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I JUST DONT GET IT. WHY U HATE NBS SO MUCH

  • Araxleon
    Araxleon
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    Yonkit wrote: »
    Araxleon wrote: »

    When did I mention dueling anywhere?
    I made my build so OF COURSE I LOVE IT and wanna use it like anyone. I have tried almost all possible NB builds and tested many things (I have everything to 50) my point is this. you can play the way you want or kill many people its simple as that.
    My friend Ak'Nur has a amazing stamina build he made we thoerycraft togather I know its good but even he admits that my magicka NB build is more versatile in everyway.
    Only other good NB is the heavy armor NB built around sap essence which mojar stalker (I think thats his name) is known for.
    I feel you you tried hard to be offend due to the fact you mentioned dueling when I never said a word about dueling in that post.
    Tell me other NB builds that I should "acknowledge" because the two I just mentioned are the only ones every single other one has a huge weakness.

    I started playing around with my new NB build that's weapon and stam based with a good amount of survivability (perhaps). I only got to use it last night for the first time, but it did pretty well in a a few solo fights, great in small group fights, and moderate in zerg fights, but I don't know if any single player does particularly well against angry streams of impulse (I don't know that they're angry, but I think they have to be at least a little angry).

    For its maiden voyage, I felt very... soft at first because I don't have the resto staff or the insta-heals with wards and comfortable distance of crippling grasp and funnel health, but when I started finding a rhythm, it was a good night of pvp. Currently I'd say it's a small step behind the normal LA SnB/resto build, but then again that's just after a couple hours of playing around with it.

    So it's 5M/2H with jewelry favoring the heavy armor side of things, and hopefully with a little bit time spent getting to know it's limits, I'd like to try it out with you (assuming you can wait for me to finish the dolmen this time).

    As a build it's going to get a lot stronger with the 1.5 updates, so that's something to look forward to as well.

    haha sorry about that whole dolmen thing.... Last time I gave someone a free pass I got zerg'd lol. But sure mail me or add me ingame. @Araxleon. Im downloading eso again (had some issues) so i wont be on today. but I can help ya test it a bit ^_^
  • Ifthir_ESO
    Ifthir_ESO
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    I've hit flawless dawnbreaker off an ambush for 2400 in PvP before.
  • Poxheart
    Poxheart
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    Araxleon wrote: »
    Thats a horrible example because that style of build is the only viable NB DPS build. When I made the class I was sad that I had to write off sooo many things that could help the build because some NB skills are horrible. Yes my build can kill anyclass and it really powerful but does that mean NB is balanced? no it isnt cuz its only 1 playstyle that is working. Templars can kickass being a tank/magickahealer/stamina build.

    I use a Nightblade DPS build that uses completely different gear/skills than your build and have no problems killing people. Also, folks have posted videos of Nightblade tanks putting in work, too. So to say that there is only one viable build is not accurate.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Araxleon
    Araxleon
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    Poxheart wrote: »
    Araxleon wrote: »
    Thats a horrible example because that style of build is the only viable NB DPS build. When I made the class I was sad that I had to write off sooo many things that could help the build because some NB skills are horrible. Yes my build can kill anyclass and it really powerful but does that mean NB is balanced? no it isnt cuz its only 1 playstyle that is working. Templars can kickass being a tank/magickahealer/stamina build.

    I use a Nightblade DPS build that uses completely different gear/skills than your build and have no problems killing people. Also, folks have posted videos of Nightblade tanks putting in work, too. So to say that there is only one viable build is not accurate.

    well honestly its my mistake saying viable. I sorta mean like theres no "weakness" even amazing tank NB builds ive seen are horrible when they are alone. I guess its just a personal preference if something has a weakness I feel its not really viable as it can be exploited sorta like vamprisim in general as a example I dislike having a weakness.
    What skills do you use? if your also a magicka NB im pretty sure only like 3 skills at max are diffrent if your a DPS build
    Edited by Araxleon on October 29, 2014 5:31AM
  • Soulac
    Soulac
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    There is not only one viable build for NB.
    I got three different builds, working with 4 different set combinations.
    Well, one of mine is slightly different from your build, but it's definitely not the only viable build. (watch my both videos.)
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Araxleon
    Araxleon
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    Soulac wrote: »
    There is not only one viable build for NB.
    I got three different builds, working with 4 different set combinations.
    Well, one of mine is slightly different from your build, but it's definitely not the only viable build. (watch my both videos.)

