Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Good bye buff severs ???

Forestd16b14_ESO
Forestd16b14_ESO
✭✭✭✭✭
✭✭
As well all to most of us have heard buff severs are going away. Well for PvP the buffs will still stay in PvE and this is what I personaly am torn about.

Like I am glad there gone cause it will start to clear up PvP but will it be the end to buff severs that most of us want? Cause I'm 77% sure there will still be those players who are gonna defend the empty severs for the buff for PvE to make arena, trails, quest and so on slightly easier. Like i do understand that if your a 4 mortal group doing veteran CoH or the new delve veteran city of ash you want all the boost you can get. That's one side of the coin the other side is that there still be buff severs and the players who defend it and just farm for AP on them still makeing throneblade the only playable PvP sever cause the buff severs as we know are defended non-stop.

So what I'm getting at is that we need to flip the coin and let it land and to deside if we need to get ride of buff severs completely that includes from PvE. 2 sides one is gives you a extra boost against PvE bosses in veteran dungeons. Other side is that it will encourage the players who own a buff sever to keep it and forceing every one to throneblade for 30 mins to a hour of pvp play till you crash.

Please share your thoughts and please keep it clean. Thank you.
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Any Emperor that isn't DC better start buying energy drinks now, I will come for you, and I will kill you, then take your cookies.
    Edited by FluffiestOne on October 14, 2014 7:14PM
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Braidas
    Braidas
    ✭✭✭✭✭
    Well, the PvE'rs aren't the ones who make buff servers. They help defend them occasionally, but they don't make them. Most PvP'ers I imagine aren't going to gaf about a buff server at this point and will just home on Thorn, so I wonder if they'll bother defending the current ones for the PvE'rs. Personally, I won't....but I may be convinced to . Send all bribes to @Brandeospeedwagon
  • krees28b14_ESO
    krees28b14_ESO
    ✭✭✭
    The PvE argument is going to happen. They will eventually turn off the pvp buffs outside of Cyrodil once people complain about the trial leaderboards being affected by the pvp buffs which give an advantage. The change is intended to make people play on their buff server instead of grabbing the buffs on a low pop server and heading out to a high pop server to cause havoc. I totally support the change but think they should remove the buff from pve and any calculations those buffs affect in pve. They are pvp buffs, leave them where they belong... in pvp.
  • jkirchner71ub17_ESO2
    I'd like to see those who reap the benefits of PvP buffs in PvE actually help earn those buffs. I know most, if not ALL, my PvE friends do in fact come out to "earn" those buffs and PvP a good bit but I doubt the majority of the player base actually does this. If it is Zos intentions to maintain the PvP buffs in PvE, which it certainly seems so, then they should be earned by the players & not simply by designating a Home Campaign. Maybe attach a donation to the alliance, via AP, to maintain those buffs on your character in that campaign. I know I'm opening up a can of nasty worms here but it seems many of the hard feelings over PvP buffs being active in PvE revolves around buff servers and also those reaping the benefits the PvP players work hard to earn. And I'm trying to speak from an unbiased perspective here. My home campaign is not Hadaras, despite being AD, it is in TB.

    I think we can all agree that in it's current state having PvP buffs in PvE cheapens the hard work ANY alliance does to "earn" those PvP buffs. Really cheapens it when you think those who don't participate in PvP at all can reap the same benefits as those who spend countless hours in PvP simply by designating a campaign as their home campaign. Just some brainstorming and I know there is many good ideas out there.
    Edited by jkirchner71ub17_ESO2 on October 14, 2014 7:31PM
    MAIN
    Aldmeri Dominion
    Torroch, VR14 Orc DK Rank 22, Officer in Maelstrom
    Once again looking for an organized PvP guild to join - viva la Venatus

    NON-PvP Alts
    Ebonheart Pact
    Torach, VR12 Orc Sorcerer, GM House of the Tamriel Ten
    Torrach, VR8 Orc Templar, House of the Tamriel Ten (older brother of Torach)
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    The PvE argument is going to happen. They will eventually turn off the pvp buffs outside of Cyrodil once people complain about the trial leaderboards being affected by the pvp buffs which give an advantage. The change is intended to make people play on their buff server instead of grabbing the buffs on a low pop server and heading out to a high pop server to cause havoc. I totally support the change but think they should remove the buff from pve and any calculations those buffs affect in pve. They are pvp buffs, leave them where they belong... in pvp.

