Tulerezzer wrote: »I wonder if these people are bored and claim "nothing to do" once they reach vr14. Or eight vr14's, whatever the case may be. They will probably sell the stuff, get bored and cancel their sub with a few million gold on the account. No loss.
AssaultLemming wrote: »My only concern here is the damage to the economy.
Yea, I see no problem with this. So people want a way to get to VR14 without doing step by step through Cadwell's Silver and Gold. ..who cares? Pick your battles. If anything, I am a twinge jealous.. I wish I had such a smooth grind to get VR14.. but alas, I am already there.
I am happy to see a way for folks to quickly get some XP. Does not hurt me one bit... as a matter of fact, it may help me having more people that can group at my level.
If they have no idea how to play their class/role because they sat on a rock and killed scorpions to max level, that will present a problem for your group when trying to complete content...
david271749 wrote: »
Doing quests in enemy factions for 0.0001% of your level is much more mind numbingly boring than any grind in Craglorn.
At first i thought it was great that people with several vr14 characters would have a pretty high Champion point cap. At this point I think it should be capped closer to a single vr14 char.
firstdecan wrote: »
The boss loot is also not a valid argument, boss loot is on a timer.
AssaultLemming wrote: »firstdecan wrote: »
The boss loot is also not a valid argument, boss loot is on a timer.
Unfortunately this boss is not on the timer, loot drops like crazy, more than I have ever seen anywhere in this game. Only seems to be blue and green but it is way too easy to get gold here. risk vs reward is way out of whack. You can spam one skill for ten minutes, loot once and get full bags.
Technically, it is a game mechanic put in place by ZOS.
starkerealm wrote: »
Technically, so was bank duplication.