    I corrected myself already lol. I meant viable in the way of "no weakness"
  • Soulac
    Soulac
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    Araxleon wrote: »
    Soulac wrote: »
    There is not only one viable build for NB.
    I got three different builds, working with 4 different set combinations.
    Well, one of mine is slightly different from your build, but it's definitely not the only viable build. (watch my both videos.)

    I corrected myself already lol. I meant viable in the way of "no weakness"

    Well, even if you mean that.. you rly want to tell me that going melee isn't a weakness?
    Every build got a weakness at some point.
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Araxleon
    Araxleon
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    well no going melee isnt a weakness really my funnel health is doing insane damage also. mixed with my cripple dot. I haven't really felt it being a weakness even fight a DK in his face I just out DPS him and if I see a sorc or a sniper I can hit just as hard and if I get to them with ambush they are basically dead since most people cant run + Ambush riding sorcs is soooo fun <3
    + playstyle mixed with the build and its pretty solid a friend of mine challenged the idea he was a sorc using mines and it didn't work on me I think it was "supermad"
    My build doesnt really have one I challenge someone to find a weakness (realistic one) and I usually never need to change one skill.
    Edited by Araxleon on October 29, 2014 6:14AM
  • Soulac
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    Well Funnel Health is nice and u are able to hit like a truck for sure, but it's reflectable and get absorbed by Harness Magicka.
    I know you can use S&B reflect to conter the enemy reflect
    If they fix sharpened your dmg will sink btw, or u got other ignoring spellresi stuff.

    Personally I got a build with Funnel Health and an another build with Veiled Strike and I hit much harder with the melee Skill, cause the only thing you can do is running away.
    Edited by Soulac on October 29, 2014 6:39AM
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Glantris
    Glantris
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    fight fight fight fight
    Glantris | VR14 AD Templar | Main Group Heals/Support
    Officer of Decibel, Officer of Legend, Sender of Congealed Cheese
  • krim
    krim
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    Thing is you can have a tank build and still be able to have a good 1v1 set up on another bar. I'll say i can pretty much handle myself 1v1 with what im runnign now. My funnel health hits for 460 and crits for 640 in that range. Not insane but decent. I can literately switch from tank to burst in a swap.

    This is the screenshot i mentioned earlier.
    http://imgur.com/Q60kP4X
  • Soulac
    Soulac
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    Krim, you're an imperial? :P
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • krim
    krim
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    Soulac wrote: »
    Krim, you're an imperial? :P

    Dark elf :)
  • Uber_Lord
    Uber_Lord
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    I thought the point of NB assassin is ambushing single unsuspecting enemy and stealthily killing him. Or are we supposed to fight hordes in the open and be worse than other classes? If thats the case I don't see any point playing as NB.
  • Poxheart
    Poxheart
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    Araxleon wrote: »
    What skills do you use? if your also a magicka NB im pretty sure only like 3 skills at max are diffrent if your a DPS build

    Impale, Funnel Health, Amush, Concealed Weapon, Dark Cloak, Soul Harvest
    Healing Ward*, Funnel Health, Mass Hysteria*, Efficient Purge, Elusive Mist, Soul Tether*

    The skills with asterisks are get switched around.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • ZOS_AlexD
    ZOS_AlexD
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    Hello everyone. This is just a friendly reminder to keep discussions civil and respectful. We will not tolerate comments that are flaming, trolling, or disruptive in any way. Please keep that in mind when responding to others and keep things on topic and respectful. If we find that this thread devolves again into personal comments and jabs, we may close the thread. Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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    Staff Post
  • Aoe_Barbecue
    Aoe_Barbecue
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    If the ZoS AvA crew were as omnipresent and vigilant as their forum police crew this game would be so much better.
  • Ifthir_ESO
    Ifthir_ESO
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    If the ZoS AvA crew were as omnipresent and vigilant as their forum police crew this game would be so much better.


