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Are you happy with ESO's trade system?

  • TehMagnus
    TehMagnus
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    Yes, I'm happy with the system as it is
    Zed wrote: »
    Yes, more or less. I'd like there to be a chat channel outside of /zone used for trading but I'm not disappointed with the current system.

    True a /sell channel would be a good thing, even between alliances.
  • tino.antoninieb17_ESO
    No, I'd prefer factionwide AHs
    In general i dont like how present system works. More or less i dont consider it is reliable way of buying and selling things and most certainly it is not time efficient. I prefer concept of alliance AH to make goods more liquid. That will boost economy and as down side create inflation but that is how it works in real life ... Simply i think that crafters are not rewarded as they should unless they spend lot of time on transactions. Most transactions are non financial ones within quilds and i suppose that is beating its purpose.
  • Rune_Relic
    Rune_Relic
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    Other (please only completely different suggestions)
    I would like it zone based myself.
    So 5 areas per alliance + cyrodiil, coldharbour etc.
    That way all the mats farming and experience stays in each zone.
    I would have though that would be easier to manage for zos.

    Personally I don't see why I have to join a trade guild to trade for the same reason I don't see why I should have to join a guild to do non group or even group content.
    Edited by Rune_Relic on October 20, 2014 10:07AM
    Anything that can be exploited will be exploited
  • Cherryblossom
    Cherryblossom
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    No, I'd prefer factionwide AHs
    A lot of the suggestions have Merit, TBH anything IMHO is better than what we have now. I do not see how having a maximum of 2495 buyers or sellers is good.

    The addition of the Guild Stores all over the place is a nice addition but impractical as most people do not wish to spend their time traveling through every zone trying to find an item to suit their level or particular taste.

    I'm obviously happy for those of you in a guild that has a store which provides all your needs, may be Zenimax can increase the guild size so we can all join these amazing guild! Or may be your amazing guild could get a store and let us all know where this can be found so we can go shopping...............
  • Mountain_Dewed
    Mountain_Dewed
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    Squirrel
    I've made a ton and like the squirrel I have it banked away like his nuts. I just don't know what to do with it all now?
  • Cendrillion21
    Cendrillion21
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    Yes, I'm happy with the system as it is
    Grunim wrote: »
    I appreciate how the current set-up keeps inflation in check, allows players to make a reasonable profit at times and also find bargains to buy.

    I do NOT want a global AH in this game. I do hope ZOS is working on revamping the UI to allow for searching of specific items.

    /agree
    Campos de oro
  • Arizona_Willie
    Arizona_Willie
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    No, I'd prefer a global AH
    Magnusnet claimed " the current system has the most supporters if you really want to play with numbers, "
    ***
    No, that's wrong. If you add up the numbers the majority want SOME FORM of Auction House. Unfortunately we are divided as to which form.

    But almost everyone recognizes that the Guild Stores suck, even when they opened them to public sales it doesn't help much because there is no way to find which store has which item. If you're looking for something you could spend hours going from store to store ( and you gotta find them in the first place ) and NEVER find the item you were looking for.

    Someone else may find it before you, or it may never have been up for sale anywhere --- but you have no way of knowing that.

    In a vast MMO universe like this which multiple continents and multiple factions with Guilds limited to 500 members, this Guild Store is just not good enough.

    SOME form of Auction House or Game Wide Store is NECESSARY.

    It doesn't require an Auction house with bidding ( although many people considered that a lot of fun == but some people were jealous because others made a lot of money using WOW'S Auction House and THEY didn't ), if anything posted in a Guild Store was available at any store game wide or faction wide that would probably be OK.

    It isn't the Auctioning itself that is necessary --- it is having items for sale AVAILABLE so you can find them without spending all your playing time chasing around Guild Stores.

    Public Guild Stores were a start --- just tie them all together so EVERYTHING for sale anywhere ( either globally or factionally ) is available at any store and give us a GOOD means of searching the Store.
    If I wanted a Signature I would have a Signature --- but i don't want one so I don't have one.
  • AlnilamE
    AlnilamE
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    Yes, I'm happy with the system as it is
    A lot of the suggestions have Merit, TBH anything IMHO is better than what we have now. I do not see how having a maximum of 2495 buyers or sellers is good.

