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Had you liked it if ESO would have been true sandbox rather than normal MMORPG?

  • Tapio75
    Tapio75
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    Yes
    @Mordria‌
    Player driven world CAN be great places if things are made the right way, punishing the bad aples and enough penalty for bad aples is one way to root them out. Player driven economy can be food or bad. In WOW player driven economy is bad, game adding poor fold sinks and even more expensive stuff makes players drive prices up all the time while new comers suffer from this. In EVE, player driven economy works quite well, all stuff is reasonably prives compared to time players have put in their play and aconomy is rather good.

    Many elements make player driven worlds good or bad, economy is not only one, there are many aspects that can make player driven world good or bad and each can make or break it.
    >>PC-EU Mostly PVE. Played since BETA<<
  • reften
    reften
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    terrible poll, running under assumption that the world agrees with your opinion that ESO is not a sandbox game
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Nox_Aeterna
    Nox_Aeterna
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    No
    I dont have patience anymore for open world PvP and people killing and stealing everything you have lols.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • lecarcajou_ESO
    lecarcajou_ESO
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    Zionysus wrote: »
    Points for effort, but it's the if clause that really shouldn't have the conditional.

    Of course I realize that without offering an insightful correction, my above comment is supercilious and snide, possibly glib. So here goes (using a purely hypothetical statement as an example). Proper syntax would be:

    "If I had enjoyed the game more, I would not have cancelled my subscription."

    OR:

    "Had I enjoyed the game more, I would not have cancelled my subscription."

    Thanks Sheldon Cooper.

    Is it wrong to take this as a compliment? Oh God, it probably is...
    "Morally Decentralized."
  • Evergnar
    Evergnar
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    Yes
    100% yes. Should have been sandbox. I think Zos realizes that now. It will be interesting to see if the coming changes can bridge the gap somewhat.
  • guybrushtb16_ESO
    guybrushtb16_ESO
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    Yes
    oren74 wrote: »
    terrible poll, running under assumption that the world agrees with your opinion that ESO is not a sandbox game

    ESO definitely is not a sandbox game, it is very clearly a typical themepark mmo. Whether you prefer one or the other is subjective, what they are is not.
    Edited by guybrushtb16_ESO on October 22, 2014 5:58PM
  • Tapio75
    Tapio75
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    Yes
    oren74 wrote: »
    terrible poll, running under assumption that the world agrees with your opinion that ESO is not a sandbox game

    I know what ESO is, there is nothing to argue here. It is normal themepark MMORPG.

    People can still freely think tho and have right to do so, therefore they can like either sandbox or themepark or something between them, a sandpark game.

    Have a nice day :)

    >>PC-EU Mostly PVE. Played since BETA<<
  • kevlarto_ESO
    kevlarto_ESO
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    Voodoo wrote: »
    I want a MMO and that is what I got in ESO. ...keeping in mind it is a young MMO at that.

    I agree same here.
  • Tapio75
    Tapio75
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    Yes
    Voodoo wrote: »
    I want a MMO and that is what I got in ESO. ...keeping in mind it is a young MMO at that.

    I agree same here.

    I am confuse :D Both themepark and sandbox are MMORPG, there is no question about that.

    >>PC-EU Mostly PVE. Played since BETA<<
  • Frenkthevile
    Frenkthevile
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    No
    I like TESO now, but a sandbox...hard to pay a monthly fee for a sandbox imho.
  • rsciw
    rsciw
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    Yes
    SaibotLiu wrote: »
    It's funny you mention SWG because that was one of my all-time favorite games. Despite the massive IP (much bigger than ES, probably the biggest single IP in human history) it couldn't bring in and retain more than 250k players at its peak. Because it was heavy on sandbox, players got bored, and only a handful of players per server were ever truly masters of their craft, be it in the economy or in PVP or PVE, because so few players were willing to learn the more complex nuances of the game.

