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Whats a solo Player to do?(Craglorn)

  • Nox_Aeterna
    Nox_Aeterna
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    @MikeBob‌ it's pretty obvious you haven't played wow.

    Mate the simple actual reality about this game is that its playerbase is nothing like WoWs at its start.

    Even if we disconsider the biggest difference that is how the past MMO playerbase and the current MMO playerbase dont actually look at the exact same things.

    We would still hit the fact that ESO greatly , greatly benefits from the TES players in general , lets be quite frank here , the reason this game didnt actually just sunk 6 months after launch got nothing to do with how well made it was , because it isnt that well made at all lols , it isnt any better than tons of other MMOs out there.

    So what keeps people on this instead of others? The TES franchise , that simple , it is the lore , it is what people expect of a TES game.

    Now , TES player in general are solo players , sure many of them want to play with others also , but im willing to bet only a fraction want a pure multiplayer game where you HAVE to play with others.

    And that is what ESO is currently doing.

    It isnt a world where i can play and do my thing and i run into other doing their thing and we help each other out and go foward... like the pre vet10 zones , no.

    Now it is about either i will play with others or i wont be able to play at all and like many on this thread already said , if this is the road they will follow , people will leave because that isnt what they want lols.

    Certainly ESO can follow that road , sure , but by doing that they are dropping massive numbers of the actual TES fans that joined their game in the first place , so they are literally now cutting people that are fans of the franchise.
    Edited by Nox_Aeterna on October 4, 2014 9:08PM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Tandor
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    No-one is talking about "completing" or "beating" the game, or being able to solo all the content, or being able to get the best gear. What they are talking about is being able to hit the level cap without being forced to group, or grind relentlessly for the final few levels barred from questing. There should be consistency in the way you can adopt a particular play-style throughout the levels, whether that is solo, duo, group or PvP. Or indeed crafting, which is one way some developers have talked about advancing throughout their games while they were designing them although it hasn't generally worked out that way in practice.

    I do wish we could move on from the tired old nonsense about MMOs being about grouping for combat. That never was the case, and it never will be. MMOs are about a lot of people playing the game at the same time, no more no less. Those people will interact with each other in many ways, but how they choose to do so is irrelevant to the description of the genre.

    MMOs are as much about solo adventuring as they are about raids, crafting, or PvP. They all represent valid and popular play-styles that are entirely compatible with the nature of the games. Yes, there should be plenty of group content, but there should also be plenty of other content too, be it solo or duo adventuring, multiple group raids, crafting or PvP, not to mention playing the market, housing, collections, role-playing and various other aspects of MMOs.
  • Bouvin
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    Rosveen wrote: »
    Guppet wrote: »
    An MMO that has content intended for groups? Shocking.

    Its also an MMO with no solo content for the final 4 levels. But you may have missed that, all the way up there on your high horse.
    From up here I can also see how that is another issue entirely (one which I would hope to see addressed in Wrothgar, which should be the next major update following the Imperial City). But this thread was about issues finding a group in Craglorn, so.... yeah.
    I'm interested to see how Wrothgar (I assume designed for whatever the level cap will be at the time) deals with the fact that many solo players are at least four levels behind.

    Will probably be VR14, leaving them behind :)
  • Khami
    Khami
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    Guppet wrote: »
    An MMO that has content intended for groups? Shocking.

    Its also an MMO with no solo content for the final 4 levels. But you may have missed that, all the way up there on your high horse.

    That's just it, even the VR zones were created to make people group up, which is why so many had a hard time solo'ing stuff.

    I do not want the devs to nerf Craglorn like they did to the VR zones. Every delve in Craglorn is part of the story line.
  • Guppet
    Guppet
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    Guppet wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    Oh I see your trolling. I played wow from vanilla, got to 60 totally solo, just fine. Give me a real example or get back under your bridge.

    Exactly dude like I said zenimax should have started group process at vet ranks when it's considered 'end game top gear' if you played vanilla wow were you able to get even 1 PIECE of tier one from soloing? NOPE! Your the troll trying to act like you don't see what I'm pointing at.