    The addition of the Guild Stores all over the place is a nice addition but impractical as most people do not wish to spend their time traveling through every zone trying to find an item to suit their level or particular taste.

    I'm obviously happy for those of you in a guild that has a store which provides all your needs, may be Zenimax can increase the guild size so we can all join these amazing guild! Or may be your amazing guild could get a store and let us all know where this can be found so we can go shopping...............

    Actually, you have 65,495 potential sellers (if none of the 5 guilds you are in has a vendor) and, if at least one of your guilds has a vendor, a number of buyers equivalent to the number of players who have access to that zone in all three instances, plus any PvPers in your faction if any of your guilds holds a resource in Cyrodiil.

    65,495 = 126 guild traders * 500 potential members + your 2495 guild members.
    The Moot Councillor
  • Psychobunni
    Psychobunni
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    No, I'd prefer a global AH
    I don't mind having Traders so much, the thing is I'm not traveling to 20 different towns and kiosks to price check before I buy. So for instance, I'm checking Belkarth and buying from whomever has it lowest. If its not there and I need it that bad, right that moment I'll head to Rawl'kha...but that's it. I'm not wasting an hour or more of playtime tracking down who sells cheapest, and I'm sure many others feel the same.

    Which would mean that its almost a waste for guild to buy the trader in some less traveled area, and keeps only the trade guilds in the bigger places truly busy. Which in turn keeps players looking to be sellers, only trying to keep in the those specific guilds.

    All of which would be made better by a more consolidated sales system, be it region markets or simply central AH.
    Edited by Psychobunni on October 20, 2014 4:09PM
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Bandras
    Bandras
    No, I'd prefer a global AH
    I'd prefer a global AH but for a start some tuning would do. For example, if the message you receive mentioned what item you sold to whom, that would be a good start.
    If the hirelings sent you the mats even if you don't have the time to log in on a given day because of work, family or other reasons.
    If you could also offer things for sale to these guild traders.
  • Arizona_Willie
    Arizona_Willie
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    No, I'd prefer a global AH
    I have blamed their programmers not knowing how to make an Auction House for Zenimax's refusal to give us one, even though people have been asking since Day 1.

    But, another thought occurred to me.

    Perhaps the Game Engine they are using doesn't allow them to make large enough database for a Global / Faction Auction House.
    Edited by Arizona_Willie on October 20, 2014 3:39PM
    If I wanted a Signature I would have a Signature --- but i don't want one so I don't have one.
  • Cuyler
    Cuyler
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    Yes, I'm happy with the system as it is
    Just add more traders and keep them right next to the wayshrines.
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • justin.sniesakub17_ESO
    Yes, I'm happy with the system as it is
    I am happy with the system as it stands. I especially do not want a global AH.
    For the night is dark and full of terrors.
  • d.crosgrove_ESO
    d.crosgrove_ESO
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    No, I'd prefer a global AH
    ESO has a trade system?

    How do I access it?
  • TehMagnus
    TehMagnus
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    Yes, I'm happy with the system as it is
    Magnusnet claimed " the current system has the most supporters if you really want to play with numbers, "
    ***
    No, that's wrong. If you add up the numbers the majority want SOME FORM of Auction House. Unfortunately we are divided as to which form.

    But almost everyone recognizes that the Guild Stores suck, even when they opened them to public sales it doesn't help much because there is no way to find which store has which item. If you're looking for something you could spend hours going from store to store ( and you gotta find them in the first place ) and NEVER find the item you were looking for.

    Someone else may find it before you, or it may never have been up for sale anywhere --- but you have no way of knowing that.

    In a vast MMO universe like this which multiple continents and multiple factions with Guilds limited to 500 members, this Guild Store is just not good enough.

    SOME form of Auction House or Game Wide Store is NECESSARY.

    It doesn't require an Auction house with bidding ( although many people considered that a lot of fun == but some people were jealous because others made a lot of money using WOW'S Auction House and THEY didn't ), if anything posted in a Guild Store was available at any store game wide or faction wide that would probably be OK.

    It isn't the Auctioning itself that is necessary --- it is having items for sale AVAILABLE so you can find them without spending all your playing time chasing around Guild Stores.

    Public Guild Stores were a start --- just tie them all together so EVERYTHING for sale anywhere ( either globally or factionally ) is available at any store and give us a GOOD means of searching the Store.