    Yes thank you. This is what we need to discuss about to come together (for once) and talk about this as a community. Like you said this effect trails leader board. Like the emperor bonus says increase health +5 per level so that's 50 * 5 that's a 250 health boost and as we all know even a simple tiny health boost makes all the diffreance in trials between finishing with say 2hours time to 5 hour time. But the counter to the argument is because they want the boost to finish faster so the group can be top tier on the leader boards. Uh is it the gray march yet? Jyggalag would know how to solve this.
    Edited by Forestd16b14_ESO on October 14, 2014 7:35PM
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Don't worry PVErs, I will take away your buff servers and make them contested.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    I'd like to see those who reap the benefits of PvP buffs in PvE actually help earn those buffs. I know most, if not ALL, my PvE friends do in fact come out to "earn" those buffs and PvP a good bit but I doubt the majority of the player base actually does this. If it is Zos intentions to maintain the PvP buffs in PvE, which it certainly seems so, then they should be earned by the players & not simply by designating a Home Campaign. Maybe attach a donation to the alliance, via AP, to maintain those buffs on your character in that campaign. I know I'm opening up a can of nasty worms here but it seems many of the hard feelings over PvP buffs being active in PvE revolves around buff servers and also those reaping the benefits the PvP players work hard to earn. And I'm trying to speak from an unbiased perspective here. My home campaign is not Hadaras, despite being AD, it is in TB.

    I think we can all agree that in it's current state having PvP buffs in PvE cheapens the hard work ANY alliance does to "earn" those PvP buffs. Really cheapens it when you think those who don't participate in PvP at all can reap the same benefits as those who spend countless hours in PvP simply by designating a campaign as their home campaign. Just some brainstorming and I know there is many good ideas out there.

    Well there is another problem about PvE players earn the PvP buffs is that the buff severs are dead. The only sever with any action is throne and as we all know it is completely over populated that why there's all that lag and crashes. Plus when any faction makes even a small advance on a buff sever say take back some home keep resources the defenders come down like hellfire and start pvdoor basicly telling the other factions to GTFO this is our buff sever. But i can see this stopping once update 5 comes cause the only players who want the buffs now would be the PvE players and if they want them they would have to PvP. But other side is well know players just want action in PvP like non-stop action VSing other players instead of NPC guards. So PvE players may not have to worry about loseing there buff severs cause most players are well .... lazy and don't wana spend a hour or 2 going resource to resource keep to keep fighting NPC guards and small groups of PvE players. Cause to A hard core PvP players that's boreing. Like i said this is a 2 sided coin.
  • Armitas
    Armitas
    ✭✭✭✭✭
    ✭✭✭✭
    I think the buff servers are an abomination, and an embarrassment. Anyone who has played against a buff server knows how much force is ready to fall on that server if you do anything there. However I think there is a way to turn that force around and use it to better the game.

    First make home PvP buffs exist only in that home server, not PvE. Second make a new set of PvE only buffs that are based off of total Alliance success rather than server success. Total Resources owned, total OPs owned, total Keeps owned, total Scrolls owned across all servers. Each ownership type provides a different PvE only buff. This would benefit the game in the following ways.

    1. Continues to provide an incentive to get more players into PvP extending their interest in the game.
    2. Validates each server as equally necessary for optimal success in PvE.
    3. Redistributes PvP population more evenly to secure the success of each server due to each server now being necessary for optimal success in PvE.
    4. The redistribution of the population leads to less lag and queue times for all affected servers.
    5. Strengthens the Alliance meta by making the Alliance about every one of us. All EP, All DC, All AD combined rather than a multiverse of alternate world alliances.