    What is your problem? No one was on about loot, it was about leveling to max level. You moved the goal posts, badly at that. You could buy the wrists from the AH (so purchasable fir a solo player) for the first tier of gear, so the new argument is also flawed. Tell me a major MMO from the past 10 years that you can't get to max level solo in? That's what we are talking about, still waiting for an actual answer, since wow allowed it.
  • Knootewoot
    Knootewoot
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    Mcskinner wrote: »
    I spend about 90% of my playtime either solo or by chance with other players who happen to be doing the exact same thing I am doing at the exact same time. Which for most of the game...worked very well. I was able to build my character in a way that i could handle any situation I came across, even in Veteran Rank Zones.

    The only time I would ever group up was in AvAvA or the occasional dungeon to get skill points.

    Enter Craglorn...

    Now what do I do, I can easily make it in and out of the Delves getting the Skyshards, but the quest line REQUIRES me to be in a group. I figured this out shortly after I started and realized i need 3 other people to open a door. But people aren't doing them, at least not publicly, all the zone chat ever says is, "LFG X Grind". And the LFG tool offers no help for running a specific delve.

    So, I ask. Whats a solo player to do?

    Make friends?
    Break down and search for a guild? (current guild is mainly PvP)
    Forget about it completely?
    Is there a resource out there something that might help?
    Play a different game?

    I avoid Craglorn for same reason. Got the shards and got the hell outa there. end game for me is PvP. But the last days i crash to many times (not only me, but i see the entire raid offline on by one) and lag. Haven't played much last 2 days since i can't stand it anymore.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • MikeBob
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    @MikeBob‌ it's pretty obvious you haven't played wow.

    Thank you - considering some of what I've been told about the game by veteran players (barrens chat, anyone?), I consider that distinction to be somewhat of a feather in my cap.

    ;)
  • Ghettobird52
    Guppet wrote: »
    Guppet wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    Oh I see your trolling. I played wow from vanilla, got to 60 totally solo, just fine. Give me a real example or get back under your bridge.

    Exactly dude like I said zenimax should have started group process at vet ranks when it's considered 'end game top gear' if you played vanilla wow were you able to get even 1 PIECE of tier one from soloing? NOPE! Your the troll trying to act like you don't see what I'm pointing at.

    What is your problem? No one was on about loot, it was about leveling to max level. You moved the goal posts, badly at that. You could buy the wrists from the AH (so purchasable fir a solo player) for the first tier of gear, so the new argument is also flawed. Tell me a major MMO from the past 10 years that you can't get to max level solo in? That's what we are talking about, still waiting for an actual answer, since wow allowed it.

    Ok so what do you guys call veteran ranks, end game? If it's not end game than what is.........? If level 50 is the highest level than yeah zenimax has already allowed that. But if you guys are saying that VR is end game it should be grouped, LIKE ALL OTHER MMOS IN PAST 10YEARS. If you guys are saying that VR is not end game than what is........? Every mmo has end game so if this doesn't have end game...... Cool you guys are finally following along!!!

    I'm not hating on this game at all I love it, but I'm an mmo player for 10+ years and TES player from Morrowind. I was expecting a mix of both mmo and single player and I LOVE IT. But I just laugh and reply back when the avid solo'ers get mad when they have it group. Once again this is a mmo. Or is it not? And for those of you who say all in mmo is just a lot of people playing at the same time: lol. Seriously if an mmo was created just to 'see another player running around' what's the point of that? Seriously you guys got really butt tickled on this one
    Edited by Ghettobird52 on October 4, 2014 9:46PM
  • Vahrokh
    Vahrokh
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    An MMO that has content intended for groups? Shocking.

    Yeah, the only MMO that forces you to group while at the same time forcing you to be at the same quest point progress or fail.

    Great, group "friendly" system they got.
  • Ghettobird52
    Guppet wrote: »
    Guppet wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    Oh I see your trolling. I played wow from vanilla, got to 60 totally solo, just fine. Give me a real example or get back under your bridge.

    Exactly dude like I said zenimax should have started group process at vet ranks when it's considered 'end game top gear' if you played vanilla wow were you able to get even 1 PIECE of tier one from soloing? NOPE! Your the troll trying to act like you don't see what I'm pointing at.
    You could buy the wrists from the AH (so purchasable fir a solo player) for the first tier of gear, so the new argument is also flawed.