    That's not how it works m8. Most people are happy with the current system, the rest don't agree with what they want. Moreover and once again, polls in this forums are meaningless. If ZOS wanted real statistics they'd implement an ingame poll like Lineage 2 had.

    As for Global Auction House, it is and has always been a bad thing which is why it wasn't implemented in this game and we're better of for it. People who request it just don't want to understand how global AH hurts the end consumer or are the people abusing the system to hurt the end consumer.

    All your excuses are BS, there is virtually nothing you could want to look for in Trading Guilds that you can't find cheaper by saying "WTB" in zone chat, and it's well known that the best ones in EU are in Reaper's March and Craglorn.

    Trading guilds are for desperate people ready to buy at high prices.
    Edited by TehMagnus on October 20, 2014 4:08PM
  • MercutioElessar
    MercutioElessar
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    Yes, I'm happy with the system as it is
    magnusnet wrote: »
    Zed wrote: »
    Yes, more or less. I'd like there to be a chat channel outside of /zone used for trading but I'm not disappointed with the current system.

    True a /sell channel would be a good thing, even between alliances.

    Hell, no!
    It's damn annoying that the three enemies can communicate at all. Everytime, everywhere. That's not how it's supposed to be in my eyes.
    And now an additional /sell channel for everyone that reaches over the border?

    Where do I have to sign for to prevent this from happening?
    If I've ever offended you,
    just know that from the bottom of my heart,
    I really don't give a ***.

    144
  • Tarkit
    Tarkit
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    Yes, I'm happy with the system as it is
    the introduction of guild traders have made it an interesting and unique system that benefits the player
    IMO..
  • Gythral
    Gythral
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    No, I'd prefer factionwide AHs
    I have blamed their programmers not knowing how to make an Auction House for Zenimax's refusal to give us one, even though people have been asking since Day 1.

    But, another thought occurred to me.

    Perhaps the Game Engine they are using doesn't allow them to make large enough database for a Global / Faction Auction House.

    It's the Hero engine, which is also what SWTOR is based on, SWTOR has a global auction house...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Razzak
    Razzak
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    No, I'd prefer a global AH
    magnusnet wrote: »
    Magnusnet claimed " the current system has the most supporters if you really want to play with numbers, "
    ***
    No, that's wrong. If you add up the numbers the majority want SOME FORM of Auction House. Unfortunately we are divided as to which form.

    But almost everyone recognizes that the Guild Stores suck, even when they opened them to public sales it doesn't help much because there is no way to find which store has which item. If you're looking for something you could spend hours going from store to store ( and you gotta find them in the first place ) and NEVER find the item you were looking for.

    Someone else may find it before you, or it may never have been up for sale anywhere --- but you have no way of knowing that.

    In a vast MMO universe like this which multiple continents and multiple factions with Guilds limited to 500 members, this Guild Store is just not good enough.

    SOME form of Auction House or Game Wide Store is NECESSARY.

    It doesn't require an Auction house with bidding ( although many people considered that a lot of fun == but some people were jealous because others made a lot of money using WOW'S Auction House and THEY didn't ), if anything posted in a Guild Store was available at any store game wide or faction wide that would probably be OK.

    It isn't the Auctioning itself that is necessary --- it is having items for sale AVAILABLE so you can find them without spending all your playing time chasing around Guild Stores.

    Public Guild Stores were a start --- just tie them all together so EVERYTHING for sale anywhere ( either globally or factionally ) is available at any store and give us a GOOD means of searching the Store.

    That's not how it works m8. Most people are happy with the current system, the rest don't agree with what they want. Moreover and once again, polls in this forums are meaningless. If ZOS wanted real statistics they'd implement an ingame poll like Lineage 2 had.

    As for Global Auction House, it is and has always been a bad thing which is why it wasn't implemented in this game and we're better of for it. People who request it just don't want to understand how global AH hurts the end consumer or are the people abusing the system to hurt the end consumer.

    All your excuses are BS, there is virtually nothing you could want to look for in Trading Guilds that you can't find cheaper by saying "WTB" in zone chat, and it's well known that the best ones in EU are in Reaper's March and Craglorn.

    Trading guilds are for desperate people ready to buy at high prices.

