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Evil Hunter Highlights Vampires - What about addons that also do this?

phreatophile
phreatophile
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If this is in the wrong location, I apologize, it touches on PvP, Add-ons, Vampirism.
General Discussion seemed the best fit.

@ZOS_GinaBruno , @ZOS_PaulSage

I am hoping for an explicit answer regarding Add-ons that identify Vampires in PvP, especially since the upcoming Justice system will throw all vampires into PvP weather they like it or not sooner or later if they go into town at stage 4 or feed on a townsperson.

In 1.5 the fighter's guild ability Evil Hunter will highlight (I assume an outline like the yellow for neutral and the red for hostile characters in PVE) Vampire player characters when slotted. This makes sense, that a player that specializes in killing vampires needs to at least slot an ability to make us sparkle like it's a twilight movie. There are add-ons that already do someting very much like this with no slotting required.

Is is acceptable for players to negate a slottable skill with a 3rd party add-on?

It seems little different to me than macro-ing an animation cancelling attack. ZOS has designed a slottable skill to do a specific thing with the associated opportunity cost of not slotting whatever they have to give up.

I believe it to be a cheat. However, a someone else pointed out, my opinion isn't the one that matters.
  • stumpy999
    stumpy999
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    what is the add on called?
  • Sallington
    Sallington
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    stumpy999 wrote: »
    what is the add on called?

    I also have a ... friend who is interested to know the name of this addon.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Samadhi
    Samadhi
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    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Evandus
    Evandus
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    Really?
    Srendarr, really?

    So, can you point out exactly how it is that Srendarr highlights a vampire character just like Evil Hunter does?
  • phreatophile
    phreatophile
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    To be honest. I am working from the patch notes and what other players have told me that they use to identify/track vampires in Cyrodil.

    That's why I seek an official response. I may be working from hearsay, I may be blowing it out of proportion. I don't really wish to spend my limited time seeking out another addon and tinkering with it to find out how much it tells me about another player.

    I use FTC myself and haven't noticed any standout cues about a player's vamp/were status, then again I wasn't looking for them either.

    I'd love to see convincing proof that this is no issue, or at least be told that it's OK to use an Add-on for something an in game skill does.
  • Evandus
    Evandus
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    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    Neither addon actually highlights a character in the way the OP describes. And neither addon provides bonus damage for attacking said highlighted enemies.



  • WraithAzraiel
    WraithAzraiel
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    Evandus wrote: »
    Really?
    Srendarr, really?

    So, can you point out exactly how it is that Srendarr highlights a vampire character just like Evil Hunter does?

    He didn't say it points out vampires "just like Evil Hunter will." It points out vampires by showing you other players buffs. Once you attain Vampirism, you get a constant icon on your Active Effects on your Character Sheet.

    FTC allows you to modify your UI to be able to feel more like a traditional MMO UI.

    Srendarr, if it's anything like what it's play-on-words name describes it to be (Srendarr Stendarr - as in Vigilant of, renowned EVIL HUNTERs (You get where I'm going with this?) sounds to be designed around specifically "highlighting" (as in POINTING OUT, ALLOWING YOU AS AN ENEMY PLAYER TO SEE THEIR VAMPIRE OR WEREWOLF SPECIFIC ICON at a glance) enemies vulnerable to Fighter's Guild attacks.

    That being said, having looked up the actual add-on it seems to be just a standalone buff tracker, that works for you and on enemies.

    So, naming conventions - they dangerous.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Evandus
    Evandus
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    Sorry folks, but disabling buff tracking for addons isn't something I'd support in any possible way. The end result would eliminate the ability to track any buff at all due to the way the game is set up.

    Going from previous discussions, it's pretty clear that the devs have no intentions on improving their UI. They have, in fact, delegated that back to the players themselves. It's been asked, pleaded, begged for since beta.

    Putting FTC/Srendarr/Combat Cloud/Recount/Game Information and many more addons players use (because ZOS won't provide it) in the same category as Evil Hunter is inaccurate. None of these addons provide a literal highlight of other players due to their status. And none of these addons provide a damage bonus to people using them.

