    I resonate all these other responses. Yes, but in the future and in stages.

    First we need the ships to actually have buoyancy and not just sit like a building in water.

    Then we need the ships to actually travel to the open seas with players as passangers. A load screen when setting sail would be understandable.

    Underwater diving and small craft would be next. Opening up sea fishing and treasure diving.

    Eventually Guilds could be able to own large schooners. I don't think individuals should be able to own the large ships by themselves.

    I hate you. Now I'm excited about content that may never see the light of day. :confounded:
    Wololo.
  • Cazic
    Cazic
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    Darkfall has all this stuff. Too bad the game just isn't that fun overall.. At least not when I played. ZoS could borrow some ideas there though, if they are ever to add these features.
  • Nestor
    Nestor
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    Oblivion and Skyrim both have underwater content... not a lot, but it is there.

    True, but in Oblivion, most of those are just flooded caves with dry entrances. I think one has an underwater entrance. I think the Vile Lair's initial entrance was underwater, but there was another entrance that was on dry land. Only the mask that gives water breathing was a reason to prepare to go underwater. Ironically, once you got that, it was not needed anywhere else in the game (that I went to). There were some fetch quests that required some diving, but not much of a real reason to go underwater.

    I admit that more than 8 years after release, I have not been to every place in Oblivion, just almost all of them. In Skyrim, you mostly crossed water to get to where you needed to be. I have not covered as much of that map as Morrowind or Oblivion, so may be some caves are worth swimming in.

    Morrowind had reasons to get the Water Breathing Spell, that's what I want, reasons to explore underwater and quests that you have to swim down for to get or swim down to work on. Like when we restored the Daedric Shrine that was flooded.

    These are the kinds of places I am talking about

    http://www.uesp.net/wiki/Morrowind:Grottos

    Edited by Nestor on October 29, 2014 8:31PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Surfinginhawaii
    Surfinginhawaii
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    kazeweaver wrote: »
    Would people be interested in going out to sea in game...
    I'm an ex-U.S. Navy sailor who has been on 3 Westpacs and spent a total of 121 days straight at sea on one of those Westpacs, I have no interest in going out to sea in game or in real life :D .
  • Selique
    Selique
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    Nestor wrote: »
    Selique wrote: »

    What? I don't want to play other games for that. I want the ESO version! :D

    Sure it would be nice, but the couple of games that I played that have sea battles (IIRC one was Pirates of the Caribbean which came from Bethesda back when) were pretty ambitious games in and of themselves. Having the ability to move the ships around, then target them, fire volleys from the cannons, boarding parties and then combat, was pretty much a game engine in and of itself. It's why the Seaside Sanctuary quest in Greenshade was static in that you were teleported to the other ship and did not go from ship to ship.

    There might be a way for the ESO game engine to incorporate this, but since we don't have an Editor for it, don't know what it can and can't do. Also, the few mods that tried to do this in the previous TES games were not that good. And, I think those were limited mostly to just traveling in the ship. True, the underwater landscape contributed to the issues.

    Its true, that it would be a massive undertaking. No one is going to argue that! However, if it can be done, and people want, why not? SWG had space flight and battles, and it was made after the core game was created. It was like its own game within the game.

    My point is that, it probably can be done in some way. The real question is does it warrant the work? Is it going to be something players really like and want? Is it going to draw in new players?

    I think it is worth it, but I'm not everyone. Some people probably could care less about such a thing, but I feel like there is enough opportunity there that it could make an AWESOME expansion. Think of all the areas of gameplay they can add to just by adding an underwater exploration part alone. The opportunities are endless.

    Also, you know.. This is 2014, almost 2015... We can send SUV sized robots to Mars, and drop them from a rocket propelled sky crane, but can't add sailing to an MMO? Come on now.... Course we can!
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • Sindala
    Sindala
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    One of my chars, Grace O'Malley surely would like to embrace piracy in this game (a few of you may get the link in the name) but long before that happens she wants a Home. No point going out to sea to grab some booty if you have nowhere to call Home and show off your ill-gotten gains. ;)
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Sablemane
    Sablemane
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    Aye aye to sea battles shipmates!
  • spoqster
    spoqster
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    Great option to explore Yokuda.
  • kazeweaver
    kazeweaver
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    I'd love to get some dev input on this
  • ers101284b14_ESO
    ers101284b14_ESO
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    Some people went to sea sea sea to see what they could see see see but all that they coud see see see was the bottom of the deep blue sea sea sea..... See?
  • Averya_Teira
    Averya_Teira
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    Housing + Sailing in the same Expansion = mind blowing good Xpac that everyone will buy !
  • Sindala
    Sindala
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    Housing + Sailing in the same Expansion = mind blowing good Xpac that everyone will buy !

    PvP'ers will still complain though about wasted time / not making their personal char skill choice the new Gimp template ;)
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Gidorick
    Gidorick
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    Gyudan wrote: »
    Gidorick wrote: »
    I resonate all these other responses. Yes, but in the future and in stages.

    First we need the ships to actually have buoyancy and not just sit like a building in water.

    Then we need the ships to actually travel to the open seas with players as passangers. A load screen when setting sail would be understandable.

    Underwater diving and small craft would be next. Opening up sea fishing and treasure diving.

    Eventually Guilds could be able to own large schooners. I don't think individuals should be able to own the large ships by themselves.

    I hate you. Now I'm excited about content that may never see the light of day. :confounded:

    Welcome to my world... As I play ESO I'm constantly thinking "hey, this would be cool... oh man I wish they had this... Wouldn't it be cool if..." It doesn't lessen my enjoyment of the game. I absolutely love ESO! I just see where it could go in the future and it gets me jazzed. :smiley:
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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