    So ... buying and selling in chat is the best we can have?
    What if you want a specific item? How much time do you have to spend looking for that item before it becomes too much?
  • Sylvyr
    Sylvyr
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    No, I'd prefer Regional Markets
    I like this idea. I think the blind bidding system is total ****.

    Limited traders = exclusion for a lot of guilds.

    If you miss a bid for 2+ weeks you might as well kiss your trade guild goodbye as members flock out to replace you with a guild that has a trader.

    Winning a bid is more expensive than it is worth generally and also based on luck and if you miss, it's a whole week to try to fix it. A lot changes in a week in this game.

    I don't like the global AH idea and I like having to go to merchants to shop. But this limited merchant and bidding system really should be revisited.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Xalian
    Xalian
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    No, I'd prefer Regional Markets
    I would really like to see regional markets. For example - level 1-9 items can only be bought and sold in level 1-9 zones and so on. Then, change guilds to real faction based guilds and not just wholesale market clubs. I think this would lead to more camaraderie in guilds which this game is missing.

    In addition to the regional markets I would also like to see controllable Cyrodiil markets with linked market hubs in each faction. This would be mainly for high level items. The faction that controls the Cyrodiil market hubs can sell directly to all three faction hubs through the Cyrodiil market. This would give the guilds, especially the high level players more of a reason to fight over Cyrodiil. It would also be a lot more fun than the shopping clubs we have now.
  • Artis
    Artis
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    Yes, I'm happy with the system as it is
    System is okay. It works. It lets you play on different markets, buy from one and sell somewhere else, which is cool for people who are into that kind of stuff (I'm not). The only thing I would suggest is maybe add an AH in imperial city that would be available for the faction that is controlling an Imperial city in this campaign. Or something of that kind. Maybe, an AH for each faction per campaign. But then again, this idea is not well thought, I didn't do math and didn't estimate the consequences. Just an idea.
  • GnatB
    GnatB
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    Other (please only completely different suggestions)
    Buy orders. Crafting system is too complex for anything else to really work for crafting.
    Achievements Suck
  • Flamescale
    Other (please only completely different suggestions)
    I don't think we need any sweeping changes. I would just be content with a more user-friendly store interface.

    ie. more sorting capability, searching by name
  • RSram
    RSram
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    No, I'd prefer a global AH
    I would prefer a global AH with the option to compare prices. Since that will never happen, I don't mind the guild stores as long as there are six or more within walking distance so I can compare prices; the Awesome Guild Store add-on really works great in checking the price of items quickly between guild stores.

    I would also like the option to bundle items such as armor sets, so they can be priced by the value of the set, instead of selling the pieces separately.
  • RSram
    RSram
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    No, I'd prefer a global AH
    Can someone explain to me why a Global AH would not work?

    Here's is what I envision how a Global AH would work. Its just a draft to stimulate more ideas:

    1) There would be an AH bulletin board in the middle of every town. You walk of up to the AH bulletin board, and you get two options: Sell or Buy.

    2) With both the Sell and Buy option, you can search and sort items by description, level, price, and etc.

    3) Each player is allowed to post up to10 items for sale for 30 days. The player has to pay a percentage of the selling cost up front before it is posted; its not refundable. The posted item is locked in the player's bank and cannot be traded, sold, destroyed until the item is either sold, or removed from the AH after 30 days, or by the player.

    4) The player can lower or raise the price of the auctioned item once per hour, but never raise it's price above the original auctioned value. The player can remove the item from auction an hour after posting it, but will the auction fees will not be refunded.

    4) The higher the player prices an item over the base vendor's price, the higher the auction fee. The auction percentage fee would be based on the following formula:

    Where:

    S = Player's Selling price
    V = ESO base price (vendor's price)
    ln = Natural Log

    All results in the equation are rounded to whole numbers.