    And over what exactly? The ability to see amongst the buff list that someone has Vampirism?

    No.

    It's blatently obvious when I'm in PvP, PVE, or running around cities/towns whether someone has Vampirism. Because of the appearance change that comes with the skill line. I have three vamps. I would not support nixing buff tracking capability for addons because someone wants an in game HIPPA clause for contracting it.

    Really, you roleplayers are going waay over the top lately.

    Edited by Evandus on October 27, 2014 7:38PM
  • phreatophile
    phreatophile
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    Srendarr, if it's anything like what it's play-on-words name describes it to be (Srendarr Stendarr - as in Vigilant of, renowned EVIL HUNTERs (You get where I'm going with this?) sounds to be designed around specifically "highlighting" (as in POINTING OUT, ALLOWING YOU AS AN ENEMY PLAYER TO SEE THEIR VAMPIRE OR WEREWOLF SPECIFIC ICON at a glance) enemies vulnerable to Fighter's Guild attacks.

    That being said, having looked up the actual add-on it seems to be just a standalone buff tracker, that works for you and on enemies.

    So, naming conventions - they dangerous.

    The name is what got me wondering, that and having another player smugly point out that he uses it to "track vampires" in PvP.

  • Samadhi
    Samadhi
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    Evandus wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    Neither addon actually highlights a character in the way the OP describes. And neither addon provides bonus damage for attacking said highlighted enemies.



    Personally do not see any issue with the add ons, nor is it my feelings that these add ons negate any of the skills in game.

    My mentioning my use of Srendarr as an add on in another thread is what started OP off on this whole thing though, so felt it fair to clarify what was being objected to.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • WraithAzraiel
    WraithAzraiel
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    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Evandus
    Evandus
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    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    I don't understand.

    Why would a few posters on these forums trying to rattle people's cages turn into a campaign to remove some of the most useful and inventive pvp/pve/solo questing addons?

    Before the changes to Evil Hunter it was entirely possible to go out into Cyrodill and pick off vampires using the very same skill with a bow. To do this people only need to look at who they are going to snipe at. I've done it myself. No add on required.

    Obviously I'm getting hot under the collar over this. Not much actually upsets me, but suggesting the removal of great addons because of a few trolls in the forums did the job. I'm stepping out of the forums for a bit. I'm sure I have any number of errands to accomplish.

    Forgive me if I don't wish you success in your campaign. But I will wish you a good day. Especially you, Samadhi. I remember you well from DDO.

    /micdrop

  • Valymer
    Valymer
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    If you don't want to be tracked then don't be a vampire, pretty simple
  • phreatophile
    phreatophile
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    Samadhi wrote: »
    Evandus wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    Neither addon actually highlights a character in the way the OP describes. And neither addon provides bonus damage for attacking said highlighted enemies.



    Personally do not see any issue with the add ons, nor is it my feelings that these add ons negate any of the skills in game.

    My mentioning my use of Srendarr as an add on in another thread is what started OP off on this whole thing though, so felt it fair to clarify what was being objected to.

    True, and per your advice, I ask for an official response.

    That said, perhaps I should have asked you for more clarification, if we are only talking about a little buff icon in the corner of the screen (or wherever it is) not a big deal. It sounded more like an Icon floating over my character's head that could be seen from afar.

    My initial reaction to you was basicly, "Sounds like a cheat to me".
    If I was wrong, my appologies, Samadhi

    Edit: added to existing post, to avoid even more of the posts in this thread being mine.
    Edited by phreatophile on October 27, 2014 8:16PM
  • Samadhi
    Samadhi
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    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    No bragging was involved, but totally agree that there is no issue with add ons.
    The statement that was made was:
    Samadhi wrote: »
    ...
    Have no issues with vampires looking like vampires; prefer it in the present format.