    LOL look who's trolling now? You know exactly what I was trying to say, you can't even get tier one with out grouping so bam!! Sure you can buy the wrists but anything else? Nope tier 2+ ? Forgettaboutit
  • MikeBob
    MikeBob
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    MikeBob wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    (Again I ask) Who said anything about acquiring "the best gear" via solo play?

    How about simply being able to play through the content provided?

    Labeling me (or anyone) a 'TES' or 'console' player lends no credibility whatsoever to your argument, @Ghettobird52, and you really should get a handle on the difference between 'single player' games and solo play in an MMO - because it's a big one.

    Your 'Deal With It' attitude is precisely the reason I go scurrying in the opposite direction when I see players like you ingame, and I submit to you that I have as much right to my style of play as you do to yours.

    In fact, if the 95% (or so) of the game content that I've been able to do on my own has any bearing on the matter (and I'm certain that it does), I'd say ESO is more my kind of game than it is yours.

    I'm sorry, but I didn't get the 'My Way or the Highway' memo. ;)

    EDIT: P/S

    @‌Ghettobird52

    And oh yeah - although I've played at least a half dozen MMO's since Bill Clinton was in the White House, World of Warcraft was never one of them - just so ya know.

    :)

    MMO does not allow a single player to 'beat the game' on his complete sole own. Then we should agree that this game is NOT an mmo, if that's the case I will agree. But if we try to act like it's an mmo then you need to realize your going to have to group. Realize it, sorry you don't like my thoughts as there not as 'idealistic' as you. I'm a realist and that's the way It is sorry.

    (you + are = you're ... try to remember that apostrophe, okay?)

    As for MMO's and 'beating the game' - this is not at all relevant any point that I've been trying to make in this thread (and still not an answer to the question I've asked you twice now) - you just keep tossing more garbage on top of garbage in your (no apostrophe needed) arguments. It's gotten to where you're (ah, there it is!) not making any sense at all, beyond 'That's just the way it is and you simply have to accept it!'

    No, I don't.

    I believe that soloers should have the option of a solo path in ESO from start to finish - preferably involving the content that's there for everyone to enjoy - but I think that there are alternative options (solo crafting questlines for example - an idea proposed by someone earlier in another thread) that might work well toward that end.

    Also, what I like and do not like isn't what this discussion has been about. I disagree with both your (no apostrophe there) argument and your (still no apostrophe) condescending attitude toward soloers in general - but that's okay: we can agree to disagree!

    :)
  • Ghettobird52
    MikeBob wrote: »
    MikeBob wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    (Again I ask) Who said anything about acquiring "the best gear" via solo play?

    How about simply being able to play through the content provided?

    Labeling me (or anyone) a 'TES' or 'console' player lends no credibility whatsoever to your argument, @Ghettobird52, and you really should get a handle on the difference between 'single player' games and solo play in an MMO - because it's a big one.

    Your 'Deal With It' attitude is precisely the reason I go scurrying in the opposite direction when I see players like you ingame, and I submit to you that I have as much right to my style of play as you do to yours.

    In fact, if the 95% (or so) of the game content that I've been able to do on my own has any bearing on the matter (and I'm certain that it does), I'd say ESO is more my kind of game than it is yours.

    I'm sorry, but I didn't get the 'My Way or the Highway' memo. ;)

    EDIT: P/S

    @‌Ghettobird52

    And oh yeah - although I've played at least a half dozen MMO's since Bill Clinton was in the White House, World of Warcraft was never one of them - just so ya know.

    :)

    MMO does not allow a single player to 'beat the game' on his complete sole own. Then we should agree that this game is NOT an mmo, if that's the case I will agree. But if we try to act like it's an mmo then you need to realize your going to have to group. Realize it, sorry you don't like my thoughts as there not as 'idealistic' as you. I'm a realist and that's the way It is sorry.

    (you + are = you're ... try to remember that apostrophe, okay?)

    As for MMO's and 'beating the game' - this is not at all relevant any point that I've been trying to make in this thread (and still not an answer to the question I've asked you twice now) - you just keep tossing more garbage on top of garbage in your (no apostrophe needed) arguments. It's gotten to where you're (ah, there it is!) not making any sense at all, beyond 'That's just the way it is and you simply have to accept it!'