    QFT

  • MrGhosty
    MrGhosty
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    Arowe_eso wrote: »
    MrGhosty wrote: »
    From my perspective, the stealth attacks can be countered but nothing I've tried saves me from being pinned in place and destroyed.

    I'll state the obvious and say dodge rolling. if you're always too low on stam to roll, you might want to adjust your build/playstyle to give more regen or use less stam. Alternatively you can spend your magicka to purge or cast damage shields on yourself.

    There are few things in this game without counters that I've come across

    While I am still learning here, the only decent shield a NB can get without using 1h/shield is the light armor ability that absorbs magicka damage. I have softcapped stam regen, and have even given up some magicka enchant slots for stam enchants. There are times with plenty of stamina to break cc, it still won't break. So while yes I do use all of those "obvious" escapes, there are still times when I'm perma locked and can't get away. It could be because of lag or whatever, but the fact that it happens consistently makes it a problem and from my perspective a bigger problem than the far less frequent stealth instagibs. But thank you for helpfully pointing out the obvious.


    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • MrGhosty
    MrGhosty
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    eliisra wrote: »
    MrGhosty wrote: »
    I'm curious, how is dying to a stealth attack instantly any more of a problem or more infuriating than being perma pinned in place and killed without being able to do anything about it? I'm not being cheeky, i'm genuinely interested in how the two situations differ.

    From my perspective, the stealth attacks can be countered but nothing I've tried saves me from being pinned in place and destroyed.

    It's different, because there's no such thing as the second scenario you described. Not 1v1. Not even 1v3. There is a certain amount of fighting first, you need to run out of stamina (and magicka to for some builds), before "pinned down unable to do anything".

    You literally cant die while you still have resources left in ESO. Only if incredibly new to PvP and totally unaware of basic combat mechanics. Or if standing on the railroad track, when the impulse tut-tut train is coming.

    But when instagibbed with a bow, than you die with full stamina and magicka, because you where never able to use a single skill. Are you really surprised that infuriates people?

    As far as the "are you really surprised" statement I would say no, because I mentioned it directly. What I asked was how is it any more infuriating than the scenario I mentioned. It does happen, I have the stam and I do the CC break and nothing happens. It could be lag or something else I'm not seeing, but the fact it happens regularly and I know it happens to others as my guild and I have discussed it at length, means it is fair game for a discussion about those things that infuriate us. It could just be that you and I are playing in different scenarios, so while I respect your opinion on the matter I must respectfully disagree. But thank you for commenting it has given me some more information on the matter.
    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • decado0024_ESO
    decado0024_ESO
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    Columba wrote: »
    I am a NB, and these are reasonable changes. No class should be able to kill another before they can react. Now can you fix the DK shield bash , talon exploit so that I am not perma stunned?

    That's the thing. The nightblade is a stealth class. Yes you can play it in diff ways and be extremely hard to kill. Everyone knows that. However those that WANT to play their night blade as an assassin, stealthy, back stab, high crit, huge solo target burst with very low survivability are screwed. I feel that if a stealth based nightblade gets the drop on you,which is hard seeing as everyone has see invis pots shield stacks and magelight, and you don't know said nb is there u should be dead end of story regardless of class. On the flip side of that coin IF a nb gets caught before he strikes or gets targeted in a large scale battle its game over. There should be no chance of winning that. If you want to win straight up in your face fights build your char that way. If you want to gank and you build it correctly then yes you should destroy a single target. It should have to be executed perfectly you should have to know what your doing but this nerf effectively makes it so all stealth is used for is to hide a big zerg before it runs into things spamming impulse. that isn't pvp that's just crap.
    D'ecado V12 Nightblade
    Decado rahl v12 Dk
    Officer of TKO
  • Rylana
    Rylana
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    Ill say what I always say regarding issues like these, on a more global scale.

    There is always going to be the small subset of players in any community that are obsessed with never dying or whispering people how hardcore they are.

    Thus the nightblade profession was their draw, the allure of being able to kill anyone anywhere and never be at any sort of risk.

    Unfortunately those hopes were dashed because the class is indeed not I-win as they wished it would be. Thus they rage and cry stamping their feet no matter what until they get the ultimate invisible gun that can kill anything in one hit.