    There are two ways in which PvE buffs could go. They could be identical to existing PvP buffs or they could be non performance related buffs. The more these buffs have to do with PvE performance the stronger the value of 1-5 will be. The non performance buffs would very weakly power 1-5, but it would still give you a reward you could "take home" from the battlefield for your efforts in fighting for the alliance.

    Examples of non performance PvE buffs.
    +gold
    +XP
    +drop chance
    +resource node capacity (example 2 flowers per node)
    +Crafting chance (example better improvement chance, better chance at refining yellows)
    Edited by Armitas on October 15, 2014 2:12AM
    Retired.
    Nord mDK
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    The release of the Imperial City (probably in 1.6) will make buff servers desirable again.
  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    Hope so cause I think the delvs are tired of hearing about throne this and throne that. Like it's not Zeni fault throne crashes all the time cause what you expect will happen if wa 750... 1000... 1500 diffrent players who are scattered all around the globe are on one sever? It crashes. Cause the whole megasever thing isn't really that big of a thing in the world of MMOs cause to many players will crash the severs even if the delvs are working on it 24/7 why most MMOs have diffrent channles, severs and so on. So we really need to stop blaming Zeni for the crashes when it our own fault why Throne crash cause on top of 700+ players already playing on it you have another 200+ trying to join of course that's gonna cause sever crashes.
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    300k in one day from the pvers. It was good.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    I believe PvP buffs should stay on your home server.... not go with you to other servers... not go with you to PvE.

    though it is nice ZOS is changing what they are.
  • Keron
    Keron
    ✭✭✭✭✭
    Cody wrote: »
    I believe PvP buffs should stay on your home server.... not go with you to other servers... not go with you to PvE.
    Not only this, you also should get buffs only in your home campaign. Meaning, you guest somewhere, you don't get any buffs, neither home nor guest buffs.

    Buffs are an incentive. Make them work for the right thing. But in the end, it's again going to be "but frieeeeends!"-whining by the devs.
    Edited by Keron on October 14, 2014 10:48PM
  • heng14rwb17_ESO
    heng14rwb17_ESO
    ✭✭✭✭
    Don't bully the PVE players !
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Armitas wrote: »
    I think the buff servers are an abomination, and an embarrassment. Anyone who has played against a buff server knows how much force is ready to fall on that server if you do anything there. However I think there is a way to turn that force around and use it to better the game.

    First make home PvP buffs exist only in that home server, not PvE. Second make a new set of PvE only buffs that are based off of total Alliance success rather than server success. Total Resources owned, total OPs owned, total Keeps owned, total Scrolls owned across all servers. Each ownership type provides a different PvE only buff. This would benefit the game in the following ways.

    1. Continues to provide an incentive to get more players into PvP extending their interest in the game.
    2. Validates each server as equally necessary for optimal success in PvE.
    3. Redistributes PvP population more evenly to secure the success of each server due to each server now being necessary for optimal success in PvE.
    4. The redistribution of the population leads to less lag and queue times for all affected servers.
    5. Strengthens the Alliance meta by making the Alliance about every one of us. All EP, All DC, All AD combined rather than a multiverse of alternate world alliances.

    There are two ways in which PvE buffs could go. They could be identical to existing PvP buffs or they could be non performance related buffs. The more these buffs have to do with PvE performance the stronger the value of 1-5 will be. The non performance buffs would very weakly power 1-5, but it would still give you a reward you could "take home" from the battlefield for your efforts in fighting for the alliance.

    Examples of non performance PvE buffs.
    +gold
    +XP
    +drop chance
    +resource node capacity (example 2 flowers per node)
    +Crafting chance (example better improvement chance, better chance at refining yellows)

    I like this idea.

    I think the step of limiting the PvP buffs to the home campaign in PvP, but keeping it in PvE for now is a good one, though. It can always be adjusted at a later date if its effect is not enough, but I think it's going to make a considerable difference.
    The Moot Councillor
  • æxæ
    æxæ
    ✭✭✭
    Technically it's even more than 250 health buff. As vr14 = 62 levels (according to calculations on pts which will also offer you 62 attribute points after update 5, don't ask me why), so that makes it 310. Maybe it's because they count level 50 as vr1 or vr14 as non-existent, who knows. Imo it should be 63 but none of the devs will ask me.
  • Aoife32001
    Aoife32001
    ✭✭✭✭
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    You're assuming I cared about them to begin with.