    No, I don't.

    I believe that soloers should have the option of a solo path in ESO from start to finish - preferably involving the content that's there for everyone to enjoy - but I think that there are alternative options (solo crafting questlines for example - an idea proposed by someone earlier in another thread) that might work well toward that end.

    Also, what I like and do not like isn't what this discussion has been about. I disagree with both your (no apostrophe there) argument and your (still no apostrophe) condescending attitude toward soloers in general - but that's okay: we can agree to disagree!

    :)

    Uh-oh grammar nazis are here!

    What question? All I'm asking now is

    Is VR endgame? If yes it should be grouped

    If VR is not endgame I will agree with you, you should NOT need to be grouped to achieve highest level, but if VR isn't end game what is......?

    That's my main point, sorry if I got your panties in a bunch!
    Edited by Ghettobird52 on October 4, 2014 9:57PM
  • MikeBob
    MikeBob
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    Guppet wrote: »
    Guppet wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    Oh I see your trolling. I played wow from vanilla, got to 60 totally solo, just fine. Give me a real example or get back under your bridge.

    Exactly dude like I said zenimax should have started group process at vet ranks when it's considered 'end game top gear' if you played vanilla wow were you able to get even 1 PIECE of tier one from soloing? NOPE! Your the troll trying to act like you don't see what I'm pointing at.

    (...) No one was on about loot, it was about leveling to max level. You moved the goal posts, badly at that. (...)

    Thank you. You articulated this point much better than I feel I was able to. :)
  • Vahrokh
    Vahrokh
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    Leeric wrote: »
    I get why people complain about crag being group content. But honestly most end game stuff should be group. You can easily find people looking for groups in crags zone chat.

    Very, very easily.
    You shall find LFG bosses grind 24/7.
    You shall find LFG Hircine grind 22/7.
    You shall find LFG Anomalies 18/7.

    You shall find LFG delves / quests 5-6 hours a day if lucky. You shall actually find a group LFG for what you need maybe twice a day, in prime time.

    You shall find a group where people are at your same quest step once every some days.

    The massively huge remaining time? LFG bosses grind or die. GREAT group mechanics indeed.

  • Tandor
    Tandor
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    MikeBob wrote: »
    MikeBob wrote: »
    Guppet wrote: »
    All these tes/console players not understanding how a mmo works. I don't understand players expecting a mmo allow you to get the highest ranked gear/level by soloing. You need to expect group action in a mmo it's inevitable. Soloing 1-50 is enough that zenimax should have given. Vet ranks should have been all group content not another quest race, that way console gamers would of got the idea of how mmos work. What's the point of a 'massively multiplayer' if you solo!?!!!!!!! (Serious question)

    What a silly comment! Tell me another mainstream MMO launched in the past decade that does not let you reach level cap completely solo? Go on!

    It's not Elder scrolls expectations to reach max level solo, it's anyone that played an MMO in the past 10 years.

    WoW

    Like I said 1-50 was enough solo action zenimax should have stopped it at 50 and all vet ranks be group action. By highest rank gear and level I ment Ilvl . I don't know any mmo in the past decade that allows you to get the best gear soloing. Point blank period.

    TES players just don't want to admit it but this is a mmo, not a single player game, your going to have to group. Deal with it.

    (Again I ask) Who said anything about acquiring "the best gear" via solo play?

    How about simply being able to play through the content provided?

    Labeling me (or anyone) a 'TES' or 'console' player lends no credibility whatsoever to your argument, @Ghettobird52, and you really should get a handle on the difference between 'single player' games and solo play in an MMO - because it's a big one.

    Your 'Deal With It' attitude is precisely the reason I go scurrying in the opposite direction when I see players like you ingame, and I submit to you that I have as much right to my style of play as you do to yours.

    In fact, if the 95% (or so) of the game content that I've been able to do on my own has any bearing on the matter (and I'm certain that it does), I'd say ESO is more my kind of game than it is yours.

    I'm sorry, but I didn't get the 'My Way or the Highway' memo. ;)

    EDIT: P/S

    @‌Ghettobird52

    And oh yeah - although I've played at least a half dozen MMO's since Bill Clinton was in the White House, World of Warcraft was never one of them - just so ya know.