    Not gonna happen trollgankers, get over it and move on. The nightblade class is fine as is, has about six or so extremely powerful build configurations, and can fill any role well except the one build to rule them all that youre trying to defend.

    Not to mention that after the 1.5 changes (assuming they dont change further) the 2-handed gank style is getting a huge power increase, the bow build will still instakill almost everyone (and will be without any shadow of a doubt the single target DPS choice, period), and werewolf nightblades will probably be the FOTM.

    So in closing, no, youre never going to get an alpha class, stop asking.
    Edited by Rylana on October 30, 2014 4:17AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    @mike.gaziotisb16_ESO There is so much wrong with what you said. Let me break it down.
    A DK does melee damage. If you play rogue style and have DW trained you can slot Sparks and make the DK miss all his melee attacks. That's also fair.
    I'm sorry since when is fire melee damage? A DK doesn't do melee damage unless they choose to. And even if you use sparks that isn't going to do anything against their spells which are far more powerful than any melee ability.
    When you build for PvP you have to be versatile. You cannot rely solely on the bow for single target damage. you have to have a plan B for when your opponent gets into melee range.
    Duh..really?? Except when your opponent excels with close range combat. No nightblade in their right mind wants to go toe to toe with decent DK in close range. It's a completely one sided fight.
    That plan might be to simply vanish into the shadows, another option the DK has not. Or it might be to pull out 2H and fight. It's up to you.
    My God you're infuriating. You have obviously never played a nightblade otherwise you would know that our "invisibility" is useless again AoE's. Talons pretty much negate any benefit of going into stealth.
    Just be a bit more versatile. Not taking away from the fact stamina needs more love, of course. Or Columba's point about the stunlock which is not good either.
    Your advice is terrible, and you obviously don't know jack about the nightblade class. None of what you said is even close to a viable option.

    :trollin:
  • Ifthir_ESO
    Ifthir_ESO
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    I had to ignore that mike dude he just is rabidly anti-NB
  • Roechacca
    Roechacca
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    My NB works fine.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Ifthir_ESO wrote: »
    I had to ignore that mike dude he just is rabidly anti-NB
    He said he is a noob with the nightblade class but he sure enjoys dishing out completely unhelpful and useless advice.
    Edited by eventide03b14a_ESO on November 3, 2014 2:58PM
    :trollin:
  • Maulkin
    Maulkin
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    Before calling someone wrong, it's good to know waht you're taking about.
    I'm sorry since when is fire melee damage? A DK doesn't do melee damage unless they choose to. And even if you use sparks that isn't going to do anything against their spells which are far more powerful than any melee ability.

    Since alpha version? Flame Whip and Unstable flame (the main damage dealers of a DK) are melee skills. They get affected by sparks, they ignore harness magicka, they get mitigated by armor and not spell res. It's always been that way. Melle means close range, it doesn't mean weapon only.
    Duh..really?? Except when your opponent excels with close range combat. No nightblade in their right mind wants to go toe to toe with decent DK in close range. It's a completely one sided fight.

    If you're a magicka NB you can go toe-to-toe absolutely fine. I duel and see it happen everyday. In fact if the DK is not wearing an Arena set, it's a one-sided fight favouring the NB. Stamina NBs have a bit of harder time for sure, especially with damage dealing. Hopefully 1.5 will address some of that.
    My God you're infuriating. You have obviously never played a nightblade otherwise you would know that our "invisibility" is useless again AoE's. Talons pretty much negate any benefit of going into stealth.

    You didn't understand. I said that if your attempt to kill from range fails, then you can go into hiding. Talons has a 6 meter range. If you snipe from 30 meters but the DK manages to break the stun and put reflect up, then you have penty of time to disappear before he gets close.
    Edited by Maulkin on November 3, 2014 5:10PM
    EU | PC | AD
  • Palidon
    Palidon
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    Nightblades have been getting the short end of the stick since this game started. Here are some examples and I will only list a few to keep this short.

    These are all Nightblade Class Skills

    Haste used with Dual Wield Rapid Strikes was a good DPS enhancer until ZOS found out it was stacking and of course could not allow that. Nerfed in 1.4.7.