    In PvP, my Srendarr add on tracks vampires for me. Find it to be a good thing that vampires are identifiable in PvP without it though; it works well with the whole immersive UI that ZOS endeavours to uphold.
    http://forums.elderscrollsonline.com/discussion/137127/paul-sage-on-vampirism-appearance/p1
    Edited by Samadhi on October 27, 2014 7:58PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • phreatophile
    phreatophile
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    Evandus wrote: »
    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    I don't understand.

    Why would a few posters on these forums trying to rattle people's cages turn into a campaign to remove some of the most useful and inventive pvp/pve/solo questing addons?

    I have no desire to see great addons removed, and this isn't a campaign. I'm asking a question with a specific situation in mind. It is entirely up to ZOS what is or isn't revealed to a third party program, and they could likely parse the API any way they choose.
  • phreatophile
    phreatophile
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    Of course one can just use the addon for identification, and keep the sneak damage bonus that comes with camo hunter rather having to choose.

    Not that we're really that hard to spot otherwise, pale skin, swirling bats, and we all seem to dive into self parody with black and red armor.
  • onlinegamer1
    onlinegamer1
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    - The TESO API (Application Programming Interface) gives AddOns access to buffs
    - Vampirism is coded as a buff
    - AddOns can therefore detect that buff and show it on screen

    Result: working as designed
  • phreatophile
    phreatophile
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    - The TESO API (Application Programming Interface) gives AddOns access to buffs
    - Vampirism is coded as a buff
    - AddOns can therefore detect that buff and show it on screen

    Result: working as designed

    beautiful! Then the almost always up swarm ultimate due to cost reduction and ridiculous ult generation is working as intended also and I can expect you all to stop lifting your leg all over any vampire thread posted?
  • MornaBaine
    MornaBaine
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    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    I'm trying to figure out what LEGITIMATE reason exists for anyone to be able to know what ANYONE'S buffs are. Shouldn't you have to figure out what characters are (class wise) and what they can do by observing and engaging them? Having access to all this data DOES smack of a cheat or an exploit to me.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • WraithAzraiel
    WraithAzraiel
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    Evandus wrote: »
    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    I don't understand.

    Why would a few posters on these forums trying to rattle people's cages turn into a campaign to remove some of the most useful and inventive pvp/pve/solo questing addons?

    Before the changes to Evil Hunter it was entirely possible to go out into Cyrodill and pick off vampires using the very same skill with a bow. To do this people only need to look at who they are going to snipe at. I've done it myself. No add on required.

    Obviously I'm getting hot under the collar over this. Not much actually upsets me, but suggesting the removal of great addons because of a few trolls in the forums did the job. I'm stepping out of the forums for a bit. I'm sure I have any number of errands to accomplish.

    Forgive me if I don't wish you success in your campaign. But I will wish you a good day. Especially you, Samadhi. I remember you well from DDO.

    /micdrop

    Not my campaign, I was just translating. I could care less honestly.

    People are going to have to choose to either highlight Vampires or do extra damage to Vampires from stealth.


    And if people are really that bad at picking out vampires then wasting a skill slot is the least of their worries.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • WraithAzraiel
    WraithAzraiel
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    MornaBaine wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    I'm trying to figure out what LEGITIMATE reason exists for anyone to be able to know what ANYONE'S buffs are. Shouldn't you have to figure out what characters are (class wise) and what they can do by observing and engaging them? Having access to all this data DOES smack of a cheat or an exploit to me.

    It's actually a fairly typical feature of most MMO's. It's helpful for team play to know what buff icons on your group members looks like. It's helpful for PvP to know how to approach a certain player at a glance.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • WraithAzraiel
    WraithAzraiel
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    Samadhi wrote: »
    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    No bragging was involved, but totally agree that there is no issue with add ons.
    The statement that was made was:
    Samadhi wrote: »
    ...
    Have no issues with vampires looking like vampires; prefer it in the present format.