    :)

    MMO does not allow a single player to 'beat the game' on his complete sole own. Then we should agree that this game is NOT an mmo, if that's the case I will agree. But if we try to act like it's an mmo then you need to realize your going to have to group. Realize it, sorry you don't like my thoughts as there not as 'idealistic' as you. I'm a realist and that's the way It is sorry.

    (you + are = you're ... try to remember that apostrophe, okay?)

    As for MMO's and 'beating the game' - this is not at all relevant any point that I've been trying to make in this thread (and still not an answer to the question I've asked you twice now) - you just keep tossing more garbage on top of garbage in your (no apostrophe needed) arguments. It's gotten to where you're (ah, there it is!) not making any sense at all, beyond 'That's just the way it is and you simply have to accept it!'

    No, I don't.

    I believe that soloers should have the option of a solo path in ESO from start to finish - preferably involving the content that's there for everyone to enjoy - but I think that there are alternative options (solo crafting questlines for example - an idea proposed by someone earlier in another thread) that might work well toward that end.

    Also, what I like and do not like isn't what this discussion has been about. I disagree with both your (no apostrophe there) argument and your (still no apostrophe) condescending attitude toward soloers in general - but that's okay: we can agree to disagree!

    :)

    Uh-oh grammar nazis are here!

    What question? All I'm asking now is

    Is VR endgame? If yes it should be grouped

    If VR is not endgame I will agree with you, you should NOT need to be grouped to achieve highest level, but if VR isn't end game what is......?

    That's my main point, sorry if I got your panties in a bunch!

    Endgame is what happens after you hit the level cap, i.e. the "end of the game". In this case VR14. The VR ranks before that are high-game content, not endgame content, you're still working through the game at that stage.
    Edited by Tandor on October 4, 2014 10:09PM
  • MikeBob
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    Vahrokh wrote: »
    Leeric wrote: »
    I get why people complain about crag being group content. But honestly most end game stuff should be group. You can easily find people looking for groups in crags zone chat.

    Very, very easily.
    You shall find LFG bosses grind 24/7.
    You shall find LFG Hircine grind 22/7.
    You shall find LFG Anomalies 18/7.

    You shall find LFG delves / quests 5-6 hours a day if lucky. You shall actually find a group LFG for what you need maybe twice a day, in prime time.

    You shall find a group where people are at your same quest step once every some days.

    The massively huge remaining time? LFG bosses grind or die. GREAT group mechanics indeed.

    Heh. It sounds like I won't be missing out on much. ;)

  • Vahrokh
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    Nobody said anything about having to do ALL things together or EVERY SECOND is grouped, but you NEED to realize in a mmo there is going to be MANDATORY grouped events. If there was no need to group why even make it online any ways?

    I don't know any mmo that is 100% completely single player, that would NOT be an mmo. Deal with it

    There's not a single western MMO (and I bet, excruciantly few "classic" Korean grinders) where a player can't play to max level.
    Once at max level, then it's obvious there'll be parts of contents that require a group, but levelling up is the typical solo activity in every MMO. Sure, you get optional instances while levelling up as well, but those are optional.
  • Vahrokh
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    Exactly dude like I said zenimax should have started group process at vet ranks when it's considered 'end game top gear' if you played vanilla wow were you able to get even 1 PIECE of tier one from soloing? NOPE! Your the troll trying to act like you don't see what I'm pointing at.

    Apparently your understanding of the English language is lacking. People here are claiming levelling up to max level should be soloable. NOT getting whatsoever kind of tiered gear.


    Edit:

    I see you mistakenly flag "VR areas" as "end game".

    No, they arent'. They are a "buffer", a "time sink" created by Zenimax when they realized people would burn through their levels 1-50 content in a week and then would be stuck twisting their thumbs.

    The buffer area aka VR, was trivially soloable before they nerfed it so it was not "end game" before the nerf either.

    Also, "end game" is traditionally the content that unlocks at maximum level, VR areas are hardly the maximum level, they are just areas of passage on the way up to VR 14.
    Edited by Vahrokh on October 4, 2014 10:23PM
  • Ghettobird52
    Apologies to all I thought VR ranks were end game. So what is there to do at VR 14?
  • Cazic
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    If we're going to get all technical with definitions of what a MMO is, how about looking back at what MMOs were to begin with?

