BugCollector wrote: »Invincible Templars in PvP tend to use Blazing Shield, and Blinding Flashes , so we'll leave those skills alone.
fixed
And i dont mean easy mode jab spam -one skill, all in one- templar builds. It's just poor gameplay and no fun for both sides imo.
ThatHappyCat wrote: »I really don't see the value of Healing Ritual over Grand Healing for zerg healing. Zerg healing mostly aims to counter things like Impulse and Bat Swarm, lots of small hits rather than huge damaging hits. In the time it takes for my Ritual to proc Staff HoTs have already dealt with most of the damage. Plus the speed debuff when channelling the Ritual makes it near-impossible to use on-the-move.
Overall I see Healing Ritual as a mostly useless skill. For mass healing Grand Healing is better, for small-scale healing Breath of Life reigns supreme.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"