When the game started, the Truly Legendary achievement read something like "Apply a player created legendary glyph, to a player created legendary piece of gear". Recently, all the words "player" were replaced with "character", probably because a bunch of people created an item on one character and glyph on an alt, and didn't get the achievement.
Thinking about the setup of crafting in this game, it really doesn't make sense to have a single character do both weapon crafting and enchanting. With the price of motifs (and it's going to get worse with Dwemer) - if you don't have a single char do blacksmith, cloth, and woodworking - you will never be able to craft all motifs with all your gear, and as a person who does all 3 on my main (aka 60+ skill points used) there is no way I'm adding a 4th profession. Not to mention that my alt is already lvl 50 enchant so why do the work again.
So what is more Truly Legendary, having a character that can craft a legendary staff and a legendary glyph to go with it - or having a character that can craft a full set of legendary cloth armor, a fire staff, and a sword or something, along with an alt that can make legendary glyphs for all of that.
I think the wording "fix" was very cheap - given that most of us who started in preorder were level 50 in our trade skills while it still read "player". I know it's harder to implement this if you need to verify it across accounts instead of a single character, but that is really the right thing to do! Please fix!