    I almost exclusively play PvE, and only have a home PvP campaign (Blackwater Blade and then we'll see) for when I rarely want to do PvP. I couldn't give two *** about the PvP buffs in PvE, and I can guarantee you the vast majority of PvE players don't care either.

    The only ones who do are "competitive" PvE players who do trails/etc, but that is a tiny minority of PvE players.
    Edited by Aoife32001 on October 15, 2014 5:17PM
  • Braidas
    Braidas
    ✭✭✭✭✭
    Aoife32001 wrote: »
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    You're assuming I cared about them to begin with.

    I almost exclusively play PvE, and only have a home PvP campaign (Blackwater Blade and then we'll see) for when I rarely want to do PvP. I couldn't give two *** about PvP buffs, and I can guarantee you the vast majority of PvE players don't care either.

    The only ones who do are "competitive" PvE players who do trails/etc, but that is a tiny minority of PvE players.
    Tell that to the horde of AD that show up when Haderus is threatened.
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Are you sure they are coming from PvE and not from Thornblade?
    The Moot Councillor
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    Braidas wrote: »
    Aoife32001 wrote: »
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    You're assuming I cared about them to begin with.

    I almost exclusively play PvE, and only have a home PvP campaign (Blackwater Blade and then we'll see) for when I rarely want to do PvP. I couldn't give two *** about PvP buffs, and I can guarantee you the vast majority of PvE players don't care either.

    The only ones who do are "competitive" PvE players who do trails/etc, but that is a tiny minority of PvE players.
    Tell that to the horde of AD that show up when Haderus is threatened.

    And they're usually good eatin'. OMNOMNOM.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • driosketch
    driosketch
    ✭✭✭✭✭
    ✭✭✭
    Keron wrote: »
    Cody wrote: »
    I believe PvP buffs should stay on your home server.... not go with you to other servers... not go with you to PvE.
    Not only this, you also should get buffs only in your home campaign. Meaning, you guest somewhere, you don't get any buffs, neither home nor guest buffs.

    Buffs are an incentive. Make them work for the right thing. But in the end, it's again going to be "but frieeeeends!"-whining by the devs.
    I'm thinking they should probably just get rid of most of the buffs all together. The power gap they create is too much for most low pop campaigns. It just ends up boosting the side that least needs it. Maybe increase the quality of the reward mail for holding scrolls. There doesn't need to be any extra incentive for holding keeps than what the gameplay already provides.

    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Kungfu
    Kungfu
    ✭✭✭✭
    Screw buffs. Screw "Home" and "Guest".
    Although, a reason does need to exist for you little ones to bring me mah aypeez.
  • Janduin
    Janduin
    ✭✭
    Braidas wrote: »
    Aoife32001 wrote: »
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    You're assuming I cared about them to begin with.

    I almost exclusively play PvE, and only have a home PvP campaign (Blackwater Blade and then we'll see) for when I rarely want to do PvP. I couldn't give two *** about PvP buffs, and I can guarantee you the vast majority of PvE players don't care either.

    The only ones who do are "competitive" PvE players who do trails/etc, but that is a tiny minority of PvE players.
    Tell that to the horde of AD that show up when Haderus is threatened.

    Disagree. Almost certain these are PVP players, not PVE. If you don't PVP, you are not going to Cyrodiil because 'such and such' keep was taken by DC. You don't care. It's people PVPing in another campaign (like TB) or PVP players doing other stuff that jump into Cyrodiil.