    Using Siphoning Strikes restore 3% Stamina and Magicka but comes with a price tag of 25% reduced weapon and spell damage

    Agony - Will stun a target for 12 seconds (Nice) except for the flip side if the target is attacked the stun is broken Dah...............................

    Marked Target - Players attacks ignore 75% of targets armor and spell resistance but players armor and spell resistance is reduced by the same amount. (Isn't that nice).

    So I mark at DK with Marked Target fire my arrow and walla he uses reflective scales. No damage to DK but I am wacked with the arrow at 75% armor reduction (So Fair)

    Agony, Completely useless unless you want to use it to run away. But on the flip side DK uses Talons and you are locked in place while he or she wacks away at you.

    Siphoning Strikes - Ya every hit is giving me magicka and stamina but the attacks are like throwing water balloons at 25% reduced damage.

    Four examples and I could go on and on but I think I have made my point.

    Edited by Palidon on November 3, 2014 9:41PM
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Before calling someone wrong, it's good to know waht you're taking about.
    I'm sorry since when is fire melee damage? A DK doesn't do melee damage unless they choose to. And even if you use sparks that isn't going to do anything against their spells which are far more powerful than any melee ability.

    Since alpha version? Flame Whip and Unstable flame (the main damage dealers of a DK) are melee skills. They get affected by sparks, they ignore harness magicka, they get mitigated by armor and not spell res. It's always been that way. Melle means close range, it doesn't mean weapon only.
    Duh..really?? Except when your opponent excels with close range combat. No nightblade in their right mind wants to go toe to toe with decent DK in close range. It's a completely one sided fight.

    If you're a magicka NB you can go toe-to-toe absolutely fine. I duel and see it happen everyday. In fact if the DK is not wearing an Arena set, it's a one-sided fight favouring the NB. Stamina NBs have a bit of harder time for sure, especially with damage dealing. Hopefully 1.5 will address some of that.
    My God you're infuriating. You have obviously never played a nightblade otherwise you would know that our "invisibility" is useless again AoE's. Talons pretty much negate any benefit of going into stealth.

    You didn't understand. I said that if your attempt to kill from range fails, then you can go into hiding. Talons has a 6 meter range. If you snipe from 30 meters but the DK manages to break the stun and put reflect up, then you have penty of time to disappear before he gets close.
    Melee means close range? Okay. I'll keep that in mind the next time I shoot someone in the face with an arrow. What are you smoking?
    Edited by eventide03b14a_ESO on November 3, 2014 6:34PM
    :trollin:
  • Erock25
    Erock25
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    Before calling someone wrong, it's good to know waht you're taking about.
    I'm sorry since when is fire melee damage? A DK doesn't do melee damage unless they choose to. And even if you use sparks that isn't going to do anything against their spells which are far more powerful than any melee ability.

    Since alpha version? Flame Whip and Unstable flame (the main damage dealers of a DK) are melee skills. They get affected by sparks, they ignore harness magicka, they get mitigated by armor and not spell res. It's always been that way. Melle means close range, it doesn't mean weapon only.
    Duh..really?? Except when your opponent excels with close range combat. No nightblade in their right mind wants to go toe to toe with decent DK in close range. It's a completely one sided fight.

    If you're a magicka NB you can go toe-to-toe absolutely fine. I duel and see it happen everyday. In fact if the DK is not wearing an Arena set, it's a one-sided fight favouring the NB. Stamina NBs have a bit of harder time for sure, especially with damage dealing. Hopefully 1.5 will address some of that.
    My God you're infuriating. You have obviously never played a nightblade otherwise you would know that our "invisibility" is useless again AoE's. Talons pretty much negate any benefit of going into stealth.

    You didn't understand. I said that if your attempt to kill from range fails, then you can go into hiding. Talons has a 6 meter range. If you snipe from 30 meters but the DK manages to break the stun and put reflect up, then you have penty of time to disappear before he gets close.
    Melee means close range? Okay. I'll keep that in mind the next time I shoot someone in the face with an arrow. What are you smoking?

    I like how he completely took a part your post and your only retort is to criticize some trivial semantics BS.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
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