EDIT: Good guy ZOS. See post below.
Why, this far into release, do we still have terrible tooltips on so many spells? They need to be clear and provide as much detail as possible without becoming incomprehensible.
Here's a quick list of Templar ones that bother me:
Nova - No listed synergy damage. No listed stun length. A morph adds damage to the synergy. How much? Hell if I know.
Purifying Light - No radius listed on the secondary effect. Big problem, seeing as the radius on this morph is abysmal, effectively rendering the morph useless.
Rune Focus - No radius listed. Useful in some cases, but the radius is small and may make the spell not ideal for a lot of people. It helps to know the radius before spending the skill point.
General issues with tooltips:
Lack of a radius listing on far more spells than those I listed.
Lack of damage listed on some spells.
Projectile spells with travel time are not listed as such.
Some are so poorly worded, it is hard to tell what they mean.
(not as important) No indication for new players as to what stats the spell scales off of.
EP: Slania Isara : Harambe Was an Inside Job