    Its also not just about buffs. My reaction is "Hey, there is action in Haderus! Let's go!" With an AD char home on Haderus, its the only chance he has to PVP. The buffs are not as important as a good fight to most PVP players.
    Janzgrimr - V4 DK -Ebonheart Pact
    Janzig - V4 NB -Ebonheart Pact
    Abdul al-Hazred - LvL 40 Sorceror - Ebonheart Pact
    Jandero - LvL 46 Sorceror - Aldmeri Dominion
    Jagurtha -LvL38 DK - Daggerfall Covenent
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Please don't insult PvP players in general by calling the players who come to Haderus to defend PvP players. 90 Percent of them are rank sergeant and below and they all attack front gates unless someone with the presence of mind starts opening a hole in a wall elsewhere, that hardly screams PvP to me.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Aoe_Barbecue
    Aoe_Barbecue
    ✭✭✭✭✭
    Braidas wrote: »
    Aoife32001 wrote: »
    Rylana wrote: »
    lol the pve carebears have no chance of keeping their buffs. ive watched them try on haderus, and it isnt until major yellow pvp guilds show up to defend the buff server that red is ever repelled

    without those pvp guilds giving a damn, the campaigns will even out

    You're assuming I cared about them to begin with.

    I almost exclusively play PvE, and only have a home PvP campaign (Blackwater Blade and then we'll see) for when I rarely want to do PvP. I couldn't give two *** about PvP buffs, and I can guarantee you the vast majority of PvE players don't care either.

    The only ones who do are "competitive" PvE players who do trails/etc, but that is a tiny minority of PvE players.
    Tell that to the horde of AD that show up when Haderus is threatened.

    And they're usually good eatin'. OMNOMNOM.

    I think they have adopted a tactic of "ignore them so they go away". Perhaps we should get more ambitious on Haderus?
  • Janduin
    Janduin
    ✭✭
    Please don't insult PvP players in general by calling the players who come to Haderus to defend PvP players. 90 Percent of them are rank sergeant and below and they all attack front gates unless someone with the presence of mind starts opening a hole in a wall elsewhere, that hardly screams PvP to me.

    No, my point is I don't see PVE players being that concerned about their buff server to stop doing whatever they were doing to jump in to Cyrodiil. Maybe I'm wrong, but people either want to PVP or not. That means fighting, first and foremost. You are talking about solo/PUG PVPers, who jump in for an hour or two every other day to play, and don't run with guild groups. Pretty much describes me. This doesn't mean they/we are all stupid or clueless if they are lower ranked. (My AD is rank 7.) Mostly it means they have lives/time commitments outside of ESO, but still like PVP.
    Janzgrimr - V4 DK -Ebonheart Pact
    Janzig - V4 NB -Ebonheart Pact
    Abdul al-Hazred - LvL 40 Sorceror - Ebonheart Pact
    Jandero - LvL 46 Sorceror - Aldmeri Dominion
    Jagurtha -LvL38 DK - Daggerfall Covenent
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Please don't insult PvP players in general by calling the players who come to Haderus to defend PvP players. 90 Percent of them are rank sergeant and below and they all attack front gates unless someone with the presence of mind starts opening a hole in a wall elsewhere, that hardly screams PvP to me.

    Don't insult your bumblebees or they will stop defending their hive, young kohai.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    Please don't insult PvP players in general by calling the players who come to Haderus to defend PvP players. 90 Percent of them are rank sergeant and below and they all attack front gates unless someone with the presence of mind starts opening a hole in a wall elsewhere, that hardly screams PvP to me.

    From talking to other yellows, if you do anything that causes a global message (scrolls, gates, etc) then there are a lot of PVErs who come into Haderus. Things like asking how to use siege, the aforementioned door farms, etc.

    We took Alessia on Haderus a few days ago and had the AD come at us like EP normally do, over the bridge and up to the front gate. I was in awe of how easy it was to squash them.

    It's interesting defending keeps as if I were the normal owning faction. Gives perspective I didn't have. :)
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    Well, right now there's 4 vet pvp servers. We can leave Thornblade as it is since it's quite competitive, but what if we only had two other pvp servers? If we have 3 factions fighting over 2 servers that should mean the end of buff servers. If two come to power the third is sure to challenge that majority. Also it would lead to higher populations on those two servers, though they probably wouldn't be locked like Thorn is.
Sign In or Register to comment.