    In PvP, my Srendarr add on tracks vampires for me. Find it to be a good thing that vampires are identifiable in PvP without it though; it works well with the whole immersive UI that ZOS endeavours to uphold.
    http://forums.elderscrollsonline.com/discussion/137127/paul-sage-on-vampirism-appearance/p1

    Not you, some toolbag on another thread that descended into "VAMPS R 2 OP NUF DEM hue hue hue" with Soul Shriven next to his forum handle name thing.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • MornaBaine
    MornaBaine
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    MornaBaine wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    I'm trying to figure out what LEGITIMATE reason exists for anyone to be able to know what ANYONE'S buffs are. Shouldn't you have to figure out what characters are (class wise) and what they can do by observing and engaging them? Having access to all this data DOES smack of a cheat or an exploit to me.

    It's actually a fairly typical feature of most MMO's. It's helpful for team play to know what buff icons on your group members looks like. It's helpful for PvP to know how to approach a certain player at a glance.

    Oh I'm not arguing that it isn't helpful...in fact that's kind of my point. It removes a good deal of the challenge of combat and it darn near forces everyone to use it, merely by existing, in order to have the same edge. At what point does this stop? When you finally have an add-on that assesses everyone's data and auto-slots your best counters and chooses the most "important" first targets for you? It just smacks of "lamesauce" to me. Sorry, it just does.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • phreatophile
    phreatophile
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    People are going to have to choose to either highlight Vampires or do extra damage to Vampires from stealth.

    And if people are really that bad at picking out vampires then wasting a skill slot is the least of their worries.

    One point I was making was simply that they do not, in fact, have to choose. Use the addon (or their eyes, making the whole thing moot, I have to admit) to ID vampires and then use camo hunter for the stealth damage bonus.
  • Samadhi
    Samadhi
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    MornaBaine wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    I'm trying to figure out what LEGITIMATE reason exists for anyone to be able to know what ANYONE'S buffs are. Shouldn't you have to figure out what characters are (class wise) and what they can do by observing and engaging them? Having access to all this data DOES smack of a cheat or an exploit to me.

    Some buffs make intuitive sense to be shown, others do not.

    The add ons show when another player has eaten a food buff, and how long that buff lasts. This does not make a lot of sense. There is no reasonable way a character could know that by looking at another character.

    The add ons show when another player is a vampire or has magelight running. This does make sense. These are supposed to be things that can be noticed by looking at the other character. A target buff tracker is a UI representation of what the character notices while observing someone else.

    What is interesting is that such add ons can also be used to view a character's vampire status, even while they are attempting to hide their identity.
    Characters wearing the skeleton or goblin costumes to hide their identity as a vampire are arguably manipulating game content to achieve unintended results; Paul Sage has mentioned that it is intended in game that players be able to visibly tell when someone is a vampire, so using in-game costumes for the unintended purpose of hiding that status from other players is problematic.


    Samadhi wrote: »
    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    No bragging was involved, but totally agree that there is no issue with add ons.
    The statement that was made was:
    Samadhi wrote: »
    ...
    Have no issues with vampires looking like vampires; prefer it in the present format.

    In PvP, my Srendarr add on tracks vampires for me. Find it to be a good thing that vampires are identifiable in PvP without it though; it works well with the whole immersive UI that ZOS endeavours to uphold.
    http://forums.elderscrollsonline.com/discussion/137127/paul-sage-on-vampirism-appearance/p1

    Not you, some toolbag on another thread that descended into "VAMPS R 2 OP NUF DEM hue hue hue" with Soul Shriven next to his forum handle name thing.

    Ah, my error.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • phreatophile
    phreatophile
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    Samadhi wrote: »
    Characters wearing the skeleton or goblin costumes to hide their identity as a vampire are arguably manipulating game content to achieve unintended results; Paul Sage has mentioned that it is intended in game that players be able to visibly tell when someone is a vampire, so using in-game costumes for the unintended purpose of hiding that status from other players is problematic.

    Also hiding what sort of armor you're wearing. Of course anybody with a full face helmet is also hiding their vampirism in a problematic way.
  • MornaBaine
    MornaBaine
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    Samadhi wrote: »
    MornaBaine wrote: »
    Samadhi wrote: »
    stumpy999 wrote: »
    what is the add on called?

    The two most popular add ons that do this are Foundry Tactical Combat and Srendarr buff tracker.

