Finally, gaming — and here’s where the reality is going to bite. You aren’t going to be doing any gaming on a 5K display at anything like high detail levels. You may not even pull it off at low detail levels, and for a very simple reason: The R9 M290 is a midrange GPU from 2012 boxing way, way out of its weight class on this one. Despite the term, 5K is not 25% more pixels than 4K — it’s almost two times as many pixels.
Thanks for the link!Nazon_Katts wrote: »If you want that thing for gaming, don't expect to be playing at full resolution. And better reconsider the purchase.Finally, gaming — and here’s where the reality is going to bite. You aren’t going to be doing any gaming on a 5K display at anything like high detail levels. You may not even pull it off at low detail levels, and for a very simple reason: The R9 M290 is a midrange GPU from 2012 boxing way, way out of its weight class on this one. Despite the term, 5K is not 25% more pixels than 4K — it’s almost two times as many pixels.
Running at such high resolution you're looking at triple SLI/crossfire solutions, maybe dual titans could pull that load, but certainly not a single last gen mobile card.
There is a good reason for this and it is a smart decision. The iMac is not a gaming rig, not even a max power rig. They've got the Mac Pro for that.ok, so the new 5k display imac is running on an R9 'm'290..the *** are they trying to pull, rofl. A gpu made for mobile computers in a desktop. I guess, its better than an intel HD5000 embedded gpu though?
Or are they running on an AMD APU and have crossfire graphics enabled with the embedded gpu and the 290...hmm...doubt it.
Why would anyone expect anything to run on a overpriced POS mac ?
[Moderator Note: Edited quote to match moderated version]
KhajitFurTrader wrote: »If I remember correctly, any app that wants to take full advantage of HiDPI needs to use the correct APIs and tell the OS that it's HiDPI-aware. If it doesn't, the OS simply tells it that it's running in a normal DPI environment, and transparently boosts it's windows/graphics to 4x the resolution, so that it won't look small on the screen. But it might look bad, especially with game graphics.
For ESO to become HiDPI-aware there would need to be code changes. It isn't at the moment, so any Mac with a Retina display will tell it at the start that the maximum display resolution is only half on each axis of what's physically there. You won't even be able to select a higher resolution in the graphics settings.

Wow, I missed the M in front of the 290. Thanks for pointing that out. Sorry for the misinformation.Nazon_Katts wrote: »Those are all desktop cards and as thus more powerful than the mobile versions of the iMac. You're looking at a performance comparable to something between the 7950 and 7970, so at roughly 30FPS. Tho I suspect it'll be considerably lower, as the overall perfomance of the iMac's CPU, memory and mainboard will be less than was used in that benchmark.
I very much doubt your going to reach pleasing FPS with it at such a high resolution.
I am considering getting one. They are simply mouth watering. But it would be quite a disappointment if ESO didn't run on ultra-high.
EDIT: Planning to use the native OSX client.
Currently I am playing on a late 2009 iMac and I can run it only at lowest quality.
- ATI Radeon HD 4850 512MB
- 12 GB RAM
- 2.8 Ghz Intel Core i7 (Quad Core)
We have a really different ideal on what to consider "better". It's not what you can do with it, it's HOW you do it that matters to some of us.why people go for Mac when you can get better for a lot cheaper is still beyond me.
I am considering getting one. They are simply mouth watering. But it would be quite a disappointment if ESO didn't run on ultra-high.
EDIT: Planning to use the native OSX client.
Currently I am playing on a late 2009 iMac and I can run it only at lowest quality.
- ATI Radeon HD 4850 512MB
- 12 GB RAM
- 2.8 Ghz Intel Core i7 (Quad Core)