    I attribute part of that though also to SOE's amazing capability of screwing things up. First CU, then NGE, though thanks to NGE I became an ace in Deep Space, as I wouldn't really touch ground stuff anymore (apart from my crafting empire) ^^

    But yeah, SWG could've been a lot more awesome for the same reasons ESO could be, devs listen / take feedback from their customer base and not screw up things with every patch...
  • Still_Mind
    Still_Mind
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    Yes
    Probably yes, depending on how it was done... but I do understand the reasons behind dev's choices in this matter.
    "I'm not *giving* him cake, I'm *assaulting* him with cake!"
  • Loneshard
    Loneshard
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    Yes
    A little more sandbox!
    Not 100% sandbox..

    So I voted Yes.
  • BBSooner
    BBSooner
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    No
    Csub wrote: »
    Athas24 wrote: »
    I don't know that I'd love a true sandbox game but I do wish there were more open elements. There really isn't enough of the world that I'm used to from TES in this game that is open or available to explore. I guess there needs to have been a maybe option? lol
    Funny thing is, Cyrodiil, which most people use only for pvp, is probably the closest to original TES games. Lots of unmarked locations, fun hidden easter eggs, unmarked caves and tunnels, settlements etc. It looks like it was made by a different group of devs.
    Don't get me wrong wrong , I like the normal zones too but I do miss the unmarked and hidden stuffs. Even if they serve no practical purpose.

    But seriously, if you are bored just go out and explore. There was one time when I thought I fell through the map: I was climbing a mountain with guildmates and I fell into a hole on the mountain, then I was falling down, then hit a loading screen. Great, I thought, I am stuck. But then, I realised I was in a delve's end. I looked up and saw the hole, checked my map and saw guildmates entering on the far end. It was epic.

    Absolutely true. Cyrodiil is very much a "make your own fun" place with the caveat that other people's fun might include killing you - which arguably makes it even more sandbox.
  • Csub
    Csub
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    Tapio75 wrote: »
    @Csub Cyrodil is great zone for exploration, i love the tension and atmosphere that fear of other players killing me adds to it, even without that aspect, it feels great to explore there..

    I for one, am not exactly bored.. I cant really say the exact mood im in when playing but it feels like game is somehow held back from its potential.

    For open world PVP aspect, it has good and bad sides to it.. If done correctly, it can add much to atmosphere and experience. Like in EVE where it basically is PVP everywhere if you wish but the enforcement of peace in higher status areas makes it practically non existant there. I dont see why same cant go for other MMORPG.. Different areas with different safety status and the higher the status, the more guards and for example, wizards that teleport to distiurbance enforce. With severe enough death penalty like losing some of your stuff and gold, it could work well..

    In open world PVP aspect, it is either that or option to flag yourself in and out of PVP.

    Considering i am pro open world PVP, it is funny that i actually hate fighting other players and avoid that as long as i can, i rather run away. Still i love the threat that gives and i can defend myself if it comes to that but at heart i hate PVP :D

    Something like that would be nice here too, like if you control a keep, you'd get wandering traders around it only for you, or hunters out there hunting and giving you mission or as a smaller local event (being trapped, you need to help etc), the more keeps you have in that area the more of those you can find and guards patrolling etc.
    I would also love if anchors could randomly appear during sieges with really strong mobs that would make both the attacker's and the defender's job harder and more interesting. Of course, I am not talking about 1000 one hitting enemies but a couple of dozens of a stronger type of daedras, perhaps even a boss.
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • Jitterbug
    Jitterbug
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    No
    True sandbox

    Is this what you want?
  • Tapio75
    Tapio75
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    Yes
    Jitterbug wrote: »
    True sandbox

    Is this what you want?

    Yes, i love them but i would be very glad for some sort of hybrid as well. I have good time playing now and anything towards sandbox would be plus to that :)

    I failed in the making of poll, i admit that. I should have included hybrid as a choice too but thats me, too spontaneous to think that far ahead :/

    >>PC-EU Mostly PVE. Played since BETA<<
  • EQBallzz
    EQBallzz
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    Ok, so for the record, I think it's a beautiful game, really, but the fighting can get a little clunky sometimes. Hey, nobody's perfect, right?