    Anyone who played EverQuest or any of the originals knows that you HAD to group to reach max level. Obviously the genre has evolved a lot, so that's not necessarily a fair direct comparison. But the point is that no one here is really in a position to criticize ESO because it's requiring you to group up for a portion of the high level content. It's a MMO, group play is (should be) inherently built in to the game. If you don't like it then move on!

    Any changes made to alleviate the frustrations here should be in the interest of improving the LFG tool.
    Edited by Cazic on October 4, 2014 11:05PM
  • R1ckyDaMan
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    Cazic wrote: »
    If we're going to get all technical with definitions of what a MMO is, how about looking back at what MMOs were to begin with?

    Anyone who played EverQuest or any of the originals knows that you HAD to group to reach max level. Obviously the genre has evolved a lot, so that's not necessarily a fair direct comparison. But the point is that no one here is really in a position to criticize ESO because it's requiring you to group up for a portion of the high level content. It's a MMO, group play is (should be) inherently built in to the game. If you don't like it then move on!

    So every single MMO that is ever made should follow the same formula?
    Edited by R1ckyDaMan on October 4, 2014 11:05PM
  • Cazic
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    So every single MMO that is ever made should follow the same formula?

    No, not at all. Just that group play is a core part of an MMOs gameplay. Whether or not that coincides with the "definition" what an MMO is, it's the reality.

  • Cazic
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    I mean, complaining that a MMO requires you to group up, is like ordering your chicken extra spicy and then complaining that it's too hot.

    Yeah, kind of a lame analogy, but you get the point (I hope).
  • R1ckyDaMan
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    There is group content, loads of dungeons, pvp raids, trials, arena, and prob alot more to come.

    The open world should be open world.
  • Cazic
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    What's wrong with a portion of the open world content being group focused? There is plenty (most of it) which is not. Bringing players together in the open world is not a bad thing. If you can't find a group to complete the quest(s) at that very moment, then go do something else and try again later.

    I don't disagree that it can be frustrating, it's just an unrealistic thing to criticize a MMO for. We all have our own expectations about how a game should be played, and it seems some people prefer to spend their time nitpicking rather than enjoying the content that is already there.

  • Brother_Numsie
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    Cazic wrote: »
    I mean, complaining that a MMO requires you to group up, is like ordering your chicken extra spicy and then complaining that it's too hot.

    Yeah, kind of a lame analogy, but you get the point (I hope).

    Actually, If I order extra spicy chicken and the spices blister my mouth, I feel I have a right to complain that the chicken is too hot.

    If I play an mmo where most of the main storyline is solo play, I feel I have a right to complain. I then have the right to make a suggestion that they either remove the parts that physically block solo progress (but then someone likes said content as is and wishes to have the option to play as is, so no) or have another optional way solo players can go around it (ideal).
  • R1ckyDaMan
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    the problem is not having parts of the open world where players can team up, that is differant to forced group questing to level.
  • Cazic
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    Actually, If I order extra spicy chicken and the spices blister my mouth, I feel I have a right to complain that the chicken is too hot.

    If I play an mmo where most of the main storyline is solo play, I feel I have a right to complain. I then have the right to make a suggestion that they either remove the parts that physically block solo progress (but then someone likes said content as is and wishes to have the option to play as is, so no) or have another optional way solo players can go around it (ideal).

    Meh.. ideally everyone would be happy, but opinions vary. If you ask me the game offers plenty as it is and complaining about this sort of thing is just the result of people feeling overly entitled to have the game be exactly the way they want it. It can be a frustrating situation, but doesn't create any real imbalance between players.

    Edited by Cazic on October 4, 2014 11:49PM
  • Tabbycat
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    I certainly don't mind group content. I don't want you to think that I dislike it. I have no problem with there being group content in the game.

    I think the issue that solo players have is that it is currently the only way to reach max level. Since ZOS wants to cater to TES fans too, there should be ways to level your character to max level without doing group content if you don't want to.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • Cazic
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    For sure, that's fair. But I fear if that were the case then wed have a similar discussion going about how the open world content is too solo friendly/easy and there are is no group content besides PvP and instances.

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