I think this is a mistake. Should have made it friendly fire. Then the pot users would have to think about where they put it. Also, the friendlies would have to think about where the pot user is pouring it down. This would make the war interesting. Instead I feel like the easy button is being used to fix it.
Most certainly not friendly fire. You think the ones placing troll camps are bad? What do you think they will do when they get the opportunity to wipe whole zergs of same-faction players during keep defense?
nikolaj.lemcheb16_ESO wrote: »I think this is a mistake. Should have made it friendly fire. Then the pot users would have to think about where they put it. Also, the friendlies would have to think about where the pot user is pouring it down. This would make the war interesting. Instead I feel like the easy button is being used to fix it.
Most certainly not friendly fire. You think the ones placing troll camps are bad? What do you think they will do when they get the opportunity to wipe whole zergs of same-faction players during keep defense?
Well you of course need a system to record how much allied player damage you do and if you do too much you simply get banned from the game.
That is the system they have in world of tanks and it works really well.
Personally I would REALLY love a friendly fire system, it would introduce personal skill into the game and make zergballs an impossibility.
nikolaj.lemcheb16_ESO wrote: »I think this is a mistake. Should have made it friendly fire. Then the pot users would have to think about where they put it. Also, the friendlies would have to think about where the pot user is pouring it down. This would make the war interesting. Instead I feel like the easy button is being used to fix it.
Most certainly not friendly fire. You think the ones placing troll camps are bad? What do you think they will do when they get the opportunity to wipe whole zergs of same-faction players during keep defense?
Well you of course need a system to record how much allied player damage you do and if you do too much you simply get banned from the game.
That is the system they have in world of tanks and it works really well.
I think this is a mistake. Should have made it friendly fire. Then the pot users would have to think about where they put it. Also, the friendlies would have to think about where the pot user is pouring it down. This would make the war interesting. Instead I feel like the easy button is being used to fix it.
Most certainly not friendly fire. The kind of people who like placing troll camps would get the opportunity to wipe whole zergs of same-faction players during keep defense. It would be a griefer's paradise.
More often you have an group of players surrounding the oil pot doing aoe making it hard to see and suddenly everybody takes ton of damage,nikolaj.lemcheb16_ESO wrote: »SteveCampsOut wrote: »God forbid you should actually have to loose to a greater force than your own, or, oh, I dunno. Using skill and tactics instead of hiding behind a dozen oil pots like cowards? Waaaaahhhh....
Skill and tactics in the impulse zergball....... omfg. If you think that it represent any kind of skill then there is nothing to discuss.
Fafnisbane wrote: »Zenimax, please, PLEASE do not do this. This is one of the worst imaginable changes that you can make to the game.
.......
I cannot emphasize enough how terrible a decision this is.
Holy crap. Do people really like this kind of combat that we are in right now forcing you to set up oceans of oil pots all over? So boring! Come on do you people (those opposed to this) really like to play pvp this way? Finally there will be no more reason for some dweeb to yell that we suck because we are not setting up on the oil pot ocean. Good riddance. Good bye...good night!
SteveCampsOut wrote: »God forbid you should actually have to loose to a greater force than your own, or, oh, I dunno. Using skill and tactics instead of hiding behind a dozen oil pots like cowards? Waaaaahhhh....
Teargrants wrote: »I think it's quite telling how the majority of posters in the Alliance War oil thread are opposed to the nerf, while the majority here in General Discussion think it's the best thing since sliced bread.
nikolaj.lemcheb16_ESO wrote: »SteveCampsOut wrote: »God forbid you should actually have to loose to a greater force than your own, or, oh, I dunno. Using skill and tactics instead of hiding behind a dozen oil pots like cowards? Waaaaahhhh....
Skill and tactics in the impulse zergball....... omfg. If you think that it represent any kind of skill then there is nothing to discuss.
And thisFafnisbane wrote: »I assume you're referring to zerging. No, I hate zerging, that's why I want us to have oil as an option to kill zergs. Removing oil strengthens the zerg.
Fafnisbane wrote: »God forbid a smaller force might possibly beat a larger one by defending a fortified position.