    Have you played the single player ES games? Clunky combat is a hallmark and frequent complaint but that hasn't diminished the love for ES games. ESO combat is rather tight in comparison (most of the time).
  • lecarcajou_ESO
    lecarcajou_ESO
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    EQBallzz wrote: »
    Ok, so for the record, I think it's a beautiful game, really, but the fighting can get a little clunky sometimes. Hey, nobody's perfect, right?

    Have you played the single player ES games? Clunky combat is a hallmark and frequent complaint but that hasn't diminished the love for ES games. ESO combat is rather tight in comparison (most of the time).

    I wish I could have, but alas, ESO is the first of them to make it to the Mac. Sort of.
    "Morally Decentralized."
  • Flynch
    Flynch
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    It's great fun as it is - but I think the game will start to incorporate more sandobx elements as we go along. Themepark base, with (hopefully) greater degrees of random/player based situations ahead.

    Zones basically make the sandbox side of it impossible - but games like UO etc still had areas that were impossible to deal with unless you were of a certain skill level in certain skills. So hopefully there can be a level of massive open-world style gameplay (ala Vanguard) mixed in with our current fantastic storytelling and character progression.

    More skills of the banal type would go a long way to increase the sandbox elements - fishing (actually being useful) tanning, creating anvils for blacksmithing.... things like this.
  • Dymence
    Dymence
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    Biased poll is biased.
  • Tabbycat
    Tabbycat
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    No
    There are reasons why there aren't very many successful true sandboxes.

    I will agree that ESO could use more sandboxy things though and I think we'll get them as the game gets older.

    I'd honestly get bored to death with a game that was solely player driven content.

    The poll really needs a "Maybe" or "It depends" option, because my answer is not a true yes or no.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • reften
    reften
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    Sandbox's means lots of options. Dolmens, WBs, dungeons, group or solo, pve or PvP , crafting, achievement hunting, geez how much sandbox you want? Biased poll
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Morana
    Morana
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    Yes
    Voted yes simply because I wish it had more sandbox elements to it. Elder Scrolls should be so much more than just following the quest markers. And bigger zones, much bigger zones. Like ride my horse for two hours to get from one major city to the next kind of big. (Such as the ride from Embry to New Flagstaff in FE. That world was huge, and gave you that feeling of being oh so small out in the wastelands.) Room to grow, expand, change things as the devs continue to develop the game. Where would they shoehorn potential new stuff in to these teeny tiny zones they have now?
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    Yes
    I know people who have left because they had to complete quests to get to the locked off areas (Cadwell's Silver and Gold), so yes more sandbox would have been better. I heard that they are thinking about making it easier to access the areas.
    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Mordria
    Mordria
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    No
    Jitterbug wrote: »
    True sandbox

    Is this what you want?

    Great video! That was funny. Game seems a bit tedious.
  • Breg_Magol
    Breg_Magol
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    Yes
    Points for effort, but it's the if clause that really shouldn't have the conditional.

    Of course I realize that without offering an insightful correction, my above comment is supercilious and snide, possibly glib. So here goes (using a purely hypothetical statement as an example). Proper syntax would be:

    "If I had enjoyed the game more, I would not have cancelled my subscription."

    OR:

    "Had I enjoyed the game more, I would not have cancelled my subscription."

    WTF?
    Like, I resubbed man!
    Like ... why did you have to bring this up?
    Like ... I had my own reason for leaving. Shirley that's ok
    Edited by Breg_Magol on October 23, 2014 3:08AM
  • Tapio75
    Tapio75
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    Yes
    Very nicely put words from both sides, counting out few rotten exeptions ^^

    Thanks. Keep the good and constructives coming from both sides!
    >>PC-EU Mostly PVE. Played since BETA<<
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