    Auction Fee = ( ln (S) + ln (S/(V+1)))

    For example, lets say that I want to sell a rare item at 55,000 gold, but it is only worth 60 gold using the ESO base price. So the formula would be as follows:

    Auction Fee = (In (55,000) + ln (55,000/(60+1)))
    Auction Fee = (11 + ln (55,000/61))
    Auction Fee = (11+ in (902))
    Auction Fee= (11 + 7)
    Auction Fee= 18% or 9900 gold

    Selling the same item in the previous example for 200 gold:

    Auction Fee = (In (200) + ln (200/(60+1)))
    Auction Fee = (5 + ln (200/61))
    Auction Fee = (5 + in (3)
    Auction Fee= (5 + 1)
    Auction Fee= 6% or 12 gold

    Sell the same item for 500,000 gold;

    Auction Fee = (In (500,000) + ln (500,000/(60+1)))
    Auction Fee = (13+ ln (500,000/61))
    Auction Fee = (13+ in (8197)
    Auction Fee= (13 + 9)
    Auction Fee= 22% or 110,000 gold

    Selling multiple items for crafting would work as follows;

    I have 100 potions that the ESO vendor sells for 6 gold each, but I want to them for 5000. The vendor price would be 600 since these items types can be stacked, so the formula would be as follows:

    Auction Fee = (In (5000) + ln (5000/(600+1)))
    Auction Fee = (9+ ln (5000/601))
    Auction Fee = (9+ in (8)
    Auction Fee= (9 + 2)
    Auction Fee= 11% or 550 gold

    My math may be off a bit because I'm posing this late, but you guys should get the concept in that it would be hard for a player to post items at outrages prices like I have seen in other MMOs.

    There may be better solutions to how an AH may work, but my concept is that the higher a player tries to price an item, the more money the player has to pay up front to auction the item; in the final example, the player would have to pay 1,100,000 gold to post 10 items at 500,000.
    Edited by RSram on October 25, 2014 1:17AM
  • TehMagnus
    TehMagnus
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    Yes, I'm happy with the system as it is
    magnusnet wrote: »
    Zed wrote: »
    Yes, more or less. I'd like there to be a chat channel outside of /zone used for trading but I'm not disappointed with the current system.

    True a /sell channel would be a good thing, even between alliances.

    Hell, no!
    It's damn annoying that the three enemies can communicate at all. Everytime, everywhere. That's not how it's supposed to be in my eyes.
    And now an additional /sell channel for everyone that reaches over the border?

    Where do I have to sign for to prevent this from happening?

    There is an unsub button and also the option to simply disable your chat from showing those messages. What ever suits you best.
  • TehMagnus
    TehMagnus
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    Yes, I'm happy with the system as it is
    Gythral wrote: »
    I have blamed their programmers not knowing how to make an Auction House for Zenimax's refusal to give us one, even though people have been asking since Day 1.

    But, another thought occurred to me.

    Perhaps the Game Engine they are using doesn't allow them to make large enough database for a Global / Faction Auction House.

    It's the Hero engine, which is also what SWTOR is based on, SWTOR has a global auction house...

    It actually isn't, they built their own engine and only used Hero Engine to do initial dev. Hero Engine couldn't hold as many players in PVP as their custom engine does (granted it does it poorly but it's still better than Hero Engine).
    Edited by TehMagnus on October 24, 2014 7:39AM
  • TehMagnus
    TehMagnus
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    Yes, I'm happy with the system as it is
    @RSram‌

    Global AH sucks because it allows people with millions of gold who spend 20h a day in the game to keep making more gold by just buying everything on the market that undercuts their price for a few selected materials thus controlling the market and it's prices and making stuff much much more expensive for other players. It also puts everybody in competition which makes the prices for most common wares that the average player can collect to go down down down thus making the prices for uncommon objects to skyrocket and the prices for common objects to go extremely low.

    Moreover, it's just not realistic and it's not coherent with the Elder Scrolls universe where you had several Guilds of Merchants roaming the world, Hiring Fighters Guild people to protect their convoys or recover stolen goods etc etc.

    Globah AH not only doesn't make any sense in the Elder Scrolls universe, it also hurts the common player who will be forced to buy Kuta's for 10k gold because a smart guy is buying all the less expensive Kuta's and reselling them or someone is flooding the market with stacks of voidstone ingots, making the prices reach 10g/stack.
  • GnatB
    GnatB
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    Other (please only completely different suggestions)
    RSram wrote: »
    Can someone explain to me why a Global AH would not work?

    Long story short? Because a certain population of the player base would no longer be able to get their kicks/make money via arbitrage. (a.k.a. buying low in one market and selling high in another.)

    Now sure, some people seem to think a super mega server would mean people can make monopolies easier. The problem is it would be just the reverse. More people and more stuff flowing in would make it harder.

    Achievements Suck
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