    The issue arises as a result of Vampirism and Werewolf applying to a character as a buff.
    The PC buff tracker shows icons of whichever effects the targeted player (enemy or friendly) have active; this also allows sneaking characters to tell from a distance if an enemy player has Magelight active, in the event that the animation does not show up.

    To remedy this, ZOS needs to either change how vampirisim and werewolf apply to characters, or change the restrictions on what information addons have access to.

    I'm trying to figure out what LEGITIMATE reason exists for anyone to be able to know what ANYONE'S buffs are. Shouldn't you have to figure out what characters are (class wise) and what they can do by observing and engaging them? Having access to all this data DOES smack of a cheat or an exploit to me.

    Some buffs make intuitive sense to be shown, others do not.

    The add ons show when another player has eaten a food buff, and how long that buff lasts. This does not make a lot of sense. There is no reasonable way a character could know that by looking at another character.

    The add ons show when another player is a vampire or has magelight running. This does make sense. These are supposed to be things that can be noticed by looking at the other character. A target buff tracker is a UI representation of what the character notices while observing someone else.

    What is interesting is that such add ons can also be used to view a character's vampire status, even while they are attempting to hide their identity.
    Characters wearing the skeleton or goblin costumes to hide their identity as a vampire are arguably manipulating game content to achieve unintended results; Paul Sage has mentioned that it is intended in game that players be able to visibly tell when someone is a vampire, so using in-game costumes for the unintended purpose of hiding that status from other players is problematic.


    Samadhi wrote: »
    There is no issue with add-ons to my knowledge.

    There's issue with toolbag players on the forums bragging that they don't need Evil Hunter cuz they track Vamps with "insert name of add-on here" hue hue hue.

    Moral of the story. The interwebs is no excuse to be a toolbag!

    No bragging was involved, but totally agree that there is no issue with add ons.
    The statement that was made was:
    Samadhi wrote: »
    ...
    Have no issues with vampires looking like vampires; prefer it in the present format.

    In PvP, my Srendarr add on tracks vampires for me. Find it to be a good thing that vampires are identifiable in PvP without it though; it works well with the whole immersive UI that ZOS endeavours to uphold.
    http://forums.elderscrollsonline.com/discussion/137127/paul-sage-on-vampirism-appearance/p1

    Not you, some toolbag on another thread that descended into "VAMPS R 2 OP NUF DEM hue hue hue" with Soul Shriven next to his forum handle name thing.

    Ah, my error.

    I guess the thing I am REALLY stuck on is that NO ONE seems willing or able to tell me WHY it is necessary or desirable to be able to tell who the vampires are at all times. But this add-on really makes no sense to me as an allowable thing. What you can know about any opponent facing you should be limited to what you can SEE with your own eyes and what you can observe of their behavior knowing what you do of the various classes and skill lines and equipment in the game.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • DenverRalphy
    DenverRalphy
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    I am hoping for an explicit answer regarding Add-ons that identify Vampires in PvP, especially since the upcoming Justice system will throw all vampires into PvP weather they like it or not sooner or later if they go into town at stage 4 or feed on a townsperson.

    Where has it ever been stated about the Justice System that entering towns at stage 4 will flag a player for PvP?
  • phreatophile
    phreatophile
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    MornaBaine wrote: »
    I guess the thing I am REALLY stuck on is that NO ONE seems willing or able to tell me WHY it is necessary or desirable to be able to tell who the vampires are at all times. But this add-on really makes no sense to me as an allowable thing. What you can know about any opponent facing you should be limited to what you can SEE with your own eyes and what you can observe of their behavior knowing what you do of the various classes and skill lines and equipment in the game.

    What big eyes you have
    The better to see you with my dear
    What big teeth you have...

    Targeting, plain and simple, IMHO. There are abilities used to do extra damage to Vampires, people want to have an easier time targeting us.

    Wait till they finnaly fix werewolves to be combat ready, people will be having fits about not being able to pick them out of a crowd when they haven't transformed, unless the addon does it for them.
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