Maintenance for the week of November 24:
• PC/Mac: No maintenance – November 24
The connection issues for the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Why was the gold drop rate reduced?
The patch notes include this gem:
- Humanoid monsters now drop more gold, but no longer drop gold 100% of the time.
After watching last week's ESO Live broadcast, I was under the impression that delve and dungeon monsters/mobs would be dropping more gold. The above patch note item suggests that is indeed the case; but very few humanoid monsters now drop gold and the result is an overall reduction in the amount of gold received.
For instance, I just cleared Quickwater Cave in Cyrodiil. I killed 71 humanoid monsters as well as both of the bosses in the cave. I received a total of 225 gold from all 73 of them. In 1.4 and earlier, I would receive a minimum of 4 and sometimes 5 gold per humanoid monster I killed. I should have received 284 gold at a minimum, perhaps even as much as 365 gold. The pittance of gold I received (ranging from 59-140 gold less than I should have received) is insulting to the player and is a step backwards. Delve exploring is now approaching an unrewarding state with so little gold received.